local S = minetest.get_translator("computers") -- Amiga 500 lookalike computers.register("computers:shefriendSOO", { description = S("SheFriendSOO"), tiles_off = { front=true }, node_box = computers.pixelnodebox(32, { -- X Y Z W H L { 0, 0, 17, 32, 32, 12 }, -- Monitor Screen { 3, 3, 29, 26, 26, 3 }, -- Monitor Tube { 0, 0, 0, 32, 4, 17 } -- Keyboard }) }) -- Some generic laptop minetest.register_node("computers:vanio", { drawtype = "mesh", mesh = "computers_laptop.obj", description = S("Pony Vanio"), inventory_image = "computers_laptop_inv.png", tiles = {"computers_laptop.png"}, paramtype = "light", paramtype2 = "facedir", light_source = 4, groups = {snappy=3}, walkable = false, selection_box = { type = "fixed", fixed = {-0.35, -0.5, -0.35, 0.35, 0.05, 0.35}, }, on_rightclick = function(pos, node, clicker, itemstack) node.name = "computers:vanio_off" minetest.set_node(pos, node) return itemstack end }) minetest.register_node("computers:vanio_off", { drawtype = "mesh", mesh = "computers_laptop_closed.obj", tiles = {"computers_laptop.png"}, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, not_in_creative_inventory=1}, walkable = false, selection_box = { type = "fixed", fixed = {-0.35, -0.5, -0.35, 0.35, -0.4, 0.25}, }, drop = "computers:vanio", on_rightclick = function(pos, node, clicker, itemstack) node.name = "computers:vanio" minetest.set_node(pos, node) return itemstack end }) -- Sinclair ZX Spectrum lookalike computers.register("computers:specter", { description = S("SX Specter"), inventory_image = "computers_specter_inv.png", tiles_off = { }, node_box = computers.pixelnodebox(32, { -- X Y Z W H L { 3, 0, 0, 26, 4, 17 }, -- Keyboard { 18, 0, 18, 12, 6, 14 } -- Tape Player }) }) -- Apple iPad lookalike minetest.register_node("computers:piepad", { description = S("Snapple Piepad"), drawtype = "signlike", tiles = {"computers_piepad_inv.png"}, inventory_image = "computers_piepad_inv.png", wield_image = "computers_piepad_inv.png", paramtype = "light", paramtype2 = "wallmounted", light_source = 8, walkable = false, groups = {oddly_breakable_by_hand=2}, selection_box = {type = "wallmounted"}, sounds = default.node_sound_wood_defaults() }) -- Commodore 64 lookalike computers.register("computers:admiral64", { description = S("Admiral64"), inventory_image = "computers_ad64_inv.png", tiles_off = { }, node_box = computers.pixelnodebox(32, { -- X Y Z W H L { 0, 0, 0, 32, 4, 18 } -- Keyboard }) }) -- Commodore 128 lookalike computers.register("computers:admiral128", { description = S("Admiral128"), inventory_image = "computers_ad128_inv.png", tiles_off = { }, node_box = computers.pixelnodebox(32, { -- X Y Z W H L { 0, 0, 0, 32, 4, 27 } -- Keyboard }) }) -- Generic Flat Screen LCD (16x9) with keyboard local mo_sbox = { type = "fixed", fixed = { -0.5, -0.5, -0.43, 0.5, 0.2, 0.25 } } minetest.register_node("computers:monitor", { description = S("Monitor and keyboard"), inventory_image = "computers_monitor_inv.png", drawtype = "mesh", mesh = "computers_monitor.obj", tiles = {"computers_black.png", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"}, paramtype = "light", paramtype2 = "facedir", walkable = false, groups = {snappy=3}, selection_box = mo_sbox, on_rightclick = function(pos, node, clicker, itemstack) node.name = "computers:monitor_on" minetest.set_node(pos, node) return itemstack end }) minetest.register_node("computers:monitor_on", { drawtype = "mesh", mesh = "computers_monitor.obj", tiles = {"computers_monitor_display.png^[transformFX", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"}, paramtype = "light", paramtype2 = "facedir", light_source = 9, walkable = false, groups = {snappy=3, not_in_creative_inventory=1}, selection_box = mo_sbox, drop = "computers:monitor", on_rightclick = function(pos, node, clicker, itemstack) node.name = "computers:monitor" minetest.set_node(pos, node) return itemstack end }) --WIFI Router (linksys look-a-like) minetest.register_node("computers:router", { description = S("WIFI Router"), inventory_image = "computers_router_inv.png", tiles = { "computers_router_t.png", "computers_router_bt.png", "computers_router_l.png", "computers_router_r.png", "computers_router_b.png", { name = "computers_router_f_animated.png", animation = {type="vertical_frames", aspect_w=32, aspect_h=32, length=1.0} }, }, --"computers_router_f.png"}, paramtype = "light", paramtype2 = "facedir", walkable = false, groups = {snappy=3}, sound = default.node_sound_wood_defaults(), drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.25, -0.5, -0.0625, 0.25, -0.375, 0.3125}, {-0.1875, -0.4375, 0.3125, -0.125, -0.1875, 0.375}, {0.125, -0.4375, 0.3125, 0.1875, -0.1875, 0.375}, {-0.0625, -0.4375, 0.3125, 0.0625, -0.25, 0.375} } } }) local pct_cbox = { type = "fixed", fixed = { -0.1875, -0.5, -0.36, 0.1875, 0.34, 0.46 } } --Modern PC Tower minetest.register_node("computers:tower", { description = S("Computer Tower"), inventory_image = "computers_tower_inv.png", drawtype = "mesh", mesh = "computers_tower.obj", tiles = {"computers_tower.png"}, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3}, sound = default.node_sound_wood_defaults(), selection_box = pct_cbox, collision_box = pct_cbox }) --Rack Server minetest.register_node("computers:server", { drawtype = "nodebox", description = S("Rack Server"), tiles = { 'computers_server_t.png', 'computers_server_bt.png', 'computers_server_l.png', 'computers_server_r.png', 'computers_server_bt.png', 'computers_server_f_off.png' }, inventory_image = "computers_server_inv.png", paramtype = "light", paramtype2 = "facedir", groups = {snappy=3}, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} }, node_box = { type = "fixed", fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} }, sounds = default.node_sound_wood_defaults(), on_rightclick = function(pos, node, clicker, itemstack) node.name = "computers:server_on" minetest.set_node(pos, node) return itemstack end, on_place = function(itemstack, placer, pointed_thing) local pos = pointed_thing.above if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then minetest.chat_send_player( placer:get_player_name(), S("Not enough vertical space to place a server!" )) return itemstack end return minetest.item_place(itemstack, placer, pointed_thing) end }) minetest.register_node("computers:server_on", { drawtype = "nodebox", tiles = { 'computers_server_t.png', 'computers_server_bt.png', 'computers_server_l.png', 'computers_server_r.png', 'computers_server_bt.png', 'computers_server_f_on.png', }, inventory_image = "computers_server_inv.png", paramtype = "light", paramtype2 = "facedir", groups = {snappy=3,not_in_creative_inventory=1}, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} }, node_box = { type = "fixed", fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} }, sounds = default.node_sound_wood_defaults(), drop = 'computers:server', on_rightclick = function(pos, node, clicker, itemstack) node.name = "computers:server" minetest.set_node(pos, node) return itemstack end })