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homedecor_modpack/homedecor_foyer/init.lua
Vanessa Dannenberg b08c0905c0 Split the big "homedecor" mod into multiple sub-mods
Any of these new submods can be run without any other
components that were once part of the big "homedecor"
mod, other than homedecor_common and homedecor_i18n

Reduced dependencies where possible, but each submod still
has its various dependencies more or less the same as before,
i.e. some need basic_materials, others need unifieddyes,
some need building_blocks, and so on.

All of the stuff that used to be under homedecor/handlers
got moved to homedecor_common, as did any models and/or textures
that are used by more than one other homedecor component.

All the miscellaneous items that didn't warrant their own
mod ended up in homedecor_misc, which can also be thought
of as the remains of the original "homedecor" mod, renamed.
2019-04-20 17:02:42 -04:00

122 lines
3.1 KiB
Lua

local S = homedecor_i18n.gettext
homedecor.register("coatrack_wallmount", {
tiles = { homedecor.plain_wood },
inventory_image = "homedecor_coatrack_wallmount_inv.png",
description = S("Wall-mounted coat rack"),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
{-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
{0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
{0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
{-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
{0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
{-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
{-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
{0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
}
},
})
homedecor.register("coat_tree", {
mesh = "homedecor_coatrack.obj",
tiles = {
homedecor.plain_wood,
"homedecor_generic_wood_old.png"
},
inventory_image = "homedecor_coatrack_inv.png",
description = S("Coat tree"),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
expand = { top="placeholder" },
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
},
on_rotate = screwdriver.rotate_simple
})
local mat_colors = {
{ "green", S("Green welcome mat") },
{ "brown", S("Brown welcome mat") },
{ "grey", S("Grey welcome mat") },
}
for _, mat in ipairs(mat_colors) do
local color, desc = unpack(mat)
homedecor.register("welcome_mat_"..color, {
description = desc,
tiles = {
"homedecor_welcome_mat_"..color..".png",
"homedecor_welcome_mat_bottom.png",
"homedecor_welcome_mat_"..color..".png",
},
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
}
})
end
-- crafting
minetest.register_craft({
output = "homedecor:welcome_mat_grey 2",
recipe = {
{ "", "dye:black", "" },
{ "wool:grey", "wool:grey", "wool:grey" },
},
})
minetest.register_craft({
output = "homedecor:welcome_mat_brown 2",
recipe = {
{ "", "dye:black", "" },
{ "wool:brown", "wool:brown", "wool:brown" },
},
})
minetest.register_craft({
output = "homedecor:welcome_mat_green 2",
recipe = {
{ "", "dye:white", "" },
{ "wool:dark_green", "wool:dark_green", "wool:dark_green" },
},
})
minetest.register_craft({
output = "homedecor:welcome_mat_green 2",
recipe = {
{ "", "dye:white", "" },
{ "dye:black", "dye:black", "dye:black" },
{ "wool:green", "wool:green", "wool:green" },
},
})
minetest.register_craft( {
output = "homedecor:coat_tree",
recipe = {
{ "group:stick", "group:stick", "group:stick" },
{ "", "group:stick", "" },
{ "", "group:wood", "" }
},
})
minetest.register_craft( {
output = "homedecor:coatrack_wallmount",
recipe = {
{ "group:stick", "homedecor:curtainrod_wood", "group:stick" },
},
})