-- This file supplies Kitchen cabinets and kitchen sink

-- Boilerplate to support localized strings if intllib mod is installed.
local S
if (minetest.get_modpath("intllib")) then
    dofile(minetest.get_modpath("intllib").."/intllib.lua")
    S = intllib.Getter(minetest.get_current_modname())
else
    S = function ( s ) return s end
end

minetest.register_node('homedecor:kitchen_cabinet', {
	description = S("Kitchen Cabinet"),
	tiles = { 'homedecor_kitchen_cabinet_top.png',
			'homedecor_kitchen_cabinet_bottom.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_front.png'},
	sunlight_propagates = false,
	paramtype = "light",
	paramtype2 = "facedir",
	walkable = true,
	groups = { snappy = 3 },
	sounds = default.node_sound_wood_defaults(),
	on_construct = function(pos)
		local meta = minetest.env:get_meta(pos)
		meta:set_string("formspec",
				"size[8,8]"..
				"list[current_name;main;0,0;8,3;]"..
				"list[current_player;main;0,4;8,4;]")
		meta:set_string("infotext", S("Kitchen Cabinet"))
		local inv = meta:get_inventory()
		inv:set_size("main", 24)
	end,
	can_dig = function(pos,player)
		local meta = minetest.env:get_meta(pos);
		local inv = meta:get_inventory()
		return inv:is_empty("main")
	end,
	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
		minetest.log("action", S("%s moves stuff in kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
    on_metadata_inventory_put = function(pos, listname, index, stack, player)
		minetest.log("action", S("%s moves stuff to kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
    on_metadata_inventory_take = function(pos, listname, index, stack, player)
		minetest.log("action", S("%s takes stuff from kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
})

minetest.register_node('homedecor:kitchen_cabinet_half', {	
	drawtype="nodebox",
	description = 'Half-height Kitchen Cabinet (on ceiling)',
	tiles = { 'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_bottom.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_front_half.png'},
	sunlight_propagates = false,
	paramtype = "light",
	paramtype2 = "facedir",
	walkable = true,
        selection_box = {
                type = "fixed",
                fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
        },
        node_box = {
                type = "fixed",
                fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
        },
	groups = { snappy = 3 },
	sounds = default.node_sound_wood_defaults(),
	on_construct = function(pos)
		local meta = minetest.env:get_meta(pos)
		meta:set_string("formspec",
				"size[8,7]"..
				"list[current_name;main;1,0;6,2;]"..
				"list[current_player;main;0,3;8,4;]")
		meta:set_string("infotext", S("Kitchen Cabinet"))
		local inv = meta:get_inventory()
		inv:set_size("main", 12)
	end,
	can_dig = function(pos,player)
		local meta = minetest.env:get_meta(pos);
		local inv = meta:get_inventory()
		return inv:is_empty("main")
	end,
	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
		minetest.log("action", S("%s moves stuff in kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
    on_metadata_inventory_put = function(pos, listname, index, stack, player)
		minetest.log("action", S("%s moves stuff to kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
    on_metadata_inventory_take = function(pos, listname, index, stack, player)
		minetest.log("action", S("%s takes stuff from kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
})


minetest.register_node('homedecor:kitchen_cabinet_with_sink', {
	description = S("Kitchen Cabinet with sink"),
	tiles = { 'homedecor_kitchen_cabinet_sinktop.png',
			'homedecor_kitchen_cabinet_bottom.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_sides.png',
			'homedecor_kitchen_cabinet_front.png'},
	sunlight_propagates = false,
	paramtype = "light",
	paramtype2 = "facedir",
	walkable = true,
	groups = { snappy = 3 },
	sounds = default.node_sound_wood_defaults(),
	on_construct = function(pos)
		local meta = minetest.env:get_meta(pos)
		meta:set_string("formspec",
				"size[8,7]"..
				"list[current_name;main;0,0;8,2;]"..
				"list[current_player;main;0,3;8,4;]")
		meta:set_string("infotext", S("Under-sink cabinet"))
		local inv = meta:get_inventory()
		inv:set_size("main", 16)
	end,
	can_dig = function(pos,player)
		local meta = minetest.env:get_meta(pos);
		local inv = meta:get_inventory()
		return inv:is_empty("main")
	end,
	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
		minetest.log("action", S("%s moves stuff in kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
    on_metadata_inventory_put = function(pos, listname, index, stack, player)
		minetest.log("action", S("%s moves stuff to kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
    on_metadata_inventory_take = function(pos, listname, index, stack, player)
		minetest.log("action", S("%s takes stuff from kitchen cabinet at %s"):format(
		    player:get_player_name(),
		    minetest.pos_to_string(pos)
		))
	end,
})