trash unused function: homedecor.sit (#71)

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wsor4035 2024-04-28 14:48:03 -04:00 committed by GitHub
parent d400e421ce
commit fa3f7f816b
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2 changed files with 0 additions and 35 deletions

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@ -61,7 +61,6 @@ dofile(modpath.."/furnaces.lua")
dofile(modpath.."/inventory.lua") dofile(modpath.."/inventory.lua")
dofile(modpath.."/registration.lua") dofile(modpath.."/registration.lua")
dofile(modpath.."/water_particles.lua") dofile(modpath.."/water_particles.lua")
dofile(modpath.."/sit.lua")
dofile(modpath.."/crafts.lua") dofile(modpath.."/crafts.lua")
if minetest.settings:get_bool("log_mod") then if minetest.settings:get_bool("log_mod") then

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@ -1,34 +0,0 @@
function homedecor.sit(pos, node, clicker)
return -- delete it when the engine is stabler for the player's physics
--[[
local meta = minetest.get_meta(pos)
local param2 = node.param2
local name = clicker:get_player_name()
if name == meta:get_string("is_sit") then
meta:set_string("is_sit", "")
pos.y = pos.y-0.5
clicker:setpos(pos)
clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
clicker:set_physics_override(1, 1, 1)
default.player_attached[name] = false
default.player_set_animation(clicker, "stand", 30)
else
meta:set_string("is_sit", clicker:get_player_name())
clicker:set_eye_offset({x=0,y=-7,z=2}, {x=0,y=0,z=0})
clicker:set_physics_override(0, 0, 0)
clicker:setpos(pos)
default.player_attached[name] = true
default.player_set_animation(clicker, "sit", 30)
if param2 == 0 then
clicker:set_look_yaw(3.15)
elseif param2 == 1 then
clicker:set_look_yaw(7.9)
elseif param2 == 2 then
clicker:set_look_yaw(6.28)
elseif param2 == 3 then
clicker:set_look_yaw(4.75)
else return end
end
--]]
end