mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-12-22 16:10:18 +01:00
use Unified Dyes on_dig where needed - requires Unified Dyes commit 9ff40a7f or later
This commit is contained in:
parent
80352d69e1
commit
9dcc6c2b4d
@ -15,6 +15,7 @@ minetest.register_node(":homedecor:bathroom_tiles_dark", {
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groups = {cracky=3, ud_param2_colorable = 1},
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groups = {cracky=3, ud_param2_colorable = 1},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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on_construct = unifieddyes.on_construct,
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig,
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})
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})
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minetest.register_node(":homedecor:bathroom_tiles_medium", {
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minetest.register_node(":homedecor:bathroom_tiles_medium", {
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@ -31,6 +32,7 @@ minetest.register_node(":homedecor:bathroom_tiles_medium", {
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groups = {cracky=3, ud_param2_colorable = 1},
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groups = {cracky=3, ud_param2_colorable = 1},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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on_construct = unifieddyes.on_construct,
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig,
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})
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})
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minetest.register_node(":homedecor:bathroom_tiles_light", {
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minetest.register_node(":homedecor:bathroom_tiles_light", {
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@ -47,6 +49,7 @@ minetest.register_node(":homedecor:bathroom_tiles_light", {
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groups = {cracky=3, ud_param2_colorable = 1},
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groups = {cracky=3, ud_param2_colorable = 1},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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on_construct = unifieddyes.on_construct,
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig,
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})
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})
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local tr_cbox = {
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local tr_cbox = {
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@ -59,6 +59,7 @@ homedecor.register("bed_regular", {
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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homedecor.unextend_bed(pos)
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homedecor.unextend_bed(pos)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local itemname = itemstack:get_name()
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local itemname = itemstack:get_name()
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if itemname == "homedecor:bed_regular" then
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if itemname == "homedecor:bed_regular" then
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@ -92,6 +93,7 @@ homedecor.register("bed_extended", {
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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homedecor.unextend_bed(pos)
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homedecor.unextend_bed(pos)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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-- homedecor.beds_on_rightclick(pos, node, clicker)
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-- homedecor.beds_on_rightclick(pos, node, clicker)
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-- return itemstack
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-- return itemstack
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@ -128,6 +130,7 @@ homedecor.register("bed_kingsize", {
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inv:add_item("main", "homedecor:bed_regular 2")
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inv:add_item("main", "homedecor:bed_regular 2")
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end
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end
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end,
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end,
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on_dig = unifieddyes.on_dig,
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-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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-- homedecor.beds_on_rightclick(pos, node, clicker)
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-- homedecor.beds_on_rightclick(pos, node, clicker)
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-- return itemstack
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-- return itemstack
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@ -286,6 +286,7 @@ for brightness_level = 0, 14 do
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = homedecor.toggle_light,
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on_rightclick = homedecor.toggle_light,
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drop = {
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drop = {
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items = {
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items = {
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@ -351,6 +352,7 @@ for brightness_level = 0, 14 do
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = homedecor.toggle_light,
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on_rightclick = homedecor.toggle_light,
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drop = {
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drop = {
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items = {
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items = {
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@ -417,6 +419,7 @@ for brightness_level = 0, 14 do
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = homedecor.toggle_light,
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on_rightclick = homedecor.toggle_light,
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drop = {
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drop = {
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items = {
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items = {
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@ -637,6 +640,7 @@ for brightness_level = 0, 14 do
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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light_source = brightness_level,
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light_source = brightness_level,
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on_rightclick = homedecor.toggle_light,
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on_rightclick = homedecor.toggle_light,
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@ -714,7 +718,8 @@ for brightness_level = 0, 14 do
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digiline = homedecor.digiline_alldir_light,
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digiline = homedecor.digiline_alldir_light,
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mesecons = homedecor.mesecon_wall_light,
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mesecons = homedecor.mesecon_wall_light,
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on_rightclick = homedecor.toggle_light,
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on_rightclick = homedecor.toggle_light,
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on_punch = digiline_on_punch
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on_punch = digiline_on_punch,
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on_dig = unifieddyes.on_dig,
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})
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})
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homedecor.register("standing_lamp_"..brightness_level, {
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homedecor.register("standing_lamp_"..brightness_level, {
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@ -745,7 +750,8 @@ for brightness_level = 0, 14 do
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digiline = homedecor.digiline_alldir_light,
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digiline = homedecor.digiline_alldir_light,
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mesecons = homedecor.mesecon_wall_light,
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mesecons = homedecor.mesecon_wall_light,
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on_rightclick = homedecor.toggle_light,
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on_rightclick = homedecor.toggle_light,
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on_punch = digiline_on_punch
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on_punch = digiline_on_punch,
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on_dig = unifieddyes.on_dig,
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})
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})
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end
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end
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@ -478,6 +478,7 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
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def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
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def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
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def.groups.ud_param2_colorable = 1
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def.groups.ud_param2_colorable = 1
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def.paramtype2 = "colorfacedir"
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def.paramtype2 = "colorfacedir"
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def.on_dig = unifieddyes.on_dig
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end
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end
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homedecor.register(nodename, def)
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homedecor.register(nodename, def)
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@ -26,6 +26,7 @@ minetest.register_node(":lrfurn:armchair", {
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if not clicker:is_player() then
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if not clicker:is_player() then
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@ -55,6 +56,7 @@ homedecor.register("armchair", {
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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})
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})
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@ -41,6 +41,7 @@ minetest.register_node(":lrfurn:longsofa", {
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end
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end
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return itemstack
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return itemstack
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if not clicker:is_player() then
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if not clicker:is_player() then
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return itemstack
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return itemstack
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@ -153,6 +153,7 @@ homedecor.register("kitchen_chair_padded", {
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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pos.y = pos.y+0 -- where do I put my ass ?
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pos.y = pos.y+0 -- where do I put my ass ?
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@ -41,6 +41,7 @@ minetest.register_node(":lrfurn:sofa", {
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end
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end
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return itemstack
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return itemstack
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if not clicker:is_player() then
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if not clicker:is_player() then
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return itemstack
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return itemstack
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@ -115,6 +115,7 @@ minetest.register_node(":homedecor:curtain_closed", {
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = node.param2 })
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minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = node.param2 })
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return itemstack
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return itemstack
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@ -137,6 +138,7 @@ minetest.register_node(":homedecor:curtain_open", {
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = node.param2 })
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minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = node.param2 })
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return itemstack
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return itemstack
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@ -243,6 +245,7 @@ homedecor.register("shutter", {
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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})
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})
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homedecor.register("shutter_colored", {
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homedecor.register("shutter_colored", {
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@ -260,6 +263,7 @@ homedecor.register("shutter_colored", {
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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end,
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on_dig = unifieddyes.on_dig,
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})
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})
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minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")
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minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")
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@ -38,6 +38,7 @@ minetest.register_node("lavalamp:lavalamp", {
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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node.name = "lavalamp:lavalamp_off"
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node.name = "lavalamp:lavalamp_off"
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minetest.swap_node(pos, node)
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minetest.swap_node(pos, node)
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Block a user