-- Nodes that would affect the local temperature e.g. fans, heater, A/C local S = homedecor.gettext homedecor.register("air_conditioner", { description = S("Air Conditioner"), mesh = "homedecor_ac.obj", tiles = { "homedecor_ac.png", "default_glass.png" }, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type="regular" }, }) -- fans minetest.register_entity("homedecor:mesh_desk_fan", { collisionbox = homedecor.nodebox.null, visual = "mesh", mesh = "homedecor_desk_fan.b3d", textures = {"homedecor_desk_fan_uv.png"}, visual_size = {x=10, y=10}, }) local add_mesh_desk_fan_entity = function(pos) print("in add_mesh_desk_fan_entity()") local param2 = minetest.get_node(pos).param2 local entity = minetest.add_entity(pos, "homedecor:mesh_desk_fan") if param2 == 0 then entity:setyaw(3.142) -- 180 degrees elseif minetest.get_node(pos).param2 == 1 then entity:setyaw(3.142/2) -- 90 degrees elseif minetest.get_node(pos).param2 == 3 then entity:setyaw((-3.142/2)) -- 270 degrees else entity:setyaw(0) end return entity end homedecor.register("desk_fan", { description = "Desk Fan", groups = {oddly_breakable_by_hand=2}, node_box = { type = "fixed", fixed = { {-0.1875, -0.5, -0.1875, 0.1875, -0.375, 0.1875}, -- NodeBox1 } }, tiles = {"homedecor_desk_fan_body.png"}, inventory_image = "homedecor_desk_fan_inv.png", wield_image = "homedecor_desk_fan_inv.png", selection_box = { type = "regular" }, on_rotate = screwdriver.disallow, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("active", "no") add_mesh_desk_fan_entity(pos) end, on_punch = function(pos) local meta = minetest.get_meta(pos) local entities = minetest.get_objects_inside_radius(pos, 0.1) local entity = entities[1] or add_mesh_desk_fan_entity(pos) if meta:get_string("active") == "no" then meta:set_string("active", "yes") entity:set_animation({x=0,y=96}, 24, 0) else meta:set_string("active", "no") entity:set_animation({x=0,y=0}, 1, 0) end end, after_dig_node = function(pos) local entities = minetest.get_objects_inside_radius(pos, 0.1) if entities[1] then entities[1]:remove() end end, }) -- ceiling fan homedecor.register("ceiling_fan", { description = S("Ceiling Fan"), tiles = { { name="homedecor_ceiling_fan_top.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.5} }, { name="homedecor_ceiling_fan_bottom.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.5} }, 'homedecor_ceiling_fan_sides.png', }, inventory_image = "homedecor_ceiling_fan_inv.png", node_box = { type = "fixed", fixed = { { -0.5, 0.495, -0.5, 0.5, 0.495, 0.5 }, { -0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625 } } }, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-1, sounds = default.node_sound_glass_defaults(), }) -- heating devices homedecor.register("space_heater", { description = S("Space heater"), tiles = { 'homedecor_heater_tb.png', 'homedecor_heater_tb.png', 'homedecor_heater_sides.png', 'homedecor_heater_sides.png', 'homedecor_heater_back.png', 'homedecor_heater_front.png' }, inventory_image = "homedecor_heater_inv.png", walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), node_box = { type = "fixed", fixed = { {-0.1875, -0.5, 0.0625, 0.1875, 0, 0.3125}, } }, selection_box = { type = "fixed", fixed = {-0.1875, -0.5, 0.0625, 0.1875, 0, 0.3125} } }) local r_cbox = homedecor.nodebox.slab_z(-0.25) homedecor.register("radiator", { mesh = "homedecor_radiator.obj", tiles = { "homedecor_generic_metal_black.png^[colorize:#ffffff:200", "homedecor_radiator_controls.png" }, inventory_image = "homedecor_radiator_inv.png", description = "Radiator heater", groups = {snappy=3}, selection_box = r_cbox, collision_box = r_cbox, sounds = default.node_sound_wood_defaults(), })