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Author SHA1 Message Date
400113b8e4 use basic_materials motor 2018-11-26 14:34:16 -05:00
908 changed files with 9647 additions and 24508 deletions

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@ -1,4 +1,4 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
minetest.register_alias("building_blocks:slab_tar", "stairs:slab_Tar")

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@ -1,5 +1,5 @@
default
homedecor_common
homedecor_i18n
moreblocks?
gloopblocks?
stairs?

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@ -1,4 +1,4 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local modpath = minetest.get_modpath("building_blocks")
dofile(modpath.."/alias.lua")

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@ -1,4 +1,4 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"}

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@ -1,4 +1,4 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
minetest.register_craftitem("building_blocks:sticks", {
description = S("Small bundle of sticks"),

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@ -1,4 +1,4 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
if minetest.get_modpath("moreblocks") then
minetest.register_craft({

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@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
-- Amiga 500 lookalike
computer.register("computer:shefriendSOO", {
@ -258,6 +258,33 @@ minetest.register_node("computer:tower", {
minetest.register_alias("computer:tower_on", "computer:tower")
-- Printer/scaner combo
minetest.register_node("computer:printer", {
description = S("Printer-Scanner Combo"),
inventory_image = "computer_printer_inv.png",
tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
},
},
})
--Rack Server
minetest.register_node("computer:server", {
drawtype = "nodebox",

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@ -1,4 +1,2 @@
default
homedecor_common
basic_materials
unifieddyes
homedecor_i18n

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@ -94,6 +94,6 @@ end
local MODPATH = minetest.get_modpath("computer")
dofile(MODPATH.."/computers.lua")
dofile(MODPATH.."/printers.lua")
dofile(MODPATH.."/miscitems.lua")
dofile(MODPATH.."/recipes.lua")
dofile(MODPATH.."/tetris.lua")

68
computer/miscitems.lua Normal file
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@ -0,0 +1,68 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
-- This file defines some items in order to not have to depend on other mods.
local S = homedecor_i18n.gettext
if (not minetest.get_modpath("homedecor")) then
minetest.register_craftitem(":basic_materials:plastic_sheet", {
description = S("Plastic sheet"),
inventory_image = "homedecor_plastic_sheeting.png",
})
minetest.register_craftitem(":homedecor:plastic_base", {
description = S("Unprocessed Plastic base"),
wield_image = "homedecor_plastic_base.png",
inventory_image = "homedecor_plastic_base_inv.png",
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 6',
recipe = { "default:junglegrass",
"default:junglegrass",
"default:junglegrass"
}
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 3',
recipe = { "default:dry_shrub",
"default:dry_shrub",
"default:dry_shrub"
},
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 4',
recipe = { "default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves"
}
})
minetest.register_craft({
type = "cooking",
output = "basic_materials:plastic_sheet",
recipe = "homedecor:plastic_base",
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_base',
burntime = 30,
})
minetest.register_craft({
type = 'fuel',
recipe = 'basic_materials:plastic_sheet',
burntime = 30,
})
end -- not homedecor

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@ -1,61 +0,0 @@
-- Printers of some kind or another
local S = homedecor.gettext
minetest.register_node("computer:printer", {
description = S("Printer-Scanner Combo"),
inventory_image = "computer_printer_inv.png",
tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
},
},
})
-- "bedflinger" style 3D Printer (Prusa i3 or equivalent)
local cbox = {
type = "fixed",
fixed = {-0.25, -0.25, -0.5, 0.3, 0.3, 0.25 }
}
minetest.register_node("computer:3dprinter_bedflinger", {
description = S('3D Printer ("bedflinger")'),
inventory_image = "computer_3dprinter_bedflinger_inv.png",
tiles = {
{ name = "computer_3dprinter_bedflinger.png", color = 0xffffffff },
"computer_3dprinter_filament.png"
},
paramtype = "light",
walkable = true,
groups = {snappy=3, ud_param2_colorable = 1},
sound = default.node_sound_wood_defaults(),
drawtype = "mesh",
mesh = "computer_3dprinter_bedflinger.obj",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = cbox,
collision_box = cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})

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@ -1,4 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local shapes = {
{ { x = {0, 1, 0, 1}, y = {0, 0, 1, 1} } },
@ -219,10 +220,10 @@ local function step(pos, fields)
if fields then
if fields.new then
new_game(pos)
elseif t then
else
key(fields)
end
elseif t then
else
run = tick()
end

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@ -1,2 +1,2 @@
default
homedecor_common
homedecor

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@ -1,82 +1,9 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
screwdriver = screwdriver or {}
local function fire_particles_on(pos) -- 3 layers of fire
local meta = minetest.get_meta(pos)
local id = minetest.add_particlespawner({ -- 1 layer big particles fire
amount = 9,
time = 0,
minpos = {x = pos.x - 0.2, y = pos.y - 0.4, z = pos.z - 0.2},
maxpos = {x = pos.x + 0.2, y = pos.y - 0.1, z = pos.z + 0.2},
minvel = {x= 0, y= 0, z= 0},
maxvel = {x= 0, y= 0.1, z= 0},
minacc = {x= 0, y= 0, z= 0},
maxacc = {x= 0, y= 0.7, z= 0},
minexptime = 0.5,
maxexptime = 0.7,
minsize = 2,
maxsize = 5,
collisiondetection = false,
vertical = true,
texture = "fake_fire_particle_anim_fire.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length = 0.8,},
})
meta:set_int("layer_1", id)
local id = minetest.add_particlespawner({ -- 2 layer smol particles fire
amount = 1,
time = 0,
minpos = {x = pos.x - 0.1, y = pos.y, z = pos.z - 0.1},
maxpos = {x = pos.x + 0.1, y = pos.y + 0.4, z = pos.z + 0.1},
minvel = {x= 0, y= 0, z= 0},
maxvel = {x= 0, y= 0.1, z= 0},
minacc = {x= 0, y= 0, z= 0},
maxacc = {x= 0, y= 1, z= 0},
minexptime = 0.4,
maxexptime = 0.6,
minsize = 0.5,
maxsize = 0.7,
collisiondetection = false,
vertical = true,
texture = "fake_fire_particle_anim_fire.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length = 0.7,},
})
meta:set_int("layer_2", id)
local id = minetest.add_particlespawner({ --3 layer smoke
amount = 1,
time = 0,
minpos = {x = pos.x - 0.1, y = pos.y - 0.2, z = pos.z - 0.1},
maxpos = {x = pos.x + 0.2, y = pos.y + 0.4, z = pos.z + 0.2},
minvel = {x= 0, y= 0, z= 0},
maxvel = {x= 0, y= 0.1, z= 0},
minacc = {x= 0, y= 0, z= 0},
maxacc = {x= 0, y= 1, z= 0},
minexptime = 0.6,
maxexptime = 0.8,
minsize = 2,
maxsize = 4,
collisiondetection = true,
vertical = true,
texture = "fake_fire_particle_anim_smoke.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length = 0.9,},
})
meta:set_int("layer_3", id)
end
local function fire_particles_off(pos)
local meta = minetest.get_meta(pos)
local id_1 = meta:get_int("layer_1");
local id_2 = meta:get_int("layer_2");
local id_3 = meta:get_int("layer_3");
minetest.delete_particlespawner(id_1)
minetest.delete_particlespawner(id_2)
minetest.delete_particlespawner(id_3)
end
local function start_fire_effects(pos, node, clicker, chimney)
local function start_smoke(pos, node, clicker, chimney)
local this_spawner_meta = minetest.get_meta(pos)
local id = this_spawner_meta:get_int("smoky")
local s_handle = this_spawner_meta:get_int("sound")
@ -114,7 +41,7 @@ local function start_fire_effects(pos, node, clicker, chimney)
max_hear_distance = 5,
loop = true
})
fire_particles_on(pos)
this_spawner_meta:set_int("smoky", id)
this_spawner_meta:set_int("sound", s_handle)
end
end
@ -156,7 +83,7 @@ minetest.register_node("fake_fire:ice_fire", {
aspect_w=16, aspect_h=16, length=1.5}},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
start_fire_effects(pos, node, clicker)
start_smoke(pos, node, clicker)
return itemstack
end,
on_destruct = function (pos)
@ -170,54 +97,42 @@ minetest.register_node("fake_fire:ice_fire", {
minetest.register_alias("fake_fire:fake_fire", "fire:permanent_flame")
local sbox = {
type = 'fixed',
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16},
}
minetest.register_node("fake_fire:fancy_fire", {
inventory_image = "fancy_fire_inv.png",
description = S("Fancy Fire"),
drawtype = "mesh",
mesh = "fancy_fire.obj",
paramtype = "light",
paramtype2 = "facedir",
groups = {oddly_breakable_by_hand=3, flammable=0},
sunlight_propagates = true,
light_source = 13,
walkable = false,
buildable_to = false,
damage_per_second = 3,
selection_box = sbox,
tiles = {
"basic_materials_concrete_block.png",
"default_junglewood.png",
"fake_fire_empty_tile.png"
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
fire_particles_on(pos)
return itemstack
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
fire_particles_on(pos)
end,
on_destruct = function(pos, oldnode, oldmetadata, digger)
fire_particles_off(pos)
minetest.sound_play("fire_extinguish", {
pos = pos, max_hear_distance = 5
})
end,
drop = {
max_items = 3,
items = {
{
items = { "default:torch", "default:torch", "building_blocks:sticks" },
rarity = 1,
inventory_image = "fancy_fire_inv.png",
description = S("Fancy Fire"),
drawtype = "mesh",
mesh = "fancy_fire.obj",
paramtype = "light",
paramtype2 = "facedir",
groups = {dig_immediate=3},
sunlight_propagates = true,
light_source = 14,
walkable = false,
damage_per_second = 4,
on_rotate = screwdriver.rotate_simple,
tiles = {
{name="fake_fire_animated.png",
animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1}}, {name='fake_fire_logs.png'}},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
start_smoke(pos, node, clicker)
return itemstack
end,
on_destruct = function (pos)
stop_smoke(pos)
minetest.sound_play("fire_extinguish", {
pos = pos, max_hear_distance = 5
})
end,
drop = {
max_items = 3,
items = {
{
items = { "default:torch", "default:torch", "building_blocks:sticks" },
rarity = 1,
}
}
}
}
})
})
-- EMBERS
minetest.register_node("fake_fire:embers", {
@ -253,7 +168,7 @@ for _, mat in ipairs(materials) do
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local chimney = 1
start_fire_effects(pos, node, clicker, chimney)
start_smoke(pos, node, clicker, chimney)
return itemstack
end,
on_destruct = function (pos)
@ -294,22 +209,8 @@ minetest.register_craft({
})
-- ALIASES
minetest.register_alias("fake_fire:smokeless_fire", "fake_fire:fake_fire")
minetest.register_alias("fake_fire:smokeless_ice_fire", "fake_fire:ice_fire")
minetest.register_alias("fake_fire:smokeless_chimney_top_stone", "fake_fire:chimney_top_stone")
minetest.register_alias("fake_fire:smokeless_chimney_top_sandstone", "fake_fire:chimney_top_sandstone")
minetest.register_alias("fake_fire:flint", "fake_fire:flint_and_steel")
-- OTHER
minetest.register_lbm({
name = "fake_fire:reload_particles",
label = "restart fire particles on reload",
nodenames = {"fake_fire:fancy_fire"},
run_at_every_load = true,
action = function(pos, node)
fire_particles_off(pos)
fire_particles_on(pos)
end
})

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@ -0,0 +1,166 @@
local S = homedecor_i18n.gettext
minetest.register_node("homedecor:bathroom_tiles_dark", {
description = S("Bathroom/kitchen tiles (dark)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xff606060 },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
})
minetest.register_node("homedecor:bathroom_tiles_medium", {
description = S("Bathroom/kitchen tiles (medium)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xffc0c0c0 },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
})
minetest.register_node("homedecor:bathroom_tiles_light", {
description = S("Bathroom/kitchen tiles (light)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xffffffff },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
})
local tr_cbox = {
type = "fixed",
fixed = { -0.375, -0.3125, 0.25, 0.375, 0.375, 0.5 }
}
homedecor.register("towel_rod", {
description = S("Towel rod with towel"),
mesh = "homedecor_towel_rod.obj",
tiles = {
"homedecor_generic_terrycloth.png",
"default_wood.png",
},
inventory_image = "homedecor_towel_rod_inv.png",
selection_box = tr_cbox,
walkable = false,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
sounds = default.node_sound_defaults(),
})
homedecor.register("medicine_cabinet", {
description = S("Medicine cabinet"),
mesh = "homedecor_medicine_cabinet.obj",
tiles = {
'default_wood.png',
'homedecor_medicine_cabinet_mirror.png'
},
inventory_image = "homedecor_medicine_cabinet_inv.png",
selection_box = {
type = "fixed",
fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
},
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher, pointed_thing)
node.name = "homedecor:medicine_cabinet_open"
minetest.swap_node(pos, node)
end,
infotext=S("Medicine cabinet"),
inventory = {
size=6,
},
})
homedecor.register("medicine_cabinet_open", {
mesh = "homedecor_medicine_cabinet_open.obj",
tiles = {
'default_wood.png',
'homedecor_medicine_cabinet_mirror.png',
'homedecor_medicine_cabinet_inside.png'
},
selection_box = {
type = "fixed",
fixed = {-0.3125, -0.1875, -0.25, 0.3125, 0.5, 0.5}
},
walkable = false,
groups = { snappy = 3, not_in_creative_inventory=1 },
drop = "homedecor:medicine_cabinet",
on_punch = function(pos, node, puncher, pointed_thing)
node.name = "homedecor:medicine_cabinet"
minetest.swap_node(pos, node)
end,
})
-- convert old static nodes
homedecor.old_static_bathroom_tiles = {
"homedecor:tiles_1",
"homedecor:tiles_2",
"homedecor:tiles_3",
"homedecor:tiles_4",
"homedecor:tiles_red",
"homedecor:tiles_tan",
"homedecor:tiles_yellow",
"homedecor:tiles_green",
"homedecor:tiles_blue"
}
local old_to_color = {
"light_grey",
"grey",
"black",
"black"
}
minetest.register_lbm({
name = "homedecor:convert_bathroom_tiles",
label = "Convert bathroom tiles to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_bathroom_tiles,
action = function(pos, node)
local name = node.name
local newname = "homedecor:bathroom_tiles_light"
local a = string.find(name, "_")
local color = string.sub(name, a + 1)
if color == "tan" then
color = "yellow_s50"
elseif color == "1" or color == "2" or color == "3" or color == "4" then
if color == "4" then
newname = "homedecor:bathroom_tiles_medium"
end
color = old_to_color[tonumber(color)]
elseif color ~= "yellow" then
color = color.."_s50"
end
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
minetest.set_node(pos, { name = newname, param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("palette", "ext")
end
})

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@ -0,0 +1,326 @@
local S = homedecor_i18n.gettext
local toilet_sbox = {
type = "fixed",
fixed = { -6/16, -8/16, -8/16, 6/16, 9/16, 8/16 },
}
local toilet_cbox = {
type = "fixed",
fixed = {
{-6/16, -8/16, -8/16, 6/16, 1/16, 8/16 },
{-6/16, -8/16, 4/16, 6/16, 9/16, 8/16 }
}
}
homedecor.register("toilet", {
description = S("Toilet"),
mesh = "homedecor_toilet_closed.obj",
tiles = {
"homedecor_marble.png",
"homedecor_marble.png",
"homedecor_marble.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey }
},
selection_box = toilet_sbox,
node_box = toilet_cbox,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:toilet_open"
minetest.set_node(pos, node)
end
})
homedecor.register("toilet_open", {
mesh = "homedecor_toilet_open.obj",
tiles = {
"homedecor_marble.png",
"homedecor_marble.png",
"homedecor_marble.png",
"default_water.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey }
},
selection_box = toilet_sbox,
collision_box = toilet_cbox,
drop = "homedecor:toilet",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:toilet"
minetest.set_node(pos, node)
minetest.sound_play("homedecor_toilet_flush", {
pos=pos,
max_hear_distance = 5,
gain = 1,
})
end
})
-- toilet paper :-)
local tp_cbox = {
type = "fixed",
fixed = { -0.25, 0.125, 0.0625, 0.1875, 0.4375, 0.5 }
}
homedecor.register("toilet_paper", {
description = S("Toilet paper"),
mesh = "homedecor_toilet_paper.obj",
tiles = {
"homedecor_generic_quilted_paper.png",
"default_wood.png"
},
inventory_image = "homedecor_toilet_paper_inv.png",
selection_box = tp_cbox,
walkable = false,
groups = {snappy=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_defaults(),
})
--Sink
local sink_cbox = {
type = "fixed",
fixed = { -5/16, -8/16, 1/16, 5/16, 8/16, 8/16 }
}
homedecor.register("sink", {
description = S("Bathroom Sink"),
mesh = "homedecor_bathroom_sink.obj",
tiles = {
"homedecor_marble.png",
"homedecor_marble.png",
"default_water.png"
},
inventory_image="homedecor_bathroom_sink_inv.png",
selection_box = sink_cbox,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
node_box = {
type = "fixed",
fixed = {
{ -5/16, 5/16, 1/16, -4/16, 8/16, 8/16 },
{ 5/16, 5/16, 1/16, 4/16, 8/16, 8/16 },
{ -5/16, 5/16, 1/16, 5/16, 8/16, 2/16 },
{ -5/16, 5/16, 6/16, 5/16, 8/16, 8/16 },
{ -4/16, -8/16, 1/16, 4/16, 5/16, 6/16 }
}
},
on_destruct = function(pos)
homedecor.stop_particle_spawner({x=pos.x, y=pos.y+1, z=pos.z})
end
})
--Taps
local function taps_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
local below = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
if below and
below.name == "homedecor:shower_tray" or
below.name == "homedecor:sink" or
below.name == "homedecor:kitchen_cabinet_with_sink" or
below.name == "homedecor:kitchen_cabinet_with_sink_locked" then
local particledef = {
outlet = { x = 0, y = -0.44, z = 0.28 },
velocity_x = { min = -0.1, max = 0.1 },
velocity_y = -0.3,
velocity_z = { min = -0.1, max = 0 },
spread = 0
}
homedecor.start_particle_spawner(pos, node, particledef, "homedecor_faucet")
end
return itemstack
end
homedecor.register("taps", {
description = S("Bathroom taps/faucet"),
mesh = "homedecor_bathroom_faucet.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal.png",
"homedecor_generic_metal_bright.png"
},
inventory_image = "3dforniture_taps_inv.png",
wield_image = "3dforniture_taps_inv.png",
selection_box = {
type = "fixed",
fixed = { -4/16, -7/16, 4/16, 4/16, -4/16, 8/16 },
},
walkable = false,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_rightclick = taps_on_rightclick,
on_destruct = homedecor.stop_particle_spawner,
on_rotate = screwdriver.disallow
})
homedecor.register("taps_brass", {
description = S("Bathroom taps/faucet (brass)"),
mesh = "homedecor_bathroom_faucet.obj",
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_generic_metal_brass.png",
"homedecor_generic_metal.png",
"homedecor_generic_metal_brass.png"
},
inventory_image = "3dforniture_taps_brass_inv.png",
wield_image = "3dforniture_taps_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -4/16, -7/16, 4/16, 4/16, -4/16, 8/16 },
},
walkable = false,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_rightclick = taps_on_rightclick,
on_destruct = homedecor.stop_particle_spawner,
on_rotate = screwdriver.disallow
})
--Shower Tray
homedecor.register("shower_tray", {
description = S("Shower Tray"),
tiles = {
"forniture_marble_base_ducha_top.png",
"homedecor_marble.png"
},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, -0.45, 0.5 },
{ -0.5, -0.45, -0.5, 0.5, -0.4, -0.45 },
{ -0.5, -0.45, 0.45, 0.5, -0.4, 0.5 },
{ -0.5, -0.45, -0.45, -0.45, -0.4, 0.45 },
{ 0.45, -0.45, -0.45, 0.5, -0.4, 0.45 }
},
},
selection_box = homedecor.nodebox.slab_y(0.1),
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
on_destruct = function(pos)
homedecor.stop_particle_spawner({x=pos.x, y=pos.y+2, z=pos.z}) -- the showerhead
homedecor.stop_particle_spawner({x=pos.x, y=pos.y+1, z=pos.z}) -- the taps, if any
end
})
--Shower Head
local sh_cbox = {
type = "fixed",
fixed = { -0.2, -0.4, -0.05, 0.2, 0.1, 0.5 }
}
homedecor.register("shower_head", {
drawtype = "mesh",
mesh = "homedecor_shower_head.obj",
tiles = {
"homedecor_generic_metal.png",
"homedecor_shower_head.png"
},
inventory_image = "homedecor_shower_head_inv.png",
description = S("Shower Head"),
groups = {snappy=3},
selection_box = sh_cbox,
walkable = false,
on_rotate = screwdriver.disallow,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local below = minetest.get_node_or_nil({x=pos.x, y=pos.y-2.0, z=pos.z})
if below and below.name == "homedecor:shower_tray" then
local particledef = {
outlet = { x = 0, y = -0.42, z = 0.1 },
velocity_x = { min = -0.15, max = 0.15 },
velocity_y = -2,
velocity_z = { min = -0.3, max = 0.1 },
spread = 0.12
}
homedecor.start_particle_spawner(pos, node, particledef, "homedecor_shower")
end
return itemstack
end,
on_destruct = function(pos)
homedecor.stop_particle_spawner(pos)
end
})
homedecor.register("bathtub_clawfoot_brass_taps", {
drawtype = "mesh",
mesh = "homedecor_bathtub_clawfoot.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_brass.png",
"homedecor_marble.png",
"homedecor_bathtub_clawfoot_bottom_inside.png",
},
description = S("Bathtub, clawfoot, with brass taps"),
groups = {cracky=3},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 1.5, 0.3125, 0.5 },
},
sounds = default.node_sound_stone_defaults(),
})
homedecor.register("bathtub_clawfoot_chrome_taps", {
drawtype = "mesh",
mesh = "homedecor_bathtub_clawfoot.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_bright.png",
"homedecor_marble.png",
"homedecor_bathtub_clawfoot_bottom_inside.png",
},
description = S("Bathtub, clawfoot, with chrome taps"),
groups = {cracky=3},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 1.5, 0.3125, 0.5 },
},
sounds = default.node_sound_stone_defaults(),
})
local bs_cbox = {
type = "fixed",
fixed = { -8/16, -8/16, 1/16, 8/16, 8/16, 8/16 }
}
homedecor.register("bathroom_set", {
drawtype = "mesh",
mesh = "homedecor_bathroom_set.obj",
tiles = {
"homedecor_bathroom_set_mirror.png",
"homedecor_bathroom_set_tray.png",
"homedecor_bathroom_set_toothbrush.png",
"homedecor_bathroom_set_cup.png",
"homedecor_bathroom_set_toothpaste.png",
},
inventory_image = "homedecor_bathroom_set_inv.png",
description = S("Bathroom sundries set"),
groups = {snappy=3},
selection_box = bs_cbox,
walkable = false,
sounds = default.node_sound_glass_defaults(),
})
minetest.register_alias("3dforniture:toilet", "homedecor:toilet")
minetest.register_alias("3dforniture:toilet_open", "homedecor:toilet_open")
minetest.register_alias("3dforniture:sink", "homedecor:sink")
minetest.register_alias("3dforniture:taps", "homedecor:taps")
minetest.register_alias("3dforniture:shower_tray", "homedecor:shower_tray")
minetest.register_alias("3dforniture:shower_head", "homedecor:shower_head")
minetest.register_alias("3dforniture:table_lamp", "homedecor:table_lamp_off")
minetest.register_alias("toilet", "homedecor:toilet")
minetest.register_alias("sink", "homedecor:sink")
minetest.register_alias("taps", "homedecor:taps")
minetest.register_alias("shower_tray", "homedecor:shower_tray")
minetest.register_alias("shower_head", "homedecor:shower_head")
minetest.register_alias("table_lamp", "homedecor:table_lamp_off")

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local function N_(x) return x end
@ -59,7 +59,6 @@ homedecor.register("bed_regular", {
after_dig_node = function(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local itemname = itemstack:get_name()
if itemname == "homedecor:bed_regular" then
@ -93,7 +92,6 @@ homedecor.register("bed_extended", {
after_dig_node = function(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_dig = unifieddyes.on_dig,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
@ -130,7 +128,6 @@ homedecor.register("bed_kingsize", {
inv:add_item("main", "homedecor:bed_regular 2")
end
end,
on_dig = unifieddyes.on_dig,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
@ -223,7 +220,7 @@ for _, color in ipairs(bedcolors) do
end
minetest.register_lbm({
name = ":homedecor:convert_beds",
name = "homedecor:convert_beds",
label = "Convert homedecor static bed nodes to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_bed_nodes,
@ -268,126 +265,3 @@ minetest.register_lbm({
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- crafting
minetest.register_craft( {
output = "homedecor:nightstand_oak_one_drawer",
recipe = {
{ "homedecor:drawer_small" },
{ "group:wood" },
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_oak_one_drawer",
burntime = 30,
})
minetest.register_craft( {
output = "homedecor:nightstand_oak_two_drawers",
recipe = {
{ "homedecor:drawer_small" },
{ "homedecor:drawer_small" },
{ "group:wood" },
},
})
minetest.register_craft( {
output = "homedecor:nightstand_oak_two_drawers",
recipe = {
{ "homedecor:nightstand_oak_one_drawer" },
{ "homedecor:drawer_small" },
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_oak_two_drawers",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:nightstand_mahogany_one_drawer",
recipe = {
"homedecor:nightstand_oak_one_drawer",
"dye:brown",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_mahogany_one_drawer",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:nightstand_mahogany_two_drawers",
recipe = {
"homedecor:nightstand_oak_two_drawers",
"dye:brown",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_mahogany_two_drawers",
burntime = 30,
})
minetest.register_craft( {
output = "homedecor:bed_regular",
recipe = {
{ "group:stick", "", "group:stick" },
{ "wool:white", "wool:white", "wool:white" },
{ "group:wood", "", "group:wood" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:bed_regular",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:bed_regular",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft( {
output = "homedecor:bed_kingsize",
recipe = {
{ "homedecor:bed_regular", "homedecor:bed_regular" }
},
})
unifieddyes.register_color_craft({
output = "homedecor:bed_kingsize",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:bed_kingsize",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "homedecor:bed_kingsize",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:bed_regular",
recipe = {
"NEUTRAL_NODE",
"NEUTRAL_NODE",
"MAIN_DYE"
}
})

View File

@ -1,4 +1,4 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local function N_(x) return x end
@ -183,30 +183,5 @@ minetest.register_on_player_receive_fields(function(player, form_name, fields)
return true
end)
-- crafting
local bookcolors = {
"red",
"green",
"blue",
"violet",
"grey",
"brown"
}
for _, color in ipairs(bookcolors) do
minetest.register_craft({
type = "shapeless",
output = "homedecor:book_"..color,
recipe = {
"dye:"..color,
"default:book"
},
})
end
-- aliases
minetest.register_alias("homedecor:book", "homedecor:book_grey")
minetest.register_alias("homedecor:book_open", "homedecor:book_open_grey")

View File

@ -1,6 +1,6 @@
-- Nodes that would affect the local temperature e.g. fans, heater, A/C
local S = homedecor.gettext
local S = homedecor_i18n.gettext
homedecor.register("air_conditioner", {
description = S("Air Conditioner"),
@ -16,7 +16,7 @@ homedecor.register("air_conditioner", {
-- fans
minetest.register_entity(":homedecor:mesh_desk_fan", {
minetest.register_entity("homedecor:mesh_desk_fan", {
collisionbox = homedecor.nodebox.null,
visual = "mesh",
mesh = "homedecor_desk_fan.b3d",
@ -141,81 +141,3 @@ homedecor.register("radiator", {
collision_box = r_cbox,
sounds = default.node_sound_wood_defaults(),
})
-- crafting
minetest.register_craftitem(":homedecor:fan_blades", {
description = S("Fan blades"),
inventory_image = "homedecor_fan_blades.png"
})
minetest.register_craft( {
output = "homedecor:fan_blades 2",
recipe = {
{ "", "basic_materials:plastic_sheet", "" },
{ "", "default:steel_ingot", "" },
{ "basic_materials:plastic_sheet", "", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft({
output = "homedecor:air_conditioner",
recipe = {
{ "default:steel_ingot", "building_blocks:grate", "default:steel_ingot" },
{ "default:steel_ingot", "homedecor:fan_blades", "basic_materials:motor" },
{ "default:steel_ingot", "basic_materials:motor", "default:steel_ingot" },
},
})
minetest.register_craft({
output = "homedecor:air_conditioner",
recipe = {
{ "default:steel_ingot", "building_blocks:grate", "default:steel_ingot" },
{ "default:steel_ingot", "basic_materials:motor", "default:steel_ingot" },
{ "default:steel_ingot", "basic_materials:motor", "default:steel_ingot" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_fan",
recipe = {
{ "basic_materials:motor" },
{ "homedecor:fan_blades" },
{ "homedecor:glowlight_small_cube" }
}
})
minetest.register_craft({
output = "homedecor:ceiling_fan",
recipe = {
{ "basic_materials:motor" },
{ "homedecor:fan_blades" },
{ "homedecor:glowlight_small_cube" }
}
})
minetest.register_craft( {
output = "homedecor:desk_fan",
recipe = {
{"default:steel_ingot", "homedecor:fan_blades", "basic_materials:motor"},
{"", "default:steel_ingot", ""}
},
})
minetest.register_craft( {
output = "homedecor:space_heater",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:heating_element", "basic_materials:plastic_sheet"},
{"basic_materials:plastic_sheet", "homedecor:fan_blades", "basic_materials:motor"},
{"basic_materials:plastic_sheet", "basic_materials:heating_element", "basic_materials:plastic_sheet"}
},
})
minetest.register_craft( {
output = "homedecor:radiator",
recipe = {
{ "default:steel_ingot", "basic_materials:heating_element", "default:steel_ingot" },
{ "basic_materials:ic", "basic_materials:heating_element", "" },
{ "default:steel_ingot", "basic_materials:heating_element", "default:steel_ingot" }
},
})

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local clock_sbox = {
type = "fixed",
@ -97,55 +97,5 @@ homedecor.register("grandfather_clock", {
on_rotate = screwdriver.rotate_simple
})
-- crafting
minetest.register_craft({
output = "homedecor:analog_clock_plastic 2",
recipe = {
{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft({
output = "homedecor:analog_clock_wood 2",
recipe = {
{ "group:stick", "dye:black", "group:stick" },
{ "group:stick", "basic_materials:ic", "group:stick" },
{ "group:stick", "dye:black", "group:stick" },
},
})
minetest.register_craft({
output = "homedecor:digital_clock 2",
recipe = {
{ "basic_materials:plastic_sheet", "default:paper", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft({
output = "homedecor:alarm_clock",
recipe = {
{ "basic_materials:plastic_sheet", "homedecor:speaker_driver", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "homedecor:digital_clock", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft({
output = "homedecor:grandfather_clock",
recipe = {
{ "building_blocks:slab_hardwood","homedecor:analog_clock_wood","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" }
},
})
-- aliases
minetest.register_alias("homedecor:grandfather_clock_bottom", "homedecor:grandfather_clock")
minetest.register_alias("homedecor:grandfather_clock_top", "air")

View File

@ -1,7 +1,7 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
minetest.register_node(":homedecor:cobweb_corner", {
minetest.register_node("homedecor:cobweb_corner", {
description = S("Cobweb"),
drawtype = "torchlike",
tiles = { "homedecor_cobweb_torchlike.png" },
@ -25,7 +25,7 @@ minetest.register_node(":homedecor:cobweb_corner", {
end
})
minetest.register_node(":homedecor:cobweb_centered", {
minetest.register_node("homedecor:cobweb_centered", {
description = S("Cobweb"),
drawtype = "nodebox",
tiles = { "homedecor_cobweb.png" },
@ -52,7 +52,7 @@ minetest.register_node(":homedecor:cobweb_centered", {
drop = "homedecor:cobweb_corner"
})
minetest.register_node(":homedecor:cobweb_flat", {
minetest.register_node("homedecor:cobweb_flat", {
description = S("Cobweb"),
drawtype = "nodebox",
tiles = { "homedecor_cobweb.png" },
@ -79,7 +79,7 @@ minetest.register_node(":homedecor:cobweb_flat", {
drop = "homedecor:cobweb_corner"
})
minetest.register_node(":homedecor:cobweb_plantlike", {
minetest.register_node("homedecor:cobweb_plantlike", {
description = S("Cobweb"),
drawtype = "plantlike",
tiles = { "homedecor_cobweb_plantlike.png" },
@ -158,13 +158,13 @@ function homedecor.rotate_cobweb(pos)
end
-- crafting
-- convert existing cobwebs
minetest.register_craft( {
output = "homedecor:cobweb_corner 5",
recipe = {
{ "farming:string", "", "farming:string" },
{ "", "farming:string", "" },
{ "farming:string", "", "farming:string" }
},
minetest.register_abm({
nodenames = { "homedecor:cobweb" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
homedecor.rotate_cobweb(pos)
end
})

View File

@ -1,11 +1,8 @@
Most code and textures by Vanessa Ezekowitz.
Most code and all textures by Vanessa Ezekowitz.
Some code copied and modified from the game's default mods (especially
doors) and ironzorg's flowers mod.
Whatever is stated here applies to all homedecor modpack components, as
appropriate.
Licenses:
* Door open/close sound by Slanesh on freesound.org
http://freesound.org/people/Slanesh/sounds/31768/
@ -17,4 +14,3 @@ Licenses:
http://www.freesfx.co.uk/sfx/book?p=3
* Phone ringing sound by andyt's on http://www.freesfx.co.uk/
http://www.freesfx.co.uk/sfx/phone?p=5

3033
homedecor/crafts.lua Normal file

File diff suppressed because it is too large Load Diff

19
homedecor/depends.txt Normal file
View File

@ -0,0 +1,19 @@
default
basic_materials
unifieddyes
homedecor_i18n
creative
currency?
building_blocks?
signs_lib?
moreblocks?
technic?
dye?
bees?
bucket?
beds?
flowers?
3d_armor?
skinsdb?
mesecons?
darkage?

View File

@ -0,0 +1,662 @@
-- Node definitions for Homedecor doors
local S = homedecor_i18n.gettext
local function N_(x) return x end
local m_rules = mesecon and mesecon.rules and mesecon.rules.pplate
-- doors
local function isSolid(pos, adjust)
local adj = {x = adjust[1], y = adjust[2], z = adjust[3]}
local node = minetest.get_node(vector.add(pos,adj))
if node then
local idef = minetest.registered_nodes[minetest.get_node(vector.add(pos,adj)).name]
if idef then
return idef.walkable
end
end
return false
end
local function countSolids(pos,node,level)
local solids = 0
for x = -1, 1 do
for z = -1, 1 do
local y = (node.param2 == 5) and -level or level
-- special cases when x == z == 0
if x == 0 and z == 0 then
if level == 1 then
-- when looking past the trap door, cannot be solid in center
if isSolid(pos,{x,y,z}) then
return false
end
-- no else. it doesn't matter if x == y == z is solid, that's us.
end
elseif isSolid(pos,{x,y,z}) then
solids = solids + 1
end
end
end
return solids
end
local function calculateClosed(pos)
local node = minetest.get_node(pos)
-- the door is considered closed if it is closing off something.
local direction = node.param2 % 6
local isTrap = direction == 0 or direction == 5
if isTrap then
-- the trap door is considered closed when all nodes on its sides are solid
-- or all nodes in the 3x3 above/below it are solid except the center
for level = 0, 1 do
local solids = countSolids(pos,node,level)
if solids == 8 then
return true
end
end
return false
else
-- the door is considered closed when the nodes on its sides are solid
-- or the 3 nodes in its facing direction are solid nonsolid solid
-- if the door has two levels (i.e. not a gate) then this must
-- be true for the top node as well.
-- sorry I dunno the math to figure whether to x or z
if direction == 1 or direction == 2 then
if isSolid(pos,{0,0,-1}) and isSolid(pos,{0,0,1}) then
if string.find(node.name,'_bottom_') then
return calculateClosed({x=pos.x,y=pos.y+1,z=pos.z})
else
return true
end
end
local x = (direction == 1) and 1 or -1
if isSolid(pos,{x,0,-1}) and not isSolid(pos,{x,0,0}) and isSolid(pos,{x,0,1}) then
if string.find(node.name,'_bottom_') then
return calculateClosed({x=pos.x,y=pos.y+1,z=pos.z})
else
return true
end
end
return false
else
-- direction == 3 or 4
if isSolid(pos,{-1,0,0}) and isSolid(pos,{1,0,0}) then
if string.find(node.name,'_bottom_') then
return calculateClosed({x=pos.x,y=pos.y+1,z=pos.z})
else
return true
end
end
local z = (direction == 3) and 1 or -1
if isSolid(pos,{-1,0,z}) and not isSolid(pos,{0,0,z}) and isSolid(pos,{1,0,z}) then
if string.find(node.name,'_bottom_') then
return calculateClosed({x=pos.x,y=pos.y+1,z=pos.z})
else
return true
end
end
return false
end
end
end
-- isClosed flag, is 0 or 1 0 = open, 1 = closed
local function getClosed(pos)
local isClosed = minetest.get_meta(pos):get_string('closed')
if isClosed=='' then
return calculateClosed(pos)
else
isClosed = tonumber(isClosed)
-- may be closed or open (1 or 0)
return isClosed == 1
end
end
local function addDoorNode(pos,def,isClosed)
minetest.set_node(pos, def)
minetest.get_meta(pos):set_int('closed', isClosed and 1 or 0)
end
local door_model_list = {
{ name = "closet_mahogany",
description = N_("Mahogany Closet Door (@1 opening)"),
mesh = "homedecor_door_closet.obj"
},
{ name = "closet_oak",
description = N_("Oak Closet Door (@1 opening)"),
mesh = "homedecor_door_closet.obj"
},
{ name = "exterior_fancy",
description = N_("Fancy Wood/Glass Door (@1 opening)"),
mesh = "homedecor_door_fancy.obj",
tiles = {
"homedecor_door_exterior_fancy.png",
"homedecor_door_exterior_fancy_insert.png"
},
usealpha = true
},
{ name = "wood_glass_oak",
description = N_("Glass and Wood, Oak-colored (@1 opening)"),
mesh = "homedecor_door_wood_glass.obj",
tiles = {
"homedecor_door_wood_glass_oak.png",
"homedecor_door_wood_glass_insert.png",
}
},
{ name = "wood_glass_mahogany",
description = N_("Glass and Wood, Mahogany-colored (@1 opening)"),
mesh = "homedecor_door_wood_glass.obj",
tiles = {
"homedecor_door_wood_glass_mahogany.png",
"homedecor_door_wood_glass_insert.png",
}
},
{ name = "wood_glass_white",
description = N_("Glass and Wood, White (@1 opening)"),
mesh = "homedecor_door_wood_glass.obj",
tiles = {
"homedecor_door_wood_glass_white.png",
"homedecor_door_wood_glass_insert.png",
}
},
{ name = "wood_plain",
description = N_("Plain Wooden Door (@1 opening)"),
mesh = "homedecor_door_plain.obj"
},
{ name = "bedroom",
description = N_("White Bedroom Door (@1 opening)"),
mesh = "homedecor_door_plain.obj"
},
{ name = "wrought_iron",
description = N_("Wrought Iron Gate/Door (@1 opening)"),
mesh = "homedecor_door_wrought_iron.obj"
},
{ name = "woodglass",
description = N_("Wooden door with glass insert (@1 opening)"),
mesh = "homedecor_door_woodglass_typea.obj",
tiles = {
"homedecor_door_woodglass_typea.png",
"homedecor_door_woodglass_typea_insert.png",
},
usealpha = true
},
{ name = "woodglass2",
description = N_("Wooden door with glass insert, type 2 (@1 opening)"),
mesh = "homedecor_door_plain.obj",
usealpha = true
},
}
local def_selbox = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 1.5, 0.5 }
}
local sides = { N_("left"), N_("right") }
for i, side in ipairs(sides) do
for _, door_model in ipairs(door_model_list) do
local doorname = door_model.name
local selbox = door_model.selectbox or def_selbox
local colbox = door_model.collisionbox or door_model.selectbox or def_selbox
local mesh = door_model.mesh
local groups = {snappy = 3}
if side == "right" then
mesh = string.gsub(door_model.mesh, ".obj", "_right.obj")
groups = {snappy = 3, not_in_creative_inventory = 1}
end
minetest.register_node("homedecor:door_"..doorname.."_"..side, {
description = S(door_model.description, S(side)),
drawtype = "mesh",
mesh = mesh,
tiles = door_model.tiles or { "homedecor_door_"..doorname..".png" },
inventory_image = "homedecor_door_"..doorname.."_inv.png",
wield_image = "homedecor_door_"..doorname.."_inv.png",
paramtype = "light",
paramtype2 = "facedir",
groups = groups,
sounds = default.node_sound_wood_defaults(),
use_texture_alpha = door_model.usealpha,
selection_box = selbox,
collision_box = colbox,
on_rotate = screwdriver.rotate_simple,
on_place = function(itemstack, placer, pointed_thing)
return homedecor.stack_wing(itemstack, placer, pointed_thing,
"homedecor:door_"..doorname.."_left", "air",
"homedecor:door_"..doorname.."_right", "air")
end,
on_construct = function(pos)
minetest.get_meta(pos):set_int("closed", 1)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
homedecor.flip_door(pos, node, clicker, doorname, side)
return itemstack
end,
-- both left and right doors may be used for open or closed doors
-- so they have to have both action_on and action_off and just
-- check when that action is invoked if to continue
on_punch = function(pos, node, puncher)
minetest.get_meta(pos):set_string('closed',nil)
end,
drop = "homedecor:door_"..doorname.."_left",
mesecons = {
effector = {
rules = m_rules,
action_on = function(pos,node)
local isClosed = getClosed(pos)
if isClosed then
homedecor.flip_door(pos,node,nil,doorname,side,isClosed)
end
end,
action_off = function(pos,node)
local isClosed = getClosed(pos)
if not isClosed then
homedecor.flip_door(pos,node,nil,doorname,side,isClosed)
end
end
}
}
})
minetest.register_alias("homedecor:door_"..doorname.."_top_"..side, "air")
minetest.register_alias("homedecor:door_"..doorname.."_bottom_"..side, "homedecor:door_"..doorname.."_"..side)
end
minetest.register_alias("homedecor:door_wood_glass_top_"..side, "air")
minetest.register_alias("homedecor:door_wood_glass_bottom_"..side, "homedecor:door_wood_glass_oak_"..side)
end
-- Gates
local gate_list = {
{ "picket", S("Unpainted Picket Fence Gate") },
{ "picket_white", S("White Picket Fence Gate") },
{ "barbed_wire", S("Barbed Wire Fence Gate") },
{ "chainlink", S("Chainlink Fence Gate") },
{ "half_door", S("\"Half\" Door") },
{ "half_door_white", S("\"Half\" Door (white)") }
}
local gate_models_closed = {
{{ -0.5, -0.5, 0.498, 0.5, 0.5, 0.498 }},
{{ -0.5, -0.5, 0.498, 0.5, 0.5, 0.498 }},
{{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -6/16, -8/16, 7/16, 6/16, 8/16, 7/16 }}, -- the wire
{{ -8/16, -8/16, 6/16, -7/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -8/16, -8/16, 7/16, 8/16, 8/16, 7/16 }, -- the chainlink itself
{ -8/16, -3/16, 6/16, -6/16, 3/16, 8/16 }}, -- the lump representing the lock
{{ -8/16, -8/16, 6/16, 8/16, 8/16, 8/16 }}, -- the whole door :P
{{ -8/16, -8/16, 6/16, 8/16, 8/16, 8/16 }}, -- the whole door :P
}
local gate_models_open = {
{{ 0.498, -0.5, -0.5, 0.498, 0.5, 0.5 }},
{{ 0.498, -0.5, -0.5, 0.498, 0.5, 0.5 }},
{{ 6/16, -8/16, -8/16, 8/16, 8/16, -6/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ 13/32, 7/16, -8/16, 15/32, 8/16, 8/16 }, -- top piece
{ 13/32, -8/16, -8/16, 15/32, -7/16, 8/16 }, -- bottom piece
{ 7/16, -8/16, -6/16, 7/16, 8/16, 6/16 }}, -- the wire
{{ 6/16, -8/16, -8/16, 8/16, 8/16, -7/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ 13/32, 7/16, -8/16, 15/32, 8/16, 8/16 }, -- top piece
{ 13/32, -8/16, -8/16, 15/32, -7/16, 8/16 }, -- bottom piece
{ 7/16, -8/16, -8/16, 7/16, 8/16, 8/16 }, -- the chainlink itself
{ 6/16, -3/16, -8/16, 8/16, 3/16, -6/16 }}, -- the lump representing the lock
{{ 6/16, -8/16, -8/16, 8/16, 8/16, 8/16 }}, -- the whole door :P
{{ 6/16, -8/16, -8/16, 8/16, 8/16, 8/16 }}, -- the whole door :P
}
for i, g in ipairs(gate_list) do
local gate, gatedesc = unpack(g)
local tiles = {
"homedecor_gate_"..gate.."_tb.png",
"homedecor_gate_"..gate.."_tb.png",
"homedecor_gate_"..gate.."_lr.png",
"homedecor_gate_"..gate.."_lr.png",
"homedecor_gate_"..gate.."_fb.png^[transformFX",
"homedecor_gate_"..gate.."_fb.png"
}
if gate == "barbed_wire" then
tiles = {
"homedecor_gate_barbed_wire_edges.png",
"homedecor_gate_barbed_wire_edges.png",
"homedecor_gate_barbed_wire_edges.png",
"homedecor_gate_barbed_wire_edges.png",
"homedecor_gate_barbed_wire_fb.png^[transformFX",
"homedecor_gate_barbed_wire_fb.png"
}
end
if gate == "picket" or gate == "picket_white" then
tiles = {
"homedecor_blanktile.png",
"homedecor_blanktile.png",
"homedecor_blanktile.png",
"homedecor_blanktile.png",
"homedecor_gate_"..gate.."_back.png",
"homedecor_gate_"..gate.."_front.png"
}
end
local def = {
drawtype = "nodebox",
description = gatedesc,
tiles = tiles,
paramtype = "light",
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = gate_models_closed[i]
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
homedecor.flip_gate(pos, node, clicker, gate, "closed")
return itemstack
end,
mesecons = {
effector = {
rules = m_rules,
action_on = function(pos,node) homedecor.flip_gate(pos,node,nil,gate, "closed") end
}
}
}
-- gates when placed default to closed, closed.
minetest.register_node("homedecor:gate_"..gate.."_closed", def)
-- this is either a terrible idea or a great one
def = table.copy(def)
def.groups.not_in_creative_inventory = 1
def.selection_box.fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 }
def.node_box.fixed = gate_models_open[i]
def.tiles = {
tiles[1].."^[transformR90",
tiles[2].."^[transformR270",
tiles[6],
tiles[5],
tiles[4],
tiles[3]
}
def.drop = "homedecor:gate_"..gate.."_closed"
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
homedecor.flip_gate(pos, node, clicker, gate, "open")
return itemstack
end
def.mesecons.effector = {
rules = m_rules,
action_off = function(pos,node) homedecor.flip_gate(pos,node,nil,gate, "open") end
}
minetest.register_node("homedecor:gate_"..gate.."_open", def)
end
minetest.register_alias("homedecor:fence_barbed_wire_gate_open", "homedecor:gate_barbed_wire_open")
minetest.register_alias("homedecor:fence_barbed_wire_gate_closed", "homedecor:gate_barbed_wire_closed")
minetest.register_alias("homedecor:fence_chainlink_gate_open", "homedecor:gate_chainlink_open")
minetest.register_alias("homedecor:fence_chainlink_gate_closed", "homedecor:gate_chainlink_closed")
minetest.register_alias("homedecor:fence_picket_gate_open", "homedecor:gate_picket_open")
minetest.register_alias("homedecor:fence_picket_gate_closed", "homedecor:gate_picket_closed")
minetest.register_alias("homedecor:fence_picket_gate_white_open", "homedecor:gate_picket_white_open")
minetest.register_alias("homedecor:fence_picket_gate_white_closed", "homedecor:gate_picket_white_closed")
-- to open a door, you switch left for right and subtract from param2, or vice versa right for left
-- that is to say open "right" doors become left door nodes, and open left doors right door nodes.
-- also adjusting param2 so the node is at 90 degrees.
function homedecor.flip_door(pos, node, player, name, side, isClosed)
if isClosed == nil then
isClosed = getClosed(pos)
end
-- this is where we swap the isClosed status!
-- i.e. if isClosed, we're adding an open door
-- and if not isClosed, a closed door
isClosed = not isClosed
local rside
local nfdir
local ofdir = node.param2 or 0
if side == "left" then
rside = "right"
nfdir=ofdir - 1
if nfdir < 0 then nfdir = 3 end
else
rside = "left"
nfdir=ofdir + 1
if nfdir > 3 then nfdir = 0 end
end
local sound = isClosed and 'close' or 'open'
minetest.sound_play("homedecor_door_"..sound, {
pos=pos,
max_hear_distance = 5,
gain = 2,
})
-- XXX: does the top half have to remember open/closed too?
minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_"..name.."_top_"..rside, param2=nfdir})
addDoorNode(pos,{ name = "homedecor:door_"..name.."_bottom_"..rside, param2=nfdir },isClosed)
end
function homedecor.flip_gate(pos, node, player, gate, oc)
local isClosed = getClosed(pos);
minetest.sound_play("homedecor_gate_open_close", {
pos=pos,
max_hear_distance = 5,
gain = 2,
})
local fdir = node.param2 or 0
-- since right facing gates use "open" nodes for closed, we need an
-- isClosed flag to tell if it's "really" closed.
local gateresult
if oc == "closed" then
gateresult = "homedecor:gate_"..gate.."_open"
else
gateresult = "homedecor:gate_"..gate.."_closed"
end
local def = {name=gateresult, param2=fdir}
addDoorNode(pos, def, isClosed)
-- the following opens and closes gates below and above in sync with this one
-- (without three gate open/close sounds)
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local below = {x=pos.x, y=pos.y-1, z=pos.z}
local nodeabove = minetest.get_node(above)
local nodebelow = minetest.get_node(below)
if string.find(nodeabove.name, "homedecor:gate_"..gate) then
addDoorNode(above, def, isClosed)
end
if string.find(nodebelow.name, "homedecor:gate_"..gate) then
addDoorNode(below, def, isClosed)
end
end
-- Japanese-style wood/paper wall pieces and door
local jp_cbox = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.5, 0.0625},
}
minetest.register_node("homedecor:japanese_wall_top", {
description = S("Japanese wall (top)"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_top.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("homedecor:japanese_wall_middle", {
description = S("Japanese wall"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_middle.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("homedecor:japanese_wall_bottom", {
description = S("Japanese wall (bottom)"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_bottom.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("homedecor:tatami_mat", {
tiles = {
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png"
},
description = S("Japanese tatami"),
drawtype = "nodebox",
paramtype = "light",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
}
}
})
homedecor.register("door_japanese_closed", {
description = S("Japanese-style door"),
inventory_image = "homedecor_door_japanese_inv.png",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
mesh = "homedecor_door_japanese_closed.obj",
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 1.5, 0.0625},
},
collision_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.0625, 0.5, 1.5, 0},
},
expand = { top = "placeholder" },
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:door_japanese_open", param2 = node.param2})
return itemstack
end
})
homedecor.register("door_japanese_open", {
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
mesh = "homedecor_door_japanese_open.obj",
groups = { snappy = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.disallow,
selection_box = {
type = "fixed",
fixed = {-1.5, -0.5, -0.0625, 0.5, 1.5, 0},
},
collision_box = {
type = "fixed",
fixed = {-1.5, -0.5, -0.0625, -0.5, 1.5, 0},
},
expand = { top = "placeholder" },
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:door_japanese_closed", param2 = node.param2})
return itemstack
end,
drop = "homedecor:door_japanese_closed",
})
minetest.register_alias("homedecor:jpn_door_top", "air")
minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_closed")
minetest.register_alias("homedecor:jpn_door_top_open", "air")
minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open")
minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b")
minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a")

81
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@ -0,0 +1,81 @@
local S = homedecor_i18n.gettext
homedecor.register("power_outlet", {
description = S("Power Outlet"),
tiles = {
"homedecor_outlet_edges.png",
"homedecor_outlet_edges.png",
"homedecor_outlet_edges.png",
"homedecor_outlet_edges.png",
"homedecor_outlet_back.png",
"homedecor_outlet_edges.png"
},
inventory_image = "homedecor_outlet_inv.png",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.3125, 0.4375, 0.125, 0, 0.5},
}
},
selection_box = {
type = "fixed",
fixed = {
{ -0.1875, -0.375, 0.375, 0.1875, 0.0625, 0.5},
}
},
groups = {cracky=3,dig_immediate=2},
walkable = false
})
homedecor.register("light_switch", {
description = S("Light switch"),
tiles = {
"homedecor_light_switch_edges.png",
"homedecor_light_switch_edges.png",
"homedecor_light_switch_edges.png",
"homedecor_light_switch_edges.png",
"homedecor_light_switch_back.png",
"homedecor_light_switch_front.png"
},
inventory_image = "homedecor_light_switch_inv.png",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, 0.4375, 0.125, -0.1875, 0.5 },
{ -0.03125, -0.3125, 0.40625, 0.03125, -0.25, 0.5 },
}
},
selection_box = {
type = "fixed",
fixed = {
{ -0.1875, -0.5625, 0.375, 0.1875, -0.1250, 0.5 },
}
},
groups = {cracky=3,dig_immediate=2},
walkable = false
})
homedecor.register("doorbell", {
tiles = { "homedecor_doorbell.png" },
inventory_image = "homedecor_doorbell_inv.png",
description = S("Doorbell"),
groups = {snappy=3},
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-0.0625, 0, 0.46875, 0.0625, 0.1875, 0.5}, -- NodeBox1
{-0.03125, 0.0625, 0.45, 0.03125, 0.125, 0.4675}, -- NodeBox2
}
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.sound_play("homedecor_doorbell", {
pos = pos,
gain = 1.0,
max_hear_distance = 15
})
end
})

143
homedecor/electronics.lua Normal file
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@ -0,0 +1,143 @@
-- Various home electronics
local S = homedecor_i18n.gettext
homedecor.register("speaker", {
description = S("Large Stereo Speaker"),
mesh="homedecor_speaker_large.obj",
tiles = {
"homedecor_speaker_sides.png",
"homedecor_speaker_front.png"
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:speaker_open", param2 = node.param2})
end
})
homedecor.register("speaker_open", {
description = S("Large Stereo Speaker, open front"),
mesh="homedecor_speaker_large_open.obj",
tiles = {
"homedecor_speaker_sides.png",
"homedecor_speaker_driver.png",
"homedecor_speaker_open_front.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black }
},
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = default.node_sound_wood_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:speaker", param2 = node.param2})
end
})
local spk_cbox = {
type = "fixed",
fixed = { -3/16, -8/16, 1/16, 3/16, -2/16, 7/16 }
}
homedecor.register("speaker_small", {
description = S("Small Surround Speaker"),
mesh="homedecor_speaker_small.obj",
tiles = {
"homedecor_speaker_sides.png",
"homedecor_speaker_front.png"
},
selection_box = spk_cbox,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("stereo", {
description = S("Stereo Receiver"),
tiles = { 'homedecor_stereo_top.png',
'homedecor_stereo_bottom.png',
'homedecor_stereo_left.png^[transformFX',
'homedecor_stereo_left.png',
'homedecor_stereo_back.png',
'homedecor_stereo_front.png'},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("projection_screen", {
description = S("Projection Screen Material"),
drawtype = 'signlike',
tiles = { 'homedecor_projection_screen.png' },
wield_image = 'homedecor_projection_screen_inv.png',
inventory_image = 'homedecor_projection_screen_inv.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = 'wallmounted',
selection_box = {
type = "wallmounted",
--wall_side = = <default>
},
})
homedecor.register("television", {
description = S("Small CRT Television"),
tiles = { 'homedecor_television_top.png',
'homedecor_television_bottom.png',
'homedecor_television_left.png^[transformFX',
'homedecor_television_left.png',
'homedecor_television_back.png',
{ name="homedecor_television_front_animated.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=80.0
}
}
},
light_source = default.LIGHT_MAX - 1,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("dvd_vcr", {
description = S("DVD and VCR"),
tiles = {
"homedecor_dvdvcr_top.png",
"homedecor_dvdvcr_bottom.png",
"homedecor_dvdvcr_sides.png",
"homedecor_dvdvcr_sides.png^[transformFX",
"homedecor_dvdvcr_back.png",
"homedecor_dvdvcr_front.png",
},
inventory_image = "homedecor_dvdvcr_inv.png",
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.25, 0.3125, -0.375, 0.1875},
{-0.25, -0.5, -0.25, 0.25, -0.1875, 0.125},
}
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
local tel_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.1875, 0.25, -0.21, 0.15 }
}
homedecor.register("telephone", {
mesh = "homedecor_telephone.obj",
tiles = {
"homedecor_telephone_dial.png",
"homedecor_telephone_base.png",
"homedecor_telephone_handset.png",
"homedecor_telephone_cord.png",
},
inventory_image = "homedecor_telephone_inv.png",
description = S("Telephone"),
groups = {snappy=3},
selection_box = tel_cbox,
walkable = false,
sounds = default.node_sound_wood_defaults(),
})

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local function N_(x) return x end
@ -34,6 +34,99 @@ homedecor.register("barbecue", {
minetest.register_alias("homedecor:barbecue_meat", "air")
local bl1_sbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
}
local bl1_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
{-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
}
}
homedecor.register("bench_large_1", {
mesh = "homedecor_bench_large_1.obj",
tiles = {
"homedecor_generic_wood_old.png",
"homedecor_generic_metal_wrought_iron.png"
},
description = S("Garden Bench (style 1)"),
inventory_image = "homedecor_bench_large_1_inv.png",
groups = { snappy = 3 },
expand = { right="placeholder" },
sounds = default.node_sound_wood_defaults(),
selection_box = bl1_sbox,
node_box = bl1_cbox,
on_rotate = screwdriver.disallow
})
minetest.register_alias("homedecor:bench_large_1_left", "homedecor:bench_large_1")
minetest.register_alias("homedecor:bench_large_1_right", "air")
local bl2_sbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
}
local bl2_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
{-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
}
}
homedecor.register("bench_large_2", {
description = S("Garden Bench (style 2)"),
mesh = "homedecor_bench_large_2.obj",
tiles = { "homedecor_generic_wood_old.png" },
inventory_image = "homedecor_bench_large_2_inv.png",
groups = {snappy=3},
selection_box = bl2_sbox,
node_box = bl2_cbox,
expand = { right="placeholder" },
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.disallow
})
minetest.register_alias("homedecor:bench_large_2_left", "homedecor:bench_large_2")
minetest.register_alias("homedecor:bench_large_2_right", "air")
local dc_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 1 }
}
homedecor.register("deckchair", {
mesh = "homedecor_deckchair.obj",
tiles = {"homedecor_deckchair.png"},
description = S("Deck Chair"),
groups = { snappy = 3 },
expand = { forward="placeholder" },
sounds = default.node_sound_wood_defaults(),
selection_box = dc_cbox,
collision_box = dc_cbox,
on_rotate = screwdriver.disallow
})
minetest.register_alias("homedecor:deckchair_foot", "homedecor:deckchair")
minetest.register_alias("homedecor:deckchair_head", "air")
homedecor.register("deckchair_striped_blue", {
mesh = "homedecor_deckchair.obj",
tiles = {"homedecor_deckchair_striped_blue.png"},
description = S("Deck Chair (blue striped)"),
groups = { snappy = 3 },
expand = { forward="placeholder" },
sounds = default.node_sound_wood_defaults(),
selection_box = dc_cbox,
collision_box = dc_cbox,
on_rotate = screwdriver.disallow
})
homedecor.register("doghouse", {
mesh = "homedecor_doghouse.obj",
tiles = {
@ -54,6 +147,21 @@ homedecor.register("doghouse", {
minetest.register_alias("homedecor:doghouse_roof", "air")
minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse")
homedecor.register("simple_bench", {
tiles = { "homedecor_generic_wood_old.png" },
description = S("Simple Bench"),
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.15, 0, 0.5, -0.05, 0.4},
{-0.4, -0.5, 0.1, -0.3, -0.15, 0.3},
{ 0.3, -0.5, 0.1, 0.4, -0.15, 0.3},
}
},
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("stonepath", {
description = S("Garden stone path"),
tiles = {
@ -259,7 +367,7 @@ homedecor.shrub_colors = {
local shrub_cbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
for _, color in ipairs(homedecor.shrub_colors) do
minetest.register_node(":homedecor:shrubbery_large_"..color, {
minetest.register_node("homedecor:shrubbery_large_"..color, {
description = S("Shrubbery (large, @1)", S(color)),
drawtype = "mesh",
mesh = "homedecor_cube.obj",
@ -270,7 +378,7 @@ for _, color in ipairs(homedecor.shrub_colors) do
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node(":homedecor:shrubbery_"..color, {
minetest.register_node("homedecor:shrubbery_"..color, {
description = S("Shrubbery (@1)", S(color)),
drawtype = "mesh",
mesh = "homedecor_shrubbery.obj",
@ -288,186 +396,6 @@ for _, color in ipairs(homedecor.shrub_colors) do
})
end
-- crafting
minetest.register_craft({
output = "homedecor:chimney 2",
recipe = {
{ "default:clay_brick", "", "default:clay_brick" },
{ "default:clay_brick", "", "default:clay_brick" },
{ "default:clay_brick", "", "default:clay_brick" },
},
})
minetest.register_craft( {
output = "homedecor:doghouse",
recipe = {
{"homedecor:shingles_terracotta", "homedecor:shingles_terracotta", "homedecor:shingles_terracotta"},
{"group:wood", "", "group:wood"},
{"group:wood", "building_blocks:terrycloth_towel", "group:wood"}
},
})
minetest.register_craft( {
output = "homedecor:well",
recipe = {
{ "homedecor:shingles_wood", "homedecor:shingles_wood", "homedecor:shingles_wood" },
{ "group:wood", "group:stick", "group:wood" },
{ "group:stone", "", "group:stone" }
},
})
minetest.register_craft({
output = "homedecor:stonepath 16",
recipe = {
{ "stairs:slab_stone","","stairs:slab_stone" },
{ "","stairs:slab_stone","" },
{ "stairs:slab_stone","","stairs:slab_stone" }
},
})
minetest.register_craft({
output = "homedecor:stonepath 16",
recipe = {
{ "moreblocks:slab_stone","","moreblocks:slab_stone" },
{ "","moreblocks:slab_stone","" },
{ "moreblocks:slab_stone","","moreblocks:slab_stone" }
},
})
minetest.register_craft({
output = "homedecor:stonepath 3",
recipe = {
{ "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" },
{ "","moreblocks:micro_stone_1","" },
{ "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" }
},
})
minetest.register_craft({
output = "homedecor:barbecue",
recipe = {
{ "","homedecor:fence_chainlink","" },
{ "default:steel_ingot","fake_fire:embers","default:steel_ingot" },
{ "basic_materials:steel_bar","default:steel_ingot","basic_materials:steel_bar" }
},
})
minetest.register_craft({
output = "homedecor:swing",
recipe = {
{ "farming:string","","farming:string" },
{ "farming:string","","farming:string" },
{ "farming:string","stairs:slab_wood","farming:string" }
},
})
minetest.register_craft({
output = "homedecor:swing",
recipe = {
{ "farming:string","","farming:string" },
{ "farming:string","","farming:string" },
{ "farming:string","moreblocks:slab_wood","farming:string" }
},
})
minetest.register_craft({
output = "homedecor:swing",
recipe = {
{ "farming:string","","farming:string" },
{ "farming:string","","farming:string" },
{ "farming:string","moreblocks:panel_wood_1","farming:string" }
},
})
minetest.register_craft({
output = "homedecor:lattice_wood 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", "", "group:wood"},
{"group:stick", "group:wood", "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:lattice_white_wood 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", "dye:white", "group:wood"},
{"group:stick", "group:wood", "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:lattice_wood_vegetal 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", "group:leaves", "group:wood"},
{"group:stick", "group:wood", "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:lattice_white_wood_vegetal 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", "group:leaves", "group:wood"},
{"group:stick", "dye:white", "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:shrubbery_green 3",
recipe = {
{ "group:leaves", "group:leaves", "group:leaves" },
{ "group:leaves", "group:leaves", "group:leaves" },
{ "group:stick", "group:stick", "group:stick" }
}
})
for _, color in ipairs(homedecor.shrub_colors) do
minetest.register_craft({
type = "shapeless",
output = "homedecor:shrubbery_large_"..color,
recipe = {
"homedecor:shrubbery_"..color
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:shrubbery_"..color,
recipe = {
"homedecor:shrubbery_large_"..color
}
})
if color ~= "green" then
minetest.register_craft({
type = "shapeless",
output = "homedecor:shrubbery_large_"..color,
recipe = {
"homedecor:shrubbery_large_green",
"dye:"..color
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:shrubbery_"..color,
recipe = {
"homedecor:shrubbery_green",
"dye:"..color
}
})
end
end
-- aliases
minetest.register_alias("homedecor:well_top", "air")
minetest.register_alias("homedecor:well_base", "homedecor:well")

View File

@ -1,6 +1,20 @@
-- This file adds fences of various types
local S = homedecor.gettext
local signs_modpath = minetest.get_modpath("signs_lib")
local sign_post_model = {
type = "fixed",
fixed = {
{-0.4375, -0.25, -0.1875, 0.4375, 0.375, -0.125},
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125},
}
}
if signs_modpath then
sign_post_model = signs_lib.sign_post_model.nodebox
end
local S = homedecor_i18n.gettext
local materials = {
{ S("brass"), "brass" },
@ -9,17 +23,43 @@ local materials = {
for _, m in ipairs(materials) do
local desc, name = unpack(m)
local desc, name = unpack(m)
homedecor.register("fence_"..name, {
description = S("Fence/railing (@1)", desc),
drawtype = "fencelike",
tiles = {"homedecor_generic_metal_"..name..".png"},
inventory_image = "homedecor_fence_"..name..".png",
selection_box = homedecor.nodebox.bar_y(1/7),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("fence_"..name, {
description = S("Fence/railing (@1)", desc),
drawtype = "fencelike",
tiles = {"homedecor_generic_metal_"..name..".png"},
inventory_image = "homedecor_fence_"..name..".png",
selection_box = homedecor.nodebox.bar_y(1/7),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
-- brass/wrought iron with signs:
homedecor.register("fence_"..name.."_with_sign", {
description = S("Fence/railing with sign (@1)", desc),
tiles = {
"homedecor_sign_"..name.."_post_top.png",
"homedecor_sign_"..name.."_post_bottom.png",
"homedecor_sign_"..name.."_post_side.png",
"homedecor_sign_"..name.."_post_side.png",
"homedecor_sign_"..name.."_post_back.png",
"homedecor_sign_"..name.."_post_front.png",
},
wield_image = "homedecor_sign_"..name.."_post.png",
node_box = sign_post_model,
groups = {snappy=3,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sunlight_propagates = true,
drop = {
max_items = 2,
items = {
{ items = { "default:sign_wall" }},
{ items = { "homedecor:fence_"..name }},
},
},
})
end
@ -263,193 +303,7 @@ homedecor.register("fence_wrought_iron_2_corner", {
},
})
-- insert the old wood signs-on-metal-fences into signs_lib's conversion LBM
if minetest.get_modpath("signs_lib") then
table.insert(signs_lib.old_fenceposts_with_signs, "homedecor:fence_brass_with_sign")
signs_lib.old_fenceposts["homedecor:fence_brass_with_sign"] = "homedecor:fence_brass"
signs_lib.old_fenceposts_replacement_signs["homedecor:fence_brass_with_sign"] = "default:sign_wall_wood_onpole"
table.insert(signs_lib.old_fenceposts_with_signs, "homedecor:fence_wrought_iron_with_sign")
signs_lib.old_fenceposts["homedecor:fence_wrought_iron_with_sign"] = "homedecor:fence_wrought_iron"
signs_lib.old_fenceposts_replacement_signs["homedecor:fence_wrought_iron_with_sign"] = "default:sign_wall_wood_onpole"
if signs_modpath then
signs_lib.register_fence_with_sign("homedecor:fence_brass", "homedecor:fence_brass_with_sign")
signs_lib.register_fence_with_sign("homedecor:fence_wrought_iron", "homedecor:fence_wrought_iron_with_sign")
end
-- crafting
-- Brass/wrought iron fences
minetest.register_craft( {
output = "homedecor:fence_brass 6",
recipe = {
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
},
})
minetest.register_craft( {
output = "homedecor:fence_wrought_iron 6",
recipe = {
{ "default:iron_lump","default:iron_lump","default:iron_lump" },
{ "default:iron_lump","default:iron_lump","default:iron_lump" },
},
})
-- other types of fences
minetest.register_craft( {
output = "homedecor:fence_wrought_iron_2 4",
recipe = {
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_wrought_iron_2_corner",
recipe = {
"homedecor:fence_wrought_iron_2",
"homedecor:fence_wrought_iron_2"
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_wrought_iron_2 2",
recipe = {
"homedecor:fence_wrought_iron_2_corner",
},
})
--
minetest.register_craft( {
output = "homedecor:fence_picket 6",
recipe = {
{ "group:stick", "group:stick", "group:stick" },
{ "group:stick", "", "group:stick" },
{ "group:stick", "group:stick", "group:stick" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_picket_corner",
recipe = {
"homedecor:fence_picket",
"homedecor:fence_picket"
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_picket 2",
recipe = {
"homedecor:fence_picket_corner"
},
})
--
minetest.register_craft( {
output = "homedecor:fence_picket_white 6",
recipe = {
{ "group:stick", "group:stick", "group:stick" },
{ "group:stick", "dye:white", "group:stick" },
{ "group:stick", "group:stick", "group:stick" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_picket_corner_white",
recipe = {
"homedecor:fence_picket_white",
"homedecor:fence_picket_white"
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_picket_white 2",
recipe = {
"homedecor:fence_picket_corner_white"
},
})
--
minetest.register_craft( {
output = "homedecor:fence_privacy 6",
recipe = {
{ "group:wood", "group:stick", "group:wood" },
{ "group:wood", "", "group:wood" },
{ "group:wood", "group:stick", "group:wood" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_privacy_corner",
recipe = {
"homedecor:fence_privacy",
"homedecor:fence_privacy"
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_privacy 2",
recipe = {
"homedecor:fence_privacy_corner"
},
})
--
minetest.register_craft( {
output = "homedecor:fence_barbed_wire 6",
recipe = {
{ "group:stick", "basic_materials:steel_wire", "group:stick" },
{ "group:stick", "", "group:stick" },
{ "group:stick", "basic_materials:steel_wire", "group:stick" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_barbed_wire_corner",
recipe = { "homedecor:fence_barbed_wire", "homedecor:fence_barbed_wire" },
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_barbed_wire 2",
recipe = { "homedecor:fence_barbed_wire_corner" },
})
--
minetest.register_craft( {
output = "homedecor:fence_chainlink 9",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "basic_materials:steel_wire", "basic_materials:steel_wire", "default:steel_ingot" },
{ "basic_materials:steel_wire", "basic_materials:steel_wire", "default:steel_ingot" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_chainlink_corner",
recipe = { "homedecor:fence_chainlink", "homedecor:fence_chainlink" },
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:fence_chainlink 2",
recipe = { "homedecor:fence_chainlink_corner" },
})

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
homedecor.register("coatrack_wallmount", {
tiles = { homedecor.plain_wood },
@ -67,55 +67,3 @@ for _, mat in ipairs(mat_colors) do
}
})
end
-- crafting
minetest.register_craft({
output = "homedecor:welcome_mat_grey 2",
recipe = {
{ "", "dye:black", "" },
{ "wool:grey", "wool:grey", "wool:grey" },
},
})
minetest.register_craft({
output = "homedecor:welcome_mat_brown 2",
recipe = {
{ "", "dye:black", "" },
{ "wool:brown", "wool:brown", "wool:brown" },
},
})
minetest.register_craft({
output = "homedecor:welcome_mat_green 2",
recipe = {
{ "", "dye:white", "" },
{ "wool:dark_green", "wool:dark_green", "wool:dark_green" },
},
})
minetest.register_craft({
output = "homedecor:welcome_mat_green 2",
recipe = {
{ "", "dye:white", "" },
{ "dye:black", "dye:black", "dye:black" },
{ "wool:green", "wool:green", "wool:green" },
},
})
minetest.register_craft( {
output = "homedecor:coat_tree",
recipe = {
{ "group:stick", "group:stick", "group:stick" },
{ "", "group:stick", "" },
{ "", "group:wood", "" }
},
})
minetest.register_craft( {
output = "homedecor:coatrack_wallmount",
recipe = {
{ "group:stick", "homedecor:curtainrod_wood", "group:stick" },
},
})

246
homedecor/furniture.lua Normal file
View File

@ -0,0 +1,246 @@
local S = homedecor_i18n.gettext
local table_colors = {
{ "", S("Table"), homedecor.plain_wood },
{ "_mahogany", S("Mahogany Table"), homedecor.mahogany_wood },
{ "_white", S("White Table"), homedecor.white_wood }
}
for _, t in ipairs(table_colors) do
local suffix, desc, texture = unpack(t)
homedecor.register("table"..suffix, {
description = desc,
tiles = { texture },
node_box = {
type = "fixed",
fixed = {
{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
})
end
local kc_cbox = {
type = "fixed",
fixed = { -0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.3125 },
}
local ac_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
}
}
homedecor.register("kitchen_chair_wood", {
description = S("Kitchen chair"),
mesh = "homedecor_kitchen_chair.obj",
tiles = {
homedecor.plain_wood,
homedecor.plain_wood
},
inventory_image = "homedecor_chair_wood_inv.png",
paramtype2 = "wallmounted",
selection_box = kc_cbox,
collision_box = kc_cbox,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
after_place_node = unifieddyes.fix_rotation_nsew,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y+0 -- where do I put my ass ?
homedecor.sit(pos, node, clicker)
return itemstack
end
})
homedecor.register("kitchen_chair_padded", {
description = S("Kitchen chair"),
mesh = "homedecor_kitchen_chair.obj",
tiles = {
homedecor.plain_wood,
"wool_white.png",
},
inventory_image = "homedecor_chair_padded_inv.png",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = kc_cbox,
collision_box = kc_cbox,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y+0 -- where do I put my ass ?
homedecor.sit(pos, node, clicker)
return itemstack
end
})
homedecor.register("armchair", {
description = S("Armchair"),
mesh = "forniture_armchair.obj",
tiles = {
"wool_white.png",
{ name = "wool_dark_grey.png", color = 0xffffffff },
{ name = "default_wood.png", color = 0xffffffff }
},
inventory_image = "homedecor_armchair_inv.png",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
groups = {snappy=3, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
node_box = ac_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})
local ob_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
}
minetest.register_node(":homedecor:openframe_bookshelf", {
description = S("Bookshelf (open-frame)"),
drawtype = "mesh",
mesh = "homedecor_openframe_bookshelf.obj",
tiles = {
"homedecor_openframe_bookshelf_books.png",
"default_wood.png"
},
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
paramtype = "light",
paramtype2 = "facedir",
selection_box = ob_cbox,
collision_box = ob_cbox,
})
homedecor.register("wall_shelf", {
description = S("Wall Shelf"),
tiles = {
"homedecor_wood_table_large_edges.png",
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.4, 0.47, 0.5, 0.47, 0.5},
{-0.5, 0.47, -0.1875, 0.5, 0.5, 0.5}
}
}
})
-- Aliases for 3dforniture mod.
minetest.register_alias("3dforniture:table", "homedecor:table")
minetest.register_alias("3dforniture:chair", "homedecor:chair")
minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
minetest.register_alias('table', 'homedecor:table')
minetest.register_alias('chair', 'homedecor:chair')
minetest.register_alias('armchair', 'homedecor:armchair')
-- conversion to param2 colorization
homedecor.old_static_chairs = {}
local chair_colors = {
"black",
"brown",
"blue",
"cyan",
"dark_grey",
"dark_green",
"green",
"grey",
"magenta",
"orange",
"pink",
"red",
"violet",
"white",
"yellow",
}
for _, color in ipairs(chair_colors) do
table.insert(homedecor.old_static_chairs, "homedecor:chair_"..color)
table.insert(homedecor.old_static_chairs, "homedecor:armchair_"..color)
end
table.insert(homedecor.old_static_chairs, "homedecor:chair")
minetest.register_lbm({
name = "homedecor:convert_chairs",
label = "Convert homedecor chairs to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_chairs,
action = function(pos, node)
local name = node.name
local paletteidx = 0
local color
local a,b = string.find(name, "_")
if a then
color = string.sub(name, a+1)
if color == "blue" then
color = "medium_blue"
elseif color == "violet" then
color = "medium_violet"
elseif color == "red" then
color = "medium_red"
elseif color == "black" then
color = "dark_grey"
end
paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
end
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
local newname = "homedecor:armchair"
if node.name == "homedecor:chair" then
newname = "homedecor:kitchen_chair_wood"
elseif string.find(node.name, "homedecor:chair_") then
newname = "homedecor:kitchen_chair_padded"
end
minetest.set_node(pos, { name = newname, param2 = param2 })
local meta = minetest.get_meta(pos)
if color then
meta:set_string("dye", "unifieddyes:"..color)
end
end
})

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
homedecor.register("bars", {
description = S("Bars"),
@ -58,10 +58,61 @@ homedecor.register("chains", {
sounds = default.node_sound_stone_defaults(),
})
homedecor.register("torch_wall", {
description = S("Wall Torch"),
mesh = "forniture_torch.obj",
tiles = {
{
name="forniture_torch_flame.png",
animation={
type="vertical_frames",
aspect_w=40,
aspect_h=40,
length=1.0,
},
},
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"forniture_coal.png",
},
inventory_image="forniture_torch_inv.png",
walkable = false,
light_source = 14,
selection_box = {
type = "fixed",
fixed = { -0.15, -0.45, 0.15, 0.15,0.35, 0.5 },
},
groups = {cracky=3},
})
local wl_cbox = {
type = "fixed",
fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 },
}
homedecor.register("wall_lamp", {
description = S("Wall Lamp"),
mesh = "homedecor_wall_lamp.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
homedecor.lux_wood,
"homedecor_light.png",
"homedecor_generic_metal_wrought_iron.png"
},
use_texture_alpha = true,
inventory_image = "homedecor_wall_lamp_inv.png",
groups = {snappy=3},
light_source = 11,
selection_box = wl_cbox,
walkable = false
})
minetest.register_alias("3dforniture:bars", "homedecor:bars")
minetest.register_alias("3dforniture:L_binding_bars", "homedecor:L_binding_bars")
minetest.register_alias("3dforniture:chains", "homedecor:chains")
minetest.register_alias("3dforniture:torch_wall", "homedecor:torch_wall")
minetest.register_alias('bars', 'homedecor:bars')
minetest.register_alias('binding_bars', 'homedecor:L_binding_bars')
minetest.register_alias('chains', 'homedecor:chains')
minetest.register_alias('torch_wall', 'homedecor:torch_wall')

View File

@ -1,79 +1,4 @@
local S = homedecor.gettext
local table_colors = {
{ "", S("Table"), homedecor.plain_wood },
{ "_mahogany", S("Mahogany Table"), homedecor.mahogany_wood },
{ "_white", S("White Table"), homedecor.white_wood }
}
for _, t in ipairs(table_colors) do
local suffix, desc, texture = unpack(t)
homedecor.register("table"..suffix, {
description = desc,
tiles = { texture },
node_box = {
type = "fixed",
fixed = {
{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
})
end
local ob_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
}
minetest.register_node(":homedecor:openframe_bookshelf", {
description = S("Bookshelf (open-frame)"),
drawtype = "mesh",
mesh = "homedecor_openframe_bookshelf.obj",
tiles = {
"homedecor_openframe_bookshelf_books.png",
"default_wood.png"
},
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
paramtype = "light",
paramtype2 = "facedir",
selection_box = ob_cbox,
collision_box = ob_cbox,
})
homedecor.register("wall_shelf", {
description = S("Wall Shelf"),
tiles = {
"default_wood.png",
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.4, 0.47, 0.5, 0.47, 0.5},
{-0.5, 0.47, -0.1875, 0.5, 0.5, 0.5}
}
}
})
-- Crafts
minetest.register_craft({
output = "homedecor:table",
recipe = {
@ -127,6 +52,73 @@ minetest.register_craft({
burntime = 30,
})
minetest.register_craft({
output = "homedecor:kitchen_chair_wood 2",
recipe = {
{ "group:stick",""},
{ "group:wood","group:wood" },
{ "group:stick","group:stick" },
},
})
minetest.register_craft({
output = "homedecor:armchair 2",
recipe = {
{ "wool:white",""},
{ "group:wood","group:wood" },
{ "wool:white","wool:white" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:armchair",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:armchair",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:kitchen_chair_padded",
recipe = {
"homedecor:kitchen_chair_wood",
"wool:white",
},
})
unifieddyes.register_color_craft({
output = "homedecor:kitchen_chair_padded",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:kitchen_chair_padded",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:kitchen_chair_wood",
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:kitchen_chair_padded",
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:armchair",
burntime = 30,
})
minetest.register_craft({
output = "homedecor:standing_lamp_off",
recipe = {
@ -286,8 +278,3 @@ minetest.register_craft({
{ "default:steel_ingot" },
},
})
-- Aliases for 3dforniture mod.
minetest.register_alias("3dforniture:table", "homedecor:table")
minetest.register_alias('table', 'homedecor:table')

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local cutlery_cbox = {
type = "fixed",
@ -104,6 +104,22 @@ homedecor.register("wine_rack", {
sounds = default.node_sound_defaults(),
})
homedecor.register("dartboard", {
description = S("Dartboard"),
mesh = "homedecor_dartboard.obj",
tiles = { "homedecor_dartboard.png" },
inventory_image = "homedecor_dartboard_inv.png",
wield_image = "homedecor_dartboard_inv.png",
paramtype2 = "wallmounted",
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("beer_tap", {
description = S("Beer tap"),
mesh = "homedecor_beer_taps.obj",
@ -164,7 +180,18 @@ homedecor.register("beer_mug", {
on_use = function(itemstack, user, pointed_thing)
local inv = user:get_inventory()
if not creative.is_enabled_for(user:get_player_name()) then
minetest.do_item_eat(2, "vessels:drinking_glass 1", itemstack, user, pointed_thing)
if inv:room_for_item("main", "vessels:drinking_glass 1") then
inv:add_item("main", "vessels:drinking_glass 1")
else
local pos = user:get_pos()
local dir = user:get_look_dir()
local fdir = minetest.dir_to_facedir(dir)
local pos_fwd = { x = pos.x + homedecor.fdir_to_fwd[fdir+1][1],
y = pos.y + 1,
z = pos.z + homedecor.fdir_to_fwd[fdir+1][2] }
minetest.add_item(pos_fwd, "vessels:drinking_glass 1")
end
minetest.do_item_eat(2, nil, itemstack, user, pointed_thing)
return itemstack
end
end
@ -209,218 +236,3 @@ homedecor.register("soda_machine", {
})
minetest.register_alias("homedecor:coin", "currency:minegeld_cent_25")
-- coffee!
-- coffee!
-- coffee!
local cm_cbox = {
type = "fixed",
fixed = {
{ 0, -8/16, 0, 7/16, 3/16, 8/16 },
{ -4/16, -8/16, -6/16, -1/16, -5/16, -3/16 }
}
}
homedecor.register("coffee_maker", {
mesh = "homedecor_coffeemaker.obj",
tiles = {
"homedecor_coffeemaker_decanter.png",
"homedecor_coffeemaker_cup.png",
"homedecor_coffeemaker_case.png",
},
description = S("Coffee Maker"),
inventory_image = "homedecor_coffeemaker_inv.png",
walkable = false,
groups = {snappy=3},
selection_box = cm_cbox,
node_box = cm_cbox,
on_rotate = screwdriver.disallow
})
homedecor.register("toaster", {
description = S("Toaster"),
tiles = { "homedecor_toaster_sides.png" },
inventory_image = "homedecor_toaster_inv.png",
walkable = false,
groups = { snappy=3 },
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1
},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:toaster_loaf", param2 = fdir })
minetest.sound_play("toaster", {
pos = pos,
gain = 1.0,
max_hear_distance = 5
})
return itemstack
end
})
homedecor.register("toaster_loaf", {
tiles = {
"homedecor_toaster_toploaf.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png"
},
walkable = false,
groups = { snappy=3, not_in_creative_inventory=1 },
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1
{-0.03125, -0.3125, -0.0935, 0, -0.25, 0.0935}, -- NodeBox2
{0.0625, -0.3125, -0.0935, 0.0935, -0.25, 0.0935}, -- NodeBox3
},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:toaster", param2 = fdir })
return itemstack
end,
drop = "homedecor:toaster"
})
local fdir_to_steampos = {
x = { 0.15, 0.275, -0.15, -0.275 },
z = { 0.275, -0.15, -0.275, 0.15 }
}
minetest.register_abm({
nodenames = "homedecor:coffee_maker",
label = "sfx",
interval = 2,
chance = 1,
action = function(pos, node)
local fdir = node.param2
if fdir and fdir < 4 then
local steamx = fdir_to_steampos.x[fdir + 1]
local steamz = fdir_to_steampos.z[fdir + 1]
minetest.add_particlespawner({
amount = 1,
time = 1,
minpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz},
maxpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz},
minvel = {x=-0.003, y=0.01, z=-0.003},
maxvel = {x=0.003, y=0.01, z=-0.003},
minacc = {x=0.0,y=-0.0,z=-0.0},
maxacc = {x=0.0,y=0.003,z=-0.0},
minexptime = 2,
maxexptime = 5,
minsize = 1,
maxsize = 1.2,
collisiondetection = false,
texture = "homedecor_steam.png",
})
end
end
})
-- crafting
minetest.register_craftitem(":homedecor:soda_can", {
description = S("Soda Can"),
inventory_image = "homedecor_soda_can.png",
on_use = minetest.item_eat(2),
})
minetest.register_craft( {
output = "homedecor:bottle_green",
recipe = {
{ "vessels:glass_bottle", "dye:green" }
},
})
minetest.register_craft( {
output = "homedecor:bottle_brown",
recipe = {
{ "vessels:glass_bottle", "dye:brown" }
},
})
minetest.register_craft({
output = "homedecor:coffee_maker",
recipe = {
{"basic_materials:plastic_sheet", "bucket:bucket_water", "basic_materials:plastic_sheet"},
{"basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet"},
{"basic_materials:plastic_sheet", "basic_materials:heating_element", "basic_materials:plastic_sheet"}
},
})
minetest.register_craft({
output = "homedecor:toaster",
recipe = {
{ "default:steel_ingot", "basic_materials:heating_element", "default:steel_ingot" },
{ "default:steel_ingot", "basic_materials:heating_element", "default:steel_ingot" }
},
})
minetest.register_craft({
output = "homedecor:beer_tap",
recipe = {
{ "group:stick","default:steel_ingot","group:stick" },
{ "homedecor:kitchen_faucet","default:steel_ingot","homedecor:kitchen_faucet" },
{ "default:steel_ingot","default:steel_ingot","default:steel_ingot" }
},
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:4_bottles_brown",
recipe = {
"homedecor:bottle_brown",
"homedecor:bottle_brown",
"homedecor:bottle_brown",
"homedecor:bottle_brown"
},
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:4_bottles_green",
recipe = {
"homedecor:bottle_green",
"homedecor:bottle_green",
"homedecor:bottle_green",
"homedecor:bottle_green"
},
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:4_bottles_multi",
recipe = {
"homedecor:bottle_brown",
"homedecor:bottle_brown",
"homedecor:bottle_green",
"homedecor:bottle_green",
},
})
minetest.register_craft({
output = "homedecor:wine_rack",
recipe = {
{ "homedecor:4_bottles_brown", "group:wood", "homedecor:4_bottles_brown" },
{ "homedecor:4_bottles_brown", "group:wood", "homedecor:4_bottles_brown" },
{ "homedecor:4_bottles_brown", "group:wood", "homedecor:4_bottles_brown" },
},
})
minetest.register_craft({
output = "homedecor:soda_machine",
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "dye:red", "default:steel_ingot"},
{"default:steel_ingot", "default:copperblock", "default:steel_ingot"},
},
})

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
-- vectors to place one node next to or behind another

View File

@ -1,6 +1,6 @@
-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local function swap_node(pos, name)
local node = minetest.get_node(pos)
@ -80,7 +80,7 @@ local furnace_can_dig = function(pos,player)
end
function homedecor.register_furnace(name, furnacedef)
furnacedef.fire_fg = furnacedef.fire_fg or "default_furnace_fire_fg.png"
furnacedef.fire_fg = furnacedef.fire_bg or "default_furnace_fire_fg.png"
furnacedef.fire_bg = furnacedef.fire_bg or "default_furnace_fire_bg.png"
furnacedef.output_slots = furnacedef.output_slots or 4

View File

@ -0,0 +1,24 @@
local handlerpath = homedecor.modpath .. "/handlers/"
-- nodebox arithmetics and helpers
-- (please keep non-generic nodeboxes with their node definition)
dofile(handlerpath.."nodeboxes.lua")
-- expand and unexpand decor
dofile(handlerpath.."expansion.lua")
-- register nodes that cook stuff
dofile(handlerpath.."furnaces.lua")
-- inventory related functionality, like initialization, ownership and spawning locked versions
dofile(handlerpath.."inventory.lua")
-- glue it all together into a registration function
dofile(handlerpath.."registration.lua")
-- some nodes have particle spawners
dofile(handlerpath.."water_particles.lua")
dofile(handlerpath.."mt_game_beds_functions.lua")
dofile(handlerpath.."sit.lua")

View File

@ -1,5 +1,5 @@
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local default_can_dig = function(pos,player)
local meta = minetest.get_meta(pos)

View File

@ -91,5 +91,5 @@ function homedecor.register(name, original_def)
end
-- register the actual minetest node
minetest.register_node(":homedecor:" .. name, def)
minetest.register_node("homedecor:" .. name, def)
end

View File

@ -71,7 +71,6 @@ function homedecor.start_particle_spawner(pos, node, particledef, soundname)
amount = 60,
time = 0,
collisiondetection = true,
collision_removal = particledef.die_on_collision,
minpos = {x=pos.x - minx, y=pos.y + outlety, z=pos.z - minz},
maxpos = {x=pos.x - maxx, y=pos.y + outlety, z=pos.z - maxz},
minvel = {x = minvelx, y = velocityy, z = minvelz},

View File

@ -1,16 +1,19 @@
-- Home Decor API/functions, and common textures and models
-- by VanessaE
-- Home Decor mod by VanessaE
--
-- Mostly my own code, with bits and pieces lifted from Minetest's default
-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
-- for helping me figure out the inventories used in the nightstands/dressers.
--
-- The code for ovens, nightstands, refrigerators are basically modified
-- copies of the code for chests and furnaces.
local modpath = minetest.get_modpath("homedecor_common")
local modpath = minetest.get_modpath("homedecor")
local S = homedecor_i18n.gettext
homedecor = {}
homedecor.modpath = modpath
-- Intllib support
homedecor.gettext, homedecor.ngettext = dofile(modpath.."/intllib.lua")
local S = homedecor.gettext
-- Determine if the item being pointed at is the underside of a node (e.g a ceiling)
function homedecor.find_ceiling(itemstack, placer, pointed_thing)
-- most of this is copied from the rotate-and-place function in builtin
@ -67,16 +70,55 @@ homedecor.color_dark_grey = 0xff606060
homedecor.color_med_grey = 0xffa0a0a0
-- load different handler subsystems
dofile(modpath.."/nodeboxes.lua")
dofile(modpath.."/expansion.lua")
dofile(modpath.."/furnaces.lua")
dofile(modpath.."/inventory.lua")
dofile(modpath.."/registration.lua")
dofile(modpath.."/water_particles.lua")
dofile(modpath.."/mt_game_beds_functions.lua")
dofile(modpath.."/sit.lua")
dofile(modpath.."/handlers/init.lua")
-- load various other components
dofile(modpath.."/misc-nodes.lua") -- the catch-all for all misc nodes
dofile(modpath.."/tables.lua")
dofile(modpath.."/electronics.lua")
dofile(modpath.."/shutters.lua")
dofile(modpath.."/roofing.lua")
dofile(modpath.."/foyer.lua")
dofile(modpath.."/doors_and_gates.lua")
dofile(modpath.."/fences.lua")
dofile(modpath.."/lighting.lua")
dofile(modpath.."/kitchen_appliances.lua")
dofile(modpath.."/kitchen_furniture.lua")
dofile(modpath.."/gastronomy.lua")
dofile(modpath.."/bathroom_furniture.lua")
dofile(modpath.."/bathroom_sanitation.lua")
dofile(modpath.."/bedroom.lua")
dofile(modpath.."/laundry.lua")
dofile(modpath.."/office.lua")
dofile(modpath.."/clocks.lua")
dofile(modpath.."/electrics.lua")
dofile(modpath.."/window_treatments.lua")
dofile(modpath.."/furniture.lua")
dofile(modpath.."/furniture_medieval.lua")
dofile(modpath.."/furniture_recipes.lua")
dofile(modpath.."/climate-control.lua")
dofile(modpath.."/cobweb.lua")
dofile(modpath.."/books.lua")
dofile(modpath.."/exterior.lua")
dofile(modpath.."/trash_cans.lua")
dofile(modpath.."/wardrobe.lua")
dofile(modpath.."/crafts.lua")
if minetest.settings:get_bool("log_mod") then
minetest.log("action", "[HomeDecor API] " .. S("Loaded!"))
minetest.log("action", "[HomeDecor] " .. S("Loaded!"))
end

View File

@ -0,0 +1,256 @@
-- This file supplies refrigerators
local S = homedecor_i18n.gettext
local function N_(x) return x end
-- steel-textured fridge
homedecor.register("refrigerator_steel", {
mesh = "homedecor_refrigerator.obj",
tiles = { "homedecor_refrigerator_steel.png" },
inventory_image = "homedecor_refrigerator_steel_inv.png",
description = S("Refrigerator (stainless steel)"),
groups = {snappy=3},
sounds = default.node_sound_stone_defaults(),
selection_box = homedecor.nodebox.slab_y(2),
collision_box = homedecor.nodebox.slab_y(2),
expand = { top="placeholder" },
infotext=S("Refrigerator"),
inventory = {
size=50,
lockable=true,
},
on_rotate = screwdriver.rotate_simple
})
-- white, enameled fridge
homedecor.register("refrigerator_white", {
mesh = "homedecor_refrigerator.obj",
tiles = { "homedecor_refrigerator_white.png" },
inventory_image = "homedecor_refrigerator_white_inv.png",
description = S("Refrigerator"),
groups = {snappy=3},
selection_box = homedecor.nodebox.slab_y(2),
collision_box = homedecor.nodebox.slab_y(2),
sounds = default.node_sound_stone_defaults(),
expand = { top="placeholder" },
infotext=S("Refrigerator"),
inventory = {
size=50,
lockable=true,
},
on_rotate = screwdriver.rotate_simple
})
minetest.register_alias("homedecor:refrigerator_white_bottom", "homedecor:refrigerator_white")
minetest.register_alias("homedecor:refrigerator_white_top", "air")
minetest.register_alias("homedecor:refrigerator_steel_bottom", "homedecor:refrigerator_steel")
minetest.register_alias("homedecor:refrigerator_steel_top", "air")
minetest.register_alias("homedecor:refrigerator_white_bottom_locked", "homedecor:refrigerator_white_locked")
minetest.register_alias("homedecor:refrigerator_white_top_locked", "air")
minetest.register_alias("homedecor:refrigerator_locked", "homedecor:refrigerator_white_locked")
minetest.register_alias("homedecor:refrigerator_steel_bottom_locked", "homedecor:refrigerator_steel_locked")
minetest.register_alias("homedecor:refrigerator_steel_top_locked", "air")
-- kitchen "furnaces"
homedecor.register_furnace("oven", {
description = S("Oven"),
tile_format = "homedecor_oven_%s%s.png",
output_slots = 4,
output_width = 2,
cook_speed = 1.25,
})
homedecor.register_furnace("oven_steel", {
description = S("Oven (stainless steel)"),
tile_format = "homedecor_oven_steel_%s%s.png",
output_slots = 4,
output_width = 2,
cook_speed = 1.25,
})
homedecor.register_furnace("microwave_oven", {
description = S("Microwave Oven"),
tiles = {
"homedecor_microwave_top.png", "homedecor_microwave_top.png^[transformR180",
"homedecor_microwave_top.png^[transformR270", "homedecor_microwave_top.png^[transformR90",
"homedecor_microwave_top.png^[transformR180", "homedecor_microwave_front.png"
},
tiles_active = {
"homedecor_microwave_top.png", "homedecor_microwave_top.png^[transformR180",
"homedecor_microwave_top.png^[transformR270", "homedecor_microwave_top.png^[transformR90",
"homedecor_microwave_top.png^[transformR180", "homedecor_microwave_front_active.png"
},
output_slots = 2,
output_width = 2,
cook_speed = 1.5,
extra_nodedef_fields = {
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.125, 0.5, 0.125, 0.5 },
},
},
})
-- coffee!
-- coffee!
-- coffee!
local cm_cbox = {
type = "fixed",
fixed = {
{ 0, -8/16, 0, 7/16, 3/16, 8/16 },
{ -4/16, -8/16, -6/16, -1/16, -5/16, -3/16 }
}
}
homedecor.register("coffee_maker", {
mesh = "homedecor_coffeemaker.obj",
tiles = {
"homedecor_coffeemaker_decanter.png",
"homedecor_coffeemaker_cup.png",
"homedecor_coffeemaker_case.png",
},
description = S("Coffee Maker"),
inventory_image = "homedecor_coffeemaker_inv.png",
walkable = false,
groups = {snappy=3},
selection_box = cm_cbox,
node_box = cm_cbox,
on_rotate = screwdriver.disallow
})
local fdir_to_steampos = {
x = { 0.15, 0.275, -0.15, -0.275 },
z = { 0.275, -0.15, -0.275, 0.15 }
}
minetest.register_abm({
nodenames = "homedecor:coffee_maker",
label = "sfx",
interval = 2,
chance = 1,
action = function(pos, node)
local fdir = node.param2
if fdir and fdir < 4 then
local steamx = fdir_to_steampos.x[fdir + 1]
local steamz = fdir_to_steampos.z[fdir + 1]
minetest.add_particlespawner({
amount = 1,
time = 1,
minpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz},
maxpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz},
minvel = {x=-0.003, y=0.01, z=-0.003},
maxvel = {x=0.003, y=0.01, z=-0.003},
minacc = {x=0.0,y=-0.0,z=-0.0},
maxacc = {x=0.0,y=0.003,z=-0.0},
minexptime = 2,
maxexptime = 5,
minsize = 1,
maxsize = 1.2,
collisiondetection = false,
texture = "homedecor_steam.png",
})
end
end
})
homedecor.register("toaster", {
description = S("Toaster"),
tiles = { "homedecor_toaster_sides.png" },
inventory_image = "homedecor_toaster_inv.png",
walkable = false,
groups = { snappy=3 },
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1
},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:toaster_loaf", param2 = fdir })
minetest.sound_play("toaster", {
pos = pos,
gain = 1.0,
max_hear_distance = 5
})
return itemstack
end
})
homedecor.register("toaster_loaf", {
tiles = {
"homedecor_toaster_toploaf.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png"
},
walkable = false,
groups = { snappy=3, not_in_creative_inventory=1 },
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1
{-0.03125, -0.3125, -0.0935, 0, -0.25, 0.0935}, -- NodeBox2
{0.0625, -0.3125, -0.0935, 0.0935, -0.25, 0.0935}, -- NodeBox3
},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:toaster", param2 = fdir })
return itemstack
end,
drop = "homedecor:toaster"
})
homedecor.register("dishwasher", {
description = S("Dishwasher"),
drawtype = "nodebox",
tiles = {
"homedecor_dishwasher_top.png",
"homedecor_dishwasher_bottom.png",
"homedecor_dishwasher_sides.png",
"homedecor_dishwasher_sides.png^[transformFX",
"homedecor_dishwasher_back.png",
"homedecor_dishwasher_front.png"
},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.4375},
{-0.5, -0.5, -0.5, 0.5, 0.1875, 0.1875},
{-0.4375, -0.5, -0.5, 0.4375, 0.4375, 0.4375},
}
},
selection_box = { type = "regular" },
sounds = default.node_sound_stone_defaults(),
groups = { snappy = 3 },
})
local materials = { N_("granite"), N_("marble"), N_("steel"), N_("wood") }
for _, m in ipairs(materials) do
homedecor.register("dishwasher_"..m, {
description = S("Dishwasher (@1)", S(m)),
tiles = {
"homedecor_kitchen_cabinet_top_"..m..".png",
"homedecor_dishwasher_bottom.png",
"homedecor_dishwasher_sides.png",
"homedecor_dishwasher_sides.png^[transformFX",
"homedecor_dishwasher_back.png",
"homedecor_dishwasher_front.png"
},
groups = { snappy = 3 },
sounds = default.node_sound_stone_defaults(),
})
end

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@ -0,0 +1,157 @@
-- This file supplies Kitchen cabinets and kitchen sink
local S = homedecor_i18n.gettext
local cabinet_sides = "(default_wood.png^[transformR90)^homedecor_kitchen_cabinet_bevel.png"
local cabinet_bottom = "(default_wood.png^[colorize:#000000:100)^(homedecor_kitchen_cabinet_bevel.png^[colorize:#46321580)"
local function N_(x) return x end
local counter_materials = { "", N_("granite"), N_("marble"), N_("steel") }
for _, mat in ipairs(counter_materials) do
local desc = S("Kitchen Cabinet")
local material = ""
if mat ~= "" then
desc = S("Kitchen Cabinet (@1 top)", S(mat))
material = "_"..mat
end
homedecor.register("kitchen_cabinet"..material, {
description = desc,
tiles = { 'homedecor_kitchen_cabinet_top'..material..'.png',
cabinet_bottom,
cabinet_sides,
cabinet_sides,
cabinet_sides,
'homedecor_kitchen_cabinet_front.png'},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
infotext=S("Kitchen Cabinet"),
inventory = {
size=24,
lockable=true,
},
})
end
local kitchen_cabinet_half_box = homedecor.nodebox.slab_y(0.5, 0.5)
homedecor.register("kitchen_cabinet_half", {
description = S('Half-height Kitchen Cabinet (on ceiling)'),
tiles = {
cabinet_sides,
cabinet_bottom,
cabinet_sides,
cabinet_sides,
cabinet_sides,
'homedecor_kitchen_cabinet_front_half.png'
},
selection_box = kitchen_cabinet_half_box,
node_box = kitchen_cabinet_half_box,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
infotext=S("Kitchen Cabinet"),
inventory = {
size=12,
lockable=true,
},
})
homedecor.register("kitchen_cabinet_with_sink", {
description = S("Kitchen Cabinet with sink"),
mesh = "homedecor_kitchen_sink.obj",
tiles = {
"homedecor_kitchen_sink_top.png",
"homedecor_kitchen_cabinet_front.png",
cabinet_sides,
cabinet_bottom
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
infotext=S("Under-sink cabinet"),
inventory = {
size=16,
lockable=true,
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, -8/16, 8/16, 6/16, 8/16 },
{ -8/16, 6/16, -8/16, -6/16, 8/16, 8/16 },
{ 6/16, 6/16, -8/16, 8/16, 8/16, 8/16 },
{ -8/16, 6/16, -8/16, 8/16, 8/16, -6/16 },
{ -8/16, 6/16, 6/16, 8/16, 8/16, 8/16 },
}
},
on_destruct = function(pos)
homedecor.stop_particle_spawner({x=pos.x, y=pos.y+1, z=pos.z})
end
})
local cp_cbox = {
type = "fixed",
fixed = { -0.375, -0.5, -0.5, 0.375, -0.3125, 0.3125 }
}
homedecor.register("copper_pans", {
description = S("Copper pans"),
mesh = "homedecor_copper_pans.obj",
tiles = { "homedecor_polished_copper.png" },
inventory_image = "homedecor_copper_pans_inv.png",
groups = { snappy=3 },
selection_box = cp_cbox,
walkable = false,
on_place = minetest.rotate_node
})
local kf_cbox = {
type = "fixed",
fixed = { -2/16, -8/16, 1/16, 2/16, -1/16, 8/16 }
}
homedecor.register("kitchen_faucet", {
mesh = "homedecor_kitchen_faucet.obj",
tiles = { "homedecor_generic_metal_bright.png" },
inventory_image = "homedecor_kitchen_faucet_inv.png",
description = S("Kitchen Faucet"),
groups = {snappy=3},
selection_box = kf_cbox,
walkable = false,
on_rotate = screwdriver.disallow,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local below = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
if below and
below.name == "homedecor:sink" or
below.name == "homedecor:kitchen_cabinet_with_sink" or
below.name == "homedecor:kitchen_cabinet_with_sink_locked" then
local particledef = {
outlet = { x = 0, y = -0.19, z = 0.13 },
velocity_x = { min = -0.05, max = 0.05 },
velocity_y = -0.3,
velocity_z = { min = -0.1, max = 0 },
spread = 0
}
homedecor.start_particle_spawner(pos, node, particledef, "homedecor_faucet")
end
return itemstack
end,
on_destruct = homedecor.stop_particle_spawner
})
homedecor.register("paper_towel", {
mesh = "homedecor_paper_towel.obj",
tiles = {
"homedecor_generic_quilted_paper.png",
"default_wood.png"
},
inventory_image = "homedecor_paper_towel_inv.png",
description = S("Paper towels"),
groups = { snappy=3 },
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.4375, 0.125, 0.0625, 0.4375, 0.4375, 0.5 }
},
})

61
homedecor/laundry.lua Normal file
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-- laundry devices
homedecor.register("washing_machine", {
description = "Washing Machine",
tiles = {
"homedecor_washing_machine_top.png",
"homedecor_washing_machine_bottom.png",
"homedecor_washing_machine_sides.png",
"homedecor_washing_machine_sides.png^[transformFX",
"homedecor_washing_machine_back.png",
"homedecor_washing_machine_front.png"
},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.375, 0.375},
{-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5},
}
},
selection_box = { type = "regular" },
groups = { snappy = 3 },
})
homedecor.register("dryer", {
description = "Tumble dryer",
tiles = {
"homedecor_dryer_top.png",
"homedecor_dryer_bottom.png",
"homedecor_dryer_sides.png",
"homedecor_dryer_sides.png^[transformFX",
"homedecor_dryer_back.png",
"homedecor_dryer_front.png"
},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.375, 0.375},
{-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5},
}
},
selection_box = { type = "regular" },
groups = { snappy = 3 },
})
local ib_cbox = {
type = "fixed",
fixed = { -6/16, -8/16, -4/16, 17/16, 4/16, 4/16 }
}
homedecor.register("ironing_board", {
description = "Ironing board",
mesh = "homedecor_ironing_board.obj",
tiles = {
"wool_grey.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
},
expand = {right = "placeholder"},
groups = { snappy = 3 },
selection_box = ib_cbox,
collision_box = ib_cbox
})

882
homedecor/lighting.lua Normal file
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-- This file supplies glowlights
local S = homedecor_i18n.gettext
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),
quarter = homedecor.nodebox.slab_y(1/4),
small_cube = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
}
minetest.register_node("homedecor:glowlight_half", {
description = S("Thick Glowlight"),
tiles = {
"homedecor_glowlight_top.png",
"homedecor_glowlight_bottom.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png"
},
overlay_tiles = {
{ name = "homedecor_glowlight_top_overlay.png", color = "white"},
"",
{ name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
},
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 },
wall_side = { -0.5, -0.5, -0.5, 0, 0.5, 0.5 }
},
node_box = glowlight_nodebox.half,
groups = { snappy = 3, ud_param2_colorable = 1 },
light_source = default.LIGHT_MAX,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
})
minetest.register_node("homedecor:glowlight_quarter", {
description = S("Thin Glowlight"),
tiles = {
"homedecor_glowlight_top.png",
"homedecor_glowlight_bottom.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png"
},
overlay_tiles = {
{ name = "homedecor_glowlight_top_overlay.png", color = "white"},
"",
{ name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
},
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.25, 0.5, 0.5 }
},
node_box = glowlight_nodebox.quarter,
groups = { snappy = 3, ud_param2_colorable = 1 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
})
minetest.register_node("homedecor:glowlight_small_cube", {
description = S("Small Glowlight Cube"),
tiles = {
"homedecor_glowlight_cube_tb.png",
"homedecor_glowlight_cube_tb.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png"
},
overlay_tiles = {
{ name = "homedecor_glowlight_cube_tb_overlay.png", color = "white"},
{ name = "homedecor_glowlight_cube_tb_overlay.png", color = "white"},
{ name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
{ name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
},
use_texture_alpha = true,
paramtype = "light",
paramtype2 = "colorwallmounted",
drawtype = "nodebox",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 },
wall_bottom = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 },
wall_side = { -0.5, -0.25, -0.25, 0, 0.25, 0.25 }
},
node_box = glowlight_nodebox.small_cube,
groups = { snappy = 3, ud_param2_colorable = 1 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
})
homedecor.register("plasma_lamp", {
description = S("Plasma Lamp"),
drawtype = "mesh",
mesh = "plasma_lamp.obj",
tiles = {
"default_gold_block.png",
{
name="homedecor_plasma_storm.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
}
},
use_texture_alpha = true,
light_source = default.LIGHT_MAX - 1,
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
homedecor.register("plasma_ball", {
description = S("Plasma Ball"),
mesh = "homedecor_plasma_ball.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
{
name = "homedecor_plasma_ball_streamers.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
},
"homedecor_plasma_ball_glass.png"
},
inventory_image = "homedecor_plasma_ball_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.5, -0.1875, 0.1875, 0, 0.1875 }
},
walkable = false,
use_texture_alpha = true,
light_source = default.LIGHT_MAX - 5,
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
local tc_cbox = {
type = "fixed",
fixed = {
{ -0.1875, -0.5, -0.1875, 0.1875, 0.375, 0.1875 },
}
}
homedecor.register("candle", {
description = S("Thick Candle"),
mesh = "homedecor_candle_thick.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_inv.png",
selection_box = tc_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local c_cbox = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.05, 0.125 },
}
}
homedecor.register("candle_thin", {
description = S("Thin Candle"),
mesh = "homedecor_candle_thin.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_thin_inv.png",
selection_box = c_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local cs_cbox = {
type = "fixed",
fixed = {
{ -0.15625, -0.5, -0.15625, 0.15625, 0.3125, 0.15625 },
}
}
homedecor.register("candlestick_wrought_iron", {
description = S("Candlestick (wrought iron)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_wrought_iron.png",
},
inventory_image = "homedecor_candlestick_wrought_iron_inv.png",
selection_box = cs_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
homedecor.register("candlestick_brass", {
description = S("Candlestick (brass)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_brass.png",
},
inventory_image = "homedecor_candlestick_brass_inv.png",
selection_box = cs_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
homedecor.register("wall_sconce", {
description = S("Wall sconce"),
mesh = "homedecor_wall_sconce.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
'homedecor_wall_sconce_back.png',
'homedecor_generic_metal_wrought_iron.png',
},
inventory_image = "homedecor_wall_sconce_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.25, 0.3125, 0.1875, 0.25, 0.5 }
},
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local ol_cbox = {
type = "fixed",
fixed = {
{ -5/16, -8/16, -3/16, 5/16, 4/16, 3/16 },
}
}
homedecor.register("oil_lamp", {
description = S("Oil lamp (hurricane)"),
mesh = "homedecor_oil_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_wick.png",
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_glass.png",
},
use_texture_alpha = true,
inventory_image = "homedecor_oil_lamp_inv.png",
selection_box = ol_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-3,
sounds = default.node_sound_glass_defaults(),
})
homedecor.register("oil_lamp_tabletop", {
description = S("Oil Lamp (tabletop)"),
mesh = "homedecor_oil_lamp_tabletop.obj",
tiles = {"homedecor_oil_lamp_tabletop.png"},
inventory_image = "homedecor_oil_lamp_tabletop_inv.png",
selection_box = ol_cbox,
collision_box = ol_cbox,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-3,
sounds = default.node_sound_glass_defaults(),
})
local gl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.45, 0.25 },
}
minetest.register_alias("homedecor:wall_lantern", "homedecor:ground_lantern")
homedecor.register("ground_lantern", {
description = S("Ground Lantern"),
mesh = "homedecor_ground_lantern.obj",
tiles = { "homedecor_light.png", "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ground_lantern_inv.png",
wield_image = "homedecor_ground_lantern_inv.png",
groups = {snappy=3},
light_source = 11,
selection_box = gl_cbox,
walkable = false
})
local hl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.2, 0.25, 0.5, 0.5 },
}
homedecor.register("hanging_lantern", {
description = S("Hanging Lantern"),
mesh = "homedecor_hanging_lantern.obj",
tiles = { "homedecor_generic_metal_wrought_iron.png", "homedecor_light.png" },
use_texture_alpha = true,
inventory_image = "homedecor_hanging_lantern_inv.png",
wield_image = "homedecor_hanging_lantern_inv.png",
groups = {snappy=3},
light_source = 11,
selection_box = hl_cbox,
walkable = false
})
local cl_cbox = {
type = "fixed",
fixed = { -0.35, -0.45, -0.35, 0.35, 0.5, 0.35 }
}
homedecor.register("ceiling_lantern", {
drawtype = "mesh",
mesh = "homedecor_ceiling_lantern.obj",
tiles = { "homedecor_light.png", "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ceiling_lantern_inv.png",
description = S("Ceiling Lantern"),
groups = {snappy=3},
light_source = 11,
selection_box = cl_cbox,
walkable = false
})
local sm_light = default.LIGHT_MAX-2
if minetest.get_modpath("darkage") then
minetest.register_alias("homedecor:lattice_lantern_large", "darkage:lamp")
sm_light = default.LIGHT_MAX-5
else
homedecor.register("lattice_lantern_large", {
description = S("Lattice lantern (large)"),
tiles = { 'homedecor_lattice_lantern_large.png' },
groups = { snappy = 3 },
light_source = default.LIGHT_MAX,
sounds = default.node_sound_glass_defaults(),
})
end
homedecor.register("lattice_lantern_small", {
description = S("Lattice lantern (small)"),
tiles = {
'homedecor_lattice_lantern_small_tb.png',
'homedecor_lattice_lantern_small_tb.png',
'homedecor_lattice_lantern_small_sides.png'
},
selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
node_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
groups = { snappy = 3 },
light_source = sm_light,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
local brightness_tab = {
0xffd0d0d0,
0xffd8d8d8,
0xffe0e0e0,
0xffe8e8e8,
0xffffffff,
}
-- table lamps and standing lamps
local repl = {
["off"] ="low",
["low"] ="med",
["med"] ="hi",
["hi"] ="max",
["max"] ="off",
}
local lamp_colors = {
"white",
"blue",
"green",
"pink",
"red",
"violet",
}
local tlamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }
}
local slamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
}
local function reg_lamp(suffix, nxt, light, brightness)
local wool_brighten = (light or 0) * 15
homedecor.register("table_lamp_"..suffix, {
description = S("Table Lamp"),
mesh = "homedecor_table_lamp.obj",
tiles = {
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[brightness] },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_table_lamp_foot_inv.png^homedecor_table_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = light,
selection_box = tlamp_cbox,
sounds = default.node_sound_wood_defaults(),
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:table_lamp_"..repl[suffix]
minetest.set_node(pos, node)
end,
on_construct = unifieddyes.on_construct,
drop = {
items = {
{items = {"homedecor:table_lamp_off"}, inherit_color = true },
}
}
})
homedecor.register("standing_lamp_"..suffix, {
description = S("Standing Lamp"),
mesh = "homedecor_standing_lamp.obj",
tiles = {
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[brightness] },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_standing_lamp_foot_inv.png^homedecor_standing_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = light,
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
selection_box = slamp_cbox,
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:standing_lamp_"..repl[suffix]
minetest.set_node(pos, node)
end,
on_construct = unifieddyes.on_construct,
--expand = { top="air" },
drop = {
items = {
{items = {"homedecor:standing_lamp_off"}, inherit_color = true },
}
}
})
-- for old maps that had the original 3dforniture mod
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
end
reg_lamp("off", "low", nil, 1 )
reg_lamp("low", "med", 3, 2 )
reg_lamp("med", "hi", 7, 3 )
reg_lamp("hi", "max", 11, 4 )
reg_lamp("max", "off", 14, 5 )
-- "gooseneck" style desk lamps
local dlamp_cbox = {
type = "wallmounted",
wall_side = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
}
homedecor.register("desk_lamp", {
description = S("Desk Lamp"),
mesh = "homedecor_desk_lamp.obj",
tiles = {
"homedecor_generic_metal.png",
"homedecor_generic_metal.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[5] },
},
inventory_image = "homedecor_desk_lamp_inv.png",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = dlamp_cbox,
node_box = dlamp_cbox,
walkable = false,
groups = {snappy=3, ud_param2_colorable = 1},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_rotate = unifieddyes.fix_after_screwdriver_nsew
})
-- "kitchen"/"dining room" ceiling lamp
homedecor.register("ceiling_lamp", {
description = S("Ceiling Lamp"),
mesh = "homedecor_ceiling_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_ceiling_lamp_glass.png",
"homedecor_table_standing_lamp_lightbulb.png",
{ name = "homedecor_generic_plastic.png", color = 0xff442d04 },
},
inventory_image = "homedecor_ceiling_lamp_inv.png",
light_source = default.LIGHT_MAX,
groups = {snappy=3},
walkable = false,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:ceiling_lamp_off"})
end,
})
homedecor.register("ceiling_lamp_off", {
description = S("Ceiling Lamp (off)"),
mesh = "homedecor_ceiling_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_ceiling_lamp_glass.png",
{ "homedecor_table_standing_lamp_lightbulb.png", color = 0xffd0d0d0 },
{ name = "homedecor_generic_plastic.png", color = 0xff442d04 },
},
groups = {snappy=3, not_in_creative_inventory=1},
walkable = false,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:ceiling_lamp"})
end,
drop = "homedecor:ceiling_lamp"
})
-- conversion LBM for param2 coloring
homedecor.old_static_nodes = {
"homedecor:glowlight_quarter_white",
"homedecor:glowlight_quarter_yellow",
"homedecor:glowlight_half_white",
"homedecor:glowlight_half_yellow",
"homedecor:glowlight_small_cube_white",
"homedecor:glowlight_small_cube_yellow"
}
local lamp_power = {"off", "low", "med", "hi", "max"}
for _, power in ipairs(lamp_power) do
for _, color in ipairs(lamp_colors) do
table.insert(homedecor.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
end
end
minetest.register_lbm({
name = "homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_nodes,
action = function(pos, node)
local name = node.name
local newname
local color
if string.find(name, "small_cube") then
newname = "homedecor:glowlight_small_cube"
elseif string.find(name, "glowlight_half") then
newname = "homedecor:glowlight_half"
elseif string.find(name, "glowlight_quarter") then
newname = "homedecor:glowlight_quarter"
end
local lampname
if string.find(name, "standing_lamp") then
lampname = "homedecor:standing_lamp"
elseif string.find(name, "table_lamp") then
lampname = "homedecor:table_lamp"
end
if lampname then
newname = lampname
if string.find(name, "_off") then
newname = newname.."_off"
elseif string.find(name, "_low") then
newname = newname.."_low"
elseif string.find(name, "_med") then
newname = newname.."_med"
elseif string.find(name, "_hi") then
newname = newname.."_hi"
elseif string.find(name, "_max") then
newname = newname.."_max"
end
end
if string.find(name, "red") then
color = "red"
elseif string.find(name, "pink") then
color = "pink"
elseif string.find(name, "green") then
color = "green"
elseif string.find(name, "blue") then
color = "blue"
elseif string.find(name, "yellow") then
color = "yellow"
elseif string.find(name, "violet") then
color = "violet"
else
color = "white"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
local old_fdir
local new_node = newname
local new_fdir = 1
local param2
if string.find(name, "glowlight") then
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
old_fdir = math.floor(node.param2 / 4)
if old_fdir == 5 then
new_fdir = 0
elseif old_fdir == 1 then
new_fdir = 5
elseif old_fdir == 2 then
new_fdir = 4
elseif old_fdir == 3 then
new_fdir = 3
elseif old_fdir == 4 then
new_fdir = 2
elseif old_fdir == 0 then
new_fdir = 1
end
param2 = paletteidx + new_fdir
else
param2 = paletteidx
end
local meta = minetest.get_meta(pos)
if string.find(name, "table_lamp") or string.find(name, "standing_lamp") then
meta:set_string("palette", "ext")
end
minetest.set_node(pos, { name = new_node, param2 = param2 })
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- this one's for the small "gooseneck" desk lamps
homedecor.old_static_desk_lamps = {
"homedecor:desk_lamp_red",
"homedecor:desk_lamp_blue",
"homedecor:desk_lamp_green",
"homedecor:desk_lamp_violet",
}
minetest.register_lbm({
name = "homedecor:convert_desk_lamps",
label = "Convert homedecor desk lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_desk_lamps,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -8) + 1)
if color == "green" then
color = "medium_green"
elseif color == "violet" then
color = "magenta"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "homedecor:desk_lamp", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
local chains_sbox = {
type = "fixed",
fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }
}
local topchains_sbox = {
type = "fixed",
fixed = {
{ -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 },
{ -0.1, -0.5, -0.1, 0.1, 0.4, 0.1 }
}
}
minetest.register_node("homedecor:chain_steel_top", {
description = S("Hanging chain (ceiling mount, steel)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_steel.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_steel_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node("homedecor:chain_brass_top", {
description = S("Hanging chain (ceiling mount, brass)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_brass_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node("homedecor:chandelier_steel", {
description = S("Chandelier (steel)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_steel.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("homedecor:chandelier_brass", {
description = S("Chandelier (brass)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_brass.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
-- crafts
minetest.register_craft({
output = 'homedecor:chain_steel_top',
recipe = {
{'default:steel_ingot'},
{'basic_materials:chainlink_steel'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_steel',
recipe = {
{'', 'basic_materials:chainlink_steel', ''},
{'default:torch', 'basic_materials:chainlink_steel', 'default:torch'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
-- brass versions
minetest.register_craft({
output = 'homedecor:chain_brass_top',
recipe = {
{'basic_materials:brass_ingot'},
{'basic_materials:chainlink_brass'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_brass',
recipe = {
{'', 'basic_materials:chainlink_brass', ''},
{'default:torch', 'basic_materials:chainlink_brass', 'default:torch'},
{'basic_materials:brass_ingot', 'basic_materials:brass_ingot', 'basic_materials:brass_ingot'},
}
})
minetest.register_alias("chains:chain_top", "homedecor:chain_steel_top")
minetest.register_alias("chains:chain_top_brass", "homedecor:chain_brass_top")
minetest.register_alias("chains:chandelier_steel", "homedecor:chandelier_steel")
minetest.register_alias("chains:chandelier_brass", "homedecor:chandelier_brass")

View File

@ -1,13 +1,7 @@
-- Home Decor mod by VanessaE
--
-- Mostly my own code, with bits and pieces lifted from Minetest's default
-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
-- for helping me figure out the inventories used in the nightstands/dressers.
--
-- The code for ovens, nightstands, refrigerators are basically modified
-- copies of the code for chests and furnaces.
local S = homedecor.gettext
local S = homedecor_i18n.gettext
local function N_(x) return x end
homedecor.register("ceiling_paint", {
description = S("Textured Ceiling Paint"),
@ -34,9 +28,9 @@ homedecor.register("ceiling_tile", {
})
local rug_types = {
{ "small", "homedecor_small_rug.obj" },
{ "large", homedecor.box.slab_y(0.0625) },
{ "persian", homedecor.box.slab_y(0.0625) },
{ N_("small"), "homedecor_small_rug.obj" },
{ N_("large"), homedecor.box.slab_y(0.0625) },
{ N_("persian"), homedecor.box.slab_y(0.0625) },
}
for _, rt in ipairs(rug_types) do
@ -72,7 +66,7 @@ for _, rt in ipairs(rug_types) do
})
end
local pot_colors = { "black", "green", "terracotta" }
local pot_colors = { N_("black"), N_("green"), N_("terracotta") }
for _, p in ipairs(pot_colors) do
homedecor.register("flower_pot_"..p, {
@ -130,22 +124,21 @@ for _, f in ipairs(flowers_list) do
end
homedecor.register("pole_brass", {
description = S("Brass Pole"),
description = S("Brass Pole"),
mesh = "homedecor_round_pole.obj",
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
check_for_pole = true
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("pole_wrought_iron", {
@ -395,6 +388,53 @@ homedecor.register("tool_cabinet", {
minetest.register_alias("homedecor:tool_cabinet_bottom", "homedecor:tool_cabinet")
minetest.register_alias("homedecor:tool_cabinet_top", "air")
local pframe_cbox = {
type = "fixed",
fixed = { -0.18, -0.5, -0.08, 0.18, -0.08, 0.18 }
}
local n = { 1, 2 }
for _, i in ipairs(n) do
homedecor.register("picture_frame"..i, {
description = S("Picture Frame "..i),
mesh = "homedecor_picture_frame.obj",
tiles = {
"homedecor_picture_frame_image"..i..".png",
homedecor.lux_wood,
"homedecor_picture_frame_back.png",
},
inventory_image = "homedecor_picture_frame"..i.."_inv.png",
wield_image = "homedecor_picture_frame"..i.."_inv.png",
groups = {snappy = 3},
selection_box = pframe_cbox,
walkable = false,
sounds = default.node_sound_glass_defaults()
})
end
local p_cbox = {
type = "fixed",
fixed = {
{ -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 }
}
}
for i = 1,20 do
homedecor.register("painting_"..i, {
description = S("Decorative painting #@1", i),
mesh = "homedecor_painting.obj",
tiles = {
"default_wood.png",
"homedecor_blank_canvas.png",
"homedecor_painting"..i..".png"
},
selection_box = p_cbox,
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
end
homedecor.banister_materials = {
{ "wood",
S("wood"),
@ -479,7 +519,6 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
def.groups.ud_param2_colorable = 1
def.paramtype2 = "colorfacedir"
def.on_dig = unifieddyes.on_dig
end
homedecor.register(nodename, def)
@ -588,471 +627,3 @@ minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack
end
end
end)
minetest.register_node(":homedecor:tatami_mat", {
tiles = {
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png"
},
description = S("Japanese tatami"),
drawtype = "nodebox",
paramtype = "light",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
}
}
})
homedecor.register("dartboard", {
description = S("Dartboard"),
mesh = "homedecor_dartboard.obj",
tiles = { "homedecor_dartboard.png" },
inventory_image = "homedecor_dartboard_inv.png",
wield_image = "homedecor_dartboard_inv.png",
paramtype2 = "wallmounted",
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
-- crafting
-- Crafting for homedecor mod (includes folding) by Vanessa Ezekowitz
--
-- Mostly my own code; overall template borrowed from game default
local S = homedecor.gettext
minetest.register_craft( {
output = "homedecor:flower_pot_terracotta",
recipe = {
{ "homedecor:roof_tile_terracotta", "default:dirt", "homedecor:roof_tile_terracotta" },
{ "homedecor:roof_tile_terracotta", "homedecor:roof_tile_terracotta", "homedecor:roof_tile_terracotta" },
},
})
minetest.register_craft( {
output = "homedecor:flower_pot_green",
recipe = {
{ "", "dye:dark_green", "" },
{ "basic_materials:plastic_sheet", "default:dirt", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft( {
output = "homedecor:flower_pot_black",
recipe = {
{ "dye:black", "dye:black", "dye:black" },
{ "basic_materials:plastic_sheet", "default:dirt", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:ceiling_paint 20",
recipe = {
"dye:white",
"dye:white",
"default:sand",
"bucket:bucket_water",
},
replacements = { { "bucket:bucket_water","bucket:bucket_empty" } }
})
minetest.register_craft( {
output = "homedecor:ceiling_tile 10",
recipe = {
{ "", "dye:white", "" },
{ "default:steel_ingot", "default:stone", "default:steel_ingot" },
},
})
minetest.register_craft( {
output = "homedecor:drawer_small",
recipe = {
{ "group:wood", "default:steel_ingot", "group:wood" },
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:drawer_small",
burntime = 30,
})
-- vertical poles/lampposts
minetest.register_craft( {
output = "homedecor:pole_brass 4",
recipe = {
{ "", "basic_materials:brass_ingot", "" },
{ "", "basic_materials:brass_ingot", "" },
{ "", "basic_materials:brass_ingot", "" }
},
})
minetest.register_craft( {
output = "homedecor:pole_wrought_iron 4",
recipe = {
{ "default:iron_lump", },
{ "default:iron_lump", },
{ "default:iron_lump", },
},
})
-- ===========================================================
-- Recipes that require materials from wool (cotton alternate)
minetest.register_craft( {
type = "shapeless",
output = "homedecor:rug_small 8",
recipe = {
"wool:red",
"wool:yellow",
"wool:blue",
"wool:black"
},
})
minetest.register_craft( {
output = "homedecor:rug_persian 8",
recipe = {
{ "", "wool:yellow", "" },
{ "wool:red", "wool:blue", "wool:red" },
{ "", "wool:yellow", "" }
},
})
-- cotton versions:
minetest.register_craft( {
type = "shapeless",
output = "homedecor:rug_small 8",
recipe = {
"cotton:red",
"cotton:yellow",
"cotton:blue",
"cotton:black"
},
})
minetest.register_craft( {
output = "homedecor:rug_persian 8",
recipe = {
{ "", "cotton:yellow", "" },
{ "cotton:red", "cotton:blue", "cotton:red" },
{ "", "cotton:yellow", "" }
},
})
-- fuel recipes for same
minetest.register_craft({
type = "fuel",
recipe = "homedecor:rug_small",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:rug_large 2",
recipe = {
"homedecor:rug_small",
"homedecor:rug_small",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:rug_large",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:rug_persian",
burntime = 30,
})
-- more misc stuff here
minetest.register_craft({
output = "homedecor:fishtank",
recipe = {
{ "basic_materials:plastic_sheet", "homedecor:glowlight_small_cube", "basic_materials:plastic_sheet" },
{ "default:glass", "bucket:bucket_water", "default:glass" },
{ "default:glass", "building_blocks:gravel_spread", "default:glass" },
},
replacements = { {"bucket:bucket_water", "bucket:bucket_empty"} }
})
minetest.register_craft({
output = "homedecor:cardboard_box 2",
recipe = {
{ "default:paper", "", "default:paper" },
{ "default:paper", "default:paper", "default:paper" },
},
})
minetest.register_craft({
output = "homedecor:cardboard_box_big 2",
recipe = {
{ "default:paper", "", "default:paper" },
{ "default:paper", "", "default:paper" },
{ "default:paper", "default:paper", "default:paper" },
},
})
minetest.register_craft( {
output = "homedecor:openframe_bookshelf",
recipe = {
{"group:wood", "", "group:wood"},
{"default:book", "default:book", "default:book"},
{"group:wood", "", "group:wood"},
},
})
-- japanese walls and mat
minetest.register_craft( {
output = "homedecor:japanese_wall_top",
recipe = {
{"group:stick", "default:paper"},
{"default:paper", "group:stick"},
{"group:stick", "default:paper"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_top",
recipe = {
{"default:paper", "group:stick"},
{"group:stick", "default:paper"},
{"default:paper", "group:stick"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_middle",
recipe = {
{"homedecor:japanese_wall_top"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_bottom",
recipe = {
{"homedecor:japanese_wall_middle"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_top",
recipe = {
{"homedecor:japanese_wall_bottom"}
},
})
minetest.register_craft( {
output = "homedecor:tatami_mat",
recipe = {
{"farming:wheat", "farming:wheat", "farming:wheat"}
},
})
minetest.register_craft( {
output = "homedecor:pool_table",
recipe = {
{ "wool:dark_green", "wool:dark_green", "wool:dark_green" },
{ "building_blocks:hardwood", "building_blocks:hardwood", "building_blocks:hardwood" },
{ "building_blocks:slab_hardwood", "", "building_blocks:slab_hardwood" }
},
})
minetest.register_craft({
output = "homedecor:dartboard",
recipe = {
{"dye:black", "basic_materials:plastic_sheet", "dye:white"},
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
{"dye:dark_green", "basic_materials:plastic_sheet", "dye:red"}
},
})
minetest.register_craft({
output = "homedecor:piano",
recipe = {
{ "", "basic_materials:steel_wire", "building_blocks:hardwood" },
{ "basic_materials:plastic_strip", "basic_materials:steel_wire", "building_blocks:hardwood" },
{ "basic_materials:brass_ingot", "default:steelblock", "building_blocks:hardwood" }
},
})
minetest.register_craft({
output = "homedecor:wall_shelf 2",
recipe = {
{ "homedecor:wood_table_small_square", "homedecor:curtainrod_wood", "homedecor:curtainrod_wood" },
},
})
minetest.register_craft({
output = "homedecor:trophy 3",
recipe = {
{ "default:gold_ingot","","default:gold_ingot" },
{ "","default:gold_ingot","" },
{ "group:wood","default:gold_ingot","group:wood" }
},
})
minetest.register_craft({
output = "homedecor:sportbench",
recipe = {
{ "stairs:slab_steelblock","basic_materials:steel_bar","stairs:slab_steelblock" },
{ "default:steel_ingot","wool:black","default:steel_ingot" },
{ "default:steel_ingot","wool:black","default:steel_ingot" }
},
})
minetest.register_craft({
output = "homedecor:skateboard",
recipe = {
{ "dye:yellow","dye:green","dye:blue" },
{ "homedecor:wood_table_small_square","homedecor:wood_table_small_square","homedecor:wood_table_small_square" },
{ "default:steel_ingot","","default:steel_ingot" }
},
})
minetest.register_craft({
output = "homedecor:tool_cabinet",
recipe = {
{ "basic_materials:motor", "default:axe_steel", "default:pick_steel" },
{ "default:steel_ingot", "homedecor:drawer_small", "default:steel_ingot" },
{ "default:steel_ingot", "homedecor:drawer_small", "default:steel_ingot" }
},
})
minetest.register_craft({
output = "homedecor:spiral_staircase",
recipe = {
{ "default:steelblock", "homedecor:pole_wrought_iron", "" },
{ "", "homedecor:pole_wrought_iron", "default:steelblock" },
{ "default:steelblock", "homedecor:pole_wrought_iron", "" }
},
})
minetest.register_craftitem(":homedecor:flower_pot_small", {
description = S("Small Flower Pot"),
inventory_image = "homedecor_flowerpot_small_inv.png"
})
minetest.register_craft( {
output = "homedecor:flower_pot_small",
recipe = {
{ "default:clay_brick", "", "default:clay_brick" },
{ "", "default:clay_brick", "" }
}
})
minetest.register_craft( {
output = "homedecor:flower_pot_small 3",
recipe = { { "homedecor:flower_pot_terracotta" } }
})
for i in ipairs(homedecor.banister_materials) do
local name = homedecor.banister_materials[i][1]
local topmat = homedecor.banister_materials[i][5]
local vertmat = homedecor.banister_materials[i][6]
local dye1 = homedecor.banister_materials[i][7]
local dye2 = homedecor.banister_materials[i][8]
minetest.register_craft({
output = "homedecor:banister_"..name.."_horizontal 2",
recipe = {
{ topmat, "", dye1 },
{ vertmat, topmat, "" },
{ dye2, vertmat, topmat }
},
})
end
unifieddyes.register_color_craft({
output = "",
palette = "split",
neutral_node = "homedecor:banister_wood_horizontal",
type = "shapeless",
output_prefix = "homedecor:banister_wood_horizontal_",
output_suffix = "",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE",
}
})
-- Japanese-style wood/paper wall pieces and door
local jp_cbox = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.5, 0.0625},
}
minetest.register_node(":homedecor:japanese_wall_top", {
description = S("Japanese wall (top)"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_top.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":homedecor:japanese_wall_middle", {
description = S("Japanese wall"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_middle.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":homedecor:japanese_wall_bottom", {
description = S("Japanese wall (bottom)"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_bottom.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})

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