-- This file supplies Kitchen cabinets and kitchen sink minetest.register_node('homedecor:kitchen_cabinet', { description = "Kitchen Cabinet", tiles = { 'homedecor_kitchen_cabinet_top.png', 'homedecor_kitchen_cabinet_bottom.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_front.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "size[8,8]".. "list[current_name;main;0,0;8,3;]".. "list[current_player;main;0,4;8,4;]") meta:set_string("infotext", "Kitchen cabinet") local inv = meta:get_inventory() inv:set_size("main", 24) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in kitchen cabinet at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to kitchen cabinet at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from kitchen cabinet at "..minetest.pos_to_string(pos)) end, }) minetest.register_node('homedecor:kitchen_cabinet_half', { drawtype="nodebox", description = 'Half-height Kitchen Cabinet (on ceiling)', tiles = { 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_bottom.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_front_half.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, selection_box = { type = "fixed", fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 } }, node_box = { type = "fixed", fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 } }, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "size[8,7]".. "list[current_name;main;0,0;6,2;]".. "list[current_player;main;0,3;8,4;]") meta:set_string("infotext", "Kitchen cabinet") local inv = meta:get_inventory() inv:set_size("main", 12) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in kitchen cabinet at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to kitchen cabinet at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from kitchen cabinet at "..minetest.pos_to_string(pos)) end, }) minetest.register_node('homedecor:kitchen_cabinet_with_sink', { description = "Kitchen Cabinet with sink", tiles = { 'homedecor_kitchen_cabinet_sinktop.png', 'homedecor_kitchen_cabinet_bottom.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_front.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "size[8,7]".. "list[current_name;main;0,0;8,2;]".. "list[current_player;main;0,3;8,4;]") meta:set_string("infotext", "Under-sink cabinet") local inv = meta:get_inventory() inv:set_size("main", 16) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in under-sink cabinet at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to under-sink cabinet at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from under-sink cabinet at "..minetest.pos_to_string(pos)) end, })