mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-11-09 20:00:39 +01:00
546cd7110f
* make materials.lua with hades, minetest game, farlands items * make textures file for central handling * make mods game agnostic * take out the trash * handle multiple seats in sofas * add github luacheck workflow and various luacheck fixes * add fluxionary scope creep * fix devtest breaking right to a name policy Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com> Co-authored-by: SFENCE <sfence.software@gmail.com>
344 lines
9.2 KiB
Lua
344 lines
9.2 KiB
Lua
-- this component contains all of the random types of seating previously
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-- scattered among homedecor's other mods
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local dc_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 1 }
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}
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homedecor.register("deckchair", {
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mesh = "homedecor_deckchair.obj",
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tiles = {"homedecor_deckchair.png"},
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description = "Deck Chair",
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groups = { snappy = 3, dig_tree=2 },
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expand = { forward="placeholder" },
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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selection_box = dc_cbox,
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collision_box = dc_cbox,
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
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})
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minetest.register_alias("homedecor:deckchair_foot", "homedecor:deckchair")
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minetest.register_alias("homedecor:deckchair_head", "air")
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homedecor.register("deckchair_striped_blue", {
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mesh = "homedecor_deckchair.obj",
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tiles = {"homedecor_deckchair_striped_blue.png"},
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description = "Deck Chair (blue striped)",
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groups = { snappy = 3, dig_tree=2 },
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expand = { forward="placeholder" },
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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selection_box = dc_cbox,
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collision_box = dc_cbox,
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
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})
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homedecor.register("simple_bench", {
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tiles = { "homedecor_generic_wood_old.png" },
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description = "Simple Bench",
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groups = {snappy=3, dig_tree=2},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.15, 0, 0.5, -0.05, 0.4},
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{-0.4, -0.5, 0.1, -0.3, -0.15, 0.3},
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{ 0.3, -0.5, 0.1, 0.4, -0.15, 0.3},
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}
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},
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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})
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local bl1_sbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
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}
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local bl1_cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
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{-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
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}
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}
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homedecor.register("bench_large_1", {
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mesh = "homedecor_bench_large_1.obj",
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tiles = {
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"homedecor_generic_wood_old.png",
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"homedecor_generic_metal_wrought_iron.png"
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},
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description = "Garden Bench (style 1)",
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inventory_image = "homedecor_bench_large_1_inv.png",
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groups = { snappy = 3, dig_tree=2 },
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expand = { right="placeholder" },
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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selection_box = bl1_sbox,
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node_box = bl1_cbox,
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
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})
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minetest.register_alias("homedecor:bench_large_1_left", "homedecor:bench_large_1")
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minetest.register_alias("homedecor:bench_large_1_right", "air")
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local bl2_sbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
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}
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local bl2_cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
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{-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
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}
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}
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homedecor.register("bench_large_2", {
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description = "Garden Bench (style 2)",
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mesh = "homedecor_bench_large_2.obj",
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tiles = { "homedecor_generic_wood_old.png" },
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inventory_image = "homedecor_bench_large_2_inv.png",
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groups = {snappy=3, dig_tree=2},
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selection_box = bl2_sbox,
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node_box = bl2_cbox,
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expand = { right="placeholder" },
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
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})
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minetest.register_alias("homedecor:bench_large_2_left", "homedecor:bench_large_2")
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minetest.register_alias("homedecor:bench_large_2_right", "air")
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local kc_cbox = {
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type = "fixed",
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fixed = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, 0.5 },
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}
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homedecor.register("kitchen_chair_wood", {
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description = "Kitchen chair",
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mesh = "homedecor_kitchen_chair.obj",
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tiles = {
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homedecor.plain_wood,
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homedecor.plain_wood
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},
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inventory_image = "homedecor_chair_wood_inv.png",
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paramtype2 = "wallmounted",
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selection_box = kc_cbox,
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collision_box = kc_cbox,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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after_place_node = unifieddyes.fix_rotation_nsew,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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pos.y = pos.y+0 -- where do I put my ass ?
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homedecor.sit(pos, node, clicker)
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return itemstack
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end
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})
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homedecor.register("kitchen_chair_padded", {
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description = "Kitchen chair",
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mesh = "homedecor_kitchen_chair.obj",
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tiles = {
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homedecor.plain_wood,
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homedecor.textures.wool_white,
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},
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inventory_image = "homedecor_chair_padded_inv.png",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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selection_box = kc_cbox,
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collision_box = kc_cbox,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, ud_param2_colorable = 1},
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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pos.y = pos.y+0 -- where do I put my ass ?
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homedecor.sit(pos, node, clicker)
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return itemstack
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end
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})
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local ofchairs_sbox = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, 29/32, 8/16 }
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}
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local ofchairs_cbox = {
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type = "fixed",
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fixed = {
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{ -5/16, 1/16, -7/16, 5/16, 4/16, 7/16 }, -- seat
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{ -5/16, 4/16, 4/16, 5/16, 29/32, 15/32 }, -- seatback
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{ -1/16, -11/32, -1/16, 1/16, 1/16, 1/16 }, -- cylinder
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{ -8/16, -8/16, -8/16, 8/16, -11/32, 8/16 } -- legs/wheels
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}
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}
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local chairs = {
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{ "basic", "Basic office chair" },
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{ "upscale", "Upscale office chair" },
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}
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for _, c in pairs(chairs) do
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local name, desc = unpack(c)
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homedecor.register("office_chair_"..name, {
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description = desc,
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drawtype = "mesh",
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tiles = { "homedecor_office_chair_"..name..".png" },
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mesh = "homedecor_office_chair_"..name..".obj",
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groups = { snappy = 3, dig_tree=2 },
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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selection_box = ofchairs_sbox,
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collision_box = ofchairs_cbox,
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expand = { top = "placeholder" },
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
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})
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end
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-- crafts!
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minetest.register_craft( {
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output = "homedecor:bench_large_1",
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recipe = {
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{ "group:wood", "group:wood", "group:wood" },
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{ "group:wood", "group:wood", "group:wood" },
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{ "basic_materials:steel_bar", "", "basic_materials:steel_bar" }
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},
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})
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minetest.register_craft( {
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output = "homedecor:bench_large_2_left",
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recipe = {
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{ "homedecor:shutter_oak", "homedecor:shutter_oak", "homedecor:shutter_oak" },
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{ "group:wood", "group:wood", "group:wood" },
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{ homedecor.materials.slab_wood, "", homedecor.materials.slab_wood }
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},
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})
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minetest.register_craft( {
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output = "homedecor:bench_large_2_left",
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recipe = {
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{ "homedecor:shutter_oak", "homedecor:shutter_oak", "homedecor:shutter_oak" },
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{ "group:wood", "group:wood", "group:wood" },
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{ "moreblocks:slab_wood", "", "moreblocks:slab_wood" }
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},
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})
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minetest.register_craft( {
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output = "homedecor:simple_bench",
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recipe = {
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{ homedecor.materials.slab_wood, homedecor.materials.slab_wood, homedecor.materials.slab_wood },
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{ homedecor.materials.slab_wood, "", homedecor.materials.slab_wood }
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},
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})
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minetest.register_craft( {
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output = "homedecor:simple_bench",
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recipe = {
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{ "moreblocks:slab_wood", "moreblocks:slab_wood", "moreblocks:slab_wood" },
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{ "moreblocks:slab_wood", "", "moreblocks:slab_wood" }
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},
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})
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minetest.register_craft({
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output = "homedecor:deckchair",
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recipe = {
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{ "group:stick", "building_blocks:terrycloth_towel", "group:stick" },
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{ "group:stick", "building_blocks:terrycloth_towel", "group:stick" },
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{ "group:stick", "building_blocks:terrycloth_towel", "group:stick" }
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},
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})
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minetest.register_craft({
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output = "homedecor:deckchair_striped_blue",
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type = "shapeless",
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recipe = {
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"homedecor:deckchair",
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"dye:blue"
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}
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})
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minetest.register_craft({
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output = "homedecor:kitchen_chair_wood 2",
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recipe = {
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{ "group:stick",""},
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{ "group:wood","group:wood" },
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{ "group:stick","group:stick" },
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},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "homedecor:kitchen_chair_padded",
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recipe = {
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"homedecor:kitchen_chair_wood",
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homedecor.materials.wool_white,
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},
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})
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unifieddyes.register_color_craft({
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output = "homedecor:kitchen_chair_padded",
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palette = "wallmounted",
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type = "shapeless",
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neutral_node = "homedecor:kitchen_chair_padded",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "homedecor:kitchen_chair_wood",
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burntime = 15,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "homedecor:kitchen_chair_padded",
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burntime = 15,
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})
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minetest.register_craft({
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output = "homedecor:office_chair_basic",
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recipe = {
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{ "", "", homedecor.materials.wool_black },
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{ "", homedecor.materials.wool_black, homedecor.materials.steel_ingot },
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{ "group:stick", "basic_materials:steel_bar", "group:stick" }
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},
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})
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minetest.register_craft({
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output = "homedecor:office_chair_upscale",
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recipe = {
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{ homedecor.materials.dye_black, "building_blocks:sticks", "group:wool" },
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{ "basic_materials:plastic_sheet", "group:wool", homedecor.materials.steel_ingot },
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{ "building_blocks:sticks", "basic_materials:steel_bar", "building_blocks:sticks" }
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},
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})
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-- aliases
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minetest.register_alias("3dforniture:chair", "homedecor:chair")
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minetest.register_alias('chair', 'homedecor:chair')
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