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homedecor_modpack/init.lua
Vanessa Ezekowitz 9cfc7a9411 Split most of nodes.lua off into separate files by category.
Also fixed a screwed up register_craftitem that was overriding a register_node
call for the same object (wooden table legs).  Got rid of the old "mkII" wooden
table legs.
2013-03-17 19:09:42 -04:00

85 lines
2.7 KiB
Lua

-- Home Decor mod by VanessaE
-- 2013-03-17
--
-- Mostly my own code, with bits and pieces lifted from Minetest's default
-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
-- for helping me figure out the inventories used in the nightstands/dressers.
--
-- The code for ovens, nightstands, refrigerators are basically modified
-- copies of the code for chests and furnaces.
--
-- License: LGPL 2.0 or higher
--
local DEBUG = 0
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
-- Various Functions
local dbg = function(s)
if DEBUG == 1 then
print('[HomeDecor] ' .. s)
end
end
function homedecor_node_is_owned(pos, placer)
local ownername = false
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
if HasOwner(pos, placer) then -- returns true if the node is owned
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
if type(getLastOwner) == "function" then -- ...is an old version
ownername = getLastOwner(pos)
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
ownername = GetNodeOwnerName(pos)
else
ownername = S("someone")
end
end
end
elseif type(isprotect)=="function" then -- glomie's protection mod
if not isprotect(5, pos, placer) then
ownername = S("someone")
end
end
if ownername ~= false then
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
return true
else
return false
end
end
dofile(minetest.get_modpath("homedecor").."/nodes.lua") -- the catch-all for all misc nodes
dofile(minetest.get_modpath("homedecor").."/tables.lua")
dofile(minetest.get_modpath("homedecor").."/electronics.lua")
dofile(minetest.get_modpath("homedecor").."/shutters.lua")
dofile(minetest.get_modpath("homedecor").."/shingles.lua")
dofile(minetest.get_modpath("homedecor").."/door_models.lua")
dofile(minetest.get_modpath("homedecor").."/door_nodes.lua")
dofile(minetest.get_modpath("homedecor").."/signs_lib.lua")
dofile(minetest.get_modpath("homedecor").."/fences.lua")
dofile(minetest.get_modpath("homedecor").."/lighting.lua")
dofile(minetest.get_modpath("homedecor").."/kitchen_cabinet.lua")
dofile(minetest.get_modpath("homedecor").."/refrigerator.lua")
dofile(minetest.get_modpath("homedecor").."/oven.lua")
dofile(minetest.get_modpath("homedecor").."/nightstands.lua")
dofile(minetest.get_modpath("homedecor").."/crafts.lua")
dofile(minetest.get_modpath("homedecor").."/locked.lua")
print("[HomeDecor] "..S("Loaded!"))