mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-12-23 00:20:17 +01:00
73545c89af
Uses "color = <foo>" in the tile image def instead of compositing with ^[colorize or ^[brighten. Saves RAM.
609 lines
17 KiB
Lua
609 lines
17 KiB
Lua
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local S = homedecor.gettext
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local function N_(x) return x end
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homedecor.register("ceiling_paint", {
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description = S("Textured Ceiling Paint"),
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drawtype = 'signlike',
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tiles = { 'homedecor_ceiling_paint.png' },
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inventory_image = 'homedecor_ceiling_paint_roller.png',
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wield_image = 'homedecor_ceiling_paint_roller.png',
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = { type = "wallmounted" },
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})
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homedecor.register("ceiling_tile", {
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description = S("Drop-Ceiling Tile"),
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drawtype = 'signlike',
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tiles = { 'homedecor_ceiling_tile.png' },
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wield_image = 'homedecor_ceiling_tile.png',
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inventory_image = 'homedecor_ceiling_tile.png',
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = { type = "wallmounted" },
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})
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local rug_types = {
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{ N_("small"), "homedecor_small_rug.obj" },
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{ N_("large"), homedecor.box.slab_y(0.0625) },
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{ N_("persian"), homedecor.box.slab_y(0.0625) },
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}
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for _, rt in ipairs(rug_types) do
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local s, m = unpack(rt)
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local mesh = m
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local nodebox = nil
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local tiles = { "homedecor_rug_"..s..".png", "wool_grey.png" }
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if type(m) == "table" then
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mesh = nil
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nodebox = {
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type = "fixed",
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fixed = m
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}
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tiles = {
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"homedecor_rug_"..s..".png",
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"wool_grey.png",
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"homedecor_rug_"..s..".png"
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}
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end
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homedecor.register("rug_"..s, {
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description = S("Rug (@1)", S(s)),
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mesh = mesh,
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tiles = tiles,
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node_box = nodebox,
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paramtype2 = "wallmounted",
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walkable = false,
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groups = {snappy = 3},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = { type = "wallmounted" },
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})
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end
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local pot_colors = { N_("black"), N_("green"), N_("terracotta") }
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for _, p in ipairs(pot_colors) do
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homedecor.register("flower_pot_"..p, {
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description = S("Flower Pot (@1)", S(p)),
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mesh = "homedecor_flowerpot.obj",
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tiles = {
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"homedecor_flower_pot_"..p..".png",
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{ name = "default_dirt.png", color = 0xff505050 },
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},
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groups = { snappy = 3, potting_soil=1 },
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sounds = default.node_sound_stone_defaults(),
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})
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end
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local flowers_list = {
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{ S("Rose"), "rose", "flowers:rose" },
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{ S("Tulip"), "tulip", "flowers:tulip" },
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{ S("Yellow Dandelion"), "dandelion_yellow", "flowers:dandelion_yellow" },
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{ S("White Dandelion"), "dandelion_white", "flowers:dandelion_white" },
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{ S("Blue Geranium"), "geranium", "flowers:geranium" },
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{ S("Viola"), "viola", "flowers:viola" },
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{ S("Cactus"), "cactus", "default:cactus" },
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{ S("Bonsai"), "bonsai", "default:sapling" }
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}
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for _, f in ipairs(flowers_list) do
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local flowerdesc, flower, craftwith = unpack(f)
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homedecor.register("potted_"..flower, {
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description = S("Potted flower (@1)", flowerdesc),
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mesh = "homedecor_potted_plant.obj",
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tiles = {
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"homedecor_flower_pot_terracotta.png",
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{ name = "default_dirt.png", color = 0xff303030 },
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"flowers_"..flower..".png"
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},
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walkable = false,
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groups = {snappy = 3},
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sounds = default.node_sound_glass_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.2, -0.5, -0.2, 0.2, 0.3, 0.2 }
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "homedecor:potted_"..flower,
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recipe = { craftwith, "homedecor:flower_pot_small" }
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})
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minetest.register_alias("flowers:flower_"..flower.."_pot", "homedecor:potted_"..flower)
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minetest.register_alias("flowers:potted_"..flower, "homedecor:potted_"..flower)
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minetest.register_alias("flowers:flower_pot", "homedecor:flower_pot_small")
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end
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homedecor.register("pole_brass", {
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description = S("Brass Pole"),
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mesh = "homedecor_round_pole.obj",
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tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
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inventory_image = "homedecor_pole_brass_inv.png",
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wield_image = "homedecor_pole_brass_inv.png",
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selection_box = {
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type = "fixed",
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fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
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},
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collision_box = {
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type = "fixed",
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fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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})
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homedecor.register("pole_wrought_iron", {
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description = S("Wrought Iron Pole"),
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tiles = { "homedecor_generic_metal_wrought_iron.png^homedecor_generic_metal_lines_overlay.png" },
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inventory_image = "homedecor_pole_wrought_iron_inv.png",
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wield_image = "homedecor_pole_wrought_iron_inv.png",
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selection_box = {
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type = "fixed",
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fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
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},
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node_box = {
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type = "fixed",
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fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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})
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local ft_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.375, 0.5, 0.3125, 0.375 }
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}
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homedecor.register("fishtank", {
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description = S("Fishtank"),
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mesh = "homedecor_fishtank.obj",
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tiles = {
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{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
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"homedecor_fishtank_filter.png",
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"homedecor_fishtank_fishes.png",
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"homedecor_fishtank_gravel.png",
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"homedecor_fishtank_water_top.png",
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"homedecor_fishtank_sides.png",
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},
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use_texture_alpha = true,
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selection_box = ft_cbox,
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collision_box = ft_cbox,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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minetest.set_node(pos, {name = "homedecor:fishtank_lighted", param2 = node.param2})
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return itemstack
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end
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})
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homedecor.register("fishtank_lighted", {
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description = S("Fishtank (lighted)"),
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mesh = "homedecor_fishtank.obj",
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tiles = {
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{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
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"homedecor_fishtank_filter.png",
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"homedecor_fishtank_fishes_lighted.png",
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"homedecor_fishtank_gravel_lighted.png",
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"homedecor_fishtank_water_top_lighted.png",
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"homedecor_fishtank_sides_lighted.png",
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},
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light_source = default.LIGHT_MAX-4,
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use_texture_alpha = true,
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selection_box = ft_cbox,
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collision_box = ft_cbox,
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groups = {cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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minetest.set_node(pos, {name = "homedecor:fishtank", param2 = node.param2})
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return itemstack
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end,
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drop = "homedecor:fishtank",
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})
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homedecor.register("cardboard_box_big", {
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description = S("Cardboard box (big)"),
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tiles = {
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'homedecor_cardbox_big_tb.png',
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'homedecor_cardbox_big_tb.png',
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'homedecor_cardbox_big_sides.png',
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},
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groups = { snappy = 3 },
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infotext=S("Cardboard box"),
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inventory = {
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size=24,
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},
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})
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homedecor.register("cardboard_box", {
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description = S("Cardboard box"),
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tiles = {
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'homedecor_cardbox_tb.png',
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'homedecor_cardbox_tb.png',
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'homedecor_cardbox_sides.png',
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125},
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}
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},
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groups = { snappy = 3 },
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infotext=S("Cardboard box"),
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inventory = {
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size=8,
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},
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})
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homedecor.register("dvd_cd_cabinet", {
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description = S("DVD/CD cabinet"),
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mesh = "homedecor_dvd_cabinet.obj",
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tiles = {
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"default_wood.png",
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"homedecor_dvdcd_cabinet_front.png",
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"homedecor_dvdcd_cabinet_back.png"
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},
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selection_box = homedecor.nodebox.slab_z(-0.5),
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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})
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local pooltable_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.3125, 1.5 }
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}
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homedecor.register("pool_table", {
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mesh = "homedecor_pool_table.obj",
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tiles = {
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"homedecor_pool_table_cue.png",
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"homedecor_pool_table_baize.png",
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"homedecor_pool_table_pockets.png",
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"homedecor_pool_table_balls.png",
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homedecor.lux_wood,
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},
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description = S("Pool Table"),
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inventory_image = "homedecor_pool_table_inv.png",
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groups = {snappy=3},
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selection_box = pooltable_cbox,
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collision_box = pooltable_cbox,
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expand = { forward="placeholder" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:pool_table_2", "air")
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local piano_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.125, 1.5, 0.5, 0.5 }
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}
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homedecor.register("piano", {
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mesh = "homedecor_piano.obj",
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tiles = {
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{ name = "homedecor_generic_wood_luxury.png", color = homedecor.color_black },
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"homedecor_piano_keys.png",
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"homedecor_generic_metal_brass.png",
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},
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inventory_image = "homedecor_piano_inv.png",
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description = S("Piano"),
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groups = { snappy = 3 },
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selection_box = piano_cbox,
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collision_box = piano_cbox,
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expand = { right="placeholder" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:piano_left", "homedecor:piano")
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minetest.register_alias("homedecor:piano_right", "air")
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local tr_cbox = {
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type = "fixed",
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fixed = { -0.3125, -0.5, -0.1875, 0.3125, 0.125, 0.1875 }
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}
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homedecor.register("trophy", {
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description = S("Trophy"),
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mesh = "homedecor_trophy.obj",
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tiles = {
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"default_wood.png",
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"homedecor_generic_metal_gold.png"
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},
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inventory_image = "homedecor_trophy_inv.png",
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groups = { snappy=3 },
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walkable = false,
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selection_box = tr_cbox,
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})
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local sb_cbox = {
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type = "fixed",
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fixed = { -0.4, -0.5, -0.5, 0.4, 0.375, 0.5 }
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}
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homedecor.register("sportbench", {
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description = S("Sport bench"),
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mesh = "homedecor_sport_bench.obj",
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tiles = {
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"homedecor_generic_metal_wrought_iron.png",
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"homedecor_generic_metal_bright.png",
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{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
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"wool_black.png"
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},
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inventory_image = "homedecor_sport_bench_inv.png",
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groups = { snappy=3 },
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selection_box = sb_cbox,
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walkable = false,
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sounds = default.node_sound_wood_defaults(),
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})
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local skate_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.15, 0.5, -0.3, 0.15 }
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}
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homedecor.register("skateboard", {
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drawtype = "mesh",
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mesh = "homedecor_skateboard.obj",
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tiles = { "homedecor_skateboard.png" },
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inventory_image = "homedecor_skateboard_inv.png",
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description = S("Skateboard"),
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groups = {snappy=3},
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selection_box = skate_cbox,
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walkable = false,
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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homedecor.register("tool_cabinet", {
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description = S("Metal tool cabinet and work table"),
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mesh = "homedecor_tool_cabinet.obj",
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tiles = {
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{ name = "homedecor_generic_metal.png", color = 0xffd00000 },
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"homedecor_tool_cabinet_drawers.png",
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{ name = "homedecor_generic_metal.png", color = 0xff006000 },
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{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
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"homedecor_generic_metal_bright.png",
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"homedecor_tool_cabinet_misc.png",
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},
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inventory_image = "homedecor_tool_cabinet_inv.png",
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on_rotate = screwdriver.rotate_simple,
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groups = { snappy=3 },
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selection_box = homedecor.nodebox.slab_y(2),
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expand = { top="placeholder" },
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inventory = {
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size=24,
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}
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})
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minetest.register_alias("homedecor:tool_cabinet_bottom", "homedecor:tool_cabinet")
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minetest.register_alias("homedecor:tool_cabinet_top", "air")
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local pframe_cbox = {
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type = "fixed",
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fixed = { -0.18, -0.5, -0.08, 0.18, -0.08, 0.18 }
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}
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local n = { 1, 2 }
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for _, i in ipairs(n) do
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homedecor.register("picture_frame"..i, {
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description = S("Picture Frame"),
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mesh = "homedecor_picture_frame.obj",
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tiles = {
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"homedecor_picture_frame_image"..i..".png",
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homedecor.lux_wood,
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"homedecor_picture_frame_back.png",
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},
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inventory_image = "homedecor_picture_frame"..i.."_inv.png",
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wield_image = "homedecor_picture_frame"..i.."_inv.png",
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groups = {snappy = 3},
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selection_box = pframe_cbox,
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walkable = false,
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sounds = default.node_sound_glass_defaults()
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})
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end
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local p_cbox = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 }
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}
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}
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for i = 1,20 do
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homedecor.register("painting_"..i, {
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description = S("Decorative painting #@1", i),
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mesh = "homedecor_painting.obj",
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tiles = {
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"default_wood.png",
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"homedecor_blank_canvas.png",
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"homedecor_painting"..i..".png"
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},
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selection_box = p_cbox,
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walkable = false,
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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})
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end
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homedecor.banister_materials = {
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{ "wood",
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S("wood"),
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"default_wood.png",
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"default_wood.png",
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"group:wood",
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"group:stick",
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"",
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""
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},
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{ "white_dark",
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S("dark topped"),
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homedecor.white_wood,
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homedecor.dark_wood,
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"group:wood",
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"group:stick",
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"dye:brown",
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"dye:white"
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},
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{ "brass",
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S("brass"),
|
|
homedecor.white_wood,
|
|
"homedecor_generic_metal_brass.png",
|
|
"technic:brass_ingot",
|
|
"group:stick",
|
|
"",
|
|
"dye:white"
|
|
},
|
|
{ "wrought_iron",
|
|
S("wrought iron"),
|
|
"homedecor_generic_metal_wrought_iron.png",
|
|
"homedecor_generic_metal_wrought_iron.png",
|
|
"homedecor:pole_wrought_iron",
|
|
"homedecor:pole_wrought_iron",
|
|
"",
|
|
""
|
|
}
|
|
}
|
|
|
|
for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
|
|
|
|
local sidedesc = side:match("^diagonal") and S("diagonal") or S("horizontal")
|
|
|
|
for _, mat in ipairs(homedecor.banister_materials) do
|
|
|
|
local name, matdesc, tile1, tile2 = unpack(mat)
|
|
local nodename = "banister_"..name.."_"..side
|
|
|
|
local groups = { snappy = 3, not_in_creative_inventory = 1 }
|
|
local cbox = {
|
|
type = "fixed",
|
|
fixed = { -9/16, -3/16, 5/16, 9/16, 24/16, 8/16 }
|
|
}
|
|
|
|
if side == "horizontal" then
|
|
groups = { snappy = 3 }
|
|
cbox = {
|
|
type = "fixed",
|
|
fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 }
|
|
}
|
|
else
|
|
minetest.register_alias(string.gsub("homedecor:"..nodename, "diagonal_", ""), "homedecor:"..nodename)
|
|
end
|
|
|
|
homedecor.register(nodename, {
|
|
description = S("Banister for Stairs (@1, @2)", matdesc, sidedesc),
|
|
mesh = "homedecor_banister_"..side..".obj",
|
|
tiles = {
|
|
tile1,
|
|
tile2,
|
|
},
|
|
inventory_image = "homedecor_banister_"..name.."_inv.png",
|
|
groups = groups,
|
|
selection_box = cbox,
|
|
collision_box = cbox,
|
|
on_place = homedecor.place_banister,
|
|
drop = "homedecor:banister_"..name.."_horizontal",
|
|
})
|
|
end
|
|
end
|
|
|
|
homedecor.register("spiral_staircase", {
|
|
description = "Spiral Staircase",
|
|
mesh = "homedecor_spiral_staircase.obj",
|
|
wield_scale = { x=0.4, y=0.4, z=0.4 },
|
|
tiles = {
|
|
"homedecor_generic_metal_wrought_iron.png",
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -1.5, -0.5, -1.5, 0.5, 2.5, 0.5 }
|
|
},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5625, -0.5, -0.5625, -0.4375, 2.5, -0.4375}, -- NodeBox9
|
|
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0}, -- NodeBox14
|
|
{-0.5, -0.125, -0.5, -0.25, -0.0625, 0.5}, -- NodeBox15
|
|
{-0.25, -0.125, -0.0625, 0, -0.0625, 0.5}, -- NodeBox16
|
|
{-1, 0.25, -0.5, -0.5, 0.3125, 0.5}, -- NodeBox17
|
|
{-1.5, 0.625, -0.5, -0.5, 0.6875, -0.25}, -- NodeBox18
|
|
{-1.5, 0.625, -0.25, -0.9375, 0.6875, 0}, -- NodeBox19
|
|
{-1.5, 1, -1, -0.5, 1.0625, -0.5}, -- NodeBox20
|
|
{-0.75, 1.375, -1.5, -0.5, 1.4375, -0.5}, -- NodeBox21
|
|
{-1, 1.375, -1.5, -0.75, 1.4375, -1}, -- NodeBox22
|
|
{-0.5, 1.75, -1.5, 0.0625, 1.8125, -0.5}, -- NodeBox23
|
|
{-0.5, 2.125, -0.8125, 0.5, 2.1875, -0.5}, -- NodeBox24
|
|
{-0.0625, 2.125, -1.0625, 0.5, 2.1875, -0.75}, -- NodeBox25
|
|
{-1.5, -0.125, 0.4375, 0.5, 1.625, 0.5}, -- NodeBox26
|
|
{-1.5, 1.5625, -1.5, -1.4375, 2.875, 0.5}, -- NodeBox27
|
|
{-1.5, 1.75, -1.5, 0.5, 3.3125, -1.4375}, -- NodeBox28
|
|
{0.4375, -0.5, -0.5, 0.5, 0.875, 0.5}, -- NodeBox29
|
|
{0.4375, 2.125, -1.5, 0.5, 3.3125, 0.5}, -- NodeBox30
|
|
}
|
|
},
|
|
groups = {cracky = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_rotate = screwdriver.rotate_simple,
|
|
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
|
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
|
local leftx = homedecor.fdir_to_left[fdir+1][1]
|
|
local leftz = homedecor.fdir_to_left[fdir+1][2]
|
|
local revx = -homedecor.fdir_to_fwd[fdir+1][1]
|
|
local revz = -homedecor.fdir_to_fwd[fdir+1][2]
|
|
|
|
local corner1 = { x = pos.x + leftx + revx, y = pos.y, z = pos.z + leftz + revz}
|
|
local corner2 = { x = pos.x, y = pos.y + 2, z = pos.z }
|
|
|
|
local minp = { x = math.min(corner1.x, corner2.x),
|
|
y = math.min(corner1.y, corner2.y),
|
|
z = math.min(corner1.z, corner2.z) }
|
|
|
|
local maxp = { x = math.max(corner1.x, corner2.x),
|
|
y = math.max(corner1.y, corner2.y),
|
|
z = math.max(corner1.z, corner2.z) }
|
|
|
|
if #minetest.find_nodes_in_area(minp, maxp, "air") < 11 then
|
|
minetest.set_node(pos, {name = "air"})
|
|
minetest.chat_send_player(placer:get_player_name(), S("not enough space"))
|
|
return true
|
|
end
|
|
|
|
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
|
|
|
|
if belownode and belownode.name == "homedecor:spiral_staircase" then
|
|
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
|
|
minetest.set_node(pos, { name = "air" })
|
|
minetest.set_node(newpos, { name = "homedecor:spiral_staircase", param2 = belownode.param2 })
|
|
end
|
|
end
|
|
})
|
|
|
|
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
|
|
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
|
|
|
|
if newnode.name ~= "homedecor:spiral_staircase"
|
|
and belownode
|
|
and belownode.name == "homedecor:spiral_staircase" then
|
|
minetest.set_node(pos, { name = "air" })
|
|
|
|
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
|
|
local checknode = minetest.get_node(newpos)
|
|
|
|
if checknode and checknode.name == "air" then
|
|
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
|
minetest.set_node(newpos, { name = newnode.name, param2 = fdir })
|
|
else
|
|
return true
|
|
end
|
|
end
|
|
end)
|