mirror of
				https://github.com/mt-mods/homedecor_modpack.git
				synced 2025-11-04 13:05:31 +01:00 
			
		
		
		
	Building Blocks Create file node_stairs
This commit is contained in:
		@@ -2,62 +2,10 @@ local S = homedecor_i18n.gettext
 | 
			
		||||
local modpath = minetest.get_modpath("building_blocks")
 | 
			
		||||
 | 
			
		||||
dofile(modpath.."/alias.lua")
 | 
			
		||||
 | 
			
		||||
local function building_blocks_stairs(nodename, def)
 | 
			
		||||
	minetest.register_node(nodename, def)	
 | 
			
		||||
	if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
 | 
			
		||||
		local mod, name = nodename:match("(.*):(.*)")
 | 
			
		||||
		minetest.register_alias(mod .. ":slab_" .. name, "stairs:slab_" .. name)
 | 
			
		||||
		minetest.register_alias(mod .. ":stair_" .. name, "stairs:stair_" .. name)
 | 
			
		||||
		for groupname,value in pairs(def.groups) do
 | 
			
		||||
			if	groupname ~= "cracky" and
 | 
			
		||||
				groupname ~= "choppy" and
 | 
			
		||||
				groupname ~="flammable" and
 | 
			
		||||
				groupname ~="crumbly" and
 | 
			
		||||
				groupname ~="snappy" 
 | 
			
		||||
			then
 | 
			
		||||
				def.groups.groupname = nil
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
		if minetest.get_modpath("moreblocks") then
 | 
			
		||||
			stairsplus:register_all(
 | 
			
		||||
				mod,
 | 
			
		||||
				name,
 | 
			
		||||
				nodename,
 | 
			
		||||
				{
 | 
			
		||||
					description = def.description,
 | 
			
		||||
					tiles = def.tiles,
 | 
			
		||||
					groups = def.groups,
 | 
			
		||||
					sounds = def.sounds,
 | 
			
		||||
				}
 | 
			
		||||
			)
 | 
			
		||||
		else
 | 
			
		||||
			stairs.register_stair_and_slab(name,nodename,
 | 
			
		||||
				def.groups,
 | 
			
		||||
				def.tiles,
 | 
			
		||||
				("%s Stair"):format(def.description),
 | 
			
		||||
				("%s Slab"):format(def.description),
 | 
			
		||||
				def.sounds
 | 
			
		||||
			)
 | 
			
		||||
		end	
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
dofile(modpath.."/node_stairs.lua")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
building_blocks_stairs("building_blocks:Adobe", {
 | 
			
		||||
	tiles = {"building_blocks_Adobe.png"},
 | 
			
		||||
	description = S("Adobe"),
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:Roofing", {
 | 
			
		||||
	tiles = {"building_blocks_Roofing.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	description = S("Roof block"),
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:terrycloth_towel 2',
 | 
			
		||||
	recipe = {
 | 
			
		||||
@@ -195,155 +143,7 @@ minetest.register_craft({
 | 
			
		||||
	output = "building_blocks:smoothglass",
 | 
			
		||||
	recipe = "default:glass"
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:smoothglass", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
	description = S("Streak Free Glass"),
 | 
			
		||||
	tiles = {"building_blocks_sglass.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("building_blocks_sglass.png"),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
 | 
			
		||||
	sounds = default.node_sound_glass_defaults(),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:grate", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
	description = S("Grate"),
 | 
			
		||||
	tiles = {"building_blocks_grate.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("building_blocks_grate.png"),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=1},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:Fireplace", {
 | 
			
		||||
	description = S("Fireplace"),
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"building_blocks_cast_iron.png",
 | 
			
		||||
		"building_blocks_cast_iron.png",
 | 
			
		||||
		"building_blocks_cast_iron.png",
 | 
			
		||||
		"building_blocks_cast_iron_fireplace.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	light_source = default.LIGHT_MAX,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:woodglass", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
	description = S("Wood Framed Glass"),
 | 
			
		||||
	tiles = {"building_blocks_wglass.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("building_blocks_wglass.png"),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
 | 
			
		||||
	sounds = default.node_sound_glass_defaults(),
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:terrycloth_towel", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	description = S("Terrycloth towel"),
 | 
			
		||||
	tiles = {"building_blocks_towel.png"},
 | 
			
		||||
	inventory_image = "building_blocks_towel_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:Tarmac_spread", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	description = S("Tarmac Spread"),
 | 
			
		||||
	tiles = {"building_blocks_tar.png"},
 | 
			
		||||
	inventory_image = "building_blocks_tar_spread_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults(),
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:BWtile", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	description = S("Chess board tiling"),
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"building_blocks_BWtile.png",
 | 
			
		||||
		"building_blocks_BWtile.png^[transformR90",
 | 
			
		||||
		"building_blocks_BWtile.png^[transformR90",
 | 
			
		||||
		"building_blocks_BWtile.png^[transformR90",
 | 
			
		||||
		"building_blocks_BWtile.png",
 | 
			
		||||
		"building_blocks_BWtile.png"
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "building_blocks_bwtile_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:brobble_spread", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	-- Translators: "Brobble" is a portmanteau of "Brick" and "Cobble".
 | 
			
		||||
	-- Translate however you see fit.
 | 
			
		||||
	description = S("Brobble Spread"),
 | 
			
		||||
	tiles = {"building_blocks_brobble.png"},
 | 
			
		||||
	inventory_image = "building_blocks_brobble_spread_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:gravel_spread", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	description = S("Gravel Spread"),
 | 
			
		||||
	tiles = {"default_gravel.png"},
 | 
			
		||||
	inventory_image = "building_blocks_gravel_spread_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=2},
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_gravel_footstep", gain=0.5},
 | 
			
		||||
		dug = {name="default_gravel_footstep", gain=1.0},
 | 
			
		||||
	}),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:hardwood", {
 | 
			
		||||
	tiles = {"building_blocks_hardwood.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	description = S("Hardwood"),
 | 
			
		||||
	groups = {choppy=1,flammable=1},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -354,16 +154,6 @@ minetest.register_craft({
 | 
			
		||||
	burntime = 28,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
building_blocks_stairs("building_blocks:fakegrass", {
 | 
			
		||||
	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
 | 
			
		||||
	description = S("Fake Grass"),
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
		sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("building_blocks:sticks", {
 | 
			
		||||
	description = S("Small bundle of sticks"),
 | 
			
		||||
	image = "building_blocks_sticks.png",
 | 
			
		||||
@@ -385,20 +175,6 @@ minetest.register_craft({
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
building_blocks_stairs("building_blocks:Tar", {
 | 
			
		||||
	description = S("Tar"),
 | 
			
		||||
	tiles = {"building_blocks_tar.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=1, tar_block = 1},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:Marble", {
 | 
			
		||||
	description = S("Marble"),
 | 
			
		||||
	tiles = {"building_blocks_marble.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=3, marble = 1},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "fuel",
 | 
			
		||||
	recipe = "building_blocks:sticks",
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										231
									
								
								building_blocks/node_stairs.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										231
									
								
								building_blocks/node_stairs.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,231 @@
 | 
			
		||||
local S = homedecor_i18n.gettext
 | 
			
		||||
 | 
			
		||||
local function building_blocks_stairs(nodename, def)
 | 
			
		||||
	minetest.register_node(nodename, def)	
 | 
			
		||||
	if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
 | 
			
		||||
		local mod, name = nodename:match("(.*):(.*)")
 | 
			
		||||
		minetest.register_alias(mod .. ":slab_" .. name, "stairs:slab_" .. name)
 | 
			
		||||
		minetest.register_alias(mod .. ":stair_" .. name, "stairs:stair_" .. name)
 | 
			
		||||
		for groupname,value in pairs(def.groups) do
 | 
			
		||||
			if	groupname ~= "cracky" and
 | 
			
		||||
				groupname ~= "choppy" and
 | 
			
		||||
				groupname ~="flammable" and
 | 
			
		||||
				groupname ~="crumbly" and
 | 
			
		||||
				groupname ~="snappy" 
 | 
			
		||||
			then
 | 
			
		||||
				def.groups.groupname = nil
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
		if minetest.get_modpath("moreblocks") then
 | 
			
		||||
			stairsplus:register_all(
 | 
			
		||||
				mod,
 | 
			
		||||
				name,
 | 
			
		||||
				nodename,
 | 
			
		||||
				{
 | 
			
		||||
					description = def.description,
 | 
			
		||||
					tiles = def.tiles,
 | 
			
		||||
					groups = def.groups,
 | 
			
		||||
					sounds = def.sounds,
 | 
			
		||||
				}
 | 
			
		||||
			)
 | 
			
		||||
		else
 | 
			
		||||
			stairs.register_stair_and_slab(name,nodename,
 | 
			
		||||
				def.groups,
 | 
			
		||||
				def.tiles,
 | 
			
		||||
				("%s Stair"):format(def.description),
 | 
			
		||||
				("%s Slab"):format(def.description),
 | 
			
		||||
				def.sounds
 | 
			
		||||
			)
 | 
			
		||||
		end	
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
building_blocks_stairs("building_blocks:Adobe", {
 | 
			
		||||
	tiles = {"building_blocks_Adobe.png"},
 | 
			
		||||
	description = S("Adobe"),
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:Roofing", {
 | 
			
		||||
	tiles = {"building_blocks_Roofing.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	description = S("Roof block"),
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:smoothglass", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
	description = S("Streak Free Glass"),
 | 
			
		||||
	tiles = {"building_blocks_sglass.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("building_blocks_sglass.png"),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
 | 
			
		||||
	sounds = default.node_sound_glass_defaults(),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:grate", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
	description = S("Grate"),
 | 
			
		||||
	tiles = {"building_blocks_grate.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("building_blocks_grate.png"),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=1},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:Fireplace", {
 | 
			
		||||
	description = S("Fireplace"),
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"building_blocks_cast_iron.png",
 | 
			
		||||
		"building_blocks_cast_iron.png",
 | 
			
		||||
		"building_blocks_cast_iron.png",
 | 
			
		||||
		"building_blocks_cast_iron_fireplace.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	light_source = default.LIGHT_MAX,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:woodglass", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
	description = S("Wood Framed Glass"),
 | 
			
		||||
	tiles = {"building_blocks_wglass.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("building_blocks_wglass.png"),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
 | 
			
		||||
	sounds = default.node_sound_glass_defaults(),
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:terrycloth_towel", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	description = S("Terrycloth towel"),
 | 
			
		||||
	tiles = {"building_blocks_towel.png"},
 | 
			
		||||
	inventory_image = "building_blocks_towel_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:Tarmac_spread", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	description = S("Tarmac Spread"),
 | 
			
		||||
	tiles = {"building_blocks_tar.png"},
 | 
			
		||||
	inventory_image = "building_blocks_tar_spread_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults(),
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:BWtile", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	description = S("Chess board tiling"),
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"building_blocks_BWtile.png",
 | 
			
		||||
		"building_blocks_BWtile.png^[transformR90",
 | 
			
		||||
		"building_blocks_BWtile.png^[transformR90",
 | 
			
		||||
		"building_blocks_BWtile.png^[transformR90",
 | 
			
		||||
		"building_blocks_BWtile.png",
 | 
			
		||||
		"building_blocks_BWtile.png"
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "building_blocks_bwtile_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:brobble_spread", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	-- Translators: "Brobble" is a portmanteau of "Brick" and "Cobble".
 | 
			
		||||
	-- Translate however you see fit.
 | 
			
		||||
	description = S("Brobble Spread"),
 | 
			
		||||
	tiles = {"building_blocks_brobble.png"},
 | 
			
		||||
	inventory_image = "building_blocks_brobble_spread_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:gravel_spread", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	description = S("Gravel Spread"),
 | 
			
		||||
	tiles = {"default_gravel.png"},
 | 
			
		||||
	inventory_image = "building_blocks_gravel_spread_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=2},
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_gravel_footstep", gain=0.5},
 | 
			
		||||
		dug = {name="default_gravel_footstep", gain=1.0},
 | 
			
		||||
	}),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:hardwood", {
 | 
			
		||||
	tiles = {"building_blocks_hardwood.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	description = S("Hardwood"),
 | 
			
		||||
	groups = {choppy=1,flammable=1},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
building_blocks_stairs("building_blocks:fakegrass", {
 | 
			
		||||
	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
 | 
			
		||||
	description = S("Fake Grass"),
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
		sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
building_blocks_stairs("building_blocks:Tar", {
 | 
			
		||||
	description = S("Tar"),
 | 
			
		||||
	tiles = {"building_blocks_tar.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=1, tar_block = 1},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:Marble", {
 | 
			
		||||
	description = S("Marble"),
 | 
			
		||||
	tiles = {"building_blocks_marble.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=3, marble = 1},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
		Reference in New Issue
	
	Block a user