computer = { }; computer.register = function ( name, def ) local nodename = name; if (name:sub(1, 1) == ":") then name = name:sub(2); end local modname, basename = name:match("^([^:]+):(.*)"); local TEXPFX = modname.."_"..basename.."_"; local ONSTATE = modname..":"..basename; local OFFSTATE = modname..":"..basename.."_off"; local def = def; minetest.register_node(ONSTATE, { drawtype = "nodebox"; paramtype = "light"; paramtype2 = "facedir"; description = def.description; groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2 }; tiles = { TEXPFX.."tp.png", TEXPFX.."bt.png", TEXPFX.."rt.png", TEXPFX.."lt.png", TEXPFX.."bk.png", TEXPFX.."ft.png", }; node_box = def.node_box; selection_box = def.node_box; on_rightclick = function ( pos, node, clicker, itemstack) if (def.on_turn_off) then if (def.on_turn_off(pos, node, clicker, itemstack)) then return; end end node.name = OFFSTATE; minetest.set_node(pos, node); end; }); minetest.register_node(OFFSTATE, { drawtype = "nodebox"; paramtype = "light"; paramtype2 = "facedir"; groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1 }; tiles = { (TEXPFX.."tp"..(def.tiles_off.top and "_off" or "")..".png"), (TEXPFX.."bt"..(def.tiles_off.bottom and "_off" or "")..".png"), (TEXPFX.."rt"..(def.tiles_off.right and "_off" or "")..".png"), (TEXPFX.."lt"..(def.tiles_off.left and "_off" or "")..".png"), (TEXPFX.."bk"..(def.tiles_off.back and "_off" or "")..".png"), (TEXPFX.."ft"..(def.tiles_off.front and "_off" or "")..".png"), }; node_box = def.node_box_off or def.node_box; selection_box = def.node_box_off or def.node_box; on_rightclick = function ( pos, node, clicker, itemstack) if (def.on_turn_on) then if (def.on_turn_on(pos, node, clicker, itemstack)) then return; end end node.name = ONSTATE; minetest.set_node(pos, node); end; drop = ONSTATE; }); end computer.register_handheld = function ( name, def ) local nodename = name; if (name:sub(1, 1) == ":") then name = name:sub(2); end local modname, basename = name:match("^([^:]+):(.*)"); local TEXPFX = modname.."_"..basename.."_inv"; local ONSTATE = modname..":"..basename; local OFFSTATE = modname..":"..basename.."_off"; local on_use = def.on_use; minetest.register_craftitem(ONSTATE, { description = def.description; inventory_image = TEXPFX..".png"; wield_image = TEXPFX..".png"; }); end computer.pixelnodebox = function ( size, boxes ) local fixed = { }; local i, box; for i, box in ipairs(boxes) do local x, y, z, w, h, l = unpack(box); fixed[#fixed + 1] = { (x / size) - 0.5, (y / size) - 0.5, (z / size) - 0.5, ((x + w) / size) - 0.5, ((y + h) / size) - 0.5, ((z + l) / size) - 0.5, }; end return { type = "fixed"; fixed = fixed; }; end local MODPATH = minetest.get_modpath("computer"); dofile(MODPATH.."/computers.lua"); dofile(MODPATH.."/miscitems.lua"); dofile(MODPATH.."/recipes.lua");