67
									
								
								fences.lua
									
									
									
									
									
								
							
							
						
						@@ -23,20 +23,6 @@ minetest.register_node("homedecor:fence_brass", {
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
		if not homedecor_node_is_owned(pos, clicker) then
 | 
			
		||||
			local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
 | 
			
		||||
			local itemstack = clicker:get_wielded_item()
 | 
			
		||||
			if itemstack:get_name() == "default:sign_wall" then
 | 
			
		||||
				minetest.env:add_node(pos, {name = "homedecor:fence_brass_with_sign", param2 = fdir})
 | 
			
		||||
				itemstack:take_item()
 | 
			
		||||
				return itemstack
 | 
			
		||||
			else
 | 
			
		||||
				print(S("want to simply place the wielded item like usual."))
 | 
			
		||||
				-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		if not homedecor_node_is_owned(pointed_thing.under, placer) then
 | 
			
		||||
@@ -63,31 +49,6 @@ minetest.register_node("homedecor:fence_wrought_iron", {
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
		if not homedecor_node_is_owned(pos, clicker) then
 | 
			
		||||
			local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
 | 
			
		||||
			local itemstack = clicker:get_wielded_item()
 | 
			
		||||
			if itemstack:get_name() == "default:sign_wall" then
 | 
			
		||||
				minetest.env:add_node(pos, {name = "homedecor:fence_wrought_iron_with_sign", param2 = fdir})
 | 
			
		||||
				itemstack:take_item()
 | 
			
		||||
				clicker:set_wielded_item(itemstack)
 | 
			
		||||
				return itemstack
 | 
			
		||||
			else
 | 
			
		||||
				print(S("want to simply place the wielded item like usual."))
 | 
			
		||||
				-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		if not homedecor_node_is_owned(pointed_thing.under, placer) then
 | 
			
		||||
			local fdir = minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
			minetest.env:add_node(pointed_thing.above, {name = "homedecor:fence_wrought_iron", param2 = fdir})
 | 
			
		||||
			itemstack:take_item()
 | 
			
		||||
			placer:set_wielded_item(itemstack)
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- brass/wrought iron with signs:
 | 
			
		||||
@@ -130,18 +91,6 @@ minetest.register_node("homedecor:fence_brass_with_sign", {
 | 
			
		||||
			{ items = { "homedecor:fence_brass" }},
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		homedecor_construct_sign(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	on_destruct = function(pos)
 | 
			
		||||
		homedecor_destruct_sign(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
		homedecor_update_sign(pos, fields)
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(pos, node, puncher)
 | 
			
		||||
		homedecor_update_sign(pos)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("homedecor:fence_wrought_iron_with_sign", {
 | 
			
		||||
@@ -182,18 +131,6 @@ minetest.register_node("homedecor:fence_wrought_iron_with_sign", {
 | 
			
		||||
			{ items = { "homedecor:fence_wrought_iron" }},
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		homedecor_construct_sign(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	on_destruct = function(pos)
 | 
			
		||||
		homedecor_destruct_sign(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
		homedecor_update_sign(pos, fields)
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(pos, node, puncher)
 | 
			
		||||
		homedecor_update_sign(pos)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- other types of fences
 | 
			
		||||
@@ -700,4 +637,8 @@ minetest.register_on_punchnode(function (pos, node)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("homedecor:fence_wood_with_sign", "signs:sign_post")
 | 
			
		||||
 | 
			
		||||
homedecor_register_fence_with_sign("default:fence_wood", "signs:sign_post")
 | 
			
		||||
homedecor_register_fence_with_sign("homedecor:fence_brass", "homedecor:fence_brass_with_sign")
 | 
			
		||||
homedecor_register_fence_with_sign("homedecor:fence_wrought_iron", "homedecor:fence_wrought_iron_with_sign")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										251
									
								
								signs_lib.lua
									
									
									
									
									
								
							
							
						
						@@ -1,22 +1,11 @@
 | 
			
		||||
-- This code was borrowed from Pilzadam's rework of thexyz's signs mod
 | 
			
		||||
 | 
			
		||||
-- Font: 04.jp.org
 | 
			
		||||
 | 
			
		||||
-- Boilerplate to support localized strings if intllib mod is installed.
 | 
			
		||||
local S
 | 
			
		||||
if (minetest.get_modpath("intllib")) then
 | 
			
		||||
    dofile(minetest.get_modpath("intllib").."/intllib.lua")
 | 
			
		||||
    S = intllib.Getter(minetest.get_current_modname())
 | 
			
		||||
else
 | 
			
		||||
    S = function ( s ) return s end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- load characters map
 | 
			
		||||
local chars_file = io.open(minetest.get_modpath("homedecor").."/characters", "r")
 | 
			
		||||
local charmap = {}
 | 
			
		||||
local max_chars = 16
 | 
			
		||||
if not chars_file then
 | 
			
		||||
    print("[homedecor] "..S("E: character map file not found"))
 | 
			
		||||
    print("[signs] E: character map file not found")
 | 
			
		||||
else
 | 
			
		||||
    while true do
 | 
			
		||||
        local char = chars_file:read("*l")
 | 
			
		||||
@@ -29,6 +18,20 @@ else
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local signs = {
 | 
			
		||||
    {delta = {x = 0, y = 0, z = 0.399}, yaw = 0},
 | 
			
		||||
    {delta = {x = 0.399, y = 0, z = 0}, yaw = math.pi / -2},
 | 
			
		||||
    {delta = {x = 0, y = 0, z = -0.399}, yaw = math.pi},
 | 
			
		||||
    {delta = {x = -0.399, y = 0, z = 0}, yaw = math.pi / 2},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local signs_yard = {
 | 
			
		||||
    {delta = {x = 0, y = 0, z = -0.05}, yaw = 0},
 | 
			
		||||
    {delta = {x = -0.05, y = 0, z = 0}, yaw = math.pi / -2},
 | 
			
		||||
    {delta = {x = 0, y = 0, z = 0.05}, yaw = math.pi},
 | 
			
		||||
    {delta = {x = 0.05, y = 0, z = 0}, yaw = math.pi / 2},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local signs_post = {
 | 
			
		||||
    {delta = {x = 0, y = 0, z = -0.226}, yaw = 0},
 | 
			
		||||
    {delta = {x = -0.226, y = 0, z = 0}, yaw = math.pi / -2},
 | 
			
		||||
@@ -36,6 +39,10 @@ local signs_post = {
 | 
			
		||||
    {delta = {x = 0.226, y = 0, z = 0}, yaw = math.pi / 2},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local sign_groups = {choppy=2, dig_immediate=2}
 | 
			
		||||
 | 
			
		||||
local fences_with_sign = { }
 | 
			
		||||
 | 
			
		||||
homedecor_construct_sign = function(pos)
 | 
			
		||||
    local meta = minetest.env:get_meta(pos)
 | 
			
		||||
	meta:set_string("formspec", "field[text;;${text}]")
 | 
			
		||||
@@ -45,7 +52,7 @@ end
 | 
			
		||||
homedecor_destruct_sign = function(pos)
 | 
			
		||||
    local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
 | 
			
		||||
    for _, v in ipairs(objects) do
 | 
			
		||||
        if v:get_entity_name() == "homedecor:sign_text" then
 | 
			
		||||
        if v:get_entity_name() == "signs:text" then
 | 
			
		||||
            v:remove()
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
@@ -60,7 +67,7 @@ homedecor_update_sign = function(pos, fields)
 | 
			
		||||
    local text = meta:get_string("text")
 | 
			
		||||
    local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
 | 
			
		||||
    for _, v in ipairs(objects) do
 | 
			
		||||
        if v:get_entity_name() == "homedecor:sign_text" then
 | 
			
		||||
        if v:get_entity_name() == "signs:text" then
 | 
			
		||||
            v:set_properties({textures={homedecor_generate_texture(homedecor_create_lines(text))}})
 | 
			
		||||
			return
 | 
			
		||||
        end
 | 
			
		||||
@@ -68,8 +75,11 @@ homedecor_update_sign = function(pos, fields)
 | 
			
		||||
	
 | 
			
		||||
	-- if there is no entity
 | 
			
		||||
	local sign_info
 | 
			
		||||
	if minetest.env:get_node(pos).name == "homedecor:fence_brass_with_sign" 
 | 
			
		||||
	    or minetest.env:get_node(pos).name == "homedecor:fence_wrought_iron_with_sign" then
 | 
			
		||||
	if minetest.env:get_node(pos).name == "signs:sign_yard" then
 | 
			
		||||
		sign_info = signs_yard[minetest.env:get_node(pos).param2 + 1]
 | 
			
		||||
	elseif minetest.env:get_node(pos).name == "default:sign_wall" then
 | 
			
		||||
		sign_info = signs[minetest.env:get_node(pos).param2 + 1]
 | 
			
		||||
	elseif minetest.env:get_node(pos).name == "signs:sign_post" then
 | 
			
		||||
		sign_info = signs_post[minetest.env:get_node(pos).param2 + 1]
 | 
			
		||||
	end
 | 
			
		||||
	if sign_info == nil then
 | 
			
		||||
@@ -77,11 +87,160 @@ homedecor_update_sign = function(pos, fields)
 | 
			
		||||
	end
 | 
			
		||||
	local text = minetest.env:add_entity({x = pos.x + sign_info.delta.x,
 | 
			
		||||
										y = pos.y + sign_info.delta.y,
 | 
			
		||||
						z = pos.z + sign_info.delta.z}, "homedecor:sign_text")
 | 
			
		||||
										z = pos.z + sign_info.delta.z}, "signs:text")
 | 
			
		||||
	text:setyaw(sign_info.yaw)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("homedecor:sign_text", {
 | 
			
		||||
minetest.register_node(":default:sign_wall", {
 | 
			
		||||
    description = "Sign",
 | 
			
		||||
    inventory_image = "default_sign_wall.png",
 | 
			
		||||
    wield_image = "default_sign_wall.png",
 | 
			
		||||
    node_placement_prediction = "",
 | 
			
		||||
    paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
    paramtype2 = "facedir",
 | 
			
		||||
    drawtype = "nodebox",
 | 
			
		||||
    node_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}},
 | 
			
		||||
    selection_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}},
 | 
			
		||||
    tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"},
 | 
			
		||||
    groups = sign_groups,
 | 
			
		||||
 | 
			
		||||
    on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
	local node=minetest.env:get_node(pointed_thing.under)
 | 
			
		||||
	if minetest.registered_nodes[node.name].on_rightclick then
 | 
			
		||||
		return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
 | 
			
		||||
		
 | 
			
		||||
	else
 | 
			
		||||
		local above = pointed_thing.above
 | 
			
		||||
		local under = pointed_thing.under
 | 
			
		||||
		local dir = {x = under.x - above.x,
 | 
			
		||||
		             y = under.y - above.y,
 | 
			
		||||
		             z = under.z - above.z}
 | 
			
		||||
 | 
			
		||||
		local wdir = minetest.dir_to_wallmounted(dir)
 | 
			
		||||
 | 
			
		||||
		local placer_pos = placer:getpos()
 | 
			
		||||
		if placer_pos then
 | 
			
		||||
		    dir = {
 | 
			
		||||
		        x = above.x - placer_pos.x,
 | 
			
		||||
		        y = above.y - placer_pos.y,
 | 
			
		||||
		        z = above.z - placer_pos.z
 | 
			
		||||
		    }
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local fdir = minetest.dir_to_facedir(dir)
 | 
			
		||||
 | 
			
		||||
		local sign_info
 | 
			
		||||
		local pt_name = minetest.env:get_node(under).name
 | 
			
		||||
		print(dump(pt_name))
 | 
			
		||||
 | 
			
		||||
		if fences_with_sign[pt_name] then
 | 
			
		||||
		    minetest.env:add_node(under, {name = fences_with_sign[pt_name], param2 = fdir})
 | 
			
		||||
		    sign_info = signs_post[fdir + 1]
 | 
			
		||||
 | 
			
		||||
		elseif wdir == 0 then
 | 
			
		||||
		    --how would you add sign to ceiling?
 | 
			
		||||
		    minetest.env:add_item(above, "default:sign_wall")
 | 
			
		||||
				itemstack:take_item()
 | 
			
		||||
				return itemstack
 | 
			
		||||
		elseif wdir == 1 then
 | 
			
		||||
		    minetest.env:add_node(above, {name = "signs:sign_yard", param2 = fdir})
 | 
			
		||||
		    sign_info = signs_yard[fdir + 1]
 | 
			
		||||
		else
 | 
			
		||||
		    minetest.env:add_node(above, {name = "default:sign_wall", param2 = fdir})
 | 
			
		||||
		    sign_info = signs[fdir + 1]
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local text = minetest.env:add_entity({x = above.x + sign_info.delta.x,
 | 
			
		||||
		                                      y = above.y + sign_info.delta.y,
 | 
			
		||||
		                                      z = above.z + sign_info.delta.z}, "signs:text")
 | 
			
		||||
		text:setyaw(sign_info.yaw)
 | 
			
		||||
 | 
			
		||||
		itemstack:take_item()
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
    end,
 | 
			
		||||
    on_construct = function(pos)
 | 
			
		||||
        homedecor_construct_sign(pos)
 | 
			
		||||
    end,
 | 
			
		||||
    on_destruct = function(pos)
 | 
			
		||||
        homedecor_destruct_sign(pos)
 | 
			
		||||
    end,
 | 
			
		||||
    on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
        homedecor_update_sign(pos, fields)
 | 
			
		||||
    end,
 | 
			
		||||
    on_punch = function(pos, node, puncher)
 | 
			
		||||
	    homedecor_update_sign(pos)
 | 
			
		||||
    end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node(":signs:sign_yard", {
 | 
			
		||||
    paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
    paramtype2 = "facedir",
 | 
			
		||||
    drawtype = "nodebox",
 | 
			
		||||
    node_box = {type = "fixed", fixed = {
 | 
			
		||||
        {-0.45, -0.15, -0.049, 0.45, 0.45, 0.049},
 | 
			
		||||
        {-0.05, -0.5, -0.049, 0.05, -0.15, 0.049}
 | 
			
		||||
    }},
 | 
			
		||||
    selection_box = {type = "fixed", fixed = {-0.45, -0.15, -0.049, 0.45, 0.45, 0.049}},
 | 
			
		||||
    tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"},
 | 
			
		||||
    groups = {choppy=2, dig_immediate=2},
 | 
			
		||||
    drop = "default:sign_wall",
 | 
			
		||||
 | 
			
		||||
    on_construct = function(pos)
 | 
			
		||||
        homedecor_construct_sign(pos)
 | 
			
		||||
    end,
 | 
			
		||||
    on_destruct = function(pos)
 | 
			
		||||
        homedecor_destruct_sign(pos)
 | 
			
		||||
    end,
 | 
			
		||||
    on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
        homedecor_update_sign(pos, fields)
 | 
			
		||||
    end,
 | 
			
		||||
	on_punch = function(pos, node, puncher)
 | 
			
		||||
		homedecor_update_sign(pos)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node(":signs:sign_post", {
 | 
			
		||||
    paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
    paramtype2 = "facedir",
 | 
			
		||||
    drawtype = "nodebox",
 | 
			
		||||
    node_box = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = { 
 | 
			
		||||
		{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
 | 
			
		||||
		{ -0.45, -0.15, -0.225, 0.45, 0.45, -0.125 },
 | 
			
		||||
	}
 | 
			
		||||
    },
 | 
			
		||||
    selection_box = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = { 
 | 
			
		||||
		{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
 | 
			
		||||
		{ -0.45, -0.15, -0.225, 0.45, 0.45, -0.125 },
 | 
			
		||||
	}
 | 
			
		||||
    },
 | 
			
		||||
    tiles = {
 | 
			
		||||
	"signs_post_top.png",
 | 
			
		||||
	"signs_post_bottom.png",
 | 
			
		||||
	"signs_post_side.png",
 | 
			
		||||
	"signs_post_side.png",
 | 
			
		||||
	"signs_post_back.png",
 | 
			
		||||
	"signs_post_front.png",
 | 
			
		||||
    },
 | 
			
		||||
    groups = {choppy=2, dig_immediate=2},
 | 
			
		||||
    drop = {
 | 
			
		||||
	max_items = 2,
 | 
			
		||||
	items = {
 | 
			
		||||
		{ items = { "default:sign_wall" }},
 | 
			
		||||
		{ items = { "default:fence_wood" }},
 | 
			
		||||
	},
 | 
			
		||||
    },
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_entity(":signs:text", {
 | 
			
		||||
    collisionbox = { 0, 0, 0, 0, 0, 0 },
 | 
			
		||||
    visual = "upright_sprite",
 | 
			
		||||
    textures = {},
 | 
			
		||||
@@ -178,7 +337,7 @@ homedecor_generate_line = function(s, ypos)
 | 
			
		||||
            file = charmap[s:sub(i, i + 1)]
 | 
			
		||||
            i = i + 2
 | 
			
		||||
        else
 | 
			
		||||
            print("[homedecor] "..S("W: unknown symbol in '%s' at %d (probably %s)"):format(s, i, s:sub(i, i)))
 | 
			
		||||
            print("[signs] W: unknown symbol in '"..s.."' at "..i.." (probably "..s:sub(i, i)..")")
 | 
			
		||||
            i = i + 1
 | 
			
		||||
        end
 | 
			
		||||
        if file ~= nil then
 | 
			
		||||
@@ -198,3 +357,57 @@ homedecor_generate_line = function(s, ypos)
 | 
			
		||||
    return texture
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function copy ( t )
 | 
			
		||||
    local nt = { };
 | 
			
		||||
    for k, v in pairs(t) do
 | 
			
		||||
        if type(v) == "table" then
 | 
			
		||||
            nt[k] = copy(v)
 | 
			
		||||
        else
 | 
			
		||||
            nt[k] = v
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    return nt
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function homedecor_register_fence_with_sign(fencename, fencewithsignname)
 | 
			
		||||
    local def = copy(minetest.registered_nodes[fencename])
 | 
			
		||||
    local def_sign = copy(minetest.registered_nodes[fencewithsignname])
 | 
			
		||||
    if not (def and def_sign) then
 | 
			
		||||
        error("Attempt to register unknown node as fence")
 | 
			
		||||
    end
 | 
			
		||||
    fences_with_sign[fencename] = fencewithsignname
 | 
			
		||||
    def.on_place = function(itemstack, placer, pointed_thing, ...)
 | 
			
		||||
		if not homedecor_node_is_owned(pointed_thing.under, placer) then
 | 
			
		||||
			local fdir = minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
			minetest.env:add_node(pointed_thing.above, {name = fencename, param2 = fdir})
 | 
			
		||||
			itemstack:take_item()
 | 
			
		||||
			placer:set_wielded_item(itemstack)
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	def_sign.on_construct = function(pos, ...)
 | 
			
		||||
		homedecor_construct_sign(pos)
 | 
			
		||||
	end
 | 
			
		||||
	def_sign.on_destruct = function(pos, ...)
 | 
			
		||||
		homedecor_destruct_sign(pos)
 | 
			
		||||
	end
 | 
			
		||||
	def_sign.on_receive_fields = function(pos, formname, fields, sender, ...)
 | 
			
		||||
		homedecor_update_sign(pos, fields)
 | 
			
		||||
	end
 | 
			
		||||
	def_sign.on_punch = function(pos, node, puncher, ...)
 | 
			
		||||
		homedecor_update_sign(pos)
 | 
			
		||||
	end
 | 
			
		||||
	local fencename = fencename
 | 
			
		||||
	def_sign.after_dig_node = function(pos, node, ...)
 | 
			
		||||
	    node.name = fencename
 | 
			
		||||
	    minetest.env:add_node(pos, node)
 | 
			
		||||
	end
 | 
			
		||||
    def_sign.drop = "default:sign_wall"
 | 
			
		||||
	minetest.register_node(":"..fencename, def)
 | 
			
		||||
	minetest.register_node(":"..fencewithsignname, def_sign)
 | 
			
		||||
	print("Registered "..fencename.." and "..fencewithsignname)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.setting_get("log_mods") then
 | 
			
		||||
	minetest.log("action", "signs loaded")
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								textures/signs_back.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 277 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_bottom.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 132 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_front.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 263 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_post_back.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 364 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_post_bottom.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 323 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_post_front.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 271 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_post_side.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 230 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_post_top.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 323 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_side.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 134 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_sign.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.5 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								textures/signs_top.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 132 B  |