mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-12-23 08:20:21 +01:00
506 lines
17 KiB
Lua
506 lines
17 KiB
Lua
local S = homedecor.gettext
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-- 3dforniture tables ... well, they used to be :P
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local table_colors = { "", "mahogany", "white" }
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for _, i in ipairs(table_colors) do
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local color = "_"..i
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local desc = S("Table ("..i..")")
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if i == "" then
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color = ""
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desc = S("Table")
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end
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minetest.register_node("homedecor:table"..color, {
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description = desc,
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tiles = { "forniture_wood"..color..".png" },
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
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{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
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{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
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{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
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{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
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{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
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{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
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{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
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{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
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},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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})
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end
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local chaircolors = {
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{ "", "plain" },
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{ "black", "Black" },
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{ "red", "Red" },
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{ "pink", "Pink" },
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{ "violet", "Violet" },
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{ "blue", "Blue" },
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{ "dark_green", "Dark Green" },
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}
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for i in ipairs(chaircolors) do
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local color = "_"..chaircolors[i][1]
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local color2 = chaircolors[i][1]
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local name = S(chaircolors[i][2])
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if chaircolors[i][1] == "" then
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color = ""
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end
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minetest.register_node("homedecor:chair"..color, {
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description = S("Kitchen chair (%s)"):format(name),
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tiles = {
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"forniture_kitchen_chair_top"..color..".png",
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"forniture_wood.png",
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"forniture_kitchen_chair_sides"..color..".png",
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"forniture_kitchen_chair_sides"..color..".png^[transformFX",
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"forniture_kitchen_chair_back"..color..".png",
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"forniture_kitchen_chair_front"..color..".png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
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{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
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{-0.3125, -0.5, -0.3125, -0.1875, 0, -0.1875},
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{0.1875, -0.5, -0.3125, 0.3125, 0, -0.1875},
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{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.3125},
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{-0.25, 0.0625, 0.25, 0.25, 0.4375, 0.25},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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})
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if color ~= "" then
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minetest.register_node("homedecor:armchair"..color, {
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description = S("Armchair (%s)"):format(name),
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tiles = { "forniture_armchair_top"..color..".png" },
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.50, -0.50, -0.45, -0.30, 0.05, 0.30 },
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{ -0.45, -0.50, -0.50, -0.35, 0.05, -0.45 },
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{ -0.45, 0.05, -0.45, -0.35, 0.10, 0.15 },
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{ 0.30, -0.50, -0.45, 0.50, 0.05, 0.30 },
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{ 0.35, -0.50, -0.50, 0.45, 0.05, -0.45 },
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{ 0.35, 0.05, -0.45, 0.45, 0.10, 0.15 },
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{ -0.50, -0.50, 0.30, 0.50, 0.45, 0.50 },
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{ -0.45, 0.45, 0.35, 0.45, 0.50, 0.45 },
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{ -0.30, -0.45, -0.35, 0.30, -0.10, 0.30 },
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{ -0.30, -0.45, -0.40, 0.30, -0.15, -0.35 },
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{ -0.50, 0.05, 0.15, -0.30, 0.45, 0.30 },
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{ -0.45, 0.10, 0.10, -0.35, 0.45, 0.15 },
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{ -0.45, 0.45, 0.15, -0.35, 0.50, 0.35 },
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{ 0.30, 0.05, 0.15, 0.50, 0.45, 0.30 },
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{ 0.35, 0.10, 0.10, 0.45, 0.45, 0.15 },
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{ 0.35, 0.45, 0.15, 0.45, 0.50, 0.35 },
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},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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})
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minetest.register_craft({
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output = "homedecor:armchair"..color.." 2",
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recipe = {
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{ "wool:"..color2,""},
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{ "group:wood","group:wood" },
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{ "wool:"..color2,"wool:"..color2 },
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},
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})
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end
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end
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local repl = { off="low", low="med", med="hi", hi="max", max="off", }
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local lamp_colors = { "", "blue", "green", "pink", "red", "violet" }
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local function reg_lamp(suffix, nxt, desc, tilesuffix, light, color)
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local lampcolor = "_"..color
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if color == "" then lampcolor = "" end
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minetest.register_node("homedecor:table_lamp"..lampcolor.."_"..suffix, {
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description = S(desc),
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s"..tilesuffix..".png",
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"forniture_table_lamp_s"..tilesuffix..".png",
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"forniture_table_lamp"..lampcolor.."_l"..tilesuffix..".png",
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},
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.1500, -0.500, -0.1500, 0.1500, -0.45, 0.1500 },
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{ -0.0500, -0.450, -0.0500, 0.0500, -0.40, 0.0500 },
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{ -0.0250, -0.400, -0.0250, 0.0250, -0.10, 0.0250 },
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{ -0.0125, -0.125, -0.2000, 0.0125, -0.10, 0.2000 },
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{ -0.2000, -0.125, -0.0125, 0.2000, -0.10, 0.0125 },
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{ -0.2000, -0.100, -0.2000, -0.1750, 0.30, 0.2000 },
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{ 0.1750, -0.100, -0.2000, 0.2000, 0.30, 0.2000 },
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{ -0.1750, -0.100, -0.2000, 0.1750, 0.30, -0.1750 },
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{ -0.1750, -0.100, 0.1750, 0.1750, 0.30, 0.2000 },
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},
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},
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walkable = false,
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light_source = light,
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selection_box = {
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type = "fixed",
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fixed = { -0.2, -0.5, -0.2, 0.2, 0.30, 0.2 },
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},
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groups = {cracky=2,oddly_breakable_by_hand=1,
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not_in_creative_inventory=((desc == nil) and 1) or nil,
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},
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drop = "homedecor:table_lamp"..lampcolor.."_off",
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on_punch = function(pos, node, puncher)
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node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix]
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minetest.set_node(pos, node)
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nodeupdate(pos)
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end,
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})
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if lampcolor == "" then
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minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
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end
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end
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for _, color in ipairs(lamp_colors) do
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reg_lamp("off", "low", "Table Lamp", "", nil, color )
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reg_lamp("low", "med", nil, "l", 3, color )
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reg_lamp("med", "hi" , nil, "m", 7, color )
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reg_lamp("hi" , "max", nil, "h", 11, color )
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reg_lamp("max", "off", nil, "x", 14, color )
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end
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minetest.register_node(":homedecor:openframe_bookshelf", {
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description = "Bookshelf (open-frame)",
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drawtype = "nodebox",
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is_ground_content = false,
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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tiles = {
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"3dbookshelf_openframe_top.png",
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"3dbookshelf_openframe_bottom.png",
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"3dbookshelf_openframe_right.png",
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"3dbookshelf_openframe_left.png",
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"3dbookshelf_openframe_back.png",
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"3dbookshelf_openframe_front.png"
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},
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paramtype = "light",
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, 0, -0.375, 0.5, 0.5},
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{0.375, -0.5, 0, 0.4375, 0.5, 0.5},
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{-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
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{-0.5, 0, 0, 0.5, 0.0625, 0.5},
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{-0.375, 0.0625, 0.176, -0.25, 0.5, 0.5},
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{-0.25, 0.0625, 0.253, -0.1875, 0.4375, 0.5},
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{-0.1875, 0.0625, 0.227, -0.125, 0.5, 0.5},
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{-0.125, 0.0625, 0.176, 0, 0.4375, 0.5},
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{0, 0.0625, 0.232, 0.0625, 0.375, 0.5},
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{0.0625, 0.0625, 0.130, 0.1875, 0.5, 0.5},
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{0.1875, 0.0625, 0.217, 0.25, 0.4375, 0.5},
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{0.25, 0.0625, 0.166, 0.3125, 0.5, 0.5},
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{0.3125, 0.0625, 0.242, 0.375, 0.4375, 0.5},
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{-0.375, -0.4375, 0.191, -0.3125, -0.0625, 0.5},
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{-0.3125, -0.4375, 0.191, -0.1875, -0.125, 0.5},
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{-0.1875, -0.4375, 0.227, -0.125, -0.0625, 0.5},
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{-0.125, -0.4375, 0.0737, 0, -0.0625, 0.5},
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{0, -0.4375, 0.145, 0.0625, -0.125, 0.5},
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{0.0625, -0.4375, 0.212, 0.125, -0.1875, 0.5},
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{0.125, -0.4375, 0.207, 0.1875, -0.125, 0.5},
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{0.1875, -0.4375, 0.176, 0.25, -0.125, 0.5},
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{0.25, -0.4375, 0.258, 0.3125, -0.1875, 0.5},
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{0.3125, -0.4375, 0.130, 0.375, -0.0625, 0.5}
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}
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}
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})
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-- decorative bed and wardrobe, models by jp
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minetest.register_node("homedecor:bed_blue_head", {
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tiles = {
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"homedecor_bed_blue_top1.png",
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"homedecor_bed_bottom1.png",
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"homedecor_bed_blue_side1.png",
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"homedecor_bed_blue_side1.png^[transformFX",
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"homedecor_bed_blue_head1.png",
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"homedecor_bed_blue_head2.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3, not_in_creative_inventory=1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0.4375, -0.375, 0.5, 0.5}, -- NodeBox1
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{0.375, -0.5, 0.4375, 0.5, 0.5, 0.5}, -- NodeBox2
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{-0.5, 0.25, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox3
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{-0.5, 0, 0.4375, 0.5, 0.1875, 0.5}, -- NodeBox4
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{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5}, -- NodeBox5
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{-0.4375, -0.375, -0.5, -0.375, -0.125, 0.5}, -- NodeBox6
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{0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox7
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{-0.375, -0.375, 0.25, 0.375, -0.3125, 0.375}, -- NodeBox8
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{-0.375, -0.375, 0.0625, 0.375, -0.3125, 0.1875}, -- NodeBox9
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{-0.375, -0.375, -0.125, 0.375, -0.3125, 0}, -- NodeBox10
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{-0.375, -0.375, -0.3125, 0.375, -0.3125, -0.1875}, -- NodeBox11
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{-0.375, -0.375, -0.5, 0.375, -0.3125, -0.375}, -- NodeBox12
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{-0.375, -0.3125, -0.5, 0.375, -0.0625, 0.4375}, -- NodeBox13
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{-0.3125, -0.125, 0.0625, 0.3125, 0.0625, 0.4375}, -- NodeBox14
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}
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},
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selection_box = {
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type = "fixed",
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fixed = { 0, 0, 0, 0, 0, 0 }
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}
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})
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local fdir_to_fwd = {
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{ 0, 1 },
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{ 1, 0 },
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{ 0, -1 },
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{ -1, 0 },
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}
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minetest.register_node("homedecor:bed_blue_foot", {
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tiles = {
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"homedecor_bed_blue_top2.png",
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"homedecor_bed_bottom2.png",
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"homedecor_bed_blue_side2.png",
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"homedecor_bed_blue_side2.png^[transformFX",
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"homedecor_bed_blue_foot2.png",
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"homedecor_bed_blue_foot1.png"
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},
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inventory_image = "homedecor_bed_blue_inv.png",
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description = "Bed",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, -0.375, 0.1875, -0.4375}, -- NodeBox1
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{0.375, -0.5, -0.5, 0.5, 0.1875, -0.4375}, -- NodeBox2
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{-0.5, 0, -0.5, 0.5, 0.125, -0.4375}, -- NodeBox3
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{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375}, -- NodeBox4
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{-0.4375, -0.375, -0.5, -0.375, -0.125, 0.5}, -- NodeBox5
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{0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox6
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{-0.375, -0.375, 0.3125, 0.375, -0.3125, 0.4375}, -- NodeBox7
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{-0.375, -0.375, 0.125, 0.375, -0.3125, 0.25}, -- NodeBox8
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{-0.375, -0.375, -0.0625, 0.375, -0.3125, 0.0625}, -- NodeBox9
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{-0.375, -0.375, -0.25, 0.375, -0.3125, -0.125}, -- NodeBox10
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{-0.375, -0.375, -0.4375, 0.375, -0.3125, -0.3125}, -- NodeBox11
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{-0.375, -0.3125, -0.4375, 0.375, -0.0625, 0.5}, -- NodeBox12
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}
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 }
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},
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.under
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local pnode = minetest.get_node(pointed_thing.under)
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local rnodedef = minetest.registered_nodes[pnode.name]
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if not rnodedef["buildable_to"] then
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pos = pointed_thing.above
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end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local pos2 = { x = pos.x + fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + fdir_to_fwd[fdir+1][2] }
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local tnode = minetest.get_node(pos)
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local tnode2 = minetest.get_node(pos2)
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if homedecor.get_nodedef_field(tnode.name, "buildable_to")
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and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
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and not minetest.is_protected(pos, placer:get_player_name())
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and not minetest.is_protected(pos2, placer:get_player_name()) then
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minetest.add_node(pos, { name = "homedecor:bed_blue_foot", param2 = fdir })
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minetest.add_node(pos2, { name = "homedecor:bed_blue_head", param2 = fdir })
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if not homedecor.expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local fdir = oldnode.param2
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local pos2 = { x = pos.x + fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + fdir_to_fwd[fdir+1][2] }
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if minetest.get_node(pos2).name == "homedecor:bed_blue_head" then
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minetest.remove_node(pos2)
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end
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end
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})
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minetest.register_node("homedecor:wardrobe_top", {
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tiles = {
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"homedecor_wardrobe_top.png",
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"homedecor_wardrobe_bottom.png",
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"homedecor_wardrobe_sides1.png",
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"homedecor_wardrobe_sides1.png^[transformFX",
|
|
"homedecor_wardrobe_back1.png",
|
|
"homedecor_wardrobe_frontt.png"
|
|
},
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
groups = {snappy=3, not_in_creative_inventory=1},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, 0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
|
|
{-0.5, -0.5, -0.4375, -0.4375, 0.5, 0.5}, -- NodeBox2
|
|
{0.4375, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox3
|
|
{-0.5, -0.5, 0.4375, 0.5, 0.5, 0.5}, -- NodeBox4
|
|
{-0.0625, -0.4375, -0.4375, 0.0625, 0.4375, -0.375}, -- NodeBox6
|
|
{0.0625, -0.4375, -0.5, 0.4375, 0.4375, -0.4375}, -- NodeBox10
|
|
{-0.5, -0.5, -0.4375, 0.5, -0.4375, 0.5}, -- NodeBox11
|
|
{-0.4375, -0.4375, -0.5, -0.0625, 0.4375, -0.4375}, -- NodeBox12
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { 0, 0, 0, 0, 0, 0 }
|
|
},
|
|
})
|
|
|
|
minetest.register_node("homedecor:wardrobe_bottom", {
|
|
tiles = {
|
|
"homedecor_wardrobe_top.png",
|
|
"homedecor_wardrobe_bottom.png",
|
|
"homedecor_wardrobe_sides2.png",
|
|
"homedecor_wardrobe_sides2.png^[transformFX",
|
|
"homedecor_wardrobe_back2.png",
|
|
"homedecor_wardrobe_frontb.png"
|
|
},
|
|
inventory_image = "homedecor_wardrobe_inv.png",
|
|
description = "Wardrobe",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
groups = {snappy=3},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.4375, -0.4375, 0.5, 0.5}, -- NodeBox1
|
|
{0.4375, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox2
|
|
{-0.5, -0.5, -0.4375, 0.5, -0.375, -0.375}, -- NodeBox3
|
|
{-0.4375, -0.375, -0.5, 0.4375, -0.125, -0.4375}, -- NodeBox4
|
|
{-0.4375, -0.125, -0.4375, 0.4375, -0.0625, -0.375}, -- NodeBox12
|
|
{-0.4375, -0.0625, -0.5, 0.4375, 0.1875, -0.4375}, -- NodeBox13
|
|
{-0.5, 0.1875, -0.4375, 0.5, 0.25, -0.375}, -- NodeBox14
|
|
{-0.4375, 0.25, -0.5, 0.4375, 0.5, -0.4375}, -- NodeBox15
|
|
{-0.5, 0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox16
|
|
{-0.5, -0.5, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox17
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
|
|
},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local pos = pointed_thing.under
|
|
local pnode = minetest.get_node(pointed_thing.under)
|
|
local rnodedef = minetest.registered_nodes[pnode.name]
|
|
|
|
if not rnodedef["buildable_to"] then
|
|
pos = pointed_thing.above
|
|
end
|
|
|
|
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
|
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
|
|
|
|
local tnode = minetest.get_node(pos)
|
|
local tnode2 = minetest.get_node(pos2)
|
|
|
|
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
|
|
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
|
|
and not minetest.is_protected(pos, placer:get_player_name())
|
|
and not minetest.is_protected(pos2, placer:get_player_name()) then
|
|
minetest.add_node(pos, { name = "homedecor:wardrobe_bottom", param2 = fdir })
|
|
minetest.add_node(pos2, { name = "homedecor:wardrobe_top", param2 = fdir })
|
|
if not homedecor.expect_infinite_stacks then
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
end
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
|
|
if minetest.get_node(pos2).name == "homedecor:wardrobe_top" then
|
|
minetest.remove_node(pos2)
|
|
end
|
|
end,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec",
|
|
"size[8,8]"..
|
|
"list[current_name;main;0,0;8,3;]"..
|
|
"list[current_player;main;0,4;8,4;]")
|
|
meta:set_string("infotext", S("Wardrobe cabinet"))
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 24)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main")
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", S("%s moves stuff in wardrobe at %s"):format(
|
|
player:get_player_name(),
|
|
minetest.pos_to_string(pos)
|
|
))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", S("%s moves stuff to wardrobe at %s"):format(
|
|
player:get_player_name(),
|
|
minetest.pos_to_string(pos)
|
|
))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", S("%s takes stuff from wardrobe at %s"):format(
|
|
player:get_player_name(),
|
|
minetest.pos_to_string(pos)
|
|
))
|
|
end,
|
|
})
|
|
|
|
-- Aliases for 3dforniture mod.
|
|
|
|
minetest.register_alias("3dforniture:table", "homedecor:table")
|
|
minetest.register_alias("3dforniture:chair", "homedecor:chair")
|
|
minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
|
|
minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
|
|
|
|
minetest.register_alias('table', 'homedecor:table')
|
|
minetest.register_alias('chair', 'homedecor:chair')
|
|
minetest.register_alias('armchair', 'homedecor:armchair')
|