homedecor_modpack/door_closet_oak.lua

276 lines
10 KiB
Lua

-- This file supplies oak closet doors
-- Left-opening
minetest.register_node("homedecor:door_closet_oak_top_left", {
description = "oak closet door top half",
drawtype = "nodebox",
tiles = {
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_right_top.png",
"homedecor_door_closet_oak_left_top.png",
},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 6/16, 0.5, 0.5, 8/16}
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, 5/16, 6/16, 8/16, 8/16, 8/16 },
{ -8/16, 8/32, 13/32, 8/16, 9/32, 15/32 },
{ -8/16, 6/32, 13/32, 8/16, 7/32, 15/32 },
{ -8/16, 4/32, 13/32, 8/16, 5/32, 15/32 },
{ -8/16, 2/32, 13/32, 8/16, 3/32, 15/32 },
{ -8/16, 0/32, 13/32, 8/16, 1/32, 15/32 },
{ -8/16, -2/32, 13/32, 8/16, -1/32, 15/32 },
{ -8/16, -4/32, 13/32, 8/16, -3/32, 15/32 },
{ -8/16, -6/32, 13/32, 8/16, -5/32, 15/32 },
{ -8/16, -8/32, 13/32, 8/16, -7/32, 15/32 },
{ -8/16, -10/32, 13/32, 8/16, -9/32, 15/32 },
{ -8/16, -12/32, 13/32, 8/16, -11/32, 15/32 },
{ -8/16, -16/32, 6/16, 8/16, -13/32, 8/16 },
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 },
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }
}
},
drop = "homedecor:door_closet_oak_bottom_left",
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "homedecor:door_closet_oak_bottom_left" then
minetest.env:remove_node({x=pos.x, y=pos.y-1, z=pos.z})
end
end,
on_punch = function(pos, node, puncher)
nfdir=node.param2-1
if nfdir < 0 then nfdir = 3 end
minetest.env:add_node(pos, { name = "homedecor:door_closet_oak_top_right", param2=nfdir})
minetest.env:add_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = "homedecor:door_closet_oak_bottom_right", param2=nfdir})
end
})
minetest.register_node("homedecor:door_closet_oak_bottom_left", {
description = "Oak Closet Door",
drawtype = "nodebox",
tiles = {
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_right_bottom.png",
"homedecor_door_closet_oak_left_bottom.png",
},
wield_image = "homedecor_door_closet_oak_left_inv.png",
inventory_image = "homedecor_door_closet_oak_left_inv.png",
wield_scale = {x=1,y=1,z=0.25},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 6/16, 0.5, 0.5, 8/16}
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, 6/16, 6/16, 8/16, 8/16, 8/16},
{ -8/16, 10/32, 13/32, 8/16, 11/32, 15/32 },
{ -8/16, 8/32, 13/32, 8/16, 9/32, 15/32 },
{ -8/16, 6/32, 13/32, 8/16, 7/32, 15/32 },
{ -8/16, 4/32, 13/32, 8/16, 5/32, 15/32 },
{ -8/16, 2/32, 13/32, 8/16, 3/32, 15/32 },
{ -8/16, 0, 13/32, 8/16, 1/32, 15/32 },
{ -8/16, -2/32, 13/32, 8/16, -1/32, 15/32 },
{ -8/16, -4/32, 13/32, 8/16, -3/32, 15/32 },
{ -8/16, -6/32, 13/32, 8/16, -5/32, 15/32 },
{ -8/16, -8/32, 13/32, 8/16, -7/32, 15/32 },
{ -8/16, -10/32, 13/32, 8/16, -9/32, 15/32 },
{ -8/16, -16/32, 6/16, 8/16, -11/32, 8/16 },
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 },
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }
}
},
on_place = function(itemstack, placer, pointed_thing)
fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos = pointed_thing.above
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place a door!' )
return
end
minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_closet_oak_top_left", param2=fdir})
return minetest.item_place(itemstack, placer, pointed_thing)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "homedecor:door_closet_oak_top_left" then
minetest.env:remove_node({x=pos.x, y=pos.y+1, z=pos.z})
end
end,
on_punch = function(pos, node, puncher)
nfdir=node.param2-1
if nfdir < 0 then nfdir = 3 end
minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_closet_oak_top_right", param2=nfdir})
minetest.env:add_node(pos, { name = "homedecor:door_closet_oak_bottom_right", param2=nfdir})
end
})
-- Right-opening
minetest.register_node("homedecor:door_closet_oak_top_right", {
description = "oak closet door top half",
drawtype = "nodebox",
tiles = {
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_left_top.png",
"homedecor_door_closet_oak_right_top.png",
},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 6/16, 0.5, 0.5, 8/16}
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, 5/16, 6/16, 8/16, 8/16, 8/16 },
{ -8/16, 8/32, 13/32, 8/16, 9/32, 15/32 },
{ -8/16, 6/32, 13/32, 8/16, 7/32, 15/32 },
{ -8/16, 4/32, 13/32, 8/16, 5/32, 15/32 },
{ -8/16, 2/32, 13/32, 8/16, 3/32, 15/32 },
{ -8/16, 0/32, 13/32, 8/16, 1/32, 15/32 },
{ -8/16, -2/32, 13/32, 8/16, -1/32, 15/32 },
{ -8/16, -4/32, 13/32, 8/16, -3/32, 15/32 },
{ -8/16, -6/32, 13/32, 8/16, -5/32, 15/32 },
{ -8/16, -8/32, 13/32, 8/16, -7/32, 15/32 },
{ -8/16, -10/32, 13/32, 8/16, -9/32, 15/32 },
{ -8/16, -12/32, 13/32, 8/16, -11/32, 15/32 },
{ -8/16, -16/32, 6/16, 8/16, -13/32, 8/16 },
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 },
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }
}
},
drop = "homedecor:door_closet_oak_bottom_left",
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "homedecor:door_closet_oak_bottom_right" then
minetest.env:remove_node({x=pos.x, y=pos.y-1, z=pos.z})
end
end,
on_punch = function(pos, node, puncher)
nfdir=node.param2+1
if nfdir > 3 then nfdir = 0 end
minetest.env:add_node(pos, { name = "homedecor:door_closet_oak_top_left", param2=nfdir})
minetest.env:add_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = "homedecor:door_closet_oak_bottom_left", param2=nfdir})
end
})
minetest.register_node("homedecor:door_closet_oak_bottom_right", {
description = "Oak Closet Door (Right-opening)",
drawtype = "nodebox",
tiles = {
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_tb.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_lr.png",
"homedecor_door_closet_oak_left_bottom.png",
"homedecor_door_closet_oak_right_bottom.png",
},
wield_image = "homedecor_door_closet_oak_right_inv.png",
inventory_image = "homedecor_door_closet_oak_right_inv.png",
wield_scale = {x=1,y=1,z=0.25},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 6/16, 0.5, 0.5, 8/16}
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, 6/16, 6/16, 8/16, 8/16, 8/16},
{ -8/16, 10/32, 13/32, 8/16, 11/32, 15/32 },
{ -8/16, 8/32, 13/32, 8/16, 9/32, 15/32 },
{ -8/16, 6/32, 13/32, 8/16, 7/32, 15/32 },
{ -8/16, 4/32, 13/32, 8/16, 5/32, 15/32 },
{ -8/16, 2/32, 13/32, 8/16, 3/32, 15/32 },
{ -8/16, 0, 13/32, 8/16, 1/32, 15/32 },
{ -8/16, -2/32, 13/32, 8/16, -1/32, 15/32 },
{ -8/16, -4/32, 13/32, 8/16, -3/32, 15/32 },
{ -8/16, -6/32, 13/32, 8/16, -5/32, 15/32 },
{ -8/16, -8/32, 13/32, 8/16, -7/32, 15/32 },
{ -8/16, -10/32, 13/32, 8/16, -9/32, 15/32 },
{ -8/16, -16/32, 6/16, 8/16, -11/32, 8/16 },
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 },
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }
}
},
drop = "homedecor:door_closet_oak_bottom_left",
on_place = function(itemstack, placer, pointed_thing)
fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos = pointed_thing.above
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place a door!' )
return
end
minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_closet_oak_top_right", param2=fdir})
return minetest.item_place(itemstack, placer, pointed_thing)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "homedecor:door_closet_oak_top_right" then
minetest.env:remove_node({x=pos.x, y=pos.y+1, z=pos.z})
end
end,
on_punch = function(pos, node, puncher)
nfdir=node.param2+1
if nfdir > 3 then nfdir = 0 end
minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_closet_oak_top_left", param2=nfdir})
minetest.env:add_node(pos, { name = "homedecor:door_closet_oak_bottom_left", param2=nfdir})
end
})
-- Backwards compatibility with old zlpdoors-derived 2D version
-- good enough to avoid losing any items, though some doors may
-- need to be dug up and placed again to correct their orientations.
minetest.register_alias("homedecor:folding_door_oak_a_c", "homedecor:door_closet_oak_top_left")
minetest.register_alias("homedecor:folding_door_oak_a_o", "homedecor:door_closet_oak_top_right")
minetest.register_alias("homedecor:folding_door_oak_b_c", "homedecor:door_closet_oak_bottom_left")
minetest.register_alias("homedecor:folding_door_oak_b_o", "homedecor:door_closet_oak_bottom_right")
minetest.register_alias("homedecor:folding_door_oak_a_c_right", "homedecor:door_closet_oak_top_right")
minetest.register_alias("homedecor:folding_door_oak_a_o_right", "homedecor:door_closet_oak_top_left")
minetest.register_alias("homedecor:folding_door_oak_b_c_right", "homedecor:door_closet_oak_bottom_right")
minetest.register_alias("homedecor:folding_door_oak_b_o_right", "homedecor:door_closet_oak_bottom_left")
minetest.register_alias("homedecor:folding_door_oak", "homedecor:door_closet_oak_bottom_left")
minetest.register_alias("homedecor:folding_door_oak_right", "homedecor:door_closet_oak_bottom_right")