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homedecor_modpack/tables.lua
Vanessa Ezekowitz 9cfc7a9411 Split most of nodes.lua off into separate files by category.
Also fixed a screwed up register_craftitem that was overriding a register_node
call for the same object (wooden table legs).  Got rid of the old "mkII" wooden
table legs.
2013-03-17 19:09:42 -04:00

205 lines
6.7 KiB
Lua

-- Various kinds of tables
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
minetest.register_node('homedecor:glass_table_large', {
description = S("Large Glass Table Piece"),
drawtype = 'signlike',
tiles = { 'homedecor_glass_table_large.png' },
wield_image = 'homedecor_glass_table_large.png',
inventory_image = 'homedecor_glass_table_large.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = "wallmounted",
is_ground_content = true,
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:glass_table_small_round', {
description = S("Glass Table (Small, Round)"),
drawtype = 'signlike',
tiles = { 'homedecor_glass_table_small_round.png' },
wield_image = 'homedecor_glass_table_small_round.png',
inventory_image = 'homedecor_glass_table_small_round.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "wallmounted",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:glass_table_small_square', {
description = S("Glass Table (Small, Square)"),
drawtype = 'signlike',
tiles = { 'homedecor_glass_table_small_square.png' },
wield_image = 'homedecor_glass_table_small_square.png',
inventory_image = 'homedecor_glass_table_small_square.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "wallmounted",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:utility_table_top', {
description = S("Utility Table"),
tiles = { 'homedecor_utility_table_top.png' },
inventory_image = 'homedecor_utility_table_top.png',
wield_image = 'homedecor_utility_table_top.png',
drawtype = "signlike",
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = "wallmounted",
is_ground_content = true,
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:wood_table_large', {
description = S("Wooden Tabletop piece"),
tiles = { 'homedecor_wood_table_large.png' },
inventory_image = 'homedecor_wood_table_large.png',
wield_image = 'homedecor_wood_table_large.png',
drawtype = 'signlike',
sunlight_propagates = false,
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = "wallmounted",
is_ground_content = true,
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:wood_table_small_round', {
description = S("Wooden Tabletop (Small, Round)"),
tiles = { 'homedecor_wood_table_small_round.png' },
inventory_image = 'homedecor_wood_table_small_round.png',
wield_image = 'homedecor_wood_table_small_round.png',
drawtype = 'signlike',
sunlight_propagates = false,
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = "wallmounted",
is_ground_content = true,
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:wood_table_small_square', {
description = S("Wooden Tabletop (Small, Square)"),
tiles = { 'homedecor_wood_table_small_square.png' },
inventory_image = 'homedecor_wood_table_small_square.png',
wield_image = 'homedecor_wood_table_small_square.png',
drawtype = 'signlike',
sunlight_propagates = false,
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = "wallmounted",
is_ground_content = true,
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
-- Various kinds of table legs
minetest.register_node("homedecor:table_legs_brass", {
description = S("Brass Table Legs"),
drawtype = "plantlike",
tiles = {"homedecor_table_legs_brass.png"},
inventory_image = "homedecor_table_legs_brass.png",
wield_image = "homedecor_table_legs_brass.png",
visual_scale = 1.04,
paramtype = "light",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_leaves_defaults(),
walkable = true,
})
minetest.register_node("homedecor:table_legs_wrought_iron", {
description = S("Brass Table Legs"),
drawtype = "plantlike",
tiles = {"homedecor_table_legs_wrought_iron.png"},
inventory_image = "homedecor_table_legs_wrought_iron.png",
wield_image = "homedecor_table_legs_wrought_iron.png",
visual_scale = 1.04,
paramtype = "light",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_leaves_defaults(),
walkable = true,
})
minetest.register_node('homedecor:utility_table_legs', {
description = S("Legs for Utility Table"),
drawtype = "plantlike",
tiles = { 'homedecor_utility_table_legs.png' },
inventory_image = 'homedecor_utility_table_legs_inv.png',
wield_image = 'homedecor_utility_table_legs.png',
visual_scale = 1.04,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
})