local S = minetest.get_translator("inbox") local inbox = {} local mb_cbox = { type = "fixed", fixed = { -5/16, -8/16, -8/16, 5/16, 2/16, 8/16 } } homedecor.register("inbox", { paramtype = "light", drawtype = "mesh", mesh = "homedecor_inbox_mailbox.obj", description = S("Mailbox"), tiles = { "homedecor_inbox_red_metal.png", "homedecor_inbox_white_metal.png", "homedecor_inbox_grey_metal.png", }, inventory_image = "homedecor_mailbox_inv.png", selection_box = mb_cbox, collision_box = mb_cbox, paramtype2 = "facedir", groups = {choppy=2,oddly_breakable_by_hand=2}, _sound_def = { key = "node_sound_wood_defaults", }, on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil, after_place_node = function(pos, placer, itemstack) local meta = minetest.get_meta(pos) local owner = placer:get_player_name() meta:set_string("owner", owner) meta:set_string("infotext", S("@1's Mailbox", owner)) local inv = meta:get_inventory() inv:set_size("main", 8*4) inv:set_size("drop", 1) end, on_rightclick = function(pos, node, clicker, itemstack) local meta = minetest.get_meta(pos) local player = clicker:get_player_name() local owner = meta:get_string("owner") if owner == player or minetest.check_player_privs(player, "protection_bypass") and clicker:get_player_control().aux1 then minetest.show_formspec( player, "inbox:mailbox", inbox.get_inbox_formspec(pos)) else minetest.show_formspec( player, "inbox:mailbox", inbox.get_inbox_insert_formspec(pos)) end return itemstack end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local name = player and player:get_player_name() local owner = meta:get_string("owner") local inv = meta:get_inventory() return name == owner and inv:is_empty("main") end, on_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "drop" and inv:room_for_item("main", stack) then inv:remove_item("drop", stack) inv:add_item("main", stack) end end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) if listname == "main" then return 0 end if listname == "drop" then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if inv:room_for_item("main", stack) then return -1 else return 0 end end end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") if player:get_player_name() == owner or minetest.check_player_privs(player, "protection_bypass") and player:get_player_control().aux1 then return stack:get_count() end return 0 end, allow_metadata_inventory_move = function(pos) return 0 end, crafts = { { recipe = { {"","steel_ingot",""}, {"steel_ingot","","steel_ingot"}, {"steel_ingot","steel_ingot","steel_ingot"} } } } }) minetest.register_alias("inbox:empty", "homedecor:inbox") function inbox.get_inbox_formspec(pos) local spos = pos.x .. "," .. pos.y .. "," ..pos.z local formspec = "size[8,9]".. "list[nodemeta:".. spos .. ";main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]" .. "listring[]" return formspec end function inbox.get_inbox_insert_formspec(pos) local spos = pos.x .. "," .. pos.y .. "," ..pos.z local formspec = "size[8,9]".. "list[nodemeta:".. spos .. ";drop;3.5,2;1,1;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" return formspec end