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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2024-11-18 08:00:40 +01:00
homedecor_modpack/fences.lua

704 lines
23 KiB
Lua

-- This file adds fences of various types
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
minetest.register_node("homedecor:fence_brass", {
description = S("Brass Fence/railing"),
drawtype = "fencelike",
tiles = {"homedecor_tile_brass.png"},
inventory_image = "homedecor_fence_brass.png",
wield_image = "homedecor_pole_brass.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
on_rightclick = function(pos, node, clicker)
if not homedecor_node_is_owned(pos, clicker) then
local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
local itemstack = clicker:get_wielded_item()
if itemstack:get_name() == "default:sign_wall" then
minetest.env:add_node(pos, {name = "homedecor:fence_brass_with_sign", param2 = fdir})
itemstack:take_item()
return itemstack
else
print(S("want to simply place the wielded item like usual."))
-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
end
end
end,
on_place = function(itemstack, placer, pointed_thing)
if not homedecor_node_is_owned(pointed_thing.under, placer) then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.env:add_node(pointed_thing.above, {name = "homedecor:fence_brass", param2 = fdir})
itemstack:take_item()
placer:set_wielded_item(itemstack)
return itemstack
end
end
})
minetest.register_node("homedecor:fence_wrought_iron", {
description = S("Wrought Iron Fence/railing"),
drawtype = "fencelike",
tiles = {"homedecor_tile_wrought_iron.png"},
inventory_image = "homedecor_fence_wrought_iron.png",
wield_image = "homedecor_pole_wrought_iron.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
on_rightclick = function(pos, node, clicker)
if not homedecor_node_is_owned(pos, clicker) then
local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
local itemstack = clicker:get_wielded_item()
if itemstack:get_name() == "default:sign_wall" then
minetest.env:add_node(pos, {name = "homedecor:fence_wrought_iron_with_sign", param2 = fdir})
itemstack:take_item()
clicker:set_wielded_item(itemstack)
return itemstack
else
print(S("want to simply place the wielded item like usual."))
-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
end
end
end,
on_place = function(itemstack, placer, pointed_thing)
if not homedecor_node_is_owned(pointed_thing.under, placer) then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.env:add_node(pointed_thing.above, {name = "homedecor:fence_wrought_iron", param2 = fdir})
itemstack:take_item()
placer:set_wielded_item(itemstack)
return itemstack
end
end
})
-- brass/wrought iron with signs:
minetest.register_node("homedecor:fence_brass_with_sign", {
description = S("Brass Fence/railing with sign"),
drawtype = "nodebox",
tiles = {
"homedecor_sign_brass_post_top.png",
"homedecor_sign_brass_post_bottom.png",
"homedecor_sign_brass_post_side.png",
"homedecor_sign_brass_post_side.png",
"homedecor_sign_brass_post_back.png",
"homedecor_sign_brass_post_front.png",
},
wield_image = "homedecor_sign_brass_post.png",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
selection_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
groups = {snappy=3,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
drop = {
max_items = 2,
items = {
{ items = { "default:sign_wall" }},
{ items = { "homedecor:fence_brass" }},
},
},
on_construct = function(pos)
homedecor_construct_sign(pos)
end,
on_destruct = function(pos)
homedecor_destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
homedecor_update_sign(pos, fields)
end,
on_punch = function(pos, node, puncher)
homedecor_update_sign(pos)
end,
})
minetest.register_node("homedecor:fence_wrought_iron_with_sign", {
description = S("Wrought Iron Fence/railing with sign"),
drawtype = "nodebox",
tiles = {
"homedecor_sign_wrought_iron_post_top.png",
"homedecor_sign_wrought_iron_post_bottom.png",
"homedecor_sign_wrought_iron_post_side.png",
"homedecor_sign_wrought_iron_post_side.png",
"homedecor_sign_wrought_iron_post_back.png",
"homedecor_sign_wrought_iron_post_front.png",
},
wield_image = "homedecor_sign_wrought_iron_post.png",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
selection_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
groups = {snappy=3,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
drop = {
max_items = 2,
items = {
{ items = { "default:sign_wall" }},
{ items = { "homedecor:fence_wrought_iron" }},
},
},
on_construct = function(pos)
homedecor_construct_sign(pos)
end,
on_destruct = function(pos)
homedecor_destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
homedecor_update_sign(pos, fields)
end,
on_punch = function(pos, node, puncher)
homedecor_update_sign(pos)
end,
})
-- other types of fences
minetest.register_node("homedecor:fence_picket", {
drawtype = "nodebox",
description = S("Unpainted Picket Fence"),
tiles = {
"homedecor_fence_picket.png",
"homedecor_fence_picket.png",
"homedecor_fence_picket.png",
"homedecor_fence_picket.png",
"homedecor_fence_picket_backside.png",
"homedecor_fence_picket.png"
},
-- inventory_image = "homedecor_fence_picket.png",
-- wield_image = "homedecor_fence_picket.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_picket_white", {
drawtype = "nodebox",
description = S("White Picket Fence"),
tiles = {
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white_backside.png",
"homedecor_fence_picket_white.png"
},
-- inventory_image = "homedecor_fence_picket_white.png",
-- wield_image = "homedecor_fence_picket_white.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_privacy", {
drawtype = "nodebox",
description = S("Wooden Privacy Fence"),
tiles = {
"homedecor_fence_privacy_tb.png",
"homedecor_fence_privacy_tb.png",
"homedecor_fence_privacy_sides.png",
"homedecor_fence_privacy_sides.png",
"homedecor_fence_privacy_backside.png",
"homedecor_fence_privacy_front.png"
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 5/16, 0.5, 0.5, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 5/16, -5/16, 8/16, 7/16 }, -- left part
{ -4/16, -8/16, 5/16, 3/16, 8/16, 7/16 }, -- middle part
{ 4/16, -8/16, 5/16, 8/16, 8/16, 7/16 }, -- right part
{ -8/16, -2/16, 7/16, 8/16, 2/16, 8/16 }, -- connecting rung
}
},
})
minetest.register_node("homedecor:fence_barbed_wire", {
drawtype = "nodebox",
description = S("Barbed Wire Fence"),
tiles = {"homedecor_fence_barbed_wire.png"},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -6/16, -8/16, 7/16, 6/16, 8/16, 7/16 } -- the wire
}
},
})
minetest.register_node("homedecor:fence_chainlink", {
drawtype = "nodebox",
description = S("Chainlink Fence"),
tiles = {
"homedecor_fence_chainlink_tb.png",
"homedecor_fence_chainlink_tb.png",
"homedecor_fence_chainlink_sides.png",
"homedecor_fence_chainlink_sides.png",
"homedecor_fence_chainlink_fb.png",
"homedecor_fence_chainlink_fb.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -7/16, 8/16, 8/16 }, -- left post
{ 7/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -8/16, -8/16, 7/16, 8/16, 8/16, 7/16 } -- the chainlink itself
}
},
})
minetest.register_node("homedecor:fence_chainlink_corner", {
drawtype = "nodebox",
description = "Chainlink Fence",
tiles = {
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_corner_sides.png",
"homedecor_fence_chainlink_corner_sides.png",
"homedecor_fence_chainlink_corner_sides.png",
"homedecor_fence_chainlink_corner_sides.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 },
{ -0.5, -0.5, -0.5, -0.375, 0.5, 0.5 }
}
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 }, -- left post, rear
{ -8/16, -8/16, -8/16, -6/16, 8/16, -7/16 }, -- left post, front
{ 7/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post, rear
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece, rear
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece, rear
{ -15/32, 7/16, -8/16, -13/32, 8/16, 8/16 }, -- top piece, side
{ -15/32, -8/16, -8/16, -13/32, -7/16, 8/16 }, -- bottom piece, side
{ -8/16, -8/16, 7/16, 8/16, 8/16, 7/16 }, -- the chainlink itself, rear
{ -7/16, -8/16, -8/16, -7/16, 8/16, 8/16 } -- the chainlink itself, side
}
},
})
-- =====
-- Gates
minetest.register_node("homedecor:fence_picket_gate_closed", {
drawtype = "nodebox",
description = S("Unpainted Picket Fence Gate"),
tiles = {
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate_backside.png",
"homedecor_fence_picket_gate.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_picket_gate_open", {
drawtype = "nodebox",
description = S("Unpainted Picket Fence Gate"),
tiles = {
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate_backside.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { 0.495, -0.5, -0.5, 0.495, 0.5, 0.5 }
},
drop = "homedecor:fence_picket_gate_closed"
})
minetest.register_node("homedecor:fence_picket_gate_white_closed", {
drawtype = "nodebox",
description = S("White Picket Fence Gate"),
tiles = {
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white_backside.png",
"homedecor_fence_picket_gate_white.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_picket_gate_white_open", {
drawtype = "nodebox",
description = S("White Picket Fence Gate"),
tiles = {
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white_backside.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { 0.495, -0.5, -0.5, 0.495, 0.5, 0.5 }
},
drop = "homedecor:fence_picket_gate_closed"
})
minetest.register_node("homedecor:fence_barbed_wire_gate_closed", {
drawtype = "nodebox",
description = S("Barbed Wire Fence Gate"),
tiles = {
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_backside.png",
"homedecor_fence_barbed_wire_gate_front.png"
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -6/16, -8/16, 7/16, 6/16, 8/16, 7/16 } -- the wire
}
},
})
minetest.register_node("homedecor:fence_barbed_wire_gate_open", {
drawtype = "nodebox",
description = S("Barbed Wire Fence Gate"),
tiles = {
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_front.png",
"homedecor_fence_barbed_wire_gate_backside.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png"
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 6/16, -8/16, -8/16, 8/16, 8/16, -6/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ 13/32, 7/16, -8/16, 15/32, 8/16, 8/16 }, -- top piece
{ 13/32, -8/16, -8/16, 15/32, -7/16, 8/16 }, -- bottom piece
{ 7/16, -8/16, -6/16, 7/16, 8/16, 6/16 } -- the wire
}
},
drop = "homedecor:fence_barbed_wire_gate_closed"
})
minetest.register_node("homedecor:fence_chainlink_gate_closed", {
drawtype = "nodebox",
description = S("Chainlink Fence Gate"),
tiles = {
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_sides.png",
"homedecor_fence_chainlink_gate_sides.png",
"homedecor_fence_chainlink_gate_backside.png",
"homedecor_fence_chainlink_gate_front.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -7/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -8/16, -8/16, 7/16, 8/16, 8/16, 7/16 }, -- the chainlink itself
{ -8/16, -3/16, 6/16, -6/16, 3/16, 8/16 } -- the lump representing the lock
}
},
})
minetest.register_node("homedecor:fence_chainlink_gate_open", {
drawtype = "nodebox",
description = S("Chainlink Fence Gate (open)"),
tiles = {
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_front.png",
"homedecor_fence_chainlink_gate_backside.png",
"homedecor_fence_chainlink_gate_sides.png",
"homedecor_fence_chainlink_gate_sides.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 6/16, -8/16, -8/16, 8/16, 8/16, -7/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ 13/32, 7/16, -8/16, 15/32, 8/16, 8/16 }, -- top piece
{ 13/32, -8/16, -8/16, 15/32, -7/16, 8/16 }, -- bottom piece
{ 7/16, -8/16, -8/16, 7/16, 8/16, 8/16 }, -- the chainlink itself
{ 6/16, -3/16, -8/16, 8/16, 3/16, -6/16 } -- the lump representing the lock
}
},
drop = "homedecor:fence_chainlink_gate_closed"
})
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_white_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_white_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_white_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_white_closed", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_closed", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_barbed_wire_gate_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_barbed_wire_gate_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_barbed_wire_gate_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_barbed_wire_gate_closed", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_chainlink_gate_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_chainlink_gate_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_chainlink_gate_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_chainlink_gate_closed", param2 = fdir })
end
end)