Commit Graph

2 Commits

Author SHA1 Message Date
Vanessa Dannenberg 7be5e15263 use custom models for most doors
all are derived from homedecor's pre-mtg-doors models, with minimal changes,
so doors should look virtually identical to what they used to.

uses the old clone_node() technique to force-dereference the door defs

reworked a few textures for quality and to fix stuff I broke but didn't
notice right away, pulling from pre-mtg-doors when needed.

also fixes the broken alpha on doors that use it.
2019-05-27 02:41:20 -04:00
Vanessa Dannenberg b08c0905c0 Split the big "homedecor" mod into multiple sub-mods
Any of these new submods can be run without any other
components that were once part of the big "homedecor"
mod, other than homedecor_common and homedecor_i18n

Reduced dependencies where possible, but each submod still
has its various dependencies more or less the same as before,
i.e. some need basic_materials, others need unifieddyes,
some need building_blocks, and so on.

All of the stuff that used to be under homedecor/handlers
got moved to homedecor_common, as did any models and/or textures
that are used by more than one other homedecor component.

All the miscellaneous items that didn't warrant their own
mod ended up in homedecor_misc, which can also be thought
of as the remains of the original "homedecor" mod, renamed.
2019-04-20 17:02:42 -04:00