follow proper naming conventions (or at least, make it better than it was :P )
@ -1,10 +1,10 @@
|
||||
minetest.override_item("default:bookshelf", {
|
||||
drawtype = "mesh",
|
||||
mesh = "3dbookshelf.obj",
|
||||
mesh = "homedecor_3d_bookshelf.obj",
|
||||
tiles = {
|
||||
"default_wood.png",
|
||||
"default_wood.png^3dbookshelf_inside_back.png",
|
||||
"3dbookshelf_books.png",
|
||||
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
|
||||
"homedecor_3d_bookshelf_books.png",
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
@ -13,11 +13,11 @@ minetest.override_item("default:bookshelf", {
|
||||
if minetest.get_modpath("vessels") then
|
||||
minetest.override_item("vessels:shelf", {
|
||||
drawtype = "mesh",
|
||||
mesh = "3dvessels_shelf.obj",
|
||||
mesh = "homedecor_3d_vessels_shelf.obj",
|
||||
tiles = {
|
||||
"default_wood.png",
|
||||
"default_wood.png^3dbookshelf_inside_back.png",
|
||||
"3dvessels_shelf_glass.png",
|
||||
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
|
||||
"homedecor_3d_vessels_shelf_glass.png",
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
@ -31,29 +31,29 @@ if minetest.get_modpath("vessels") then
|
||||
|
||||
minetest.override_item("vessels:glass_bottle", {
|
||||
drawtype = "mesh",
|
||||
mesh = "3dvessels_bottle.obj",
|
||||
tiles = {"3dvessels_shelf_glass.png"},
|
||||
inventory_image = "3dvessels_glass_bottle_inv.png",
|
||||
wield_image = "3dvessels_glass_bottle_inv.png",
|
||||
mesh = "homedecor_3d_vessels_bottle.obj",
|
||||
tiles = {"homedecor_3d_vessels_shelf_glass.png"},
|
||||
inventory_image = "homedecor_3d_vessels_glass_bottle_inv.png",
|
||||
wield_image = "homedecor_3d_vessels_glass_bottle_inv.png",
|
||||
use_texture_alpha = true,
|
||||
selection_box = sbox
|
||||
})
|
||||
|
||||
minetest.override_item("vessels:steel_bottle", {
|
||||
drawtype = "mesh",
|
||||
mesh = "3dvessels_bottle_steel.obj",
|
||||
tiles = {"bottle_metal_bright.png"},
|
||||
inventory_image = "3dvessels_steel_bottle_inv.png",
|
||||
wield_image = "3dvessels_steel_bottle_inv.png",
|
||||
mesh = "homedecor_3d_vessels_bottle_steel.obj",
|
||||
tiles = {"homedecor_3d_bottle_metal_bright.png"},
|
||||
inventory_image = "homedecor_3d_vessels_steel_bottle_inv.png",
|
||||
wield_image = "homedecor_3d_vessels_steel_bottle_inv.png",
|
||||
selection_box = sbox
|
||||
})
|
||||
|
||||
minetest.override_item("vessels:drinking_glass", {
|
||||
drawtype = "mesh",
|
||||
mesh = "3dvessels_drink.obj",
|
||||
tiles = {"3dvessels_shelf_glass.png"},
|
||||
inventory_image = "3dvessels_drinking_glass_inv.png",
|
||||
wield_image = "3dvessels_drinking_glass_inv.png",
|
||||
mesh = "homedecor_3d_vessels_drink.obj",
|
||||
tiles = {"homedecor_3d_vessels_shelf_glass.png"},
|
||||
inventory_image = "homedecor_3d_vessels_drinking_glass_inv.png",
|
||||
wield_image = "homedecor_3d_vessels_drinking_glass_inv.png",
|
||||
use_texture_alpha = true,
|
||||
selection_box = sbox
|
||||
})
|
||||
@ -67,8 +67,8 @@ if minetest.get_modpath("moreblocks") then
|
||||
"default_wood.png",
|
||||
"default_wood.png^[transformR90",
|
||||
"default_wood.png^[transformR270",
|
||||
"default_wood.png^3dbookshelf_inside_back.png",
|
||||
"default_wood.png^3dbookshelf_inside_back.png"
|
||||
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
|
||||
"default_wood.png^homedecor_3d_bookshelf_inside_back.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
|
Before Width: | Height: | Size: 776 B After Width: | Height: | Size: 776 B |
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 181 B |
Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 200 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 195 B |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |