-- Various kinds of tables local S = homedecor.gettext local materials = { {"glass","Glass"}, {"wood","Wood"} } local tables_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 }, } for i in ipairs(materials) do local m = materials[i][1] local d = materials[i][2] local s = nil if m == "glass" then s = default.node_sound_glass_defaults() else s = default.node_sound_wood_defaults() end -- small square tables homedecor.register(m.."_table_small_square", { description = S(d.." Table (Small, Square)"), mesh = "homedecor_table_small_square.obj", tiles = { 'homedecor_'..m..'_table_small_square.png' }, wield_image = 'homedecor_'..m..'_table_small_square_inv.png', inventory_image = 'homedecor_'..m..'_table_small_square_inv.png', groups = { snappy = 3 }, sounds = s, selection_box = tables_cbox, collision_box = tables_cbox, on_place = minetest.rotate_node }) -- small round tables homedecor.register(m..'_table_small_round', { description = S(d.." Table (Small, Round)"), mesh = "homedecor_table_small_round.obj", tiles = { "homedecor_"..m.."_table_small_round.png" }, wield_image = 'homedecor_'..m..'_table_small_round_inv.png', inventory_image = 'homedecor_'..m..'_table_small_round_inv.png', groups = { snappy = 3 }, sounds = s, selection_box = tables_cbox, collision_box = tables_cbox, on_place = minetest.rotate_node }) -- Large square table pieces homedecor.register(m..'_table_large', { description = S(d.." Table Piece (large)"), tiles = { 'homedecor_'..m..'_table_large_tb.png', 'homedecor_'..m..'_table_large_tb.png', 'homedecor_'..m..'_table_large_edges.png', 'homedecor_'..m..'_table_large_edges.png', 'homedecor_'..m..'_table_large_edges.png', 'homedecor_'..m..'_table_large_edges.png' }, wield_image = 'homedecor_'..m..'_table_large_inv.png', inventory_image = 'homedecor_'..m..'_table_large_inv.png', groups = { snappy = 3 }, sounds = s, node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 }, }, selection_box = tables_cbox, on_place = minetest.rotate_node }) minetest.register_alias('homedecor:'..m..'_table_large_b', 'homedecor:'..m..'_table_large') minetest.register_alias('homedecor:'..m..'_table_small_square_b', 'homedecor:'..m..'_table_small_square') minetest.register_alias('homedecor:'..m..'_table_small_round_b', 'homedecor:'..m..'_table_small_round') end -- conversion routines for old non-6dfacedir tables local tlist_s = {} local tlist_t = {} local dirs2 = { 9, 18, 7, 12 } for i in ipairs(materials) do local m = materials[i][1] table.insert(tlist_s, "homedecor:"..m.."_table_large_s") table.insert(tlist_s, "homedecor:"..m.."_table_small_square_s") table.insert(tlist_s, "homedecor:"..m.."_table_small_round_s") table.insert(tlist_t, "homedecor:"..m.."_table_large_t") table.insert(tlist_t, "homedecor:"..m.."_table_small_square_t") table.insert(tlist_t, "homedecor:"..m.."_table_small_round_t") end minetest.register_abm({ nodenames = tlist_s, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local newnode = string.sub(node.name, 1, -3) -- strip the "_s" from the name local fdir = node.param2 or 0 minetest.set_node(pos, {name = newnode, param2 = dirs2[fdir+1]}) end }) minetest.register_abm({ nodenames = tlist_t, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local newnode = string.sub(node.name, 1, -3) -- strip the "_t" from the name minetest.set_node(pos, { name = newnode, param2 = 20 }) end }) -- other tables homedecor.register("utility_table_top", { description = S("Utility Table"), tiles = { 'homedecor_utility_table_tb.png', 'homedecor_utility_table_tb.png', 'homedecor_utility_table_edges.png', 'homedecor_utility_table_edges.png', 'homedecor_utility_table_edges.png', 'homedecor_utility_table_edges.png' }, wield_image = 'homedecor_utility_table_tb.png', inventory_image = 'homedecor_utility_table_tb.png', groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), paramtype2 = "wallmounted", node_box = { type = "wallmounted", wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 }, wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 }, wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 }, }, selection_box = { type = "wallmounted", wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 }, wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 }, wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 }, }, }) -- Various kinds of table legs local materials = {"brass", "wrought_iron"} for _, t in ipairs(materials) do homedecor.register("table_legs_"..t, { description = S("Table Legs ("..t..")"), drawtype = "plantlike", tiles = {"homedecor_table_legs_"..t..".png"}, inventory_image = "homedecor_table_legs_"..t..".png", wield_image = "homedecor_table_legs_"..t..".png", walkable = false, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), selection_box = { type = "fixed", fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 } }, }) end homedecor.register("utility_table_legs", { description = S("Legs for Utility Table"), drawtype = "plantlike", tiles = { 'homedecor_utility_table_legs.png' }, inventory_image = 'homedecor_utility_table_legs_inv.png', wield_image = 'homedecor_utility_table_legs.png', walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), selection_box = { type = "fixed", fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 } }, }) local desk_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 1.5, 0.5, 0.5 } } homedecor.register("desk", { description = "Desk", mesh = "homedecor_desk.obj", tiles = { homedecor.plain_wood, "homedecor_desk_drawers.png", "homedecor_generic_metal_black.png", }, inventory_image = "homedecor_desk_inv.png", selection_box = desk_cbox, collision_box = desk_cbox, sounds = default.node_sound_wood_defaults(), groups = { snappy = 3 }, expand = { right="air" }, inventory = { size=24, }, }) minetest.register_alias("homedecor:desk_r", "air")