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8 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
150b50a487 Various changes
Recipe changes:

Brass and wrought iron poles, table legs, and fences/railings were too
expensive in practice.  Increased recipe outputs.

Small square glass table now comes from one small round table (instead of
three-to-two).  Large square glass comes from one small square insted of two.  Small round, small square, and large wooden tables follow the same pattern.

All glass tables can be recycled back into glass blocks via the Vessels mod's
recipes.  All are 3:1 with glass fragments (and thus, 3:1 with glass blocks),
so there's no glass wasted.

All wooden tables can be crafted into sticks by putting three of a given item
onto the crafting grid.  Any such craft yields 4 sticks, so there's no waste.

Other changes:

3d-ified nightstands, improved their textures somewhat.

New nodes:

* Added working oven (really just a furnace with new textures)
* Added mini-fridge that stores 24 slots
* Added kitchen cabinet that stores 24 slots
* Added half-size kitchen cabinet that stores 12 slots (6x2)
* Added kitchen sink with under-sink cabinet that stores 16 slots.
* Added slab-sized and half-slab-sized glowlights (e.g. ceiling fixtures)
* Added curtains in 6 colors:  red, green, blue, purple, pink, white

Notes:

This mod now requires Moreblocks for some recipes - namely fridge and oven.
2012-09-30 01:51:59 -04:00
Vanessa Ezekowitz
1ca119a557 Nightstands now offer small inventories - one-drawer units get 8 slots, while
two-drawer nightstands get 16 slots (8x2).  They're smaller than chests because
they're cheaper to make.
2012-09-27 22:16:28 -04:00
Vanessa Ezekowitz
961943019c Television has been moved to a separate file and now shows an 8-image
slideshow, similar to Jordach's old TV mod, but using the game's animated
texture feature and a vertical strip of images instead of an ABM.  Animation
time set for 80 seconds, so each of the 8 images shows for 10 seconds.
2012-09-25 18:33:25 -04:00
Vanessa Ezekowitz
23f0921b92 Removed a number of objects from the creative inventory (like parts of doors,
etc).  Now it should only have stuff from this which is actually useful.
2012-09-01 12:45:13 -04:00
Vanessa Ezekowitz
d0cf35e434 made skylight walkable. 2012-09-01 12:19:38 -04:00
Vanessa Ezekowitz
b6956f154d disable debug by default. 2012-07-31 11:37:24 -04:00
Vanessa Ezekowitz
fcca159f48 Noticed I technically had left/right textures swapped on a few blocks.
The textures were drawn to counteract this, without my realizing I was doing
just that. :-) Fixed.  Also replaced all "tile_images" references with "tiles",
since the former is deprecated in favor of the latter.
2012-07-28 03:28:14 -04:00
Vanessa Ezekowitz
2d969cb9bf first commit 2012-07-12 17:56:15 -04:00