b5d319d3e5
Fixed a node replacement bug in doors
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rewrote and streamlined the doors code in the process
also fixed missing detection of infinite stacks (e.g. default creative mode)
2013-04-29 07:07:05 -04:00
68950ff4e1
reset sound gain to 1.0 for now, since larger values don't work anyway.
2013-04-29 05:32:54 -04:00
0a0cf536a3
Added sounds to doors and gates
2013-04-29 05:27:18 -04:00
9dd2b5763c
Better selection boxes and inventory textures for shingles and skylights.
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Also added frosted glass skylight
2013-04-29 03:08:36 -04:00
ac25d1b851
Use homedecor_blanktile.png on the top face of bottom half of door and vice
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versa. Gets rid of the visual division between the two halves of the glass
door.
2013-04-28 01:59:48 -04:00
b53043fa01
Made door alpha enabled by default - but you gotta be using shaders if
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you are running an alpha-capable client!
2013-04-28 01:30:51 -04:00
8f2090d3d3
Added experimental alpha support to fancy door, disabled by default.
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To enable, uncomment "use_texture_alpha" on lines 72 and 99 of
doors_and_gates.lua, and make sure that if you are using a texture pack,
that it has support for alpha on these doors. (HDX does, as do the
default textures).
Note that alpha support is glitchy - without shaders it will not work at all,
and the doors' nodeboxes will be screwed up. With shaders, it mostly works,
but the whole door is slightly translucent where it should not be.
2013-04-27 06:51:38 -04:00
7cc664d47f
removed redundant glowlight recipes, fixed thin->quarter, thick->half
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naming issue caused by previous commit.
2013-04-24 12:38:20 -04:00
4a1ded8528
Convert glowlights/glowcubes to 6d facedir
2013-04-24 12:30:21 -04:00
57ef8401fe
Rewrote 3dforniture lamp code and fixed the light level ordering bug
2013-04-21 05:04:24 -04:00
1195132fb0
fix broken brass ingot recipe, revise wood and glass
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small round -> small square -> large square table recipes.
2013-04-20 19:39:28 -04:00
276aac92c1
fixed broken gate recipes and a couple of swapped gate aliases.
2013-04-20 16:42:35 -04:00
0c14e9f3bd
swap backside/backside2 added in previous commit
2013-04-20 08:08:28 -04:00
891bbf3053
Similar tweak for corner privacy fence textures
2013-04-20 07:32:51 -04:00
d54ad12fb5
minor tweak to improve flexibility of corner chainlink fence texturing
2013-04-20 07:10:56 -04:00
3a119eecdb
fixed a minor texture bug in corner chainlink fences/
2013-04-20 00:39:11 -04:00
8fd34a9dc6
Several changes (see below)
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Dropped support for punching doors to open them - only right-click now.
Moved gates out of fences and into doors file, renamed that file to
doors_and_gates.lua.
Changed gates to also use right click to open, and in the process
completely rewrote how gates are defined and managed; this necessitated
creating some duplicate textures. Some of them are blank, and texture
pack authors may find the extra filenames useful anyway.
Node names for all gates have changed, aliases are provided for backward
compatibility.
2013-04-20 00:11:31 -04:00
2f81946fad
minor tweaks to corner fence selection boxes
2013-04-19 20:54:05 -04:00
67c0342bb4
Add corner privacy fence and craft recipes for it.
2013-04-19 20:45:14 -04:00
38a20478b7
"top" edges of picket fences/gates should be transparent, since the
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fences are only 2d anyway.
2013-04-19 19:30:50 -04:00
825b2abbc0
added picket, white picket, and barbed wire corner fences, and recipes to make
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them.
Tweaked picket fence nodeboxes slightly to push them as close to the
back of the node as I could without Z-fighting with neighboring objects.
Minor code formatting tweaks
got rid of some commented-out code.
2013-04-19 19:10:20 -04:00
04999af13d
Moved detection of infinite creative-mode stacks to init.lua, changed lights and tables to use it. Fixed tables properly. Fixed missing drops in large square tables. Fixed incorrect texture placement on on-side small square glass and wood tables.
2013-04-17 03:14:09 -04:00
44dd0bd82d
Fixed item duplication bugs in tables and glowlights.
2013-04-17 02:47:49 -04:00
d0c62410f8
Added additional autoplace code for wall lights to turn them into ceiling
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lights where appropriate. Added a number of alternate crafting recipes to
split thick wall lights into thin regular ones or into cubes, and to recycle
excess cubes.
2013-04-14 16:22:08 -04:00
0c0ee930f9
glowlights and glowcubes now automatically place floor, ceiling, wall
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varieties depending on whether you are pointing at the floor, ceiling,
or a wall.
Removed cross-crafting recipes, took excess lighting nodes out of
creative inventory, added drops for excess models to point them back to
floor or ceiling versions, as appropriate.
This change does not affect old maps or inventories.
2013-04-14 15:45:21 -04:00
71ac680e2b
Merge pull request #17 from ShadowNinja/signs_infotext_linebreak
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Use "|" for linebreaks in infotext
2013-04-05 16:05:42 -07:00
7d0a3f9056
Use "|" for linebreaks in infotext
2013-04-05 19:04:05 -04:00
479032c135
Merge pull request #16 from ShadowNinja/signs_infotext
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Use infotext for signs
2013-04-05 15:51:13 -07:00
7c9778d64b
Use infotext for signs
2013-04-05 18:47:34 -04:00
e6757700dc
Merge pull request #15 from kaeza/master
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Assorted Fixes
2013-04-05 10:53:34 -07:00
5639b1f6b5
Assorted fixes
2013-04-05 08:17:50 -03:00
e790116ef6
Merge pull request #14 from kaeza/master
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Added Microwave Oven
2013-04-05 03:11:12 -07:00
38f3ee8ac7
Added Microwave Oven
2013-04-05 07:10:02 -03:00
c07d4c2199
slight improvement to large glass table textures
2013-04-04 23:05:01 -04:00
c2aa7582fd
Fixed tables' on_place functions to properly check for on_rightclick
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on whatever you try to place on, so that the on_rightclick is executed
instead of the table being placed (e.g. it was interfering with doors).
2013-04-04 22:14:07 -04:00
e5c99a3144
Made all wooden and glass tabletops nodebox-based.
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Several textures renamed to suit, a few new ones added.
2013-04-04 03:55:34 -04:00
1ca5d00096
fixed a similar bug in signs code
2013-04-03 22:53:23 -04:00
ec36f798c5
fixed an obscure bug
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where doors placed onto an unknown block would cause a crash.
2013-04-03 22:46:57 -04:00
fdd0d133ab
Forgot to finish the wood textures.
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Finished, and improved all three a bit.
2013-04-03 17:25:55 -04:00
17e47745d1
Add several new colors of armchairs
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Renamed the plain one to include "black", aliased to original name.
Better textures for the wooden table/chair and the black armchair.
Also renamed purple shutter to violet for consistency.
2013-04-03 17:03:42 -04:00
cb993bfd4b
changed alternate chains recipe
2013-03-26 22:50:43 -04:00
c293441426
Added inventory images for some of the smaller items.
2013-03-26 22:05:19 -04:00
67d8bbebc9
changed recipes for armchair and chains.
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added alternate craft for chains.
2013-03-26 21:59:39 -04:00
033200662b
Merge pull request #13 from kaeza/fixes
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Added recipes
2013-03-26 18:18:06 -07:00
7ee8311934
Added recipes
2013-03-26 22:13:48 -03:00
6734ed30d6
Merge pull request #12 from kaeza/fixes
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Added individual textures for lamps
2013-03-26 17:42:35 -07:00
f475774e11
Added individual textures for lamps
2013-03-26 21:40:47 -03:00
7107188d3d
Merge pull request #11 from kaeza/fixes
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Merged 3dforniture
2013-03-26 17:33:15 -07:00
256b80a22a
Merged 3dforniture
2013-03-26 21:27:25 -03:00
349748e100
kaeza fixed node ownership detection for placing signs
2013-03-22 23:26:54 -04:00