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homedecor_modpack/homedecor_tables/misc.lua
Vanessa Dannenberg c70fb1a1ed auto-combine tabletops with legs
If the player places table legs, and then places a tabletop while
pointing at the legs (from any side), the table and legs will
automatically be combined into a single node that can then have
something placed on top like usual.

This also gets rid of those redundant "utility" table nodes, since
these have always basically just been a set of legs, and a copy
of the small square wood table.  Now they're merged into the above
feature, and aliased as appropriate.

Tecccccccccchhnically, wood legs should only have been allowed to
combine with wooden tabletops...  then I googled around a bit,
and found a number of glass tables with wooden legs that were
surprisingly similar to the in-game versions.
2021-03-26 23:08:06 -04:00

308 lines
8.2 KiB
Lua

-- formerly homedecor's misc tables component
local S = minetest.get_translator("homedecor_tables")
-- Various kinds of table legs
local table_shapes = {"large_square", "small_square", "small_round"}
local tabletop_materials = {
{ "glass",
S("Small square glass tabletop"),
S("Small round glass tabletop"),
S("Large glass tabletop piece"),
},
{ "wood",
S("Small square wooden tabletop"),
S("Small round wooden tabletop"),
S("Large wooden tabletop piece"),
}
}
leg_materials = {
{ "brass", S("brass") },
{ "wrought_iron", S("wrought iron") },
{ "wood", S("wood") }
}
for _, t in ipairs(leg_materials) do
local name, desc = unpack(t)
homedecor.register("table_legs_"..name, {
description = S("Table Legs (@1)", desc),
drawtype = "plantlike",
tiles = {"homedecor_table_legs_"..name..".png"},
inventory_image = "homedecor_table_legs_"..name..".png",
wield_image = "homedecor_table_legs_"..name..".png",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }
},
})
end
minetest.register_alias("homedecor:utility_table_legs", "homedecor:table_legs_wood")
minetest.register_alias("homedecor:utility_table_top", "homedecor:wood_table_small_square")
-- table tops and combined tables
local tables_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
}
for i, mat in ipairs(tabletop_materials) do
local m, small_s, small_r, large = unpack(mat)
local s
if m == "glass" then
s = default.node_sound_glass_defaults()
else
s = default.node_sound_wood_defaults()
end
for _, shape in ipairs(table_shapes) do
homedecor.register(m.."_table_"..shape, {
description = shape.." "..m.." tabletop",
mesh = "homedecor_table_"..shape..".obj",
tiles = {
'homedecor_'..m..'_table_'..shape..'.png',
'homedecor_'..m..'_table_edges.png',
'homedecor_blanktile.png',
'homedecor_blanktile.png',
'homedecor_blanktile.png',
},
wield_image = 'homedecor_'..m..'_table_'..shape..'_inv.png',
groups = { snappy = 3 },
sounds = s,
selection_box = tables_cbox,
collision_box = tables_cbox,
on_place = function(itemstack, placer, pointed_thing)
local player_name = placer:get_player_name()
if minetest.is_protected(pointed_thing.under, player_name) then return end
local node = minetest.get_node(pointed_thing.under)
if string.find(node.name, "homedecor:table_legs") then
local newname = string.format("homedecor:%s_table_%s_with_%s_legs",
m, shape, string.sub(node.name, 22))
minetest.set_node(pointed_thing.under, {name = newname})
if not creative.is_enabled_for(player_name) then
itemstack:take_item()
return itemstack
end
else
return minetest.rotate_node(itemstack, placer, pointed_thing)
end
end
})
for _, l in ipairs(leg_materials) do
local leg_mat, desc = unpack(l)
homedecor.register(string.format("%s_table_%s_with_%s_legs", m, shape, leg_mat), {
description = string.format("%s %s table with %s legs", shape, m, leg_mat),
mesh = "homedecor_table_"..shape..".obj",
tiles = {
'homedecor_blanktile.png',
'homedecor_blanktile.png',
'homedecor_'..m..'_table_'..shape..'.png',
'homedecor_'..m..'_table_edges.png',
"homedecor_table_legs_"..leg_mat..".png",
},
groups = { snappy = 3 },
sounds = s,
})
end
end
minetest.register_alias('homedecor:'..m..'_table_large_b', 'homedecor:'..m..'_table_large')
minetest.register_alias('homedecor:'..m..'_table_small_square_b', 'homedecor:'..m..'_table_small_square')
minetest.register_alias('homedecor:'..m..'_table_small_round_b', 'homedecor:'..m..'_table_small_round')
minetest.register_alias('homedecor:'..m..'_table_large', 'homedecor:'..m..'_table_large_square')
end
-- crafting
minetest.register_craft( {
output = "homedecor:glass_table_small_round_b 15",
recipe = {
{ "", "default:glass", "" },
{ "default:glass", "default:glass", "default:glass" },
{ "", "default:glass", "" },
},
})
minetest.register_craft( {
output = "homedecor:glass_table_small_square_b 2",
recipe = {
{"homedecor:glass_table_small_round", "homedecor:glass_table_small_round" },
}
})
minetest.register_craft( {
output = "homedecor:glass_table_large_b 2",
recipe = {
{ "homedecor:glass_table_small_square", "homedecor:glass_table_small_square" },
}
})
--
minetest.register_craft( {
output = "homedecor:wood_table_small_round_b 15",
recipe = {
{ "", "group:wood", "" },
{ "group:wood", "group:wood", "group:wood" },
{ "", "group:wood", "" },
},
})
minetest.register_craft( {
output = "homedecor:wood_table_small_square_b 2",
recipe = {
{ "homedecor:wood_table_small_round","homedecor:wood_table_small_round" },
}
})
minetest.register_craft( {
output = "homedecor:wood_table_large_b 2",
recipe = {
{ "homedecor:wood_table_small_square", "homedecor:wood_table_small_square" },
}
})
--
minetest.register_craft({
type = "fuel",
recipe = "homedecor:wood_table_small_round_b",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:wood_table_small_square_b",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:wood_table_large_b",
burntime = 30,
})
minetest.register_craft( {
output = "homedecor:table_legs_wrought_iron 3",
recipe = {
{ "", "default:iron_lump", "" },
{ "", "default:iron_lump", "" },
{ "default:iron_lump", "default:iron_lump", "default:iron_lump" },
},
})
minetest.register_craft( {
output = "homedecor:table_legs_brass 3",
recipe = {
{ "", "basic_materials:brass_ingot", "" },
{ "", "basic_materials:brass_ingot", "" },
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" }
},
})
minetest.register_craft( {
output = "homedecor:utility_table_legs",
recipe = {
{ "group:stick", "group:stick", "group:stick" },
{ "group:stick", "", "group:stick" },
{ "group:stick", "", "group:stick" },
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:utility_table_legs",
burntime = 30,
})
for _, shape in ipairs (table_shapes) do
for _, leg in ipairs(leg_materials) do
for _, mat in ipairs(tabletop_materials) do
minetest.register_craft({
output = "homedecor:"..mat[1].."_table_"..shape.."_with_"..leg[1].."_legs",
type = "shapeless",
recipe = {
"homedecor:"..mat[1].."_table_"..shape,
"homedecor:table_legs_"..leg[1]
},
})
end
end
end
-- recycling
minetest.register_craft({
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"homedecor:glass_table_small_round",
"homedecor:glass_table_small_round",
"homedecor:glass_table_small_round"
}
})
minetest.register_craft({
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"homedecor:glass_table_small_square",
"homedecor:glass_table_small_square",
"homedecor:glass_table_small_square"
}
})
minetest.register_craft({
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"homedecor:glass_table_large",
"homedecor:glass_table_large",
"homedecor:glass_table_large"
}
})
minetest.register_craft({
type = "shapeless",
output = "default:stick 4",
recipe = {
"homedecor:wood_table_small_round",
"homedecor:wood_table_small_round",
"homedecor:wood_table_small_round"
}
})
minetest.register_craft({
type = "shapeless",
output = "default:stick 4",
recipe = {
"homedecor:wood_table_small_square",
"homedecor:wood_table_small_square",
"homedecor:wood_table_small_square"
}
})
minetest.register_craft({
type = "shapeless",
output = "default:stick 4",
recipe = {
"homedecor:wood_table_large",
"homedecor:wood_table_large",
"homedecor:wood_table_large"
}
})