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homedecor_modpack/homedecor_roofing/init.lua
Vanessa Dannenberg b08c0905c0 Split the big "homedecor" mod into multiple sub-mods
Any of these new submods can be run without any other
components that were once part of the big "homedecor"
mod, other than homedecor_common and homedecor_i18n

Reduced dependencies where possible, but each submod still
has its various dependencies more or less the same as before,
i.e. some need basic_materials, others need unifieddyes,
some need building_blocks, and so on.

All of the stuff that used to be under homedecor/handlers
got moved to homedecor_common, as did any models and/or textures
that are used by more than one other homedecor component.

All the miscellaneous items that didn't warrant their own
mod ended up in homedecor_misc, which can also be thought
of as the remains of the original "homedecor" mod, renamed.
2019-04-20 17:02:42 -04:00

362 lines
9.1 KiB
Lua

local S = homedecor_i18n.gettext
local function N_(x) return x end
minetest.register_node(":homedecor:skylight", {
description = S("Glass Skylight"),
drawtype = "raillike",
tiles = { "default_glass.png" },
wield_image = "default_glass.png",
inventory_image = "homedecor_skylight_inv.png",
groups = { snappy = 3 },
paramtype = "light",
sounds = default.node_sound_glass_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
minetest.register_node(":homedecor:skylight_frosted", {
description = S("Glass Skylight Frosted"),
drawtype = "raillike",
tiles = { "homedecor_skylight_frosted.png" },
wield_image = "homedecor_skylight_frosted.png",
inventory_image = "homedecor_skylight_frosted_inv.png",
use_texture_alpha = true,
groups = { snappy = 3 },
paramtype = "light",
sounds = default.node_sound_glass_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
for _, s in pairs({ N_("asphalt"), N_("terracotta"), N_("wood") }) do
minetest.register_node(":homedecor:shingles_"..s, {
description = S("Shingles (@1)", S(s)),
drawtype = "raillike",
tiles = { "homedecor_shingles_"..s..".png" },
wield_image = "homedecor_shingles_"..s..".png",
inventory_image = "homedecor_shingles_"..s.."_inv.png",
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
end
local slope_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
}
local ocorner_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.25, 0, 0.5},
{-0.5, 0, 0, 0, 0.25, 0.5},
{-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
}
}
local icorner_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, -- NodeBox5
{-0.5, -0.5, -0.25, 0.5, 0, 0.5}, -- NodeBox6
{-0.5, -0.5, -0.5, 0.25, 0, 0.5}, -- NodeBox7
{-0.5, 0, -0.5, 0, 0.25, 0.5}, -- NodeBox8
{-0.5, 0, 0, 0.5, 0.25, 0.5}, -- NodeBox9
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}, -- NodeBox10
{-0.5, 0.25, -0.5, -0.25, 0.5, 0.5}, -- NodeBox11
}
}
homedecor.register_outer_corner = function(modname, subname, groups, slope_image, description)
local tiles = slope_image
if type(slope_image) ~= "table" then
tiles = { "homedecor_slope_outer_corner_"..slope_image..".png" }
end
minetest.register_node(":"..modname..":shingle_outer_corner_" .. subname, {
description = S("@1 (outer corner)", description),
drawtype = "mesh",
mesh = "homedecor_slope_outer_corner.obj",
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
selection_box = ocorner_cbox,
collision_box = ocorner_cbox,
groups = groups,
on_place = minetest.rotate_node,
sounds = default.node_sound_wood_defaults()
})
end
homedecor.register_inner_corner = function(modname, subname, groups, slope_image, description)
local tiles = slope_image
if type(slope_image) ~= "table" then
tiles = { "homedecor_slope_outer_corner_"..slope_image..".png" }
end
minetest.register_node(":"..modname..":shingle_inner_corner_" .. subname, {
description = S("@1 (inner corner)", description),
drawtype = "mesh",
mesh = "homedecor_slope_inner_corner.obj",
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
collision_box = icorner_cbox,
groups = groups,
on_place = minetest.rotate_node,
sounds = default.node_sound_wood_defaults()
})
end
homedecor.register_slope = function(modname, subname, recipeitem, groups, slope_image, description)
local tiles = slope_image
if type(slope_image) ~= "table" then
tiles = { "homedecor_slope_outer_corner_"..slope_image..".png" }
end
minetest.register_node(":"..modname..":shingle_side_" .. subname, {
description = description,
drawtype = "mesh",
mesh = "homedecor_slope.obj",
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
selection_box = slope_cbox,
collision_box = slope_cbox,
groups = groups,
on_place = minetest.rotate_node,
sounds = default.node_sound_wood_defaults()
})
-- convert between flat shingles and slopes
minetest.register_craft({
output = modname..":shingle_side_"..subname.." 3",
recipe = {
{recipeitem, recipeitem, recipeitem}
}
})
minetest.register_craft({
output = recipeitem.." 3",
recipe = {
{modname..":shingle_side_"..subname, modname..":shingle_side_"..subname, modname..":shingle_side_"..subname},
}
})
-- craft outer corners
minetest.register_craft({
output = modname..":shingle_outer_corner_"..subname.." 3",
recipe = {
{ "", recipeitem, "" },
{ recipeitem, "", recipeitem }
}
})
minetest.register_craft({
output = modname..":shingle_outer_corner_"..subname.." 3",
recipe = {
{ "", modname..":shingle_side_"..subname, "" },
{ modname..":shingle_side_"..subname, "", modname..":shingle_side_"..subname },
}
})
-- craft inner corners
minetest.register_craft({
output = modname..":shingle_inner_corner_"..subname.." 3",
recipe = {
{recipeitem, recipeitem},
{"", recipeitem}
}
})
minetest.register_craft({
output = modname..":shingle_inner_corner_"..subname.." 3",
recipe = {
{modname..":shingle_side_"..subname, modname..":shingle_side_"..subname},
{"", modname..":shingle_side_"..subname}
}
})
-- convert between flat shingles and inner/outer corners
minetest.register_craft({
type = "shapeless",
output = recipeitem.." 1",
recipe = { modname..":shingle_outer_corner_"..subname }
})
minetest.register_craft({
type = "shapeless",
output = recipeitem.." 1",
recipe = { modname..":shingle_inner_corner_"..subname }
})
end
minetest.register_craft( {
output = "homedecor:shingle_side_glass",
recipe = {
{ "homedecor:skylight", "homedecor:skylight", "homedecor:skylight" }
}
})
minetest.register_craft( {
output = "homedecor:roof_tile_terracotta 8",
recipe = {
{ "homedecor:shingle_outer_corner_terracotta", "homedecor:shingle_outer_corner_terracotta" }
}
})
minetest.register_craft( {
output = "homedecor:roof_tile_terracotta 8",
recipe = {
{ "homedecor:shingle_inner_corner_terracotta", "homedecor:shingle_inner_corner_terracotta" }
}
})
minetest.register_craft( {
output = "homedecor:roof_tile_terracotta 8",
recipe = {
{ "homedecor:shingle_side_terracotta", "homedecor:shingle_side_terracotta" }
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shingle_inner_corner_wood",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shingle_outer_corner_wood",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shingle_side_wood",
burntime = 30,
})
homedecor.register_roof = function(modname, subname, groups, slope_image , description)
homedecor.register_outer_corner(modname, subname, groups, slope_image, description)
homedecor.register_inner_corner(modname, subname, groups, slope_image, description)
end
-- corners
homedecor.register_roof("homedecor", "wood",
{ snappy = 3 },
{ "homedecor_shingles_wood.png" },
S("Wood Shingles")
)
homedecor.register_roof("homedecor", "asphalt",
{ snappy = 3 },
{ "homedecor_shingles_asphalt.png" },
S("Asphalt Shingles")
)
homedecor.register_roof("homedecor", "terracotta",
{ snappy = 3 },
{ "homedecor_shingles_terracotta.png" },
S("Terracotta Shingles")
)
-- register just the slopes
homedecor.register_slope("homedecor", "wood",
"homedecor:shingles_wood",
{ snappy = 3 },
{ "homedecor_shingles_wood.png" },
S("Wood Shingles")
)
homedecor.register_slope("homedecor", "asphalt",
"homedecor:shingles_asphalt",
{ snappy = 3 },
{ "homedecor_shingles_asphalt.png" },
S("Asphalt Shingles")
)
homedecor.register_slope("homedecor", "terracotta",
"homedecor:shingles_terracotta",
{ snappy = 3 },
{ "homedecor_shingles_terracotta.png" },
S("Terracotta Shingles")
)
homedecor.register_slope("homedecor", "glass",
"homedecor:shingles_glass",
{ snappy = 3 },
{ "homedecor_shingles_glass.png", "homedecor_shingles_wood.png" },
S("Glass Shingles")
)
homedecor.register("chimney", {
description = S("Chimney"),
mesh = "homedecor_chimney.obj",
tiles = {
"homedecor_chimney_tb.png",
"default_brick.png"
},
selection_box = homedecor.nodebox.bar_y(0.25),
groups = {cracky=3},
sounds = default.node_sound_stone_defaults()
})
-- crafting
minetest.register_craft( {
output = "homedecor:skylight 4",
recipe = {
{ "homedecor:glass_table_large", "homedecor:glass_table_large" },
{ "homedecor:glass_table_large", "homedecor:glass_table_large" },
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:skylight_frosted",
recipe = {
"dye:white",
"homedecor:skylight"
},
})
minetest.register_craft({
type = "cooking",
output = "homedecor:skylight",
recipe = "homedecor:skylight_frosted",
})
-- recycling
minetest.register_craft({
type = "shapeless",
output = "vessels:glass_fragments 2",
recipe = {
"homedecor:skylight",
"homedecor:skylight",
"homedecor:skylight",
"homedecor:skylight",
"homedecor:skylight",
"homedecor:skylight"
}
})