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https://github.com/mt-mods/homedecor_modpack.git
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switch to colored itemstacks
with full crafting recipes (requires Unified Dyes commit 2a816534 or later) known issues: standing lamp bypasses vertical stack check bed expansion changes the color of the first-placed bed to match the second when creating a king bed.
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@ -46,9 +46,7 @@ minetest.register_node("homedecor:glowlight_half", {
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sounds = default.node_sound_glass_defaults(),
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node
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})
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minetest.register_node("homedecor:glowlight_quarter", {
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@ -86,9 +84,7 @@ minetest.register_node("homedecor:glowlight_quarter", {
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sounds = default.node_sound_glass_defaults(),
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node
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})
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minetest.register_node("homedecor:glowlight_small_cube", {
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@ -126,9 +122,7 @@ minetest.register_node("homedecor:glowlight_small_cube", {
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sounds = default.node_sound_glass_defaults(),
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node
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})
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homedecor.register("plasma_lamp", {
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@ -449,7 +443,6 @@ local function reg_lamp(suffix, nxt, light, brightness)
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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walkable = false,
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light_source = light,
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selection_box = tlamp_cbox,
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@ -457,14 +450,17 @@ local function reg_lamp(suffix, nxt, light, brightness)
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groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
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not_in_creative_inventory=((light ~= nil) and 1) or nil,
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},
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drop = "homedecor:table_lamp_off",
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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node.name = "homedecor:table_lamp_"..repl[suffix]
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minetest.set_node(pos, node)
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end,
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on_construct = unifieddyes.on_construct,
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after_place_node = unifieddyes.recolor_on_place,
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after_dig_node = unifieddyes.after_dig_node
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drop = {
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items = {
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{items = {"homedecor:table_lamp_off"}, inherit_color = true },
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}
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}
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})
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homedecor.register("standing_lamp_"..suffix, {
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@ -480,7 +476,6 @@ local function reg_lamp(suffix, nxt, light, brightness)
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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walkable = false,
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light_source = light,
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groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
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@ -494,9 +489,12 @@ local function reg_lamp(suffix, nxt, light, brightness)
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minetest.set_node(pos, node)
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end,
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on_construct = unifieddyes.on_construct,
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after_place_node = unifieddyes.recolor_on_place,
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after_dig_node = unifieddyes.after_dig_node,
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expand = { top="air" },
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--expand = { top="air" },
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drop = {
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items = {
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{items = {"homedecor:standing_lamp_off"}, inherit_color = true },
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}
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}
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})
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-- for old maps that had the original 3dforniture mod
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@ -535,9 +533,7 @@ homedecor.register("desk_lamp", {
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groups = {snappy=3, ud_param2_colorable = 1},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew
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})
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