From afd514164d017126302e6ee7e6f7af176d602311 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 27 Jun 2014 22:17:59 -0400 Subject: [PATCH] temporary fixes for dark inventory images in smoothglass and grates --- building_blocks/init.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/building_blocks/init.lua b/building_blocks/init.lua index d04bb348..a84d220e 100644 --- a/building_blocks/init.lua +++ b/building_blocks/init.lua @@ -119,6 +119,7 @@ minetest.register_node("building_blocks:smoothglass", { drawtype = "glasslike", description = "Streak Free Glass", tile_images = {"building_blocks_sglass.png"}, + inventory_image = minetest.inventorycube("building_blocks_sglass.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, @@ -129,6 +130,7 @@ minetest.register_node("building_blocks:grate", { drawtype = "glasslike", description = "Grate", tile_images = {"building_blocks_grate.png"}, + inventory_image = minetest.inventorycube("building_blocks_grate.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true,