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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2024-11-17 23:58:30 +01:00
Commit Graph

14 Commits

Author SHA1 Message Date
unknown
0403f47f86 fix https://github.com/mt-mods/homedecor_modpack/issues/44 2022-08-11 23:37:26 -04:00
wsor4035
546cd7110f
make homedecor game agnostic (#28)
* make materials.lua with hades, minetest game, farlands items

* make textures file for central handling

* make mods game agnostic

* take out the trash

* handle multiple seats in sofas

* add github luacheck workflow and various luacheck fixes

* add fluxionary scope creep

* fix devtest breaking right to a name policy

Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com>
Co-authored-by: SFENCE <sfence.software@gmail.com>
2022-05-03 15:21:14 -04:00
wsor4035
3ba59dc2d5
fix almost all warning spam (#26) 2022-03-29 07:44:05 +02:00
unknown
d9c42344ab fix removing item with inv contents https://github.com/mt-mods/homedecor_modpack/issues/3 2021-11-27 20:32:13 -05:00
Vanessa Dannenberg
81e0d4ea7e fix faucets/taps not working on kitchen sinks anymore 2021-03-30 20:55:34 -04:00
ExeVirus
f9ca183f2a # Compression Commit
This commit performs both lossless and lossy compression on every .obj and .png in homedecor. The .png files were all 100% losslessly compressed using ect.exe and optipng.exe (more details below) at maximum settings. The .obj files were lossy-compressed so that comments were removed, trailing 000's were removed and all numbers rounded to 3 decimal places max. Blender exports at 6 decimal places but for minetest, 3 decimal places is the absolute maximum a person with anything under a 256K screen will ever need.

## Results
```
Original entire modpack size: 6343.5 KB
New entire modpack size:      5312.2 KB
Total Reduction:              1031.3 KB  (16.3% less)
```
Please note that actual media size is likely more like 4,500 KB so media reduction is more around 20-25%.

## Details / What actions were actually performed

Used these programs:

https://github.com/ExeVirus/Compress-Obj

https://sourceforge.net/projects/optipng/

https://github.com/fhanau/Efficient-Compression-Tool

Ran this command on every .obj: (fast)

```
luajit.exe compress.lua -f <file> -precision 3
```

Ran these commands on every .png: (slow)
```
ect.exe  -9 -strip --allfilters-b <file>
optipng.exe -o7 -strip all -clobber <file>
```

Note that for future compression, I recommend only using optipng.exe instead of both. ECT can get better results but it takes a LOT longer and only ever saves another 1-2% of the file size. Not worth an extra 10-20 seconds per texture file in my opinion.

## Time spent

Roughly 2 Hours from start to finish + commit + PR
2021-01-23 07:28:20 -05:00
Louis Royer
1090c9139c .luacheckrc on each mod 2020-08-05 16:01:47 +02:00
Louis Royer
ea73ff6f6e MT5 translation for homedecor_bathroom
- add screwdriver in optional_depends
- Fixes luacheck warnings
2020-08-05 15:35:36 +02:00
Vanessa Dannenberg
9dcc6c2b4d use Unified Dyes on_dig where needed - requires Unified Dyes commit 9ff40a7f or later 2019-07-18 02:16:46 -04:00
Vanessa Dannenberg
a9cfef8fba give bathtub some rough collision info
allow showerhead to be turned on when placed 2m above the tub
(must be on the same end as the taps)
2019-05-25 00:59:51 -04:00
Vanessa Dannenberg
712ca909ca Multiple related changes:
remove duplicate dishwasher recipe
more kitchen depends fixes
fix wrong brass taps recipe (ref technic brass, need basic_materials brass)
re-add missing bathroom items recipes
re-add missing stading- and table-lamp recipes
add alternate dishwasher recipe
add recipes for "half-doors"
change light bath tiles recipe (don't need white dye for base node, now)
move japanese wall parts to homedecor_misc, make _doors opt depend on that
2019-05-24 20:40:44 -04:00
Vanessa Dannenberg
6e61cc4ad8 move sounds to their correct folders 2019-05-02 18:40:25 -04:00
TenPlus1
0cd8bd7780 remove homedecor_i18n and merged into homedecor_common, fixed meseon global error 2019-04-21 16:25:21 +01:00
Vanessa Dannenberg
b08c0905c0 Split the big "homedecor" mod into multiple sub-mods
Any of these new submods can be run without any other
components that were once part of the big "homedecor"
mod, other than homedecor_common and homedecor_i18n

Reduced dependencies where possible, but each submod still
has its various dependencies more or less the same as before,
i.e. some need basic_materials, others need unifieddyes,
some need building_blocks, and so on.

All of the stuff that used to be under homedecor/handlers
got moved to homedecor_common, as did any models and/or textures
that are used by more than one other homedecor component.

All the miscellaneous items that didn't warrant their own
mod ended up in homedecor_misc, which can also be thought
of as the remains of the original "homedecor" mod, renamed.
2019-04-20 17:02:42 -04:00