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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-07-23 07:40:17 +02:00

Version MFF.

This commit is contained in:
sys4-fr
2018-09-07 22:32:38 +02:00
parent 2d0363f3ac
commit a11527ed63
1027 changed files with 8090 additions and 37753 deletions

534
homedecor/lighting.lua Normal file → Executable file
View File

@ -1,6 +1,63 @@
-- This file supplies glowlights
local S = homedecor_i18n.gettext
local dirs1 = { 20, 23, 22, 21 }
local dirs2 = { 9, 18, 7, 12 }
local S = homedecor.gettext
local colors = {"yellow","white"}
for i in ipairs(colors) do
local color = colors[i]
minetest.register_abm({
nodenames = { "homedecor:glowlight_thin_"..color },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.set_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = 20})
end,
})
minetest.register_abm({
nodenames = { "homedecor:glowlight_thick_"..color },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.set_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = 20})
end,
})
minetest.register_abm({
nodenames = { "homedecor:glowlight_thin_"..color.."_wall" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2 or 0
local nfdir = dirs2[fdir+1]
minetest.set_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = nfdir})
end,
})
minetest.register_abm({
nodenames = { "homedecor:glowlight_thick_"..color.."_wall" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2 or 0
local nfdir = dirs2[fdir+1]
minetest.set_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = nfdir})
end,
})
minetest.register_abm({
nodenames = { "homedecor:glowlight_small_cube_"..color.."_ceiling" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.set_node(pos, {name = "homedecor:glowlight_small_cube_"..color, param2 = 20})
end,
})
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),
@ -11,92 +68,66 @@ local glowlight_nodebox = {
},
}
minetest.register_node("homedecor:glowlight_half", {
description = S("Thick Glowlight"),
homedecor.register("glowlight_half_"..color, {
description = S("Thick Glowlight ("..color..")"),
tiles = {
"homedecor_glowlight_top.png",
"homedecor_glowlight_bottom.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 },
wall_side = { -0.5, -0.5, -0.5, 0, 0.5, 0.5 }
"homedecor_glowlight_"..color.."_top.png",
"homedecor_glowlight_"..color.."_bottom.png",
"homedecor_glowlight_thick_"..color.."_sides.png",
"homedecor_glowlight_thick_"..color.."_sides.png",
"homedecor_glowlight_thick_"..color.."_sides.png",
"homedecor_glowlight_thick_"..color.."_sides.png"
},
selection_box = glowlight_nodebox.half,
node_box = glowlight_nodebox.half,
groups = { snappy = 3, ud_param2_colorable = 1 },
groups = { snappy = 3 },
light_source = default.LIGHT_MAX,
sounds = default.node_sound_glass_defaults(),
after_place_node = unifieddyes.fix_rotation,
after_dig_node = unifieddyes.after_dig_node
on_place = minetest.rotate_node
})
minetest.register_node("homedecor:glowlight_quarter", {
description = S("Thin Glowlight"),
homedecor.register("glowlight_quarter_"..color, {
description = S("Thin Glowlight ("..color..")"),
tiles = {
"homedecor_glowlight_top.png",
"homedecor_glowlight_bottom.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.25, 0.5, 0.5 }
"homedecor_glowlight_"..color.."_top.png",
"homedecor_glowlight_"..color.."_bottom.png",
"homedecor_glowlight_thin_"..color.."_sides.png",
"homedecor_glowlight_thin_"..color.."_sides.png",
"homedecor_glowlight_thin_"..color.."_sides.png",
"homedecor_glowlight_thin_"..color.."_sides.png"
},
selection_box = glowlight_nodebox.quarter,
node_box = glowlight_nodebox.quarter,
groups = { snappy = 3, ud_param2_colorable = 1 },
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
after_place_node = unifieddyes.fix_rotation,
after_dig_node = unifieddyes.after_dig_node
on_place = minetest.rotate_node
})
minetest.register_node("homedecor:glowlight_small_cube", {
description = S("Small Glowlight Cube"),
-- Glowlight "cubes"
homedecor.register("glowlight_small_cube_"..color, {
description = S("Small Glowlight Cube ("..color..")"),
tiles = {
"homedecor_glowlight_cube_tb.png",
"homedecor_glowlight_cube_tb.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png"
},
paramtype = "light",
paramtype2 = "colorwallmounted",
drawtype = "nodebox",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 },
wall_bottom = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 },
wall_side = { -0.5, -0.25, -0.25, 0, 0.25, 0.25 }
"homedecor_glowlight_cube_"..color.."_tb.png",
"homedecor_glowlight_cube_"..color.."_tb.png",
"homedecor_glowlight_cube_"..color.."_sides.png",
"homedecor_glowlight_cube_"..color.."_sides.png",
"homedecor_glowlight_cube_"..color.."_sides.png",
"homedecor_glowlight_cube_"..color.."_sides.png"
},
selection_box = glowlight_nodebox.small_cube,
node_box = glowlight_nodebox.small_cube,
groups = { snappy = 3, ud_param2_colorable = 1 },
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
after_place_node = unifieddyes.fix_rotation,
after_dig_node = unifieddyes.after_dig_node
on_place = minetest.rotate_node
})
end
homedecor.register("plasma_lamp", {
description = S("Plasma Lamp"),
description = "Plasma Lamp",
drawtype = "glasslike_framed",
tiles = {"default_gold_block.png","homedecor_glass_face_clean.png"},
special_tiles = {
@ -116,10 +147,10 @@ homedecor.register("plasma_lamp", {
})
homedecor.register("plasma_ball", {
description = S("Plasma Ball"),
description = "Plasma Ball",
mesh = "homedecor_plasma_ball.obj",
tiles = {
"homedecor_generic_plastic.png",
"homedecor_generic_plastic_black.png",
{
name = "homedecor_plasma_ball_streamers.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
@ -249,10 +280,10 @@ homedecor.register("oil_lamp", {
mesh = "homedecor_oil_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_generic_metal_black.png",
"homedecor_generic_metal_black.png^[colorize:#ff0000:160",
"homedecor_oil_lamp_wick.png",
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_generic_metal_black.png^[colorize:#ff0000:150",
"homedecor_oil_lamp_glass.png",
},
use_texture_alpha = true,
@ -325,7 +356,7 @@ homedecor.register("ceiling_lantern", {
tiles = { "homedecor_light.png", "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ceiling_lantern_inv.png",
description = S("Ceiling Lantern"),
description = "Ceiling Lantern",
groups = {snappy=3},
light_source = 11,
selection_box = cl_cbox,
@ -361,31 +392,17 @@ homedecor.register("lattice_lantern_small", {
on_place = minetest.rotate_node
})
local brightness_tab = {
0xffd0d0d0,
0xffd8d8d8,
0xffe0e0e0,
0xffe8e8e8,
0xffffffff,
}
local repl = { off="low", low="med", med="hi", hi="max", max="off", }
-- table lamps and standing lamps
local repl = {
["off"] ="low",
["low"] ="med",
["med"] ="hi",
["hi"] ="max",
["max"] ="off",
}
local brights_tab = { 0, 50, 100, 150, 200 }
local lamp_colors = {
"white",
"blue",
"green",
"pink",
"red",
"violet",
{"white", "#ffffffe0:175"},
{"blue", "#2626c6e0:200"},
{"green", "#27a927e0:200"},
{"pink", "#ff8fb7e0:200"},
{"red", "#ad2323e0:200"},
{"violet", "#7f29d7e0:200"}
}
local tlamp_cbox = {
@ -398,109 +415,111 @@ local slamp_cbox = {
fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
}
local function reg_lamp(suffix, nxt, light, brightness)
local function reg_lamp(suffix, nxt, tilesuffix, light, color)
local lampcolor = "_"..color[1]
local colordesc = " ("..color[1]..")"
local woolcolor = color[1]
local invcolor = color[2]
local wool_brighten = (light or 0) * 7
local bulb_brighten = (light or 0) * 14
local wool_brighten = (light or 0) * 15
if color == "" then
lampcolor = ""
colordesc = " (white)"
woolcolor = "white"
end
homedecor.register("table_lamp_"..suffix, {
description = S("Table Lamp"),
homedecor.register("table_lamp"..lampcolor.."_"..suffix, {
description = S("Table Lamp "..colordesc),
mesh = "homedecor_table_lamp.obj",
tiles = {
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[brightness] },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
"wool_"..woolcolor..".png^[colorize:#ffffff:"..wool_brighten,
"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:"..bulb_brighten,
"homedecor_generic_wood_red.png",
"homedecor_generic_metal_black.png^[brighten",
},
inventory_image = "homedecor_table_lamp_foot_inv.png^homedecor_table_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
inventory_image = "homedecor_table_lamp_foot_inv.png^(homedecor_table_lamp_top_inv.png^[colorize:"..invcolor..")",
walkable = false,
light_source = light,
selection_box = tlamp_cbox,
sounds = default.node_sound_wood_defaults(),
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
groups = {cracky=2,oddly_breakable_by_hand=1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
drop = "homedecor:table_lamp_off",
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:table_lamp_"..repl[suffix]
drop = "homedecor:table_lamp"..lampcolor.."_off",
on_punch = function(pos, node, puncher)
node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix]
minetest.set_node(pos, node)
end,
after_dig_node = unifieddyes.after_dig_node
})
homedecor.register("standing_lamp_"..suffix, {
description = S("Standing Lamp"),
-- standing lamps
homedecor.register("standing_lamp"..lampcolor.."_"..suffix, {
description = S("Standing Lamp"..colordesc),
mesh = "homedecor_standing_lamp.obj",
tiles = {
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[brightness] },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
"wool_"..woolcolor..".png^[colorize:#ffffff:"..wool_brighten,
"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:"..bulb_brighten,
"homedecor_generic_wood_red.png",
"homedecor_generic_metal_black.png^[brighten",
},
inventory_image = "homedecor_standing_lamp_foot_inv.png^homedecor_standing_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
inventory_image = "homedecor_standing_lamp_foot_inv.png^(homedecor_standing_lamp_top_inv.png^[colorize:"..invcolor..")",
walkable = false,
light_source = light,
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
groups = {cracky=2,oddly_breakable_by_hand=1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
selection_box = slamp_cbox,
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:standing_lamp_"..repl[suffix]
on_punch = function(pos, node, puncher)
node.name = "homedecor:standing_lamp"..lampcolor.."_"..repl[suffix]
minetest.set_node(pos, node)
end,
after_dig_node = unifieddyes.after_dig_node,
expand = { top="placeholder" },
})
minetest.register_alias("homedecor:standing_lamp_bottom"..lampcolor.."_"..suffix, "homedecor:standing_lamp"..lampcolor.."_"..suffix)
minetest.register_alias("homedecor:standing_lamp_top"..lampcolor.."_"..suffix, "air")
-- for old maps that had the original 3dforniture mod
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
if lampcolor == "" then
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
end
end
reg_lamp("off", "low", nil, 1 )
reg_lamp("low", "med", 3, 2 )
reg_lamp("med", "hi", 7, 3 )
reg_lamp("hi", "max", 11, 4 )
reg_lamp("max", "off", 14, 5 )
-- "gooseneck" style desk lamps
for _, color in ipairs(lamp_colors) do
reg_lamp("off", "low", "", nil, color )
reg_lamp("low", "med", "l", 3, color )
reg_lamp("med", "hi", "m", 7, color )
reg_lamp("hi", "max", "h", 11, color )
reg_lamp("max", "off", "x", 14, color )
end
local dlamp_cbox = {
type = "wallmounted",
wall_side = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
type = "fixed",
fixed = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
}
homedecor.register("desk_lamp", {
description = S("Desk Lamp"),
mesh = "homedecor_desk_lamp.obj",
tiles = {
"homedecor_generic_metal.png",
"homedecor_generic_metal.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[5] },
},
inventory_image = "homedecor_desk_lamp_inv.png",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = dlamp_cbox,
node_box = dlamp_cbox,
walkable = false,
groups = {snappy=3, ud_param2_colorable = 1},
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew
})
local dlamp_colors = { "red","blue","green","violet" }
-- "kitchen"/"dining room" ceiling lamp
for _, color in ipairs(dlamp_colors) do
homedecor.register("desk_lamp_"..color, {
description = S("Desk Lamp ("..color..")"),
mesh = "homedecor_desk_lamp.obj",
tiles = {
"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:200",
"homedecor_generic_metal_black.png^[colorize:"..color..":150",
"homedecor_generic_metal_black.png",
"homedecor_generic_metal_black.png^[colorize:"..color..":150"
},
inventory_image = "homedecor_desk_lamp_stem_inv.png^(homedecor_desk_lamp_metal_inv.png^[colorize:"..color..":140)",
selection_box = dlamp_cbox,
walkable = false,
groups = {snappy=3},
})
end
homedecor.register("ceiling_lamp", {
description = S("Ceiling Lamp"),
@ -508,14 +527,14 @@ homedecor.register("ceiling_lamp", {
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_ceiling_lamp_glass.png",
"homedecor_table_standing_lamp_lightbulb.png",
{ name = "homedecor_generic_plastic.png", color = 0xff442d04 },
"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:200",
"homedecor_generic_plastic_black.png^[colorize:#442d04:200",
},
inventory_image = "homedecor_ceiling_lamp_inv.png",
light_source = default.LIGHT_MAX,
groups = {snappy=3},
walkable = false,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
on_punch = function(pos, node, puncher)
minetest.set_node(pos, {name = "homedecor:ceiling_lamp_off"})
end,
})
@ -526,200 +545,13 @@ homedecor.register("ceiling_lamp_off", {
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_ceiling_lamp_glass.png",
{ "homedecor_table_standing_lamp_lightbulb.png", color = 0xffd0d0d0 },
{ name = "homedecor_generic_plastic.png", color = 0xff442d04 },
"homedecor_table_standing_lamp_lightbulb.png",
"homedecor_generic_plastic_black.png^[colorize:#442d04:200",
},
groups = {snappy=3, not_in_creative_inventory=1},
walkable = false,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
on_punch = function(pos, node, puncher)
minetest.set_node(pos, {name = "homedecor:ceiling_lamp"})
end,
drop = "homedecor:ceiling_lamp"
})
-- conversion LBM for param2 coloring
homedecor.old_static_nodes = {
"homedecor:glowlight_quarter_white",
"homedecor:glowlight_quarter_yellow",
"homedecor:glowlight_half_white",
"homedecor:glowlight_half_yellow",
"homedecor:glowlight_small_cube_white",
"homedecor:glowlight_small_cube_yellow"
}
local lamp_power = {"off", "low", "med", "hi", "max"}
for _, power in ipairs(lamp_power) do
for _, color in ipairs(lamp_colors) do
table.insert(homedecor.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
end
end
minetest.register_lbm({
name = "homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_nodes,
action = function(pos, node)
local name = node.name
local newname
local color
if string.find(name, "small_cube") then
newname = "homedecor:glowlight_small_cube"
elseif string.find(name, "glowlight_half") then
newname = "homedecor:glowlight_half"
elseif string.find(name, "glowlight_quarter") then
newname = "homedecor:glowlight_quarter"
end
local lampname
if string.find(name, "standing_lamp") then
lampname = "homedecor:standing_lamp"
elseif string.find(name, "table_lamp") then
lampname = "homedecor:table_lamp"
end
if lampname then
newname = lampname
if string.find(name, "_off") then
newname = newname.."_off"
elseif string.find(name, "_low") then
newname = newname.."_low"
elseif string.find(name, "_med") then
newname = newname.."_med"
elseif string.find(name, "_hi") then
newname = newname.."_hi"
elseif string.find(name, "_max") then
newname = newname.."_max"
end
end
if string.find(name, "red") then
color = "red"
elseif string.find(name, "pink") then
color = "pink"
elseif string.find(name, "green") then
color = "green"
elseif string.find(name, "blue") then
color = "blue"
elseif string.find(name, "yellow") then
color = "yellow"
elseif string.find(name, "violet") then
color = "violet"
else
color = "white"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
local old_fdir
local new_node = newname
local new_fdir = 1
local param2
if string.find(name, "glowlight") then
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
old_fdir = math.floor(node.param2 / 4)
if old_fdir == 5 then
new_fdir = 0
elseif old_fdir == 1 then
new_fdir = 5
elseif old_fdir == 2 then
new_fdir = 4
elseif old_fdir == 3 then
new_fdir = 3
elseif old_fdir == 4 then
new_fdir = 2
elseif old_fdir == 0 then
new_fdir = 1
end
param2 = paletteidx + new_fdir
else
param2 = paletteidx
end
local meta = minetest.get_meta(pos)
if string.find(name, "table_lamp") or string.find(name, "standing_lamp") then
meta:set_string("palette", "ext")
end
minetest.set_node(pos, { name = new_node, param2 = param2 })
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- this one's for the small "gooseneck" desk lamps
homedecor.old_static_desk_lamps = {
"homedecor:desk_lamp_red",
"homedecor:desk_lamp_blue",
"homedecor:desk_lamp_green",
"homedecor:desk_lamp_violet",
}
minetest.register_lbm({
name = "homedecor:convert_desk_lamps",
label = "Convert homedecor desk lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_desk_lamps,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -8) + 1)
if color == "green" then
color = "medium_green"
elseif color == "violet" then
color = "magenta"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "homedecor:desk_lamp", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
minetest.register_lbm({
name = "homedecor:recolor_lighting",
label = "Convert some kinds of lights to use UD extended palette",
run_at_every_load = false,
nodenames = {
"homedecor:table_lamp_off",
"homedecor:table_lamp_low",
"homedecor:table_lamp_med",
"homedecor:table_lamp_hi",
"homedecor:table_lamp_max",
"homedecor:standing_lamp_off",
"homedecor:standing_lamp_low",
"homedecor:standing_lamp_med",
"homedecor:standing_lamp_hi",
"homedecor:standing_lamp_max",
},
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("palette") ~= "ext" then
minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
meta:set_string("palette", "ext")
end
end
})