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homedecor_modpack/homedecor/refrigerator.lua
Vanessa Ezekowitz e8dd191cfd multiple changes
fridge has new models by jp, and now uses two nodes instead of one.

an abm has been added to convert the old one-node version into this new
two-node version. inventories are kept in the process, but I can't do
anything about fridges that are themselves in someone's inventory or
chests.  If you want to keep them, place them in the world before you
update.

added coat rack on wall, and freestanding coat tree, models by jp

added doorbell, model and texture by jp with changes by me
2014-08-14 14:05:41 -04:00

308 lines
10 KiB
Lua

-- This file supplies refrigerators
local S = homedecor.gettext
-- nodebox models
local fridge_model_bottom = {
type = "fixed",
fixed = {
{0, -0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.5, -0.5, -0.42, 0.5, 0.5, 0.5}, -- NodeBox2
{-0.5, -0.4375, -0.4375, -0.0625, 0.5, 0.5}, -- NodeBox3
{0, 0.25, -0.5, 0.0625, 0.3125, -0.4375}, -- NodeBox4
{-0.125, 0.25, -0.5, -0.0625, 0.3125, -0.4375}, -- NodeBox5
{0, 0.25, -0.5, 0.0625, 0.5, -0.473029}, -- NodeBox6
{-0.125, 0.25, -0.5, -0.0625, 0.5, -0.473029}, -- NodeBox7
}
}
local fridge_model_top = {
type = "fixed",
fixed = {
{0, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.0625, -0.5, -0.42, 0, 0.5, 0.5}, -- NodeBox2
{-0.5, -0.5, -0.4375, -0.0625, -0.4375, 0.5}, -- NodeBox3
{-0.5, -0.5, -0.4375, -0.4375, 0.5, 0.5}, -- NodeBox4
{-0.5, -0.1875, -0.4375, -0.0625, 0.5, 0.5}, -- NodeBox5
{-0.4375, -0.4375, -0.125, -0.0625, -0.1875, 0.5}, -- NodeBox6
{-0.125, -0.4375, -0.4375, -0.0625, -0.1875, -0.125}, -- NodeBox7
{-0.3125, -0.3125, -0.307054, -0.25, -0.1875, -0.286307}, -- NodeBox8
{-0.125, 0, -0.5, -0.0625, 0.0625, -0.4375}, -- NodeBox9
{0, 0, -0.5, 0.0625, 0.0625, -0.4375}, -- NodeBox10
{0, -0.5, -0.5, 0.0625, 0.0625, -0.473029}, -- NodeBox11
{-0.125, -0.5, -0.5, -0.0625, 0.0625, -0.473029}, -- NodeBox12
}
}
-- steel-textured fridge
minetest.register_node("homedecor:refrigerator_steel_bottom", {
tiles = {
"default_steel_block.png",
"homedecor_refrigerator_steel_bottom.png",
"homedecor_refrigerator_steel_sides2.png",
"homedecor_refrigerator_steel_sides2.png^[transformFX",
"homedecor_refrigerator_steel_back2.png",
"homedecor_refrigerator_steel_front2.png"
},
inventory_image = "homedecor_refrigerator_steel_inv.png",
description = S("Refrigerator (stainless steel)"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_bottom,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = "homedecor:refrigerator_steel_bottom", param2 = fdir })
minetest.add_node(pos2, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
if minetest.get_node(pos2).name == "homedecor:refrigerator_steel_top" then
minetest.remove_node(pos2)
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[10,10]"..
"list[current_name;main;0,0;10,5;]"..
"list[current_player;main;1,6;8,4;]")
meta:set_string("infotext", S("Refrigerator"))
local inv = meta:get_inventory()
inv:set_size("main",50)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", S("%s moves stuff in refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", S("%s moves stuff to refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", S("%s takes stuff from refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
})
minetest.register_node("homedecor:refrigerator_steel_top", {
tiles = {
"homedecor_refrigerator_steel_top.png",
"default_steel_block.png",
"homedecor_refrigerator_steel_sides1.png",
"homedecor_refrigerator_steel_sides1.png^[transformFX",
"homedecor_refrigerator_steel_back1.png",
"homedecor_refrigerator_steel_front1.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_top,
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
},
})
-- white, enameled fridge
minetest.register_node("homedecor:refrigerator_white_bottom", {
tiles = {
"default_steel_block.png",
"homedecor_refrigerator_white_bottom.png",
"homedecor_refrigerator_white_sides2.png",
"homedecor_refrigerator_white_sides2.png^[transformFX",
"homedecor_refrigerator_white_back2.png",
"homedecor_refrigerator_white_front2.png"
},
inventory_image = "homedecor_refrigerator_white_inv.png",
description = S("Refrigerator"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_bottom,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = "homedecor:refrigerator_white_bottom", param2 = fdir })
minetest.add_node(pos2, { name = "homedecor:refrigerator_white_top", param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
if minetest.get_node(pos2).name == "homedecor:refrigerator_white_top" then
minetest.remove_node(pos2)
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[10,10]"..
"list[current_name;main;0,0;10,5;]"..
"list[current_player;main;1,6;8,4;]")
meta:set_string("infotext", S("Refrigerator"))
local inv = meta:get_inventory()
inv:set_size("main",50)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", S("%s moves stuff in refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", S("%s moves stuff to refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", S("%s takes stuff from refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
})
minetest.register_node("homedecor:refrigerator_white_top", {
tiles = {
"homedecor_refrigerator_white_top.png",
"default_steel_block.png",
"homedecor_refrigerator_white_sides1.png",
"homedecor_refrigerator_white_sides1.png^[transformFX",
"homedecor_refrigerator_white_back1.png",
"homedecor_refrigerator_white_front1.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_top,
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
},
})
-- convert the old single-node fridges to the new two-node models
minetest.register_abm({
nodenames = { "homedecor:refrigerator" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_white_bottom", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_white_top", param2 = fdir })
end
})
minetest.register_abm({
nodenames = { "homedecor:refrigerator_locked" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_white_bottom_locked", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_white_top", param2 = fdir })
end
})
minetest.register_abm({
nodenames = { "homedecor:refrigerator_steel" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_steel_bottom", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
end
})
minetest.register_abm({
nodenames = { "homedecor:refrigerator_steel_locked" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_steel_bottom_locked", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
end
})