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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-07-28 09:50:18 +02:00

Reorganize files

This commit is contained in:
jp
2015-02-25 10:35:29 +01:00
parent d009cdd649
commit d3199606ec
5 changed files with 752 additions and 749 deletions

View File

@ -1,6 +1,44 @@
local S = homedecor.gettext
-- 3dforniture tables ... well, they used to be :P
function sit(pos, node, clicker)
local name = clicker:get_player_name()
local meta = minetest:get_meta(pos)
local param2 = node.param2
if clicker:get_player_name() == meta:get_string("player") then
meta:set_string("player", "")
pos.y = pos.y-0.5
clicker:setpos(pos)
clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
clicker:set_physics_override(1, 1, 1)
default.player_attached[name] = false
default.player_set_animation(clicker, "stand", 30)
else
meta:set_string("player", clicker:get_player_name())
clicker:set_eye_offset({x=0,y=-7,z=2}, {x=0,y=0,z=0})
clicker:set_physics_override(0, 0, 0)
default.player_attached[name] = true
if param2 == 1 then
clicker:set_look_yaw(7.9)
elseif param2 == 3 then
clicker:set_look_yaw(4.75)
elseif param2 == 0 then
clicker:set_look_yaw(3.15)
else
clicker:set_look_yaw(6.28)
end
end
end
function sit_exec(pos, node, clicker) -- don't move these functions inside sit()
if not clicker or not clicker:is_player()
or clicker:get_player_control().up == true or clicker:get_player_control().down == true
or clicker:get_player_control().left == true or clicker:get_player_control().right == true
or clicker:get_player_control().jump == true then -- make sure that the player is immobile.
return end
sit(pos, node, clicker)
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
end
local table_colors = { "", "mahogany", "white" }
@ -34,46 +72,6 @@ for _, i in ipairs(table_colors) do
})
end
local function sit(pos, node, clicker)
local name = clicker:get_player_name()
local meta = minetest:get_meta(pos)
local param2 = node.param2
if clicker:get_player_name() == meta:get_string("player") then
meta:set_string("player", "")
pos.y = pos.y-0.5
clicker:setpos(pos)
clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
clicker:set_physics_override(1, 1, 1)
default.player_attached[name] = false
default.player_set_animation(clicker, "stand", 30)
else
meta:set_string("player", clicker:get_player_name())
clicker:set_eye_offset({x=0,y=-7,z=2}, {x=0,y=0,z=0})
clicker:set_physics_override(0, 0, 0)
default.player_attached[name] = true
if param2 == 1 then
clicker:set_look_yaw(7.9)
elseif param2 == 3 then
clicker:set_look_yaw(4.75)
elseif param2 == 0 then
clicker:set_look_yaw(3.15)
else
clicker:set_look_yaw(6.28)
end
end
end
local function sit_exec(pos, node, clicker) -- don't move these functions inside sit()
if not clicker or not clicker:is_player()
or clicker:get_player_control().up == true or clicker:get_player_control().down == true
or clicker:get_player_control().left == true or clicker:get_player_control().right == true
or clicker:get_player_control().jump == true then -- make sure that the player is immobile.
return end
sit(pos, node, clicker)
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
end
local chaircolors = {
{ "", "plain" },
{ "black", "Black" },
@ -385,232 +383,6 @@ homedecor.register("wardrobe_bottom", {
},
})
homedecor.register("simple_bench", {
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_left_back.png",
"homedecor_bench_large_2_left_back.png^[transformFX"
},
description = "Simple Bench",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.15, 0, 0.5, -0.05, 0.4},
{-0.4, -0.5, 0.1, -0.3, -0.15, 0.3},
{ 0.3, -0.5, 0.1, 0.4, -0.15, 0.3},
}
},
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0 -- player's sit position.
sit_exec(pos, node, clicker)
end,
})
homedecor.register("bench_large_1_left", {
description = "Garden Bench (style 1)",
tiles = {
"homedecor_bench_large_1_left_top.png",
"homedecor_bench_large_1_left_bottom.png",
"homedecor_bench_large_1_ends.png^[transformFX",
"homedecor_bench_large_1_ends.png",
"homedecor_bench_large_1_left_back.png",
"homedecor_bench_large_1_left_front.png"
},
inventory_image = "homedecor_bench_large_1_inv.png",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.25, 0.375, 0.5, 0.4375, 0.4375}, -- NodeBox1
{-0.5, 0, 0.375, 0.5, 0.1875, 0.4375}, -- NodeBox2
{-0.5, -0.125, 0.115, 0.5, -0.0625, 0.35}, -- NodeBox3
{-0.5, -0.125, -0.0872, 0.5, -0.0625, 0.079}, -- NodeBox4
{-0.3125, -0.5, 0.4375, -0.25, 0.375, 0.5}, -- NodeBox5
{-0.3125, -0.25, -0.0625, -0.25, -0.125, 0.4375}, -- NodeBox6
{-0.3125, -0.5, -0.0625, -0.25, -0.25, 0}, -- NodeBox7
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.09375, 1.5, 0.5, 0.5 }
},
expand = { right="homedecor:bench_large_1_right" },
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0 -- player's sit position.
sit_exec(pos, node, clicker)
end,
})
homedecor.register("bench_large_1_right", {
tiles = {
"homedecor_bench_large_1_left_top.png^[transformFX",
"homedecor_bench_large_1_left_bottom.png^[transformFX",
"homedecor_bench_large_1_ends.png^[transformFX",
"homedecor_bench_large_1_ends.png",
"homedecor_bench_large_1_left_back.png^[transformFX",
"homedecor_bench_large_1_left_front.png^[transformFX"
},
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.25, 0.375, 0.5, 0.4375, 0.4375}, -- NodeBox1
{-0.5, 0, 0.375, 0.5, 0.1875, 0.4375}, -- NodeBox2
{-0.5, -0.125, 0.115, 0.5, -0.0625, 0.35}, -- NodeBox3
{-0.5, -0.125, -0.0872, 0.5, -0.0625, 0.079}, -- NodeBox4
{0.25, -0.5, 0.4375, 0.3125, 0.375, 0.5}, -- NodeBox5
{0.25, -0.25, -0.0625, 0.3125, -0.125, 0.5}, -- NodeBox6
{0.25, -0.5, -0.0625, 0.3125, -0.25, 0}, -- NodeBox7
}
},
selection_box = homedecor.nodebox.null,
})
homedecor.register("bench_large_2_left", {
description = "Garden Bench (style 2)",
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_left_back.png",
"homedecor_bench_large_2_left_back.png^[transformFX"
},
inventory_image = "homedecor_bench_large_2_inv.png",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.375, -0.375, 0.5, 0.5}, -- NodeBox1
{-0.375, 0.3125, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox2
{-0.375, -0.0625, 0.4375, 0.5, 0.0625, 0.5}, -- NodeBox3
{-0.3125, 0.0625, 0.45, -0.25, 0.3125, 0.48}, -- NodeBox4
{-0.1875, 0.0625, 0.45, -0.125, 0.3125, 0.48}, -- NodeBox5
{-0.0625, 0.0625, 0.45, 0, 0.3125, 0.48}, -- NodeBox6
{0.0625, 0.0625, 0.45, 0.125, 0.3125, 0.48}, -- NodeBox7
{0.1875, 0.0625, 0.45, 0.25, 0.3125, 0.48}, -- NodeBox8
{0.3125, 0.0625, 0.45, 0.375, 0.3125, 0.48}, -- NodeBox9
{0.4375, 0.0625, 0.45, 0.5, 0.3125, 0.48}, -- NodeBox10
{-0.5, 0.0625, -0.145362, -0.375, 0.125, 0.375}, -- NodeBox11
{-0.5, -0.5, -0.0625, -0.375, 0.0625, 0.0625}, -- NodeBox12
{-0.4375, -0.125, -0.0625, 0.5, -0.0911603, 0.4375}, -- NodeBox13
{-0.4375, -0.4375, 0.0625, -0.375, -0.3125, 0.375}, -- NodeBox14
{-0.375, -0.342324, 0.25, 0.5, -0.4375, 0.1875}, -- NodeBox15
{-0.5, -0.25, -0.0290173, 0.5, -0.125, 0.0125346}, -- NodeBox16
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.15625, 1.5, 0.5, 0.5 }
},
expand = { right="homedecor:bench_large_2_right" },
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0 -- player's sit position.
sit_exec(pos, node, clicker)
end,
})
homedecor.register("bench_large_2_right", {
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_right_back.png",
"homedecor_bench_large_2_right_back.png^[transformFX"
},
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{0.375, -0.5, 0.375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.5, 0.3125, 0.4375, 0.375, 0.4375, 0.5}, -- NodeBox2
{-0.5, -0.0625, 0.4375, 0.375, 0.0625, 0.5}, -- NodeBox3
{-0.5, 0.0625, 0.45, -0.4375, 0.3125, 0.48}, -- NodeBox4
{-0.375, 0.0625, 0.45, -0.3125, 0.3125, 0.48}, -- NodeBox5
{-0.25, 0.0625, 0.45, -0.1875, 0.3125, 0.48}, -- NodeBox6
{-0.125, 0.0625, 0.45, -0.0625, 0.3125, 0.48}, -- NodeBox7
{0, 0.0625, 0.45, 0.0625, 0.3125, 0.48}, -- NodeBox8
{0.125, 0.0625, 0.45, 0.1875, 0.3125, 0.48}, -- NodeBox9
{0.25, 0.0625, 0.45, 0.3125, 0.3125, 0.48}, -- NodeBox10
{0.375, 0.0625, -0.145362, 0.5, 0.125, 0.375}, -- NodeBox11
{0.375, -0.5, -0.0625, 0.5, 0.125, 0.0625}, -- NodeBox12
{0.375, -0.4375, 0.0625, 0.4375, -0.3125, 0.375}, -- NodeBox13
{-0.5, -0.4375, 0.1875, 0.375, -0.342324, 0.25}, -- NodeBox14
{-0.5, -0.125, -0.0625, 0.4375, -0.0911603, 0.4375}, -- NodeBox15
{-0.5, -0.25, -0.0290173, 0.5, -0.125, 0.0125346}, -- NodeBox16
}
},
selection_box = homedecor.nodebox.null,
})
homedecor.register("deckchair_head", {
tiles = {
"homedecor_deckchair_top_c1.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png^[transformFX",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_front.png"
},
groups = { snappy = 3, not_in_creative_inventory = 1 },
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.3125, -0.0625, 0.375, -0.25, 0}, -- NodeBox1
{-0.375, -0.25, 0, 0.375, -0.1875, 0.0625}, -- NodeBox2
{-0.375, -0.1875, 0.0625, 0.375, -0.125, 0.125}, -- NodeBox3
{-0.375, -0.125, 0.125, 0.375, -0.0625, 0.1875}, -- NodeBox4
{-0.375, -0.0625, 0.1875, 0.375, 0, 0.25}, -- NodeBox5
{-0.375, 0, 0.25, 0.375, 0.0625, 0.3125}, -- NodeBox6
{-0.375, 0.0625, 0.3125, 0.375, 0.125, 0.375}, -- NodeBox7
{-0.375, 0.125, 0.375, 0.375, 0.1875, 0.4375}, -- NodeBox8
{-0.375, 0.1875, 0.4375, 0.375, 0.25, 0.5}, -- NodeBox9
{-0.375, -0.375, -0.5, 0.375, -0.3125, 0.0625}, -- NodeBox10
{0.3125, -0.1875, -0.5, 0.4375, -0.1575, 0.0625}, -- NodeBox11
{-0.4375, -0.1875, -0.5, -0.3125, -0.1575, 0.0625}, -- NodeBox12
{0.3125, -0.5, 0, 0.375, -0.25, 0.0625}, -- NodeBox13
{-0.375, -0.5, 0, -0.3125, -0.25, 0.0625}, -- NodeBox14
}
},
selection_box = homedecor.nodebox.null
})
homedecor.register("deckchair_foot", {
tiles = {
"homedecor_deckchair_top_c2.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png^[transformFX",
"homedecor_deckchair_front.png"
},
description = "Deck chair",
inventory_image = "homedecor_deckchair_inv.png",
groups = { snappy = 3 },
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.5, 0.375, -0.3125, 0.5}, -- NodeBox1
{0.3125, -0.5, -0.5, 0.375, -0.375, -0.4375}, -- NodeBox2
{-0.375, -0.5, -0.5, -0.3125, -0.375, -0.4375}, -- NodeBox3
{0.3125, -0.1875, 0.3, 0.4375, -0.1575, 0.5}, -- NodeBox4
{-0.4375, -0.1875, 0.3, -0.3125, -0.1575, 0.5}, -- NodeBox5
{-0.365, -0.3125, 0.32, -0.3225, -0.1875, 0.4375}, -- NodeBox6
{0.3225, -0.3125, 0.32, 0.365, -0.1875, 0.4375}, -- NodeBox7
}
},
selection_box = {
type = "fixed",
fixed = { -0.45, -0.5, -0.5, 0.45, 0.35, 1.5 }
},
expand = { forward="homedecor:deckchair_head" },
})
homedecor.register("wall_shelf", {
description = "Wall Shelf",
tiles = {