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homedecor_modpack/homedecor_clocks/init.lua
wsor4035 546cd7110f
make homedecor game agnostic (#28)
* make materials.lua with hades, minetest game, farlands items

* make textures file for central handling

* make mods game agnostic

* take out the trash

* handle multiple seats in sofas

* add github luacheck workflow and various luacheck fixes

* add fluxionary scope creep

* fix devtest breaking right to a name policy

Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com>
Co-authored-by: SFENCE <sfence.software@gmail.com>
2022-05-03 15:21:14 -04:00

169 lines
4.7 KiB
Lua

local S = minetest.get_translator("homedecor_clocks")
local wood
if minetest.get_modpath("default") then
wood = "default_wood.png"
else
wood = "[combine:16x16^[noalpha^[colorize:#563d2d"
end
local plastic_craft = {
output = "homedecor:analog_clock_plastic 2",
recipe = {
{ "basic_materials:plastic_sheet", "dye_black", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "dye_black", "basic_materials:plastic_sheet" },
},
}
local wood_craft = {
output = "homedecor:analog_clock_wood 2",
recipe = {
{ "group:stick", "dye_black", "group:stick" },
{ "group:stick", "basic_materials:ic", "group:stick" },
{ "group:stick", "dye_black", "group:stick" },
},
}
local clock_sbox = {
type = "fixed",
fixed = { -8/32, -8/32, 14/32, 8/32, 8/32, 16/32 }
}
local clock_materials = {
{"plastic", S("Plastic analog clock"), "homedecor_generic_plastic.png", plastic_craft},
{"wood", S("Wooden analog clock"), wood, wood_craft}
}
for _, mat in ipairs(clock_materials) do
local name, desc, tex, craft = unpack(mat)
homedecor.register("analog_clock_"..name, {
description = desc,
mesh = "homedecor_analog_clock.obj",
tiles = {
"homedecor_analog_clock_face.png",
tex,
"homedecor_analog_clock_back.png"
},
inventory_image = "homedecor_analog_clock_"..name.."_inv.png",
walkable = false,
selection_box = clock_sbox,
groups = {snappy=3, dig_tree=2},
_sound_def = {
key = "node_sound_wood_defaults",
},
crafts = {
craft
}
})
end
homedecor.register("digital_clock", {
description = S("Digital clock"),
tiles = {
"homedecor_digital_clock_edges.png",
"homedecor_digital_clock_edges.png",
"homedecor_digital_clock_edges.png",
"homedecor_digital_clock_edges.png",
"homedecor_digital_clock_back.png",
"homedecor_digital_clock_front.png"
},
inventory_image = "homedecor_digital_clock_inv.png",
node_box = {
type = "fixed",
fixed = {
{-0.28125, -0.25, 0.4375, 0.3125, 0.25, 0.5},
}
},
walkable = false,
_sound_def = {
key = "node_sound_wood_defaults",
},
groups = {snappy=3, dig_tree=2},
crafts = {
{
output = "homedecor:digital_clock 2",
recipe = {
{ "basic_materials:plastic_sheet", "paper", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
}
}
})
homedecor.register("alarm_clock", {
description = S("Alarm clock"),
tiles = {
"homedecor_alarm_clock_top.png",
"homedecor_alarm_clock_bottom.png",
"homedecor_alarm_clock_sides.png",
"homedecor_alarm_clock_sides.png^[transformFX",
"homedecor_alarm_clock_back.png",
"homedecor_alarm_clock_front.png"
},
inventory_image = "homedecor_alarm_clock_inv.png",
node_box = {
type = "fixed",
fixed = {
{ -9/32, -16/32, 7/32, 10/32, -5/32, 16/32 },
}
},
walkable = false,
_sound_def = {
key = "node_sound_wood_defaults",
},
groups = {snappy=3, dig_tree=2},
crafts = {
{
recipe = {
{ "basic_materials:plastic_sheet", "homedecor:speaker_driver", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "homedecor:digital_clock", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
}
}
})
local gf_cbox = {
type = "fixed",
fixed = { -7/16, -8/16, -7/16, 7/16, 24/16, 7/16 }
}
homedecor.register("grandfather_clock", {
description = S("Grandfather Clock"),
mesh = "homedecor_grandfather_clock.obj",
tiles = {
homedecor.textures.glass,
"homedecor_grandfather_clock_face.png",
homedecor.lux_wood,
"homedecor_grandfather_clock_face_edge.png",
"homedecor_generic_metal_brass.png"
},
use_texture_alpha = "clip",
inventory_image = "homedecor_grandfather_clock_inv.png",
groups = {snappy = 3, dig_tree=2},
selection_box = gf_cbox,
collision_box = gf_cbox,
_sound_def = {
key = "node_sound_wood_defaults",
},
expand = { top="placeholder" },
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
crafts = {
{
recipe = {
{ "building_blocks:slab_hardwood","homedecor:analog_clock_wood","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" }
},
}
}
})
-- aliases
minetest.register_alias("homedecor:grandfather_clock_bottom", "homedecor:grandfather_clock")
minetest.register_alias("homedecor:grandfather_clock_top", "air")