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Delete stack_max=1 in lrfurn
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@ -20,7 +20,6 @@ for i in ipairs(armchairs_list) do
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tiles = {"lrfurn_armchair_top_"..colour..".png", "lrfurn_coffeetable_back.png", "lrfurn_sofa_left_side_"..colour..".png", "lrfurn_sofa_right_side_"..colour..".png", "lrfurn_sofa_back_"..colour..".png", "lrfurn_armchair_front_"..colour..".png"},
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tiles = {"lrfurn_armchair_top_"..colour..".png", "lrfurn_coffeetable_back.png", "lrfurn_sofa_left_side_"..colour..".png", "lrfurn_sofa_right_side_"..colour..".png", "lrfurn_sofa_back_"..colour..".png", "lrfurn_armchair_front_"..colour..".png"},
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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stack_max = 1,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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node_box = {
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@ -4,7 +4,6 @@ minetest.register_node("lrfurn:coffeetable_back", {
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tiles = {"lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png"},
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tiles = {"lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png"},
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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stack_max = 1,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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node_box = {
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@ -4,7 +4,6 @@ minetest.register_node("lrfurn:endtable", {
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tiles = {"lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png"},
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tiles = {"lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png"},
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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stack_max = 1,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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node_box = {
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@ -20,7 +20,6 @@ for i in ipairs(longsofas_list) do
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tiles = {"lrfurn_sofa_right_top_"..colour..".png", "lrfurn_coffeetable_back.png", "lrfurn_sofa_right_front_"..colour..".png", "lrfurn_sofa_back_"..colour..".png", "lrfurn_sofa_left_side_"..colour..".png", "lrfurn_sofa_right_side_"..colour..".png"},
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tiles = {"lrfurn_sofa_right_top_"..colour..".png", "lrfurn_coffeetable_back.png", "lrfurn_sofa_right_front_"..colour..".png", "lrfurn_sofa_back_"..colour..".png", "lrfurn_sofa_left_side_"..colour..".png", "lrfurn_sofa_right_side_"..colour..".png"},
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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stack_max = 1,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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node_box = {
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@ -20,7 +20,6 @@ for i in ipairs(sofas_list) do
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tiles = {"lrfurn_sofa_right_top_"..colour..".png", "lrfurn_coffeetable_back.png", "lrfurn_sofa_right_front_"..colour..".png", "lrfurn_sofa_back_"..colour..".png", "lrfurn_sofa_left_side_"..colour..".png", "lrfurn_sofa_right_side_"..colour..".png"},
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tiles = {"lrfurn_sofa_right_top_"..colour..".png", "lrfurn_coffeetable_back.png", "lrfurn_sofa_right_front_"..colour..".png", "lrfurn_sofa_back_"..colour..".png", "lrfurn_sofa_left_side_"..colour..".png", "lrfurn_sofa_right_side_"..colour..".png"},
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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stack_max = 1,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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node_box = {
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