homedecor.materials = { dirt = "default:dirt", sand = "default:sand", gravel = "default:gravel", copper_ingot = "default:copper_ingot", steel_ingot = "default:steel_ingot", gold_ingot = "default:gold_ingot", tin_ingot = "default:tin_ingot", mese_crystal_fragment = "default:mese_crystal_fragment", torch = "default:torch", diamond = "default:diamond", clay_lump = "default:clay_lump", water_bucket = "bucket:bucket_water", empty_bucket = "bucket:bucket_empty", dye_dark_grey = "dye:dark_grey", dye_black = "dye:black", dye_white = "dye:white", dye_green = "dye:green", dye_red = "dye:red", dye_yellow = "dye:yellow", dye_brown = "dye:brown", dye_blue = "dye:blue", dye_violet = "dye:violet", dye_grey = "dye:grey", dye_dark_green = "dye:dark_green", dye_orange = "dye:orange", dye_pink = "dye:pink", silicon = "mesecons_materials:silicon", string = "farming:string", paper = "default:paper", book = "default:book", iron_lump = "default:iron_lump", wool_grey = "wool:grey", wool_green = "wool:green", wool_dark_green = "wool:dark_green", wool_brown = "wool:brown", wool_black = "wool:black", wool_white = "wool:white", slab_stone = "stairs:slab_stone", slab_wood = "stairs:slab_wood", glass_block = "default_glass", glass_bottle = "vessels:glass_bottle", coal_lump = "default:coal_lump", } if minetest.get_modpath("moreores") then homedecor.materials.silver_ingot = "moreores:silver_ingot" end if minetest.get_modpath("mcl_core") then homedecor.materials = { dirt = "mcl_core:dirt", sand = "mcl_core:sand", gravel = "mcl_core:gravel", steel_ingot = "mcl_core:iron_ingot", gold_ingot = "mcl_core:gold_ingot", mese_crystal_fragment = "mesecons:redstone", torch = "mcl_torches:torch", diamond = "mcl_core:diamond", clay_lump = "mcl_core:clay_lump", water_bucket = "mcl_buckets:bucket_water", empty_bucket = "mcl_buckets:bucket_empty", dye_dark_grey = "mcl_dye:dark_grey", -- Use iron where no equivalent copper_ingot = "mcl_core:iron_ingot", tin_ingot = "mcl_core:iron_ingot", silver_ingot = "mcl_core:iron_ingot", silicon = "mesecons_materials:silicon", } elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then homedecor.materials = { dirt = "fl_topsoil:dirt", sand = "fl_stone:sand", gravel = "fl_topsoil:gravel", steel_ingot = "fl_ores:iron_ingot", gold_ingot = "fl_ores:gold_ingot", mese_crystal_fragment = "fl_ores:iron_ingot", torch = "fl_light_sources:torch", diamond = "fl_ores:diamond", clay_lump = "fl_bricks:clay_lump", water_bucket = "fl_bucket:bucket_water", empty_bucket = "fl_bucket:bucket", dye_dark_grey = "fl_dyes:dark_grey_dye", dye_black = "fl_dyes:black_dye", dye_white = "fl_dyes:white_dye", dye_green = "fl_dyes:green_dye", dye_red = "fl_dyes:red_dye", dye_yellow = "fl_dyes:yellow_dye", dye_brown = "fl_dyes:brown_dye", dye_blue = "fl_dyes:blue_dye", dye_violet = "fl_dyes:violet_dye", dye_grey = "fl_dyes:grey_dye", dye_dark_green = "fl_dyes:dark_green_dye", dye_orange = "fl_dyes:orange_dye", dye_pink = "fl_dyes:pink_dye", copper_ingot = "fl_ores:copper_ingot", tin_ingot = "fl_ores:tin_ingot", silver_ingot = "fl_ores:iron_ingot", silicon = "mesecons_materials:silicon", string = "fl_plantlife:oxeye_daisy", paper = "basic_materials:plastic_sheet", iron_lump = "fl_ores:iron_ore", wool_grey = "", wool_green = "", wool_dark_green = "", wool_brown = "", wool_black = "", wool_white = "", slab_stone = "fl_stone:stone_slab", slab_wood = "fl_trees:apple_plank_slab", glass_block = "fl_glass:framed_glass", glass_bottle = "fl_bottles:bottle", coal_lump = "fl_ores:coal_ore" } elseif minetest.get_modpath("hades_core") then homedecor.materials = { dirt = "hades_core:dirt", sand = "hades_core:fertile_sand", gravel = "hades_core:gravel", steel_ingot = "hades_core:steel_ingot", gold_ingot = "hades_core:gold_ingot", mese_crystal_fragment = "hades_core:mese_crystal_fragment", torch = "hades_torches:torch", diamond = "hades_core:diamond", clay_lump = "hades_core:clay_lump", dye_dark_grey = "dye:dark_grey", copper_ingot = "hades_core:copper_ingot", tin_ingot = "hades_core:tin_ingot", --[[ Since hades doesnt have buckets or water for the user, using dirt from near water to pull the water out ]] water_bucket = "hades_core:dirt", empty_bucket = "hades_core:fertile_sand", -- Set this to steel unless hadesextraores is present silver_ingot = "hades_core:steel_ingot", silicon = "hades_materials:silicon", } if minetest.get_modpath("hades_bucket") then homedecor.materials["water_bucket"] = "hades_bucket:bucket_water" homedecor.materials["empty_bucket"] = "hades_bucket:bucket_empty" end if minetest.get_modpath("hades_extraores") then homedecor.materials["silver_ingot"] = "hades_extraores:silver_ingot" end end