mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-12-23 08:20:21 +01:00
1e31d0e02a
Besides the realistic matter, it adds fun when players use it in PvP arenas, for making different kind of traps or amortize a fall.
174 lines
5.8 KiB
Lua
174 lines
5.8 KiB
Lua
minetest.register_node("homedecor:cobweb_corner", {
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description = "Cobweb",
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drawtype = "torchlike",
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tiles = { "homedecor_cobweb_torchlike.png" },
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inventory_image = "homedecor_cobweb_inv.png",
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wield_image = "homedecor_cobweb_inv.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_alternative_flowing = "homedecor:cobweb_corner",
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liquid_alternative_source = "homedecor:cobweb_corner",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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visual_scale = 1.4,
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groups = { snappy = 3, liquid=3 },
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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homedecor.rotate_cobweb(pos)
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end
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})
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minetest.register_node("homedecor:cobweb_centered", {
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description = "Cobweb",
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drawtype = "nodebox",
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tiles = { "homedecor_cobweb.png" },
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inventory_image = "homedecor_cobweb_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_alternative_flowing = "homedecor:cobweb_centered",
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liquid_alternative_source = "homedecor:cobweb_centered",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.1, 0.5, 0.5, 0.1 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0 }
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},
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groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 },
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drop = "homedecor:cobweb_corner"
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})
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minetest.register_node("homedecor:cobweb_flat", {
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description = "Cobweb",
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drawtype = "nodebox",
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tiles = { "homedecor_cobweb.png" },
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inventory_image = "homedecor_cobweb_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_alternative_flowing = "homedecor:cobweb_flat",
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liquid_alternative_source = "homedecor:cobweb_flat",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
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},
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groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 },
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drop = "homedecor:cobweb_corner"
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})
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minetest.register_node("homedecor:cobweb_plantlike", {
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description = "Cobweb",
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drawtype = "plantlike",
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tiles = { "homedecor_cobweb_plantlike.png" },
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inventory_image = "homedecor_cobweb_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_alternative_flowing = "homedecor:cobweb_plantlike",
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liquid_alternative_source = "homedecor:cobweb_plantlike",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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visual_scale = 1.189,
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groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 },
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drop = "homedecor:cobweb_corner"
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})
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-- helper function to rotate the cobweb after it's placed
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function homedecor.rotate_cobweb(pos)
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local wall_xm = minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name
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local wall_xp = minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name
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local wall_zm = minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1}).name
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local wall_zp = minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1}).name
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local iswall_xm = (wall_xm ~= "air" and not string.find(wall_xm, "homedecor:cobweb"))
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local iswall_xp = (wall_xp ~= "air" and not string.find(wall_xp, "homedecor:cobweb"))
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local iswall_zm = (wall_zm ~= "air" and not string.find(wall_zm, "homedecor:cobweb"))
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local iswall_zp = (wall_zp ~= "air" and not string.find(wall_zp, "homedecor:cobweb"))
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-- only xm+zp, or only xp+zm means on-floor torchlike
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if (iswall_xm and iswall_zp and not iswall_xp and not iswall_zm)
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or (iswall_xp and iswall_zm and not iswall_xm and not iswall_zp) then
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minetest.set_node(pos, {name = "homedecor:cobweb_corner", param2 = 1})
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-- only xm+zm, or only xp+zp means on-ceiling torchlike
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elseif (iswall_xm and iswall_zm and not iswall_xp and not iswall_zp)
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or (iswall_xp and iswall_zp and not iswall_xm and not iswall_zm) then
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minetest.set_node(pos, {name = "homedecor:cobweb_corner", param2 = 0})
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-- only xm+xp means nodebox (not rotated, 0 degrees)
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elseif iswall_xm and iswall_xp and not iswall_zm and not iswall_zp then
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minetest.set_node(pos, {name = "homedecor:cobweb_centered", param2 = 0})
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-- only zm+zp means nodebox rotated to 90 degrees
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elseif iswall_zm and iswall_zp and not iswall_xm and not iswall_xp then
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minetest.set_node(pos, {name = "homedecor:cobweb_centered", param2 = 1})
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-- ok, there aren't any simple two-wall corners or opposing walls.
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-- Are there any standalone walls?
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elseif iswall_xm and not iswall_xp and not iswall_zm and not iswall_zp then
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minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 3})
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elseif iswall_xp and not iswall_xm and not iswall_zm and not iswall_zp then
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minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 1})
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elseif iswall_zm and not iswall_xm and not iswall_xp and not iswall_zp then
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minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 2})
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elseif iswall_zp and not iswall_xm and not iswall_xp and not iswall_zm then
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minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 0})
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-- if all else fails, place the plantlike version as a fallback.
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else
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minetest.set_node(pos, {name = "homedecor:cobweb_plantlike", param2 = 0})
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end
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end
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-- convert existing cobwebs
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minetest.register_abm({
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nodenames = { "homedecor:cobweb" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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homedecor.rotate_cobweb(pos)
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end
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})
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