local S = minetest.get_translator("homedecor_seating") local armchair_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0, 0.5 }, {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 } } } minetest.register_node(":lrfurn:armchair", { description = S("Armchair"), drawtype = "mesh", mesh = "lrfurn_armchair.obj", tiles = { "lrfurn_upholstery.png", { name = "lrfurn_sofa_bottom.png", color = 0xffffffff } }, paramtype = "light", paramtype2 = "colorwallmounted", palette = "unifieddyes_palette_colorwallmounted.png", inventory_image = "lrfurn_armchair_inv.png", groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2, axey=5}, is_ground_content = false, _mcl_hardness=1.6, _sound_def = { key = "node_sound_wood_defaults", }, node_box = armchair_cbox, after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing) end, on_dig = unifieddyes.on_dig, on_rotate = unifieddyes.fix_after_screwdriver_nsew, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1) end, on_destruct = lrfurn.on_seat_destruct, on_movenode = lrfurn.on_seat_movenode, }) homedecor.register("armchair", { description = S("Armchair"), mesh = "forniture_armchair.obj", tiles = { homedecor.textures.wool.white, { name = homedecor.textures.wool.dark_grey, color = 0xffffffff }, { name = homedecor.textures.wood.apple.planks, color = 0xffffffff } }, inventory_image = "homedecor_armchair_inv.png", paramtype2 = "colorwallmounted", palette = "unifieddyes_palette_colorwallmounted.png", groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2}, _sound_def = { key = "node_sound_wood_defaults", }, node_box = armchair_cbox, after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing) end, on_dig = unifieddyes.on_dig, on_rotate = unifieddyes.fix_after_screwdriver_nsew, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1) end, on_destruct = lrfurn.on_seat_destruct, on_movenode = lrfurn.on_seat_movenode, }) -- crafts minetest.register_craft({ output = "lrfurn:armchair", recipe = { {"wool:white", "", "", }, {homedecor.materials.slab_wood, "", "", }, {"group:stick", "", "", } } }) minetest.register_craft({ output = "lrfurn:armchair", recipe = { {"wool:white", "", "", }, {"moreblocks:slab_wood", "", "", }, {"group:stick", "", "", } } }) unifieddyes.register_color_craft({ output = "lrfurn:armchair", palette = "wallmounted", type = "shapeless", neutral_node = "lrfurn:armchair", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) minetest.register_craft({ output = "homedecor:armchair 2", recipe = { { homedecor.materials.wool_white,""}, { "group:wood","group:wood" }, { homedecor.materials.wool_white,homedecor.materials.wool_white }, }, }) unifieddyes.register_color_craft({ output = "homedecor:armchair", palette = "wallmounted", type = "shapeless", neutral_node = "homedecor:armchair", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) minetest.register_craft({ type = "fuel", recipe = "homedecor:armchair", burntime = 30, }) minetest.register_alias('armchair', 'homedecor:armchair') -- convert old static nodes to param2 color lrfurn.old_static_armchairs = {} for _, color in ipairs(lrfurn.colors) do table.insert(lrfurn.old_static_armchairs, "lrfurn:armchair_"..color) end minetest.register_lbm({ name = ":lrfurn:convert_armchairs", label = "Convert lrfurn armchairs to use param2 color", run_at_every_load = false, nodenames = lrfurn.old_static_armchairs, action = function(pos, node) local name = node.name local color = string.sub(name, string.find(name, "_")+1) if color == "red" then color = "medium_red" elseif color == "dark_green" then color = "medium_green" elseif color == "magenta" then color = "medium_magenta" elseif color == "cyan" then color = "medium_cyan" end local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted") local old_fdir = math.floor(node.param2 % 32) local new_fdir = 3 if old_fdir == 0 then new_fdir = 3 elseif old_fdir == 1 then new_fdir = 4 elseif old_fdir == 2 then new_fdir = 2 elseif old_fdir == 3 then new_fdir = 5 end local param2 = paletteidx + new_fdir minetest.set_node(pos, { name = "lrfurn:armchair", param2 = param2 }) local meta = minetest.get_meta(pos) meta:set_string("dye", "unifieddyes:"..color) end }) if minetest.settings:get("log_mods") then minetest.log("action", "[lrfurn/armchairs] Loaded!") end