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	Disable sitting functions (broken)
This commit is contained in:
		
				
					committed by
					
						
						Vanessa Ezekowitz
					
				
			
			
				
	
			
			
			
						parent
						
							677106529b
						
					
				
				
					commit
					b01d3b2b4f
				
			@@ -1,5 +1,8 @@
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local S = homedecor.gettext
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					local S = homedecor.gettext
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					-- Sitting functions disabled for now because of buggyness.
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					--[[
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function homedecor.sit(pos, node, clicker)
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					function homedecor.sit(pos, node, clicker)
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	local name = clicker:get_player_name()
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						local name = clicker:get_player_name()
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	local meta = minetest:get_meta(pos)
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						local meta = minetest:get_meta(pos)
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@@ -39,6 +42,7 @@ function homedecor.sit_exec(pos, node, clicker) -- don't move these functions in
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	clicker:setpos(pos)
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						clicker:setpos(pos)
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	default.player_set_animation(clicker, "sit", 30)
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						default.player_set_animation(clicker, "sit", 30)
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end
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					end
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					--]]
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local table_colors = { "", "mahogany", "white" }
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					local table_colors = { "", "mahogany", "white" }
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@@ -119,10 +123,12 @@ for i in ipairs(chaircolors) do
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			fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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								fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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		},
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							},
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		groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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							groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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							--[[
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		on_rightclick = function(pos, node, clicker)
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							on_rightclick = function(pos, node, clicker)
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			pos.y = pos.y-0 -- player's sit position.
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								pos.y = pos.y-0 -- player's sit position.
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			homedecor.sit_exec(pos, node, clicker)
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								homedecor.sit_exec(pos, node, clicker)
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		end,
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							end,
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							--]]
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	})
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						})
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	if color ~= "" then
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						if color ~= "" then
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@@ -136,11 +142,13 @@ for i in ipairs(chaircolors) do
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			},
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								},
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			sunlight_propagates = true,
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								sunlight_propagates = true,
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			groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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								groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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								--[[
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			on_rightclick = function(pos, node, clicker)
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								on_rightclick = function(pos, node, clicker)
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				pos.y = pos.y-0.1 -- player's sit position.
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									pos.y = pos.y-0.1 -- player's sit position.
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				homedecor.sit_exec(pos, node, clicker)
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									homedecor.sit_exec(pos, node, clicker)
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				clicker:set_hp(20)
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									clicker:set_hp(20)
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			end,
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								end,
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								--]]
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		})
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							})
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		minetest.register_craft({
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							minetest.register_craft({
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@@ -349,10 +357,12 @@ homedecor.register("office_chair_"..c, {
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	selection_box = ofchairs_sbox,
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						selection_box = ofchairs_sbox,
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	collision_box = ofchairs_cbox,
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						collision_box = ofchairs_cbox,
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	expand = { top = "air" },
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						expand = { top = "air" },
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						--[[
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	on_rightclick = function(pos, node, clicker)
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						on_rightclick = function(pos, node, clicker)
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		pos.y = pos.y+0.14 -- player's sit position.
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							pos.y = pos.y+0.14 -- player's sit position.
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		homedecor.sit_exec(pos, node, clicker)
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							homedecor.sit_exec(pos, node, clicker)
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	end,
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						end,
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						--]]
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})
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					})
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end
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					end
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