Vanessa Ezekowitz
01b55f1a9a
better prediction for placing diagonals at the top of the stack
...
better prediction for placing horizontals at the top and bottom of the
stack, particularly if they're placed within 1 node of the correct spot.
2015-05-11 20:14:02 -04:00
Vanessa Ezekowitz
d5188661da
do the same for the "L" bars
2015-05-11 18:35:10 -04:00
Vanessa Ezekowitz
5210351139
rotate black metal texture on 3dforniture bars
2015-05-11 18:15:24 -04:00
Vanessa Ezekowitz
be751e3267
new inv images for the banisters
2015-05-11 18:11:19 -04:00
Vanessa Ezekowitz
10b859ba59
add a horizontal banister, rename the diagonals (+alias)
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includes just enough code to try to auto-route them as they're placed.
the "root" node is now the horizontal one - if you have diagonals and
they don't place right, they should after you dig them and place again.
2015-05-11 18:03:21 -04:00
Vanessa Ezekowitz
610f2e0bdc
fix broken right-banister model, re-write left one to make sure the normals match
2015-05-11 15:05:50 -04:00
kilbith
3f16e7dbc0
Move sit function
2015-05-11 20:21:27 +02:00
Vanessa Ezekowitz
f59e0448c7
optimize all PNGs
2015-05-11 12:51:03 -04:00
Vanessa Ezekowitz
dfcd8154eb
add recipe for persian rug
2015-05-11 12:46:41 -04:00
Vanessa Ezekowitz
8e1670e3b9
use mesh node for round-cornered ("small") rugs,
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nodebox for square-cornered ("large", "persian") rugs.
2015-05-11 12:37:49 -04:00
Vanessa Ezekowitz
a32e723ee2
add another rug type
2015-05-11 11:50:58 -04:00
kilbith
8311c7d87d
Add soda vending machine
2015-05-11 14:22:36 +02:00
kilbith
3c891aa24e
Add adequate sound for faucet/tap
2015-05-11 10:35:22 +02:00
Vanessa Ezekowitz
bcf9269235
add proper air-checking and stacking of spiral staircases
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also added a register_on_placenode hook to make sure other stuff can be placed on top of the staircase
2015-05-11 02:25:47 -04:00
Vanessa Ezekowitz
e010bdeb27
pass outlet position to particle handler as a table rather than separate vars
2015-05-10 22:34:30 -04:00
Vanessa Ezekowitz
b5433d8c39
don't use string.find() where == will do.
2015-05-10 22:30:53 -04:00
Vanessa Ezekowitz
3621d35bfd
same for kitchen faucet
2015-05-10 22:27:35 -04:00
Vanessa Ezekowitz
9c9e525cd7
make bathroom taps use the new particles code
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also make shower tray turn off taps above it, if any
minor tweak to particles function to add Y velocity
added more detailed collision boxes to the sinks to accommodate particles
2015-05-10 22:10:26 -04:00
Vanessa Ezekowitz
12f5ac9d02
abstract the particle spawner start/stop functions
2015-05-10 21:03:50 -04:00
Vanessa Ezekowitz
6907237654
added experimental spiral staircase
2015-05-09 03:17:12 -04:00
Vanessa Ezekowitz
0578282ff9
use mesh node for beer taps
2015-05-09 00:15:07 -04:00
Vanessa Ezekowitz
791f58d790
fix plasma globe material ordering
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so that the glass renders properly and the base appears behind it.
2015-05-08 23:21:57 -04:00
Vanessa Ezekowitz
f6cc071483
rework oil lamp to make the wick in the center visible
2015-05-08 23:15:52 -04:00
Vanessa Ezekowitz
c698cf8167
rework fishtank model again
2015-05-08 19:45:34 -04:00
Vanessa Ezekowitz
b99763d351
rework fishtank model and textures
2015-05-08 15:52:41 -04:00
Vanessa Ezekowitz
dbb0786ebc
add recipe for plasma ball
2015-05-08 14:22:18 -04:00
Vanessa Ezekowitz
b276b0f2a2
drop the "off" fishtank when digging the lighted one
2015-05-08 14:22:00 -04:00
Vanessa Ezekowitz
0b6b74678d
use mesh node for fishtank
2015-05-08 14:06:51 -04:00
Vanessa Ezekowitz
27652c4401
add inv image for plasma ball
2015-05-07 23:25:29 -04:00
Vanessa Ezekowitz
db38184ff2
add plasma ball
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also enable textute alpha on the cubical plasma lamp
2015-05-07 22:31:14 -04:00
Vanessa Ezekowitz
970bd4a630
better glass shingles texture
2015-05-07 18:46:25 -04:00
Vanessa Ezekowitz
2faa8d7ae3
use mesh node for paintings
2015-05-07 18:45:49 -04:00
Vanessa Ezekowitz
05d41327d7
use mesh node for Air conditioner
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(to get rid of the "metal" top face where there should be glass)
2015-05-07 18:05:46 -04:00
Vanessa Ezekowitz
e414163e5e
phase out redundant wrought-iron fence #2 image
2015-05-07 14:50:22 -04:00
Vanessa Ezekowitz
5b3e87031e
rename all skin/clothes textures to follow usual naming convention
2015-05-07 14:46:22 -04:00
kilbith
e115b34873
Phase out excess desk lamp inv images
2015-05-07 14:46:11 -04:00
Vanessa Ezekowitz
54275987fd
phase out redundant slope images
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(modified the models so that they can use the existing shingle images instead)
2015-05-07 14:13:12 -04:00
Vanessa Ezekowitz
a6056d69de
phase out separate inv textures for beds
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reduce them to just the wood+white sheet base images plus colorized blanket/pillow overlays
2015-05-07 13:30:49 -04:00
Diego Martinez
4c6a98b593
books: Allow editing while placed and open.
...
Removes the ability to edit the book by "using" it, but instead
allows to edit the book by right-clicking it while open. Also
changes the interface to open/close the books by punching instead
of right-clicking. In addition, fixes wrong handling of metadata.
2015-05-06 20:36:34 -03:00
kilbith
81bb309bc6
Fix broken recipes and missing aliases (again)
2015-05-05 19:26:38 +02:00
kilbith
5f9928d027
Fix missing aliases
2015-05-05 15:34:55 +02:00
Vanessa Ezekowitz
251795988c
rework the "open" book model
2015-05-04 11:45:26 -04:00
Vanessa Ezekowitz
029eda2dee
delete some unused textures
2015-05-04 05:39:16 -04:00
Vanessa Ezekowitz
92a77b43fe
phase out redundant kitchen cabinet images
2015-05-04 05:34:10 -04:00
Vanessa Ezekowitz
6f6b3e2b43
remove some obsolete textures
2015-05-04 05:17:21 -04:00
kilbith
5cfc2a12c6
Phase out redundant standing/table inv. images
2015-05-04 10:56:07 +02:00
Vanessa Ezekowitz
495af4ce5c
add middle shelf to open medicine cabinet,
...
make closed and opened both non-walkable
2015-05-04 04:21:11 -04:00
Vanessa Ezekowitz
9d76512cd0
phase out baked colored book textures
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in favor colorizing a couple of base textures + overlays
reworked the meshes as well.
2015-05-04 04:11:24 -04:00
Vanessa Ezekowitz
5c3699eba1
use mesh node for medicine cabinet
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(allows better usage of textures, and fewer thereof)
2015-05-04 02:16:36 -04:00
Vanessa Ezekowitz
9c9fc8f334
phase out redundant nightstand images
2015-05-04 01:36:27 -04:00
Vanessa Ezekowitz
7c5ccaf43f
remove some unused images
2015-05-04 01:28:57 -04:00
Vanessa Ezekowitz
dee9e2587f
phase out several more redundant fence and gate images
2015-05-04 01:26:37 -04:00
Vanessa Ezekowitz
176f1db354
phase out duplicate textures from barbed wire fence/gate
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and phase out most fence/gate "back" images
2015-05-04 00:53:16 -04:00
Vanessa Ezekowitz
597471d439
phase out some oil lamp textures
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use colorized generic black metal instead
2015-05-04 00:08:19 -04:00
Vanessa Ezekowitz
853cc4904c
use default gold block for plasma_lamp
2015-05-03 23:52:48 -04:00
Vanessa Ezekowitz
458082e4da
phase out separate colors of shutter textures
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in favor of colorizing a base texture
also all-new inventory image
2015-05-03 23:47:43 -04:00
Vanessa Ezekowitz
e53e46e285
use default dirt for potting soil, darkened
2015-05-03 23:22:46 -04:00
Vanessa Ezekowitz
a2b464892c
use luxury wood for picture frame
2015-05-03 23:19:24 -04:00
Vanessa Ezekowitz
8873559795
phase out separate colored bathroom tiles textures
...
use entirely new, better-looking separate fg and bg images, colorized as needed.
2015-05-03 23:12:30 -04:00
Vanessa Ezekowitz
9736e3d187
phase out extra curtain textures
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use a single "base" color and colorize it
2015-05-03 22:20:06 -04:00
Vanessa Ezekowitz
fa6289b282
no need for cobweb inv texture, it's identical to the regular one
2015-05-03 22:00:30 -04:00
Vanessa Ezekowitz
961178da7d
rename "neutral" generic wood to "old"
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since it is derived from minetest's old/"minimal" wood texture.
2015-05-03 21:56:14 -04:00
Vanessa Ezekowitz
245ca4c102
phase out various "luxury" woods in favor of colorizing just one
2015-05-03 21:52:52 -04:00
Vanessa Ezekowitz
3996b55c03
phase out generic dark, mahogany, and white wood
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and rename the base wood to _plain instead of beech
2015-05-03 21:18:35 -04:00
Vanessa Ezekowitz
5041ae2cdd
phase out brown and white plastic images
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use a colorized dark "black" one as the base.
2015-05-03 19:08:58 -04:00
Vanessa Ezekowitz
d6cdff41aa
phase out the generic red, green, white and neutral metals
...
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
Vanessa Ezekowitz
94f7e63ba7
phase out light marble
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rename regular marble
2015-05-03 18:58:04 -04:00
kilbith
9ab2b50629
Delete obsolete files
2015-05-03 23:48:14 +02:00
kilbith
492780e59a
Better UV-maps for desk lamps
2015-05-03 23:39:28 +02:00
kilbith
fa7a0716b7
Update inv. images for lanterns
2015-05-03 19:49:46 +02:00
kilbith
9f66f0fc33
Wardrobe's skins : add support for 3d_armor
2015-05-03 18:43:18 +02:00
kilbith
fab1a56f32
Better UV-maps for wall lamp
2015-05-03 12:22:49 -04:00
kilbith
358d606e0e
Better UV-maps for lanterns
2015-05-02 15:59:05 +02:00
Vanessa Ezekowitz
a5094f481a
consense preview display and skin-set code into loops
2015-05-01 12:13:10 -04:00
kilbith
b3a7a3bb73
Enhanced wardrobe formspec
2015-05-01 11:28:06 -04:00
kilbith
fa9d73201c
Fix params (again)
2015-05-01 00:12:21 +02:00
kilbith
add43c9529
More cleanup/tweaking
2015-04-30 09:53:44 -04:00
kilbith
3eb9d192d0
Params fix
2015-04-30 00:24:47 +02:00
kilbith
4dee35893a
Cleaning and tweaking node params
2015-04-29 16:58:33 +02:00
kilbith
9a92d09421
Disable shower flowing for everyone
2015-04-29 09:18:38 +02:00
Vanessa Ezekowitz
07ced77591
add a second type of gold for future use
2015-04-28 16:56:44 -04:00
Vanessa Ezekowitz
927a9f4155
add ironing board
2015-04-28 15:29:49 -04:00
Vanessa Ezekowitz
994849de7e
Make shower tray turn off the showerhead above it when removed.
2015-04-28 14:44:48 -04:00
Vanessa Ezekowitz
1e3c27e984
fix sounds not shutting off (and crash) when they should
2015-04-28 14:22:51 -04:00
Vanessa Ezekowitz
c074e47bcd
fix bug in showerhead spawners
...
(if two or more running at the same time, only the last could be turned off)
2015-04-28 14:13:43 -04:00
Vanessa Ezekowitz
960dd57f7b
fix sel/coll box on lamp
2015-04-28 12:31:03 -04:00
kilbith
a574bb8591
Add tabletop-style oil lamp
2015-04-28 11:58:47 -04:00
Vanessa Ezekowitz
79559e41a6
revise wrought iron door
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(gave it a custom model so that the ironwork doesn't look double-sided)
2015-04-28 11:46:51 -04:00
jp
eec2ffcc56
Add Shower Head water flow
2015-04-28 16:46:27 +02:00
Vanessa Ezekowitz
ccae9ac714
another obsolete texture
2015-04-28 01:34:51 -04:00
Vanessa Ezekowitz
9af478327f
delete obsolete texture
2015-04-28 01:34:07 -04:00
Vanessa Ezekowitz
77d36352fc
split showerhead into two materials
2015-04-28 01:32:24 -04:00
Vanessa Ezekowitz
84d27b9b5b
deleted obsolete texture
2015-04-28 01:15:44 -04:00
Vanessa Ezekowitz
f800c4830d
split analog clock into multiple materials
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also tweak the shape of the front a bit
2015-04-28 01:12:37 -04:00
Vanessa Ezekowitz
084c82f4ce
split 4-bottle model into separate materials
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(obsoletes the "4/multi" model)
2015-04-28 00:26:54 -04:00
Vanessa Ezekowitz
aaf25a97e4
split globe model into multiple materials
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(allows use of some generic materials)
renamed earth image
2015-04-28 00:12:46 -04:00
Vanessa Ezekowitz
a35b57d713
rename most wood, metal, etc textures
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to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz
f8fc0bbad6
All new brass and wrought iron inventory images (and a few in-world
...
images), using the new textures.
2015-04-27 20:52:54 -04:00
Vanessa Ezekowitz
a0bf61cfa7
do the same for wrought iron
2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz
a346bf5803
rework brass texture(s) and usage thereof
2015-04-27 18:35:14 -04:00