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homedecor_modpack/homedecor/furniture_medieval.lua
Auke Kok 138e078f1b Whitespace damage fixes.
This is cleaned up by `cleanfile` (from the linux kernel tree
tool set).
2016-12-31 12:33:46 -08:00

115 lines
3.2 KiB
Lua

local S = homedecor.gettext
homedecor.register("bars", {
description = S("Bars"),
tiles = { "homedecor_generic_metal_black.png^[transformR270" },
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.50, -0.10, -0.4, 0.50, 0.10 },
{ -0.1, -0.50, -0.10, 0.1, 0.50, 0.10 },
{ 0.4, -0.50, -0.10, 0.5, 0.50, 0.10 },
{ -0.5, -0.50, -0.05, 0.5, -0.45, 0.05 },
{ -0.5, 0.45, -0.05, 0.5, 0.50, 0.05 },
},
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.1, 0.5, 0.5, 0.1 },
},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--L Binding Bars
homedecor.register("L_binding_bars", {
description = S("Binding Bars"),
tiles = { "homedecor_generic_metal_black.png^[transformR270" },
node_box = {
type = "fixed",
fixed = {
{ -0.10, -0.50, -0.50, 0.10, 0.50, -0.40 },
{ -0.15, -0.50, -0.15, 0.15, 0.50, 0.15 },
{ 0.40, -0.50, -0.10, 0.50, 0.50, 0.10 },
{ 0.00, -0.50, -0.05, 0.50, -0.45, 0.05 },
{ -0.05, -0.50, -0.50, 0.05, -0.45, 0.00 },
{ 0.00, 0.45, -0.05, 0.50, 0.50, 0.05 },
{ -0.05, 0.45, -0.50, 0.05, 0.50, 0.00 },
},
},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
local chain_cbox = {
type = "fixed",
fixed = {-1/2, -1/2, 1/4, 1/2, 1/2, 1/2},
}
homedecor.register("chains", {
description = S("Chains"),
mesh = "forniture_chains.obj",
tiles = { "homedecor_generic_metal_black.png" },
inventory_image="forniture_chains_inv.png",
selection_box = chain_cbox,
walkable = false,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
homedecor.register("torch_wall", {
description = S("Wall Torch"),
mesh = "forniture_torch.obj",
tiles = {
{
name="forniture_torch_flame.png",
animation={
type="vertical_frames",
aspect_w=40,
aspect_h=40,
length=1.0,
},
},
"homedecor_generic_metal_black.png",
"homedecor_generic_metal_black.png^[brighten",
"forniture_coal.png",
},
inventory_image="forniture_torch_inv.png",
walkable = false,
light_source = 14,
selection_box = {
type = "fixed",
fixed = { -0.15, -0.45, 0.15, 0.15,0.35, 0.5 },
},
groups = {cracky=3},
})
local wl_cbox = {
type = "fixed",
fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 },
}
homedecor.register("wall_lamp", {
description = S("Wall Lamp"),
mesh = "homedecor_wall_lamp.obj",
tiles = {"homedecor_generic_metal_black.png^[brighten", "homedecor_generic_wood_luxury.png^[colorize:#000000:30",
"homedecor_light.png", "homedecor_generic_metal_wrought_iron.png"},
use_texture_alpha = true,
inventory_image = "homedecor_wall_lamp_inv.png",
groups = {snappy=3},
light_source = 11,
selection_box = wl_cbox,
walkable = false
})
minetest.register_alias("3dforniture:bars", "homedecor:bars")
minetest.register_alias("3dforniture:L_binding_bars", "homedecor:L_binding_bars")
minetest.register_alias("3dforniture:chains", "homedecor:chains")
minetest.register_alias("3dforniture:torch_wall", "homedecor:torch_wall")
minetest.register_alias('bars', 'homedecor:bars')
minetest.register_alias('binding_bars', 'homedecor:L_binding_bars')
minetest.register_alias('chains', 'homedecor:chains')
minetest.register_alias('torch_wall', 'homedecor:torch_wall')