Separate-out the wardrobe into its own mod
Standalone -- can be used without the rest of home decor
@ -2194,15 +2194,6 @@ minetest.register_craft( {
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft( {
|
|
||||||
output = "homedecor:wardrobe",
|
|
||||||
recipe = {
|
|
||||||
{ "homedecor:drawer_small", "homedecor:kitchen_cabinet" },
|
|
||||||
{ "homedecor:drawer_small", "default:wood" },
|
|
||||||
{ "homedecor:drawer_small", "default:wood" }
|
|
||||||
},
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft( {
|
minetest.register_craft( {
|
||||||
output = "homedecor:pool_table",
|
output = "homedecor:pool_table",
|
||||||
recipe = {
|
recipe = {
|
||||||
|
@ -115,7 +115,6 @@ dofile(modpath.."/cobweb.lua")
|
|||||||
dofile(modpath.."/books.lua")
|
dofile(modpath.."/books.lua")
|
||||||
dofile(modpath.."/exterior.lua")
|
dofile(modpath.."/exterior.lua")
|
||||||
dofile(modpath.."/trash_cans.lua")
|
dofile(modpath.."/trash_cans.lua")
|
||||||
dofile(modpath.."/wardrobe.lua")
|
|
||||||
|
|
||||||
dofile(modpath.."/crafts.lua")
|
dofile(modpath.."/crafts.lua")
|
||||||
|
|
||||||
|
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 591 B |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 880 B |
@ -1,146 +0,0 @@
|
|||||||
|
|
||||||
local S = homedecor_i18n.gettext
|
|
||||||
|
|
||||||
local wd_cbox = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
|
|
||||||
}
|
|
||||||
|
|
||||||
-- cache set_textures function (fallback to old version)
|
|
||||||
-- default.player_set_textures is deprecated and will be removed in future
|
|
||||||
local set_player_textures =
|
|
||||||
minetest.get_modpath("player_api") and player_api.set_textures
|
|
||||||
or default.player_set_textures
|
|
||||||
|
|
||||||
local armor_mod_path = minetest.get_modpath("3d_armor")
|
|
||||||
|
|
||||||
local skinslist = {"male1", "male2", "male3", "male4", "male5"}
|
|
||||||
local default_skin = "character.png"
|
|
||||||
|
|
||||||
local skinsdb_mod_path = minetest.get_modpath("skinsdb")
|
|
||||||
if skinsdb_mod_path then
|
|
||||||
for _, shrt in ipairs(skinslist) do
|
|
||||||
for _, prefix in ipairs({"", "fe"}) do
|
|
||||||
local skin_name = prefix..shrt
|
|
||||||
local skin_obj = skins.new("homedecor_clothes_"..skin_name..".png") -- Texture PNG file as key to be compatible in set_player_skin
|
|
||||||
skin_obj:set_preview("homedecor_clothes_"..skin_name.."_preview.png")
|
|
||||||
skin_obj:set_texture("homedecor_clothes_"..skin_name..".png")
|
|
||||||
skin_obj:set_meta("name", "Wardrobe "..skin_name)
|
|
||||||
skin_obj:set_meta("author", 'Calinou and Jordach')
|
|
||||||
skin_obj:set_meta("license", 'CC-by-SA-4.0')
|
|
||||||
local file = io.open(homedecor.modpath.."/textures/homedecor_clothes_"..skin_name..".png", "r")
|
|
||||||
skin_obj:set_meta("format", skins.get_skin_format(file))
|
|
||||||
file:close()
|
|
||||||
skin_obj:set_meta("in_inventory_list", false)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function homedecor.get_player_skin(player)
|
|
||||||
local skin = player:get_attribute("homedecor:player_skin")
|
|
||||||
if not skin or skin == "" then
|
|
||||||
return default_skin, true
|
|
||||||
end
|
|
||||||
return skin, false
|
|
||||||
end
|
|
||||||
|
|
||||||
function homedecor.set_player_skin(player, skin, save)
|
|
||||||
if skinsdb_mod_path then
|
|
||||||
skins.set_player_skin(player, skin or skins.default)
|
|
||||||
elseif armor_mod_path then -- if 3D_armor's installed, let it set the skin
|
|
||||||
armor.textures[player:get_player_name()].skin = skin or default_skin
|
|
||||||
armor:update_player_visuals(player)
|
|
||||||
else
|
|
||||||
set_player_textures(player, { skin or default_skin})
|
|
||||||
end
|
|
||||||
|
|
||||||
if save and not skinsdb_mod_path then
|
|
||||||
if skin == default_skin then
|
|
||||||
skin = "default"
|
|
||||||
player:set_attribute("homedecor:player_skin", "")
|
|
||||||
else
|
|
||||||
player:set_attribute("homedecor:player_skin", skin)
|
|
||||||
end
|
|
||||||
if save == "player" then -- if player action
|
|
||||||
minetest.log("verbose",
|
|
||||||
S("player @1 sets skin to @2", player:get_player_name(), skin) ..
|
|
||||||
(armor_mod_path and ' [3d_armor]' or '')
|
|
||||||
)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function homedecor.unset_player_skin(player)
|
|
||||||
homedecor.set_player_skin(player, nil, true)
|
|
||||||
end
|
|
||||||
|
|
||||||
homedecor.register("wardrobe", {
|
|
||||||
mesh = "homedecor_bedroom_wardrobe.obj",
|
|
||||||
tiles = {
|
|
||||||
homedecor.plain_wood,
|
|
||||||
"homedecor_wardrobe_drawers.png",
|
|
||||||
"homedecor_wardrobe_doors.png"
|
|
||||||
},
|
|
||||||
inventory_image = "homedecor_wardrobe_inv.png",
|
|
||||||
description = S("Wardrobe"),
|
|
||||||
groups = {snappy=3},
|
|
||||||
selection_box = wd_cbox,
|
|
||||||
collision_box = wd_cbox,
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
expand = { top="placeholder" },
|
|
||||||
on_rotate = screwdriver.rotate_simple,
|
|
||||||
infotext = S("Wardrobe"),
|
|
||||||
inventory = {
|
|
||||||
size = 10
|
|
||||||
},
|
|
||||||
on_construct = function(pos)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
-- textures made by the Minetest community (mostly Calinou and Jordach)
|
|
||||||
local clothes_strings = ""
|
|
||||||
for i = 1,5 do
|
|
||||||
clothes_strings = clothes_strings..
|
|
||||||
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skinslist[i].."_preview.png;"..skinslist[i]..";]"..
|
|
||||||
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skinslist[i].."_preview.png;fe"..skinslist[i]..";]"
|
|
||||||
end
|
|
||||||
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
|
|
||||||
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
|
|
||||||
"button_exit[0,3.29;0.6,0.6;default;x]"..
|
|
||||||
clothes_strings..
|
|
||||||
"vertlabel[0,5.2;"..minetest.formspec_escape(S("Storage")).."]"..
|
|
||||||
"list[current_name;main;0.5,4.5;5,2;]"..
|
|
||||||
"list[current_player;main;0.5,6.8;5,2;]" ..
|
|
||||||
"listring[]")
|
|
||||||
end,
|
|
||||||
on_receive_fields = function(pos, formname, fields, sender)
|
|
||||||
if fields.default then
|
|
||||||
homedecor.set_player_skin(sender, nil, "player")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
for i = 1,5 do
|
|
||||||
if fields[skinslist[i]] then
|
|
||||||
homedecor.set_player_skin(sender, "homedecor_clothes_"..skinslist[i]..".png", "player")
|
|
||||||
break
|
|
||||||
elseif fields["fe"..skinslist[i]] then
|
|
||||||
homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skinslist[i]..".png", "player")
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_alias("homedecor:wardrobe_bottom", "homedecor:wardrobe")
|
|
||||||
minetest.register_alias("homedecor:wardrobe_top", "air")
|
|
||||||
|
|
||||||
if not skinsdb_mod_path then -- If not managed by skinsdb
|
|
||||||
minetest.register_on_joinplayer(function(player)
|
|
||||||
local skin = player:get_attribute("homedecor:player_skin")
|
|
||||||
|
|
||||||
if skin and skin ~= "" then
|
|
||||||
-- setting player skin on connect has no effect, so delay skin change
|
|
||||||
minetest.after(1, function(player, skin)
|
|
||||||
homedecor.set_player_skin(player, skin)
|
|
||||||
end, player, skin)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
2
homedecor_wardrobe/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
default
|
||||||
|
homedecor?
|
325
homedecor_wardrobe/init.lua
Normal file
@ -0,0 +1,325 @@
|
|||||||
|
modpath = minetest.get_modpath("homedecor")
|
||||||
|
|
||||||
|
screwdriver = screwdriver or {}
|
||||||
|
|
||||||
|
local placeholder_node = "air"
|
||||||
|
|
||||||
|
--- select which node was pointed at based on it being known, not ignored,
|
||||||
|
-- buildable_to. returns nil if no node could be selected
|
||||||
|
local function select_node(pointed_thing)
|
||||||
|
|
||||||
|
local pos = pointed_thing.under
|
||||||
|
local node = minetest.get_node_or_nil(pos)
|
||||||
|
local def = node and minetest.registered_nodes[node.name]
|
||||||
|
|
||||||
|
if not def or not def.buildable_to then
|
||||||
|
|
||||||
|
pos = pointed_thing.above
|
||||||
|
node = minetest.get_node_or_nil(pos)
|
||||||
|
def = node and minetest.registered_nodes[node.name]
|
||||||
|
end
|
||||||
|
|
||||||
|
return def and pos, def
|
||||||
|
end
|
||||||
|
|
||||||
|
--- check if all nodes can and may be build to
|
||||||
|
local function is_buildable_to(placer_name, ...)
|
||||||
|
|
||||||
|
for _, pos in ipairs({...}) do
|
||||||
|
|
||||||
|
local node = minetest.get_node_or_nil(pos)
|
||||||
|
local def = node and minetest.registered_nodes[node.name]
|
||||||
|
|
||||||
|
if not (def and def.buildable_to)
|
||||||
|
or minetest.is_protected(pos, placer_name) then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- place one or two nodes if and only if both can be placed
|
||||||
|
local function stack(itemstack, placer, fdir, pos, def, pos2, node1,
|
||||||
|
node2, pointed_thing)
|
||||||
|
|
||||||
|
local placer_name = placer:get_player_name() or ""
|
||||||
|
|
||||||
|
if is_buildable_to(placer_name, pos, pos2) then
|
||||||
|
|
||||||
|
local lfdir = fdir or minetest.dir_to_facedir(placer:get_look_dir())
|
||||||
|
|
||||||
|
minetest.set_node(pos, {name = node1, param2 = lfdir})
|
||||||
|
|
||||||
|
-- this can be used to clear buildable_to nodes even though we are
|
||||||
|
-- using a multinode mesh, do not assume by default, as we still
|
||||||
|
-- might want to allow overlapping in some cases
|
||||||
|
node2 = node2 or "air"
|
||||||
|
|
||||||
|
local has_facedir = node2 ~= "air"
|
||||||
|
|
||||||
|
if node2 == "placeholder" then
|
||||||
|
has_facedir = false
|
||||||
|
node2 = placeholder_node
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.set_node(pos2, {name = node2,
|
||||||
|
param2 = (has_facedir and lfdir) or nil})
|
||||||
|
|
||||||
|
-- call after_place_node of the placed node if available
|
||||||
|
local ctrl_node_def = minetest.registered_nodes[node1]
|
||||||
|
|
||||||
|
if ctrl_node_def and ctrl_node_def.after_place_node then
|
||||||
|
ctrl_node_def.after_place_node(pos, placer, itemstack, pointed_thing)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not creative.is_enabled_for(placer_name) then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
local function rightclick_pointed_thing(pos, placer, itemstack, pointed_thing)
|
||||||
|
|
||||||
|
local node = minetest.get_node_or_nil(pos)
|
||||||
|
|
||||||
|
if not node then return false end
|
||||||
|
|
||||||
|
local def = minetest.registered_nodes[node.name]
|
||||||
|
|
||||||
|
if not def or not def.on_rightclick then return false end
|
||||||
|
|
||||||
|
return def.on_rightclick(pos, node, placer, itemstack, pointed_thing) or itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Stack one node above another
|
||||||
|
-- leave the last argument nil if it's one 2m high node
|
||||||
|
local function stack_vertically(itemstack, placer, pointed_thing,
|
||||||
|
node1, node2)
|
||||||
|
|
||||||
|
local rightclick_result = rightclick_pointed_thing(pointed_thing.under,
|
||||||
|
placer, itemstack, pointed_thing)
|
||||||
|
|
||||||
|
if rightclick_result then return rightclick_result end
|
||||||
|
|
||||||
|
local pos, def = select_node(pointed_thing)
|
||||||
|
|
||||||
|
if not pos then return itemstack end
|
||||||
|
|
||||||
|
local top_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
|
|
||||||
|
return stack(itemstack, placer, nil, pos, def, top_pos, node1,
|
||||||
|
node2, pointed_thing)
|
||||||
|
end
|
||||||
|
|
||||||
|
local placeholder_node = "air"
|
||||||
|
local wd_cbox = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}}
|
||||||
|
|
||||||
|
-- cache set_textures function (fallback to old version)
|
||||||
|
-- default.player_set_textures is deprecated and will be removed in future
|
||||||
|
local set_player_textures =
|
||||||
|
minetest.get_modpath("player_api") and player_api.set_textures
|
||||||
|
or default.player_set_textures
|
||||||
|
|
||||||
|
local armor_mod_path = minetest.get_modpath("3d_armor")
|
||||||
|
|
||||||
|
local skinslist = {"male1", "male2", "male3", "male4", "male5"}
|
||||||
|
local default_skin = "character.png"
|
||||||
|
|
||||||
|
local skinsdb_mod_path = minetest.get_modpath("skinsdb")
|
||||||
|
|
||||||
|
if skinsdb_mod_path then
|
||||||
|
|
||||||
|
for _, shrt in ipairs(skinslist) do
|
||||||
|
|
||||||
|
for _, prefix in ipairs({"", "fe"}) do
|
||||||
|
|
||||||
|
local skin_name = prefix..shrt
|
||||||
|
local skin_obj = skins.new("homedecor_clothes_"..skin_name..".png")
|
||||||
|
|
||||||
|
skin_obj:set_preview("homedecor_clothes_"..skin_name.."_preview.png")
|
||||||
|
skin_obj:set_texture("homedecor_clothes_"..skin_name..".png")
|
||||||
|
skin_obj:set_meta("name", "Wardrobe "..skin_name)
|
||||||
|
skin_obj:set_meta("author", 'Calinou and Jordach')
|
||||||
|
skin_obj:set_meta("license", 'CC-by-SA-4.0')
|
||||||
|
|
||||||
|
local file = io.open(modpath ..
|
||||||
|
"/textures/homedecor_clothes_" .. skin_name .. ".png", "r")
|
||||||
|
|
||||||
|
skin_obj:set_meta("format", skins.get_skin_format(file))
|
||||||
|
|
||||||
|
file:close()
|
||||||
|
|
||||||
|
skin_obj:set_meta("in_inventory_list", false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_player_skin(player)
|
||||||
|
|
||||||
|
local skin = player:get_attribute("homedecor:player_skin")
|
||||||
|
|
||||||
|
if not skin or skin == "" then
|
||||||
|
return default_skin, true
|
||||||
|
end
|
||||||
|
|
||||||
|
return skin, false
|
||||||
|
end
|
||||||
|
|
||||||
|
local function set_player_skin(player, skin, save)
|
||||||
|
|
||||||
|
if skinsdb_mod_path then
|
||||||
|
|
||||||
|
skins.set_player_skin(player, skin or skins.default)
|
||||||
|
|
||||||
|
elseif armor_mod_path then -- if 3D_armor's installed, let it set the skin
|
||||||
|
|
||||||
|
armor.textures[player:get_player_name()].skin = skin or default_skin
|
||||||
|
armor:update_player_visuals(player)
|
||||||
|
else
|
||||||
|
set_player_textures(player, { skin or default_skin})
|
||||||
|
end
|
||||||
|
|
||||||
|
if save and not skinsdb_mod_path then
|
||||||
|
|
||||||
|
if skin == default_skin then
|
||||||
|
skin = "default"
|
||||||
|
player:set_attribute("homedecor:player_skin", "")
|
||||||
|
else
|
||||||
|
player:set_attribute("homedecor:player_skin", skin)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function unset_player_skin(player)
|
||||||
|
set_player_skin(player, nil, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
local def = {
|
||||||
|
|
||||||
|
description = "Wardrobe",
|
||||||
|
drawtype = "mesh",
|
||||||
|
mesh = "homedecor_bedroom_wardrobe.obj",
|
||||||
|
tiles = {
|
||||||
|
{name = "homedecor_generic_wood_plain.png", color = 0xffa76820},
|
||||||
|
"homedecor_wardrobe_drawers.png",
|
||||||
|
"homedecor_wardrobe_doors.png"
|
||||||
|
},
|
||||||
|
inventory_image = "homedecor_wardrobe_inv.png",
|
||||||
|
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
|
||||||
|
groups = {snappy = 3},
|
||||||
|
selection_box = wd_cbox,
|
||||||
|
collision_box = wd_cbox,
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
|
||||||
|
on_rotate = screwdriver.rotate_simple,
|
||||||
|
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
|
||||||
|
return stack_vertically(itemstack, placer, pointed_thing,
|
||||||
|
itemstack:get_name(), "placeholder")
|
||||||
|
end,
|
||||||
|
|
||||||
|
can_dig = function(pos,player)
|
||||||
|
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
|
||||||
|
return meta:get_inventory():is_empty("main")
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_construct = function(pos)
|
||||||
|
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
|
||||||
|
meta:set_string("infotext", "Wardrobe")
|
||||||
|
|
||||||
|
meta:get_inventory():set_size("main", 10)
|
||||||
|
|
||||||
|
-- textures made by the Minetest community (mostly Calinou and Jordach)
|
||||||
|
local clothes_strings = ""
|
||||||
|
|
||||||
|
for i = 1, 5 do
|
||||||
|
|
||||||
|
clothes_strings = clothes_strings ..
|
||||||
|
"image_button_exit[" .. (i-1) ..
|
||||||
|
".5,0;1.1,2;homedecor_clothes_" .. skinslist[i] ..
|
||||||
|
"_preview.png;" .. skinslist[i] .. ";]" ..
|
||||||
|
"image_button_exit[" .. (i-1) ..
|
||||||
|
".5,2;1.1,2;homedecor_clothes_fe" .. skinslist[i] ..
|
||||||
|
"_preview.png;fe" .. skinslist[i] .. ";]"
|
||||||
|
end
|
||||||
|
|
||||||
|
meta:set_string("formspec", "size[5.5,8.5]" ..
|
||||||
|
default.gui_bg .. default.gui_bg_img .. default.gui_slots ..
|
||||||
|
"vertlabel[0,0.5;" .. minetest.formspec_escape("Clothes") .. "]" ..
|
||||||
|
"button_exit[0,3.29;0.6,0.6;default;x]" ..
|
||||||
|
clothes_strings ..
|
||||||
|
"vertlabel[0,5.2;" .. minetest.formspec_escape("Storage") .. "]" ..
|
||||||
|
"list[current_name;main;0.5,4.5;5,2;]" ..
|
||||||
|
"list[current_player;main;0.5,6.8;5,2;]" ..
|
||||||
|
"listring[]"
|
||||||
|
)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_receive_fields = function(pos, formname, fields, sender)
|
||||||
|
|
||||||
|
if fields.default then
|
||||||
|
|
||||||
|
set_player_skin(sender, nil, "player")
|
||||||
|
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
for i = 1, 5 do
|
||||||
|
|
||||||
|
if fields[skinslist[i]] then
|
||||||
|
|
||||||
|
set_player_skin(sender,
|
||||||
|
"homedecor_clothes_" .. skinslist[i] .. ".png", "player")
|
||||||
|
break
|
||||||
|
|
||||||
|
elseif fields["fe" .. skinslist[i]] then
|
||||||
|
|
||||||
|
set_player_skin(sender,
|
||||||
|
"homedecor_clothes_fe" .. skinslist[i] .. ".png", "player")
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
-- register the actual minetest node
|
||||||
|
minetest.register_node(":homedecor:wardrobe", def)
|
||||||
|
|
||||||
|
minetest.register_alias("homedecor:wardrobe_bottom", "homedecor:wardrobe")
|
||||||
|
minetest.register_alias("homedecor:wardrobe_top", "air")
|
||||||
|
|
||||||
|
if not skinsdb_mod_path then -- If not managed by skinsdb
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
|
||||||
|
local skin = player:get_attribute("homedecor:player_skin")
|
||||||
|
|
||||||
|
if skin and skin ~= "" then
|
||||||
|
|
||||||
|
-- setting player skin on connect has no effect, so delay skin change
|
||||||
|
minetest.after(1, function(player, skin)
|
||||||
|
set_player_skin(player, skin)
|
||||||
|
end, player, skin)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_craft( {
|
||||||
|
output = "homedecor:wardrobe",
|
||||||
|
recipe = {
|
||||||
|
{ "homedecor:drawer_small", "homedecor:kitchen_cabinet" },
|
||||||
|
{ "homedecor:drawer_small", "default:wood" },
|
||||||
|
{ "homedecor:drawer_small", "default:wood" }
|
||||||
|
},
|
||||||
|
})
|
Before Width: | Height: | Size: 740 B After Width: | Height: | Size: 740 B |
Before Width: | Height: | Size: 369 B After Width: | Height: | Size: 369 B |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 677 B After Width: | Height: | Size: 677 B |
Before Width: | Height: | Size: 935 B After Width: | Height: | Size: 935 B |
Before Width: | Height: | Size: 447 B After Width: | Height: | Size: 447 B |
BIN
homedecor_wardrobe/textures/homedecor_clothes_female4.png
Normal file
After Width: | Height: | Size: 612 B |
After Width: | Height: | Size: 326 B |
BIN
homedecor_wardrobe/textures/homedecor_clothes_female5.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 564 B |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 489 B After Width: | Height: | Size: 489 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 523 B After Width: | Height: | Size: 523 B |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 701 B After Width: | Height: | Size: 701 B |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 623 B After Width: | Height: | Size: 623 B |
Before Width: | Height: | Size: 916 B After Width: | Height: | Size: 916 B |
Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 409 B |
BIN
homedecor_wardrobe/textures/homedecor_generic_wood_plain.png
Normal file
After Width: | Height: | Size: 293 B |
BIN
homedecor_wardrobe/textures/homedecor_wardrobe_doors.png
Normal file
After Width: | Height: | Size: 668 B |
BIN
homedecor_wardrobe/textures/homedecor_wardrobe_drawers.png
Normal file
After Width: | Height: | Size: 683 B |
BIN
homedecor_wardrobe/textures/homedecor_wardrobe_inv.png
Normal file
After Width: | Height: | Size: 5.8 KiB |