Commit Graph

670 Commits

Author SHA1 Message Date
Vanessa Ezekowitz 8e1670e3b9 use mesh node for round-cornered ("small") rugs,
nodebox for square-cornered ("large", "persian") rugs.
2015-05-11 12:37:49 -04:00
Vanessa Ezekowitz a32e723ee2 add another rug type 2015-05-11 11:50:58 -04:00
kilbith 8311c7d87d Add soda vending machine 2015-05-11 14:22:36 +02:00
kilbith 3c891aa24e Add adequate sound for faucet/tap 2015-05-11 10:35:22 +02:00
Vanessa Ezekowitz bcf9269235 add proper air-checking and stacking of spiral staircases
also added a register_on_placenode hook to make sure other stuff can be placed on top of the staircase
2015-05-11 02:25:47 -04:00
Vanessa Ezekowitz e010bdeb27 pass outlet position to particle handler as a table rather than separate vars 2015-05-10 22:34:30 -04:00
Vanessa Ezekowitz b5433d8c39 don't use string.find() where == will do. 2015-05-10 22:30:53 -04:00
Vanessa Ezekowitz 3621d35bfd same for kitchen faucet 2015-05-10 22:27:35 -04:00
Vanessa Ezekowitz 9c9e525cd7 make bathroom taps use the new particles code
also make shower tray turn off taps above it, if any
minor tweak to particles function to add Y velocity
added more detailed collision boxes to the sinks to accommodate particles
2015-05-10 22:10:26 -04:00
Vanessa Ezekowitz 12f5ac9d02 abstract the particle spawner start/stop functions 2015-05-10 21:03:50 -04:00
Vanessa Ezekowitz 6907237654 added experimental spiral staircase 2015-05-09 03:17:12 -04:00
Vanessa Ezekowitz 0578282ff9 use mesh node for beer taps 2015-05-09 00:15:07 -04:00
Vanessa Ezekowitz 791f58d790 fix plasma globe material ordering
so that the glass renders properly and the base appears behind it.
2015-05-08 23:21:57 -04:00
Vanessa Ezekowitz f6cc071483 rework oil lamp to make the wick in the center visible 2015-05-08 23:15:52 -04:00
Vanessa Ezekowitz c698cf8167 rework fishtank model again 2015-05-08 19:45:34 -04:00
Vanessa Ezekowitz b99763d351 rework fishtank model and textures 2015-05-08 15:52:41 -04:00
Vanessa Ezekowitz dbb0786ebc add recipe for plasma ball 2015-05-08 14:22:18 -04:00
Vanessa Ezekowitz b276b0f2a2 drop the "off" fishtank when digging the lighted one 2015-05-08 14:22:00 -04:00
Vanessa Ezekowitz 0b6b74678d use mesh node for fishtank 2015-05-08 14:06:51 -04:00
Vanessa Ezekowitz 27652c4401 add inv image for plasma ball 2015-05-07 23:25:29 -04:00
Vanessa Ezekowitz db38184ff2 add plasma ball
also enable textute alpha on the cubical plasma lamp
2015-05-07 22:31:14 -04:00
Vanessa Ezekowitz 970bd4a630 better glass shingles texture 2015-05-07 18:46:25 -04:00
Vanessa Ezekowitz 2faa8d7ae3 use mesh node for paintings 2015-05-07 18:45:49 -04:00
Vanessa Ezekowitz 05d41327d7 use mesh node for Air conditioner
(to get rid of the "metal" top face where there should be glass)
2015-05-07 18:05:46 -04:00
Vanessa Ezekowitz e414163e5e phase out redundant wrought-iron fence #2 image 2015-05-07 14:50:22 -04:00
Vanessa Ezekowitz 5b3e87031e rename all skin/clothes textures to follow usual naming convention 2015-05-07 14:46:22 -04:00
kilbith e115b34873 Phase out excess desk lamp inv images 2015-05-07 14:46:11 -04:00
Vanessa Ezekowitz 54275987fd phase out redundant slope images
(modified the models so that they can use the existing shingle images instead)
2015-05-07 14:13:12 -04:00
Vanessa Ezekowitz a6056d69de phase out separate inv textures for beds
reduce them to just the wood+white sheet base images plus colorized blanket/pillow overlays
2015-05-07 13:30:49 -04:00
Diego Martinez 4c6a98b593 books: Allow editing while placed and open.
Removes the ability to edit the book by "using" it, but instead
allows to edit the book by right-clicking it while open. Also
changes the interface to open/close the books by punching instead
of right-clicking. In addition, fixes wrong handling of metadata.
2015-05-06 20:36:34 -03:00
kilbith 81bb309bc6 Fix broken recipes and missing aliases (again) 2015-05-05 19:26:38 +02:00
kilbith 5f9928d027 Fix missing aliases 2015-05-05 15:34:55 +02:00
Vanessa Ezekowitz 251795988c rework the "open" book model 2015-05-04 11:45:26 -04:00
Vanessa Ezekowitz 029eda2dee delete some unused textures 2015-05-04 05:39:16 -04:00
Vanessa Ezekowitz 92a77b43fe phase out redundant kitchen cabinet images 2015-05-04 05:34:10 -04:00
Vanessa Ezekowitz 6f6b3e2b43 remove some obsolete textures 2015-05-04 05:17:21 -04:00
kilbith 5cfc2a12c6 Phase out redundant standing/table inv. images 2015-05-04 10:56:07 +02:00
Vanessa Ezekowitz 495af4ce5c add middle shelf to open medicine cabinet,
make closed and opened both non-walkable
2015-05-04 04:21:11 -04:00
Vanessa Ezekowitz 9d76512cd0 phase out baked colored book textures
in favor colorizing a couple of base textures + overlays
reworked the meshes as well.
2015-05-04 04:11:24 -04:00
Vanessa Ezekowitz 5c3699eba1 use mesh node for medicine cabinet
(allows better usage of textures, and fewer thereof)
2015-05-04 02:16:36 -04:00
Vanessa Ezekowitz 9c9fc8f334 phase out redundant nightstand images 2015-05-04 01:36:27 -04:00
Vanessa Ezekowitz 7c5ccaf43f remove some unused images 2015-05-04 01:28:57 -04:00
Vanessa Ezekowitz dee9e2587f phase out several more redundant fence and gate images 2015-05-04 01:26:37 -04:00
Vanessa Ezekowitz 176f1db354 phase out duplicate textures from barbed wire fence/gate
and phase out most fence/gate "back" images
2015-05-04 00:53:16 -04:00
Vanessa Ezekowitz 597471d439 phase out some oil lamp textures
use colorized generic black metal instead
2015-05-04 00:08:19 -04:00
Vanessa Ezekowitz 853cc4904c use default gold block for plasma_lamp 2015-05-03 23:52:48 -04:00
Vanessa Ezekowitz 458082e4da phase out separate colors of shutter textures
in favor of colorizing a base texture
also all-new inventory image
2015-05-03 23:47:43 -04:00
Vanessa Ezekowitz e53e46e285 use default dirt for potting soil, darkened 2015-05-03 23:22:46 -04:00
Vanessa Ezekowitz a2b464892c use luxury wood for picture frame 2015-05-03 23:19:24 -04:00
Vanessa Ezekowitz 8873559795 phase out separate colored bathroom tiles textures
use entirely new, better-looking separate fg and bg images, colorized as needed.
2015-05-03 23:12:30 -04:00
Vanessa Ezekowitz 9736e3d187 phase out extra curtain textures
use a single "base" color and colorize it
2015-05-03 22:20:06 -04:00
Vanessa Ezekowitz fa6289b282 no need for cobweb inv texture, it's identical to the regular one 2015-05-03 22:00:30 -04:00
Vanessa Ezekowitz 961178da7d rename "neutral" generic wood to "old"
since it is derived from minetest's old/"minimal" wood texture.
2015-05-03 21:56:14 -04:00
Vanessa Ezekowitz 245ca4c102 phase out various "luxury" woods in favor of colorizing just one 2015-05-03 21:52:52 -04:00
Vanessa Ezekowitz 3996b55c03 phase out generic dark, mahogany, and white wood
and rename the base wood to _plain instead of beech
2015-05-03 21:18:35 -04:00
Vanessa Ezekowitz 5041ae2cdd phase out brown and white plastic images
use a colorized dark "black" one as the base.
2015-05-03 19:08:58 -04:00
Vanessa Ezekowitz d6cdff41aa phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
Vanessa Ezekowitz 94f7e63ba7 phase out light marble
rename regular marble
2015-05-03 18:58:04 -04:00
kilbith 9ab2b50629 Delete obsolete files 2015-05-03 23:48:14 +02:00
kilbith 492780e59a Better UV-maps for desk lamps 2015-05-03 23:39:28 +02:00
kilbith fa7a0716b7 Update inv. images for lanterns 2015-05-03 19:49:46 +02:00
kilbith 9f66f0fc33 Wardrobe's skins : add support for 3d_armor 2015-05-03 18:43:18 +02:00
kilbith fab1a56f32 Better UV-maps for wall lamp 2015-05-03 12:22:49 -04:00
kilbith 358d606e0e Better UV-maps for lanterns 2015-05-02 15:59:05 +02:00
Vanessa Ezekowitz a5094f481a consense preview display and skin-set code into loops 2015-05-01 12:13:10 -04:00
kilbith b3a7a3bb73 Enhanced wardrobe formspec 2015-05-01 11:28:06 -04:00
kilbith fa9d73201c Fix params (again) 2015-05-01 00:12:21 +02:00
kilbith add43c9529 More cleanup/tweaking 2015-04-30 09:53:44 -04:00
kilbith 3eb9d192d0 Params fix 2015-04-30 00:24:47 +02:00
kilbith 4dee35893a Cleaning and tweaking node params 2015-04-29 16:58:33 +02:00
kilbith 9a92d09421 Disable shower flowing for everyone 2015-04-29 09:18:38 +02:00
Vanessa Ezekowitz 07ced77591 add a second type of gold for future use 2015-04-28 16:56:44 -04:00
Vanessa Ezekowitz 927a9f4155 add ironing board 2015-04-28 15:29:49 -04:00
Vanessa Ezekowitz 994849de7e Make shower tray turn off the showerhead above it when removed. 2015-04-28 14:44:48 -04:00
Vanessa Ezekowitz 1e3c27e984 fix sounds not shutting off (and crash) when they should 2015-04-28 14:22:51 -04:00
Vanessa Ezekowitz c074e47bcd fix bug in showerhead spawners
(if two or more running at the same time, only the last could be turned off)
2015-04-28 14:13:43 -04:00
Vanessa Ezekowitz 960dd57f7b fix sel/coll box on lamp 2015-04-28 12:31:03 -04:00
kilbith a574bb8591 Add tabletop-style oil lamp 2015-04-28 11:58:47 -04:00
Vanessa Ezekowitz 79559e41a6 revise wrought iron door
(gave it a custom model so that the ironwork doesn't look double-sided)
2015-04-28 11:46:51 -04:00
jp eec2ffcc56 Add Shower Head water flow 2015-04-28 16:46:27 +02:00
Vanessa Ezekowitz ccae9ac714 another obsolete texture 2015-04-28 01:34:51 -04:00
Vanessa Ezekowitz 9af478327f delete obsolete texture 2015-04-28 01:34:07 -04:00
Vanessa Ezekowitz 77d36352fc split showerhead into two materials 2015-04-28 01:32:24 -04:00
Vanessa Ezekowitz 84d27b9b5b deleted obsolete texture 2015-04-28 01:15:44 -04:00
Vanessa Ezekowitz f800c4830d split analog clock into multiple materials
also tweak the shape of the front a bit
2015-04-28 01:12:37 -04:00
Vanessa Ezekowitz 084c82f4ce split 4-bottle model into separate materials
(obsoletes the "4/multi" model)
2015-04-28 00:26:54 -04:00
Vanessa Ezekowitz aaf25a97e4 split globe model into multiple materials
(allows use of some generic materials)
renamed earth image
2015-04-28 00:12:46 -04:00
Vanessa Ezekowitz a35b57d713 rename most wood, metal, etc textures
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz f8fc0bbad6 All new brass and wrought iron inventory images (and a few in-world
images), using the new textures.
2015-04-27 20:52:54 -04:00
Vanessa Ezekowitz a0bf61cfa7 do the same for wrought iron 2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz a346bf5803 rework brass texture(s) and usage thereof 2015-04-27 18:35:14 -04:00
Vanessa Ezekowitz 0323ba021b add brass-themed version of bathroom taps
remame inv/wield image for steel one
2015-04-27 17:09:50 -04:00
Vanessa Ezekowitz 57d6fb423c add wield image, make faucet non-walkable 2015-04-27 16:53:22 -04:00
Vanessa Ezekowitz b6c6ea8395 new inventory image for same 2015-04-27 16:45:35 -04:00
Vanessa Ezekowitz 50b48c3265 use mesh node for former "3dforniture" bathroom taps/faucet 2015-04-27 16:42:20 -04:00
Vanessa Ezekowitz 94de9e2d95 tweak banister description 2015-04-27 13:13:10 -04:00
Vanessa Ezekowitz 9149b5e572 add inventory images for banisters 2015-04-27 03:23:15 -04:00
Vanessa Ezekowitz c8633be1dc add banisters, placed on side of blocks
when placing, code will try to determine if the bannister should be
left- or right-sided.  Defaults to left-sided; hold shift while placing
to force right-sided.
2015-04-27 03:09:37 -04:00
Vanessa Ezekowitz 7f7ba92bc8 use mesh node for cd/dvd cabinet 2015-04-26 23:23:45 -04:00
Vanessa Ezekowitz 72e58b0158 use mesh node for chimney 2015-04-26 22:52:11 -04:00