mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-12-23 00:20:17 +01:00
269db07a00
rename fans.lua -> climate-control.lua and move air conditioner into it along with the new heater.
146 lines
4.4 KiB
Lua
146 lines
4.4 KiB
Lua
-- Nodes that would affect the local temperature e.g. fans, heater, A/C
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local S = homedecor.gettext
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minetest.register_node('homedecor:air_conditioner', {
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drawtype = "nodebox",
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description = S("Air Conditioner"),
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tiles = { 'homedecor_ac_tb.png',
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'homedecor_ac_tb.png',
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'homedecor_ac_sides.png',
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'homedecor_ac_sides.png',
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'homedecor_ac_back.png',
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'homedecor_ac_front.png'},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.124, 0.5 }, -- off by just a tad to force the adjoining faces to be drawn.
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{-0.5, 0.125, -0.5, 0.5, 0.5, 0.5 },
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}
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},
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selection_box = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
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})
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minetest.register_node('homedecor:space_heater', {
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drawtype = "nodebox",
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description = S("Space heater"),
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tiles = { 'homedecor_heater_tb.png',
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'homedecor_heater_tb.png',
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'homedecor_heater_sides.png',
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'homedecor_heater_sides.png',
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'homedecor_heater_back.png',
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'homedecor_heater_front.png'},
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.5, 0.0625, 0.1875, 0, 0.3125},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.1875, -0.5, 0.0625, 0.1875, 0, 0.3125}
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}
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})
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-- fans
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minetest.register_entity("homedecor:mesh_desk_fan", {
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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visual = "mesh",
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mesh = "homedecor_desk_fan.b3d",
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textures = {"homedecor_desk_fan_uv.png"},
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visual_size = {x=10, y=10},
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})
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minetest.register_node("homedecor:desk_fan", {
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description = "Desk Fan",
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drawtype = "nodebox",
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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paramtype = "light",
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groups = {oddly_breakable_by_hand=2},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.5, -0.1875, 0.1875, -0.375, 0.1875}, -- NodeBox1
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}
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},
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tiles = {"homedecor_desk_fan_body.png"},
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inventory_image = "homedecor_desk_fan_inv.png",
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wield_image = "homedecor_desk_fan_inv.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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}
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},
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on_construct = function(pos)
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local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
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local meta = minetest.get_meta(pos)
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meta:set_string("active", "no")
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print (meta:get_string("active"))
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if entity_remove[1] == nil then
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minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "homedecor:mesh_desk_fan") --+(0.0625*10)
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entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
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if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
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entity_remove[1]:setyaw(3.142)
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elseif minetest.get_node(pos).param2 == 1 then
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entity_remove[1]:setyaw(3.142/2)
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elseif minetest.get_node(pos).param2 == 3 then
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entity_remove[1]:setyaw((-3.142/2))
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else
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entity_remove[1]:setyaw(0)
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end
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end
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end,
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on_punch = function(pos)
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local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
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local speedy_meta = minetest.get_meta(pos)
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if speedy_meta:get_string("active") == "no" then
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speedy_meta:set_string("active", "yes")
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print (speedy_meta:get_string("active"))
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elseif speedy_meta:get_string("active") == "yes" then
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speedy_meta:set_string("active", "no")
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print (speedy_meta:get_string("active"))
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end
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if entity_anim[1] == nil then
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minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "homedecor:mesh_desk_fan") --+(0.0625*10)
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local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
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if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
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entity_remove[1]:setyaw(3.142)
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elseif minetest.get_node(pos).param2 == 1 then
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entity_remove[1]:setyaw(3.142/2)
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elseif minetest.get_node(pos).param2 == 3 then
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entity_remove[1]:setyaw((-3.142/2))
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else
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entity_remove[1]:setyaw(0)
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end
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end
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local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
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if minetest.get_meta(pos):get_string("active") == "no" then
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entity_anim[1]:set_animation({x=0,y=0}, 1, 0)
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elseif minetest.get_meta(pos):get_string("active") == "yes" then
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entity_anim[1]:set_animation({x=0,y=96}, 24, 0)
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end
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end,
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after_dig_node = function(pos)
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local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
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entity_remove[1]:remove()
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end,
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})
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