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homedecor_modpack/homedecor_seating/armchairs.lua
wsor4035 546cd7110f
make homedecor game agnostic (#28)
* make materials.lua with hades, minetest game, farlands items

* make textures file for central handling

* make mods game agnostic

* take out the trash

* handle multiple seats in sofas

* add github luacheck workflow and various luacheck fixes

* add fluxionary scope creep

* fix devtest breaking right to a name policy

Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com>
Co-authored-by: SFENCE <sfence.software@gmail.com>
2022-05-03 15:21:14 -04:00

174 lines
4.4 KiB
Lua

local S = minetest.get_translator("homedecor_seating")
local armchair_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
}
}
minetest.register_node(":lrfurn:armchair", {
description = S("Armchair"),
drawtype = "mesh",
mesh = "lrfurn_armchair.obj",
tiles = {
"lrfurn_upholstery.png",
{ name = "lrfurn_sofa_bottom.png", color = 0xffffffff }
},
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
inventory_image = "lrfurn_armchair_inv.png",
groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2},
_sound_def = {
key = "node_sound_wood_defaults",
},
node_box = armchair_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
end
})
homedecor.register("armchair", {
description = S("Armchair"),
mesh = "forniture_armchair.obj",
tiles = {
homedecor.textures.wool_white,
{ name = homedecor.textures.wool_dark_grey, color = 0xffffffff },
{ name = homedecor.textures.default_wood, color = 0xffffffff }
},
inventory_image = "homedecor_armchair_inv.png",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2},
_sound_def = {
key = "node_sound_wood_defaults",
},
node_box = armchair_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
end
})
-- crafts
minetest.register_craft({
output = "lrfurn:armchair",
recipe = {
{"wool:white", "", "", },
{homedecor.materials.slab_wood, "", "", },
{"group:stick", "", "", }
}
})
minetest.register_craft({
output = "lrfurn:armchair",
recipe = {
{"wool:white", "", "", },
{"moreblocks:slab_wood", "", "", },
{"group:stick", "", "", }
}
})
unifieddyes.register_color_craft({
output = "lrfurn:armchair",
palette = "wallmounted",
type = "shapeless",
neutral_node = "lrfurn:armchair",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:armchair 2",
recipe = {
{ homedecor.materials.wool_white,""},
{ "group:wood","group:wood" },
{ homedecor.materials.wool_white,homedecor.materials.wool_white },
},
})
unifieddyes.register_color_craft({
output = "homedecor:armchair",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:armchair",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:armchair",
burntime = 30,
})
minetest.register_alias('armchair', 'homedecor:armchair')
-- convert old static nodes to param2 color
lrfurn.old_static_armchairs = {}
for _, color in ipairs(lrfurn.colors) do
table.insert(lrfurn.old_static_armchairs, "lrfurn:armchair_"..color)
end
minetest.register_lbm({
name = ":lrfurn:convert_armchairs",
label = "Convert lrfurn armchairs to use param2 color",
run_at_every_load = false,
nodenames = lrfurn.old_static_armchairs,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_")+1)
if color == "red" then
color = "medium_red"
elseif color == "dark_green" then
color = "medium_green"
elseif color == "magenta" then
color = "medium_magenta"
elseif color == "cyan" then
color = "medium_cyan"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "lrfurn:armchair", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
if minetest.settings:get("log_mods") then
minetest.log("action", "[lrfurn/armchairs] Loaded!")
end