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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2024-12-23 00:20:17 +01:00
homedecor_modpack/homedecor/misc-nodes.lua
2018-09-13 22:32:46 -04:00

630 lines
18 KiB
Lua

local S = homedecor_i18n.gettext
local function N_(x) return x end
homedecor.register("ceiling_paint", {
description = S("Textured Ceiling Paint"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_paint.png' },
inventory_image = 'homedecor_ceiling_paint_roller.png',
wield_image = 'homedecor_ceiling_paint_roller.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = { type = "wallmounted" },
})
homedecor.register("ceiling_tile", {
description = S("Drop-Ceiling Tile"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_tile.png' },
wield_image = 'homedecor_ceiling_tile.png',
inventory_image = 'homedecor_ceiling_tile.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = { type = "wallmounted" },
})
local rug_types = {
{ N_("small"), "homedecor_small_rug.obj" },
{ N_("large"), homedecor.box.slab_y(0.0625) },
{ N_("persian"), homedecor.box.slab_y(0.0625) },
}
for _, rt in ipairs(rug_types) do
local s, m = unpack(rt)
local mesh = m
local nodebox = nil
local tiles = { "homedecor_rug_"..s..".png", "wool_grey.png" }
if type(m) == "table" then
mesh = nil
nodebox = {
type = "fixed",
fixed = m
}
tiles = {
"homedecor_rug_"..s..".png",
"wool_grey.png",
"homedecor_rug_"..s..".png"
}
end
homedecor.register("rug_"..s, {
description = S("Rug (@1)", S(s)),
mesh = mesh,
tiles = tiles,
node_box = nodebox,
paramtype2 = "wallmounted",
walkable = false,
groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = { type = "wallmounted" },
})
end
local pot_colors = { N_("black"), N_("green"), N_("terracotta") }
for _, p in ipairs(pot_colors) do
homedecor.register("flower_pot_"..p, {
description = S("Flower Pot (@1)", S(p)),
mesh = "homedecor_flowerpot.obj",
tiles = {
"homedecor_flower_pot_"..p..".png",
{ name = "default_dirt.png", color = 0xff505050 },
},
groups = { snappy = 3, potting_soil=1 },
sounds = default.node_sound_stone_defaults(),
})
end
local flowers_list = {
{ S("Rose"), "rose", "flowers:rose" },
{ S("Tulip"), "tulip", "flowers:tulip" },
{ S("Yellow Dandelion"), "dandelion_yellow", "flowers:dandelion_yellow" },
{ S("White Dandelion"), "dandelion_white", "flowers:dandelion_white" },
{ S("Blue Geranium"), "geranium", "flowers:geranium" },
{ S("Viola"), "viola", "flowers:viola" },
{ S("Cactus"), "cactus", "default:cactus" },
{ S("Bonsai"), "bonsai", "default:sapling" }
}
for _, f in ipairs(flowers_list) do
local flowerdesc, flower, craftwith = unpack(f)
homedecor.register("potted_"..flower, {
description = S("Potted flower (@1)", flowerdesc),
mesh = "homedecor_potted_plant.obj",
tiles = {
"homedecor_flower_pot_terracotta.png",
{ name = "default_dirt.png", color = 0xff303030 },
"flowers_"..flower..".png"
},
walkable = false,
groups = {snappy = 3},
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.2, -0.5, -0.2, 0.2, 0.3, 0.2 }
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:potted_"..flower,
recipe = { craftwith, "homedecor:flower_pot_small" }
})
minetest.register_alias("flowers:flower_"..flower.."_pot", "homedecor:potted_"..flower)
minetest.register_alias("flowers:potted_"..flower, "homedecor:potted_"..flower)
minetest.register_alias("flowers:flower_pot", "homedecor:flower_pot_small")
end
homedecor.register("pole_brass", {
description = S("Brass Pole"),
mesh = "homedecor_round_pole.obj",
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("pole_wrought_iron", {
description = S("Wrought Iron Pole"),
tiles = { "homedecor_generic_metal_wrought_iron.png^homedecor_generic_metal_lines_overlay.png" },
inventory_image = "homedecor_pole_wrought_iron_inv.png",
wield_image = "homedecor_pole_wrought_iron_inv.png",
selection_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
node_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
local ft_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.375, 0.5, 0.3125, 0.375 }
}
homedecor.register("fishtank", {
description = S("Fishtank"),
mesh = "homedecor_fishtank.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
"homedecor_fishtank_filter.png",
"homedecor_fishtank_fishes.png",
"homedecor_fishtank_gravel.png",
"homedecor_fishtank_water_top.png",
"homedecor_fishtank_sides.png",
},
use_texture_alpha = true,
selection_box = ft_cbox,
collision_box = ft_cbox,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:fishtank_lighted", param2 = node.param2})
return itemstack
end
})
homedecor.register("fishtank_lighted", {
description = S("Fishtank (lighted)"),
mesh = "homedecor_fishtank.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
"homedecor_fishtank_filter.png",
"homedecor_fishtank_fishes_lighted.png",
"homedecor_fishtank_gravel_lighted.png",
"homedecor_fishtank_water_top_lighted.png",
"homedecor_fishtank_sides_lighted.png",
},
light_source = default.LIGHT_MAX-4,
use_texture_alpha = true,
selection_box = ft_cbox,
collision_box = ft_cbox,
groups = {cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:fishtank", param2 = node.param2})
return itemstack
end,
drop = "homedecor:fishtank",
})
homedecor.register("cardboard_box_big", {
description = S("Cardboard box (big)"),
tiles = {
'homedecor_cardbox_big_tb.png',
'homedecor_cardbox_big_tb.png',
'homedecor_cardbox_big_sides.png',
},
groups = { snappy = 3 },
infotext=S("Cardboard box"),
inventory = {
size=24,
},
})
homedecor.register("cardboard_box", {
description = S("Cardboard box"),
tiles = {
'homedecor_cardbox_tb.png',
'homedecor_cardbox_tb.png',
'homedecor_cardbox_sides.png',
},
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125},
}
},
groups = { snappy = 3 },
infotext=S("Cardboard box"),
inventory = {
size=8,
},
})
homedecor.register("dvd_cd_cabinet", {
description = S("DVD/CD cabinet"),
mesh = "homedecor_dvd_cabinet.obj",
tiles = {
"default_wood.png",
"homedecor_dvdcd_cabinet_front.png",
"homedecor_dvdcd_cabinet_back.png"
},
selection_box = homedecor.nodebox.slab_z(-0.5),
groups = {choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
})
local pooltable_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.3125, 1.5 }
}
homedecor.register("pool_table", {
mesh = "homedecor_pool_table.obj",
tiles = {
"homedecor_pool_table_cue.png",
"homedecor_pool_table_baize.png",
"homedecor_pool_table_pockets.png",
"homedecor_pool_table_balls.png",
homedecor.lux_wood,
},
description = S("Pool Table"),
inventory_image = "homedecor_pool_table_inv.png",
groups = {snappy=3},
selection_box = pooltable_cbox,
collision_box = pooltable_cbox,
expand = { forward="placeholder" },
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.disallow
})
minetest.register_alias("homedecor:pool_table_2", "air")
local piano_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.125, 1.5, 0.5, 0.5 }
}
homedecor.register("piano", {
mesh = "homedecor_piano.obj",
tiles = {
{ name = "homedecor_generic_wood_luxury.png", color = homedecor.color_black },
"homedecor_piano_keys.png",
"homedecor_generic_metal_brass.png",
},
inventory_image = "homedecor_piano_inv.png",
description = S("Piano"),
groups = { snappy = 3 },
selection_box = piano_cbox,
collision_box = piano_cbox,
expand = { right="placeholder" },
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.disallow
})
minetest.register_alias("homedecor:piano_left", "homedecor:piano")
minetest.register_alias("homedecor:piano_right", "air")
local tr_cbox = {
type = "fixed",
fixed = { -0.3125, -0.5, -0.1875, 0.3125, 0.125, 0.1875 }
}
homedecor.register("trophy", {
description = S("Trophy"),
mesh = "homedecor_trophy.obj",
tiles = {
"default_wood.png",
"homedecor_generic_metal_gold.png"
},
inventory_image = "homedecor_trophy_inv.png",
groups = { snappy=3 },
walkable = false,
selection_box = tr_cbox,
})
local sb_cbox = {
type = "fixed",
fixed = { -0.4, -0.5, -0.5, 0.4, 0.375, 0.5 }
}
homedecor.register("sportbench", {
description = S("Sport bench"),
mesh = "homedecor_sport_bench.obj",
tiles = {
"homedecor_generic_metal_wrought_iron.png",
"homedecor_generic_metal_bright.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
"wool_black.png"
},
inventory_image = "homedecor_sport_bench_inv.png",
groups = { snappy=3 },
selection_box = sb_cbox,
walkable = false,
sounds = default.node_sound_wood_defaults(),
})
local skate_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.15, 0.5, -0.3, 0.15 }
}
homedecor.register("skateboard", {
drawtype = "mesh",
mesh = "homedecor_skateboard.obj",
tiles = { "homedecor_skateboard.png" },
inventory_image = "homedecor_skateboard_inv.png",
description = S("Skateboard"),
groups = {snappy=3},
selection_box = skate_cbox,
walkable = false,
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
homedecor.register("tool_cabinet", {
description = S("Metal tool cabinet and work table"),
mesh = "homedecor_tool_cabinet.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = 0xffd00000 },
"homedecor_tool_cabinet_drawers.png",
{ name = "homedecor_generic_metal.png", color = 0xff006000 },
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"homedecor_generic_metal_bright.png",
"homedecor_tool_cabinet_misc.png",
},
inventory_image = "homedecor_tool_cabinet_inv.png",
on_rotate = screwdriver.rotate_simple,
groups = { snappy=3 },
selection_box = homedecor.nodebox.slab_y(2),
expand = { top="placeholder" },
inventory = {
size=24,
}
})
minetest.register_alias("homedecor:tool_cabinet_bottom", "homedecor:tool_cabinet")
minetest.register_alias("homedecor:tool_cabinet_top", "air")
local pframe_cbox = {
type = "fixed",
fixed = { -0.18, -0.5, -0.08, 0.18, -0.08, 0.18 }
}
local n = { 1, 2 }
for _, i in ipairs(n) do
homedecor.register("picture_frame"..i, {
description = S("Picture Frame "..i),
mesh = "homedecor_picture_frame.obj",
tiles = {
"homedecor_picture_frame_image"..i..".png",
homedecor.lux_wood,
"homedecor_picture_frame_back.png",
},
inventory_image = "homedecor_picture_frame"..i.."_inv.png",
wield_image = "homedecor_picture_frame"..i.."_inv.png",
groups = {snappy = 3},
selection_box = pframe_cbox,
walkable = false,
sounds = default.node_sound_glass_defaults()
})
end
local p_cbox = {
type = "fixed",
fixed = {
{ -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 }
}
}
for i = 1,20 do
homedecor.register("painting_"..i, {
description = S("Decorative painting #@1", i),
mesh = "homedecor_painting.obj",
tiles = {
"default_wood.png",
"homedecor_blank_canvas.png",
"homedecor_painting"..i..".png"
},
selection_box = p_cbox,
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
end
homedecor.banister_materials = {
{ "wood",
S("wood"),
"default_wood.png",
"default_wood.png",
"group:wood",
"group:stick",
"",
""
},
{ "white_dark",
S("dark topped"),
homedecor.white_wood,
homedecor.dark_wood,
"group:wood",
"group:stick",
"dye:brown",
"dye:white"
},
{ "brass",
S("brass"),
homedecor.white_wood,
"homedecor_generic_metal_brass.png",
"technic:brass_ingot",
"group:stick",
"",
"dye:white"
},
{ "wrought_iron",
S("wrought iron"),
"homedecor_generic_metal_wrought_iron.png",
"homedecor_generic_metal_wrought_iron.png",
"homedecor:pole_wrought_iron",
"homedecor:pole_wrought_iron",
"",
""
}
}
for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
local sidedesc = side:match("^diagonal") and S("diagonal") or S("horizontal")
for _, mat in ipairs(homedecor.banister_materials) do
local name, matdesc, tile1, tile2 = unpack(mat)
local nodename = "banister_"..name.."_"..side
local cbox = {
type = "fixed",
fixed = { -9/16, -3/16, 5/16, 9/16, 24/16, 8/16 }
}
if side == "horizontal" then
cbox = {
type = "fixed",
fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 }
}
end
local def = {
description = S("Banister for Stairs (@1, @2)", matdesc, sidedesc),
mesh = "homedecor_banister_"..side..".obj",
tiles = {
tile1,
tile2,
},
inventory_image = "homedecor_banister_"..name.."_inv.png",
selection_box = cbox,
collision_box = cbox,
groups = { snappy = 3},
on_place = homedecor.place_banister,
drop = "homedecor:banister_"..name.."_horizontal",
}
if side ~= "horizontal" then
def.groups.not_in_creative_inventory = 1
end
if name == "wood" then
def.palette = "unifieddyes_palette_greys.png"
def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
def.groups.ud_param2_colorable = 1
def.paramtype2 = "colorfacedir"
end
homedecor.register(nodename, def)
if name == "wood" then
local nn = "homedecor:"..nodename
local def2 = table.copy(minetest.registered_items[nn])
def2.tiles = {
homedecor.white_wood,
homedecor.white_wood
}
def2.inventory_image = "homedecor_banister_wood_colored_inv.png"
def2.groups.not_in_creative_inventory = 1
unifieddyes.generate_split_palette_nodes(nn, def2, "homedecor:banister_"..name.."_horizontal")
end
end
end
homedecor.register("spiral_staircase", {
description = "Spiral Staircase",
mesh = "homedecor_spiral_staircase.obj",
wield_scale = { x=0.4, y=0.4, z=0.4 },
tiles = {
"homedecor_generic_metal_wrought_iron.png",
},
selection_box = {
type = "fixed",
fixed = { -1.5, -0.5, -1.5, 0.5, 2.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{-0.5625, -0.5, -0.5625, -0.4375, 2.5, -0.4375}, -- NodeBox9
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0}, -- NodeBox14
{-0.5, -0.125, -0.5, -0.25, -0.0625, 0.5}, -- NodeBox15
{-0.25, -0.125, -0.0625, 0, -0.0625, 0.5}, -- NodeBox16
{-1, 0.25, -0.5, -0.5, 0.3125, 0.5}, -- NodeBox17
{-1.5, 0.625, -0.5, -0.5, 0.6875, -0.25}, -- NodeBox18
{-1.5, 0.625, -0.25, -0.9375, 0.6875, 0}, -- NodeBox19
{-1.5, 1, -1, -0.5, 1.0625, -0.5}, -- NodeBox20
{-0.75, 1.375, -1.5, -0.5, 1.4375, -0.5}, -- NodeBox21
{-1, 1.375, -1.5, -0.75, 1.4375, -1}, -- NodeBox22
{-0.5, 1.75, -1.5, 0.0625, 1.8125, -0.5}, -- NodeBox23
{-0.5, 2.125, -0.8125, 0.5, 2.1875, -0.5}, -- NodeBox24
{-0.0625, 2.125, -1.0625, 0.5, 2.1875, -0.75}, -- NodeBox25
{-1.5, -0.125, 0.4375, 0.5, 1.625, 0.5}, -- NodeBox26
{-1.5, 1.5625, -1.5, -1.4375, 2.875, 0.5}, -- NodeBox27
{-1.5, 1.75, -1.5, 0.5, 3.3125, -1.4375}, -- NodeBox28
{0.4375, -0.5, -0.5, 0.5, 0.875, 0.5}, -- NodeBox29
{0.4375, 2.125, -1.5, 0.5, 3.3125, 0.5}, -- NodeBox30
}
},
groups = {cracky = 1},
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local leftx = homedecor.fdir_to_left[fdir+1][1]
local leftz = homedecor.fdir_to_left[fdir+1][2]
local revx = -homedecor.fdir_to_fwd[fdir+1][1]
local revz = -homedecor.fdir_to_fwd[fdir+1][2]
local corner1 = { x = pos.x + leftx + revx, y = pos.y, z = pos.z + leftz + revz}
local corner2 = { x = pos.x, y = pos.y + 2, z = pos.z }
local minp = { x = math.min(corner1.x, corner2.x),
y = math.min(corner1.y, corner2.y),
z = math.min(corner1.z, corner2.z) }
local maxp = { x = math.max(corner1.x, corner2.x),
y = math.max(corner1.y, corner2.y),
z = math.max(corner1.z, corner2.z) }
if #minetest.find_nodes_in_area(minp, maxp, "air") < 11 then
minetest.set_node(pos, {name = "air"})
minetest.chat_send_player(placer:get_player_name(), S("not enough space"))
return true
end
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
if belownode and belownode.name == "homedecor:spiral_staircase" then
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
minetest.set_node(pos, { name = "air" })
minetest.set_node(newpos, { name = "homedecor:spiral_staircase", param2 = belownode.param2 })
end
end
})
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
if newnode.name ~= "homedecor:spiral_staircase"
and belownode
and belownode.name == "homedecor:spiral_staircase" then
minetest.set_node(pos, { name = "air" })
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
local checknode = minetest.get_node(newpos)
if checknode and checknode.name == "air" then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.set_node(newpos, { name = newnode.name, param2 = fdir })
else
return true
end
end
end)