mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-11-16 15:20:35 +01:00
55e1714cac
- remove homedecor_common from depends since no longer required - luacheck line length fix - add screwdriver in optional_depends
62 lines
1.9 KiB
Lua
62 lines
1.9 KiB
Lua
-- Printers of some kind or another
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local S = minetest.get_translator("computer")
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minetest.register_node("computer:printer", {
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description = S("Printer-Scanner Combo"),
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inventory_image = "computer_printer_inv.png",
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tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
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"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = {snappy=3},
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sound = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
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{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
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{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
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{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
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{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
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{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
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{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
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{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
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},
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},
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})
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-- "bedflinger" style 3D Printer (Prusa i3 or equivalent)
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local cbox = {
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type = "fixed",
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fixed = {-0.25, -0.25, -0.5, 0.3, 0.3, 0.25 }
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}
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minetest.register_node("computer:3dprinter_bedflinger", {
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description = S('3D Printer ("bedflinger")'),
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inventory_image = "computer_3dprinter_bedflinger_inv.png",
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tiles = {
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{ name = "computer_3dprinter_bedflinger.png", color = 0xffffffff },
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"computer_3dprinter_filament.png"
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},
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paramtype = "light",
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walkable = true,
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groups = {snappy=3, ud_param2_colorable = 1},
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sound = default.node_sound_wood_defaults(),
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drawtype = "mesh",
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mesh = "computer_3dprinter_bedflinger.obj",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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selection_box = cbox,
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collision_box = cbox,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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})
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