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homedecor_modpack/homedecor_foyer/init.lua
wsor4035 546cd7110f
make homedecor game agnostic (#28)
* make materials.lua with hades, minetest game, farlands items

* make textures file for central handling

* make mods game agnostic

* take out the trash

* handle multiple seats in sofas

* add github luacheck workflow and various luacheck fixes

* add fluxionary scope creep

* fix devtest breaking right to a name policy

Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com>
Co-authored-by: SFENCE <sfence.software@gmail.com>
2022-05-03 15:21:14 -04:00

123 lines
3.0 KiB
Lua

local S = minetest.get_translator("homedecor_foyer")
homedecor.register("coatrack_wallmount", {
tiles = { homedecor.plain_wood },
inventory_image = "homedecor_coatrack_wallmount_inv.png",
description = S("Wall-mounted coat rack"),
groups = {snappy=3, dig_tree=2},
_sound_def = {
key = "node_sound_wood_defaults",
},
node_box = {
type = "fixed",
fixed = {
{-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
{-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
{0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
{0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
{-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
{0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
{-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
{-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
{0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
}
},
crafts = {
{
recipe = {
{ "group:stick", "homedecor:curtainrod_wood", "group:stick" },
},
}
}
})
homedecor.register("coat_tree", {
mesh = "homedecor_coatrack.obj",
tiles = {
homedecor.plain_wood,
"homedecor_generic_wood_old.png"
},
inventory_image = "homedecor_coatrack_inv.png",
description = S("Coat tree"),
groups = {snappy=3, dig_tree=2},
_sound_def = {
key = "node_sound_wood_defaults",
},
expand = { top="placeholder" },
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
},
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
crafts = {
{
recipe = {
{ "group:stick", "group:stick", "group:stick" },
{ "", "group:stick", "" },
{ "", "group:wood", "" }
},
}
}
})
local grey = {{
output = "homedecor:welcome_mat_grey 2",
recipe = {
{ "", "dye_black", "" },
{ "wool_grey", "wool_grey", "wool_grey" },
},
}}
local brown = {{
output = "homedecor:welcome_mat_brown 2",
recipe = {
{ "", "dye_black", "" },
{ "wool_brown", "wool_brown", "wool_brown" },
},
}}
local green = {
{
output = "homedecor:welcome_mat_green 2",
recipe = {
{ "", "dye_white", "" },
{ "wool_dark_green", "wool_dark_green", "wool_dark_green" },
},
},
{
output = "homedecor:welcome_mat_green 2",
recipe = {
{ "", "dye_white", "" },
{ "dye_black", "dye_black", "dye_black" },
{ "wool_green", "wool_green", "wool_green" },
},
}
}
local mat_colors = {
{ "green", S("Green welcome mat"), green },
{ "brown", S("Brown welcome mat"), brown },
{ "grey", S("Grey welcome mat"), grey },
}
for _, mat in ipairs(mat_colors) do
local color, desc, crafts = unpack(mat)
homedecor.register("welcome_mat_"..color, {
description = desc,
tiles = {
"homedecor_welcome_mat_"..color..".png",
"homedecor_welcome_mat_bottom.png",
"homedecor_welcome_mat_"..color..".png",
},
groups = {crumbly=3, dig_tree=2},
_sound_def = {
key = "node_sound_dirt_defaults",
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
},
crafts = crafts
})
end