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homedecor_modpack/itemframes/init.lua

341 lines
10 KiB
Lua

local S = minetest.get_translator("itemframes")
local tmp = {}
local sd_disallow = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil
minetest.register_entity("itemframes:item",{
initial_properties = {
hp_max = 1,
visual = "wielditem",
visual_size = {x = 0.33, y = 0.33},
collisionbox = {0, 0, 0, 0, 0, 0},
physical = false,
textures = {"air"},
},
on_activate = function(self, staticdata)
if tmp.nodename ~= nil and tmp.texture ~= nil then
self.nodename = tmp.nodename
tmp.nodename = nil
self.texture = tmp.texture
tmp.texture = nil
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.nodename = data[1]
self.texture = data[2]
end
end
end
if self.texture ~= nil then
self.object:set_properties({textures = {self.texture}})
end
if self.nodename == "itemframes:pedestal" then
self.object:set_properties({automatic_rotate = 1})
end
if self.texture ~= nil and self.nodename ~= nil then
local entity_pos = vector.round(self.object:get_pos())
local objs = minetest.get_objects_inside_radius(entity_pos, 0.5)
for _, obj in ipairs(objs) do
if obj ~= self.object and
obj:get_luaentity() and
obj:get_luaentity().name == "itemframes:item" and
obj:get_luaentity().nodename == self.nodename and
obj:get_properties() and
obj:get_properties().textures and
obj:get_properties().textures[1] == self.texture then
minetest.log("action","[itemframes] Removing extra " ..
self.texture .. " found in " .. self.nodename .. " at " ..
minetest.pos_to_string(entity_pos))
self.object:remove()
break
end
end
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
return self.nodename .. ';' .. self.texture
end
return ""
end,
})
local facedir = {}
facedir[0] = {x = 0, y = 0, z = 1}
facedir[1] = {x = 1, y = 0, z = 0}
facedir[2] = {x = 0, y = 0, z = -1}
facedir[3] = {x = -1, y = 0, z = 0}
local remove_item = function(pos, node)
local objs = nil
if node.name == "itemframes:frame" then
objs = minetest.get_objects_inside_radius(pos, .5)
elseif node.name == "itemframes:pedestal" then
objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+1,z=pos.z}, .5)
end
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "itemframes:item" then
obj:remove()
end
end
end
end
local update_item = function(pos, node)
remove_item(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
local posad = facedir[node.param2]
if not posad then return end
pos.x = pos.x + posad.x * 6.5 / 16
pos.y = pos.y + posad.y * 6.5 / 16
pos.z = pos.z + posad.z * 6.5 / 16
elseif node.name == "itemframes:pedestal" then
pos.y = pos.y + 12 / 16 + 0.33
end
tmp.nodename = node.name
tmp.texture = ItemStack(meta:get_string("item")):get_name()
local e = minetest.add_entity(pos,"itemframes:item")
if node.name == "itemframes:frame" then
local yaw = math.pi * 2 - node.param2 * math.pi / 2
e:set_yaw(yaw)
end
end
end
local drop_item = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
minetest.add_item(pos, meta:get_string("item"))
elseif node.name == "itemframes:pedestal" then
minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item"))
end
meta:set_string("item","")
end
remove_item(pos, node)
end
minetest.register_node("itemframes:frame",{
description = S("Item frame"),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5}
},
tiles = {"itemframes_frame.png"},
inventory_image = "itemframes_frame.png",
wield_image = "itemframes_frame.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = {choppy = 2, dig_immediate = 2, axey=5},
is_ground_content = false,
_mcl_hardness=1.6,
legacy_wallmounted = true,
_sound_def = {
key = "node_sound_wood_defaults",
},
on_rotate = sd_disallow or nil,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext", S("Item frame (owned by @1)", placer:get_player_name()))
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
local name = clicker and clicker:get_player_name()
if name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
local item_meta = s:get_meta()
local description = item_meta:get_string("description")
if description == "" then
local item_name = s:get_name()
if minetest.registered_items[item_name]
and minetest.registered_items[item_name].description
then
description = minetest.registered_items[item_name].description
else
description = item_name
end
end
meta:set_string("infotext", S("Item frame (owned by @1)", name) .. "\n" .. description)
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
local meta = minetest.get_meta(pos)
local name = puncher and puncher:get_player_name()
if name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass") then
drop_item(pos, node)
meta:set_string("infotext", S("Item frame (owned by @1)", name))
end
end,
can_dig = function(pos,player)
if not player then return end
local name = player and player:get_player_name()
local meta = minetest.get_meta(pos)
return name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass")
end,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
local node = minetest.get_node(pos)
if meta:get_string("item") ~= "" then
drop_item(pos, node)
end
end,
})
minetest.register_node("itemframes:pedestal",{
description = S("Pedestal"),
drawtype = "nodebox",
node_box = {
type = "fixed", fixed = {
{-7/16, -8/16, -7/16, 7/16, -7/16, 7/16}, -- bottom plate
{-6/16, -7/16, -6/16, 6/16, -6/16, 6/16}, -- bottom plate (upper)
{-0.25, -6/16, -0.25, 0.25, 11/16, 0.25}, -- pillar
{-7/16, 11/16, -7/16, 7/16, 12/16, 7/16}, -- top plate
}
},
--selection_box = {
-- type = "fixed",
-- fixed = {-7/16, -0.5, -7/16, 7/16, 12/16, 7/16}
--},
tiles = {"itemframes_pedestal.png"},
paramtype = "light",
groups = {cracky = 3, dig_stone = 2, pickaxey=5},
is_ground_content = false,
_mcl_hardness=1.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
on_rotate = sd_disallow or nil,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext", S("Pedestal (owned by @1)", placer:get_player_name()))
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
local name = clicker and clicker:get_player_name()
if name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
local item_meta = s:get_meta()
local description = item_meta:get_string("description")
if description == "" then
local item_name = s:get_name()
if minetest.registered_items[item_name]
and minetest.registered_items[item_name].description
then
description = minetest.registered_items[item_name].description
else
description = item_name
end
end
meta:set_string("infotext", S("Pedestal (owned by @1)", name) .. "\n" .. description)
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
local meta = minetest.get_meta(pos)
local name = puncher and puncher:get_player_name()
if name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass") then
drop_item(pos,node)
meta:set_string("infotext", S("Pedestal (owned by @1)", name))
end
end,
can_dig = function(pos,player)
if not player then return end
local name = player and player:get_player_name()
local meta = minetest.get_meta(pos)
return name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass")
end,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
local node = minetest.get_node(pos)
if meta:get_string("item") ~= "" then
drop_item(pos, node)
end
end,
})
-- automatically restore entities lost from frames/pedestals
-- due to /clearobjects or similar
minetest.register_lbm({
label = "Maintain itemframe and pedestal entities",
name = "itemframes:maintain_entities",
nodenames = {"itemframes:frame", "itemframes:pedestal"},
run_at_every_load = true,
action = function(pos1, node1)
minetest.after(0,
function(pos, node)
local meta = minetest.get_meta(pos)
local itemstring = meta:get_string("item")
if itemstring ~= "" then
local entity_pos = pos
if node.name == "itemframes:pedestal" then
entity_pos = {x=pos.x,y=pos.y+1,z=pos.z}
end
local objs = minetest.get_objects_inside_radius(entity_pos, 0.5)
if #objs == 0 then
minetest.log("action","[itemframes] Replacing missing " ..
itemstring .. " in " .. node.name .. " at " ..
minetest.pos_to_string(pos))
update_item(pos, node)
end
end
end,
pos1, node1)
end
})
-- crafts
minetest.register_craft({
output = 'itemframes:frame',
recipe = {
{'group:stick', 'group:stick', 'group:stick'},
{'group:stick', homedecor.materials.paper, 'default:stick'},
{'group:stick', 'group:stick', 'group:stick'},
}
})
minetest.register_craft({
output = 'itemframes:pedestal',
recipe = {
{homedecor.materials.stone, homedecor.materials.stone, homedecor.materials.stone},
{'', homedecor.materials.stone, ''},
{homedecor.materials.stone, homedecor.materials.stone, homedecor.materials.stone},
}
})
-- stop mesecon pistons from pushing itemframes and pedestals
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_stopper("itemframes:frame")
mesecon.register_mvps_stopper("itemframes:pedestal")
end