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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2024-11-17 15:48:31 +01:00
homedecor_modpack/homedecor_lighting/init.lua
Louis Royer e3ec030468 MT5 translation for homedecor_lighting
- Add screwdriver to optional_depends
- Fix luacheck warnings (mostly removing unused/legacy stuff)
Note: sm_light used to be a light_source value for lattice small lantern,
but when this was changed, only half of the lines were deleted
(including the declaration). The other half has been preserved because
it was part of an if-arm that "seems" unrelated (but it only seems).
- Improve french translation
2020-08-05 16:01:39 +02:00

1881 lines
55 KiB
Lua

-- This file supplies the majority of homedecor's lighting
local S = minetest.get_translator("homedecor_lighting")
homedecor_lighting = {}
local function is_protected(pos, clicker)
if minetest.is_protected(pos, clicker:get_player_name()) then
minetest.record_protection_violation(pos,
clicker:get_player_name())
return true
end
return false
end
local hd_mesecons = minetest.get_modpath("mesecons")
-- control and brightness for dimmable lamps
local word_to_bright = {
["off"] = 0,
["low"] = 3,
["med"] = 7,
["hi"] = 11,
["on"] = 14,
["max"] = 14,
}
local rules_alldir = {
{x = 0, y = 0, z = -1}, -- borrowed from lightstones
{x = 1, y = 0, z = 0},
{x = -1, y = 0, z = 0},
{x = 0, y = 0, z = 1},
{x = 1, y = 1, z = 0},
{x = 1, y = -1, z = 0},
{x = -1, y = 1, z = 0},
{x = -1, y = -1, z = 0},
{x = 0, y = 1, z = 1},
{x = 0, y = -1, z = 1},
{x = 0, y = 1, z = -1},
{x = 0, y = -1, z = -1},
{x = 0, y = -1, z = 0},
}
-- mesecons compatibility
local actions
if hd_mesecons then
actions = {
action_off = function(pos, node)
local sep = string.find(node.name, "_", -5)
if minetest.get_meta(pos):get_int("toggled") > 0 then
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_off",
param2 = node.param2
})
end
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_int("toggled", 1)
local sep = string.find(node.name, "_", -5)
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_on",
param2 = node.param2
})
end
}
homedecor_lighting.mesecon_wall_light = {
effector = table.copy(actions)
}
homedecor_lighting.mesecon_wall_light.effector.rules = mesecon.rules.wallmounted_get
homedecor_lighting.mesecon_alldir_light = {
effector = table.copy(actions),
}
homedecor_lighting.mesecon_alldir_light.effector.rules = rules_alldir
end
-- digilines compatibility
-- this one is based on the so-named one in Jeija's digilines mod
local player_last_clicked = {}
local digiline_on_punch
if minetest.get_modpath("digilines") then
local on_digiline_receive_string = function(pos, node, channel, msg)
if not msg or not channel then return end
local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel")
if setchan ~= channel then return end
if msg ~= "" and (type(msg) == "string" or type(msg) == "number" ) then
local n = tonumber(msg)
local suff = word_to_bright[msg] or "invalid"
local basename = string.sub(node.name, 1, string.find(node.name, "_", -5) - 1)
if minetest.registered_nodes[basename.."_"..msg] then
minetest.swap_node(pos, {name = basename.."_"..msg, param2 = node.param2})
elseif minetest.registered_nodes[basename.."_"..suff] then
minetest.swap_node(pos, {name = basename.."_"..suff, param2 = node.param2})
elseif minetest.registered_nodes[basename.."_on"]
and (msg == "med" or msg == "hi" or msg == "max" or (n and n > 3)) then
minetest.swap_node(pos, {name = basename.."_on", param2 = node.param2})
elseif minetest.registered_nodes[basename.."_off"]
and (msg == "low" or (n and n < 4)) then
minetest.swap_node(pos, {name = basename.."_off", param2 = node.param2})
end
end
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
local pos = player_last_clicked[name]
if pos and formname == "homedecor:lamp_set_channel" then
if is_protected(pos, player) then return end
if (fields.channel) then
local meta = minetest.get_meta(pos)
meta:set_string("channel", fields.channel)
end
end
end)
if hd_mesecons then
homedecor_lighting.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = mesecon.rules.wallmounted_get
}
}
else
homedecor_lighting.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_alldir
}
}
end
homedecor_lighting.digiline_alldir_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_alldir
}
}
function digiline_on_punch(pos, node, puncher, pointed_thing)
if is_protected(pos, puncher) then return end
if puncher:get_player_control().sneak then
local name = puncher:get_player_name()
player_last_clicked[name] = pos
local form = "field[channel;Channel;]"
minetest.show_formspec(name, "homedecor:lamp_set_channel", form)
end
end
end
-- turn on/off, cycle brightness
function homedecor_lighting.toggle_light(pos, node, clicker, itemstack, pointed_thing)
if is_protected(pos, clicker) then return end
local sep = string.find(node.name, "_", -5)
local level = string.sub(node.name, sep + 1)
local n = tonumber(level) or 0
local newsuff
if level == "on" then
newsuff = "_off"
elseif level == "off" then
newsuff = "_on"
elseif n > 3 then
newsuff = "_0"
else
newsuff = "_14"
end
minetest.swap_node(pos, {name = string.sub(node.name, 1, sep - 1)..newsuff, param2 = node.param2})
end
------------------
-- Dimmable lights
--for light_brightn_name in pairs(word_to_bright) do
for brightness_level = 0, 14 do
local tiles
local overlay
local onflag = (brightness_level > 0)
local nici = (brightness_level ~= 14) and 1 or nil
local gen_ls_tex_white = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_white = "homedecor_generic_light_source_white.png" end
local gen_ls_tex_yellow = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_yellow = "homedecor_generic_light_source_yellow.png" end
local h = (brightness_level == 0) and "0" or string.format("%x", brightness_level+1)
local brightness_hex = tonumber("0xff"..string.rep(h, 6))
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),
quarter = homedecor.nodebox.slab_y(1/4),
small_cube = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
}
local base = "homedecor_glowlight_base.png"
local tb_edges = "homedecor_glowlight_tb_edges.png"
local sides_edges = "homedecor_glowlight_thick_sides_edges.png"
local sides_glare = "homedecor_glowlight_thick_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
"",
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_half_"..brightness_level, {
description = S("Thick Glowlight"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 },
wall_side = { -0.5, -0.5, -0.5, 0, 0.5, 0.5 }
},
node_box = glowlight_nodebox.half,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici },
light_source = brightness_level,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_half_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
sides_edges = "homedecor_glowlight_thin_sides_edges.png"
sides_glare = "homedecor_glowlight_thin_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
"",
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_quarter_"..brightness_level, {
description = S("Thin Glowlight"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.25, 0.5, 0.5 }
},
node_box = glowlight_nodebox.quarter,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici },
light_source = brightness_level,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_quarter_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
tb_edges = "homedecor_glowlight_cube_tb_edges.png"
sides_edges = "homedecor_glowlight_cube_sides_edges.png"
sides_glare = "homedecor_glowlight_cube_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_cube_top_glare.png", color = "white"},
"",
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_small_cube_"..brightness_level, {
description = S("Small Glowlight Cube"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = true,
paramtype = "light",
paramtype2 = "colorwallmounted",
drawtype = "nodebox",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 },
wall_bottom = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 },
wall_side = { -0.5, -0.25, -0.25, 0, 0.25, 0.25 }
},
node_box = glowlight_nodebox.small_cube,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici },
light_source = brightness_level,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_small_cube_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
local lighttex
if onflag then
local b = (brightness_level > 6) and brightness_level or 6
local brightened = "^[multiply:#"..string.rep(string.format("%x", b), 6)
lighttex = {
name="homedecor_plasma_storm.png"..brightened,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
}
else
lighttex = "homedecor_plasma_lamp_off.png"
end
homedecor.register("plasma_lamp_"..brightness_level, {
description = S("Plasma Lamp/Light"),
drawtype = "mesh",
mesh = "plasma_lamp.obj",
tiles = {
"default_gold_block.png",
lighttex
},
use_texture_alpha = true,
light_source = brightness_level,
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_lamp_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local gl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.45, 0.25 },
}
homedecor.register("ground_lantern_"..brightness_level, {
description = S("Ground Lantern/Light"),
mesh = "homedecor_ground_lantern.obj",
tiles = { gen_ls_tex_yellow, "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ground_lantern_inv.png",
wield_image = "homedecor_ground_lantern_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici},
light_source = brightness_level,
selection_box = gl_cbox,
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ground_lantern_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local hl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.2, 0.25, 0.5, 0.5 },
}
homedecor.register("hanging_lantern_"..brightness_level, {
description = S("Hanging Lantern/Light"),
mesh = "homedecor_hanging_lantern.obj",
tiles = { "homedecor_generic_metal_wrought_iron.png", gen_ls_tex_yellow },
use_texture_alpha = true,
inventory_image = "homedecor_hanging_lantern_inv.png",
wield_image = "homedecor_hanging_lantern_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici},
light_source = brightness_level,
selection_box = hl_cbox,
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:hanging_lantern_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local cl_cbox = {
type = "fixed",
fixed = { -0.35, -0.45, -0.35, 0.35, 0.5, 0.35 }
}
homedecor.register("ceiling_lantern_"..brightness_level, {
drawtype = "mesh",
mesh = "homedecor_ceiling_lantern.obj",
tiles = { gen_ls_tex_yellow, "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ceiling_lantern_inv.png",
description = S("Ceiling Lantern/Light"),
groups = {snappy=3, not_in_creative_inventory = nici},
light_source = brightness_level,
selection_box = cl_cbox,
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lantern_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
if not minetest.get_modpath("darkage") then
homedecor.register("lattice_lantern_large_"..brightness_level, {
description = S("Lattice lantern/Light (large)"),
tiles = { gen_ls_tex_yellow.."^homedecor_lattice_lantern_large_overlay.png" },
groups = { snappy = 3, not_in_creative_inventory = nici },
light_source = brightness_level,
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_large_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
end
local lighttex_tb
local lighttex_sides
if onflag then
lighttex_tb = "homedecor_lattice_lantern_small_tb_light.png"
lighttex_sides = "homedecor_lattice_lantern_small_sides_light.png"
else
lighttex_tb = "homedecor_generic_light_source_off.png"
lighttex_sides = "homedecor_generic_light_source_off.png"
end
homedecor.register("lattice_lantern_small_"..brightness_level, {
description = S("Lattice lantern/light (small)"),
tiles = {
lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png",
lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png",
lighttex_sides.."^homedecor_lattice_lantern_small_sides_overlay.png"
},
selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
node_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
groups = { snappy = 3, not_in_creative_inventory = nici },
light_source = brightness_level,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_small_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
-- "gooseneck" style desk lamps
local dlamp_cbox = {
type = "wallmounted",
wall_side = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
}
homedecor.register("desk_lamp_"..brightness_level, {
description = S("Desk Lamp/Light"),
mesh = "homedecor_desk_lamp.obj",
tiles = {
"homedecor_generic_metal.png",
"homedecor_generic_metal.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
{ name = gen_ls_tex_white, color = brightness_hex },
},
inventory_image = "homedecor_desk_lamp_inv.png",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = dlamp_cbox,
node_box = dlamp_cbox,
walkable = false,
groups = {snappy=3, ud_param2_colorable = 1, not_in_creative_inventory = nici},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
light_source = brightness_level,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:desk_lamp_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
-- "kitchen"/"dining room" ceiling lamp
homedecor.register("ceiling_lamp_"..brightness_level, {
description = S("Ceiling Lamp/Light"),
mesh = "homedecor_ceiling_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_ceiling_lamp_glass.png",
gen_ls_tex_white,
{ name = "homedecor_generic_plastic.png", color = 0xff442d04 },
},
inventory_image = "homedecor_ceiling_lamp_inv.png",
light_source = brightness_level,
groups = {snappy=3, not_in_creative_inventory = nici},
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lamp_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local tlamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }
}
local slamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
}
local wool_brightened = "wool_grey.png^[colorize:#ffffff:"..(brightness_level * 15)
homedecor.register("table_lamp_"..brightness_level, {
description = S("Table Lamp/Light"),
mesh = "homedecor_table_lamp.obj",
tiles = {
wool_brightened,
{ name = gen_ls_tex_white, color = brightness_hex },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_table_lamp_foot_inv.png^homedecor_table_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = brightness_level,
selection_box = tlamp_cbox,
sounds = default.node_sound_wood_defaults(),
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1, not_in_creative_inventory=nici },
drop = {
items = {
{items = {"homedecor:table_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor_lighting.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_wall_light,
on_rightclick = homedecor_lighting.toggle_light,
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
homedecor.register("standing_lamp_"..brightness_level, {
description = S("Standing Lamp/Light"),
mesh = "homedecor_standing_lamp.obj",
tiles = {
wool_brightened,
{ name = gen_ls_tex_white, color = brightness_hex },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_standing_lamp_foot_inv.png^homedecor_standing_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = brightness_level,
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1, not_in_creative_inventory=nici },
selection_box = slamp_cbox,
sounds = default.node_sound_wood_defaults(),
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
--expand = { top="air" },
drop = {
items = {
{items = {"homedecor:standing_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor_lighting.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_wall_light,
on_rightclick = homedecor_lighting.toggle_light,
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
end
------------------------------------------
-- Simple non-dimmable, on/off-only lights
for _, light_brightn_name in ipairs({"off", "on"}) do
local onflag = (light_brightn_name == "on")
local nici = (light_brightn_name == "off") and 1 or nil
local nici_m = (light_brightn_name == "off") and 1 or nil
local on_rc = homedecor_lighting.toggle_light
local di = "on"
if hd_mesecons then
nici_m = (light_brightn_name ~= "off") and 1 or nil
on_rc = nil
di = "off"
end
local gen_ls_tex_white = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_white = "homedecor_generic_light_source_white.png" end
local gen_ls_tex_yellow = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_yellow = "homedecor_generic_light_source_yellow.png" end
local lighttex = "homedecor_blanktile.png"
if onflag then
lighttex = {
name = "homedecor_plasma_ball_streamers.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
}
end
homedecor.register("plasma_ball_"..light_brightn_name, {
description = S("Plasma Ball/light"),
mesh = "homedecor_plasma_ball.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
lighttex,
"homedecor_plasma_ball_glass.png"
},
inventory_image = "homedecor_plasma_ball_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.5, -0.1875, 0.1875, 0, 0.1875 }
},
walkable = false,
use_texture_alpha = true,
light_source = onflag and (default.LIGHT_MAX - 5) or nil,
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_ball_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local wl_cbox = {
type = "fixed",
fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 },
}
-- rope lighting
minetest.register_node(":homedecor:rope_light_on_floor_"..light_brightn_name, {
description = "Rope lighting (on floor)",
inventory_image = "homedecor_rope_light_on_floor.png",
paramtype = "light",
light_source = word_to_bright[light_brightn_name],
walkable = false,
sunlight_propagates = true,
tiles = { gen_ls_tex_white },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {},
connect_front = { -1/16, -8/16, -8/16, 1/16, -6/16, 1/16 },
connect_left = { -8/16, -8/16, -1/16, 1/16, -6/16, 1/16 },
connect_back = { -1/16, -8/16, -1/16, 1/16, -6/16, 8/16 },
connect_right = { -1/16, -8/16, -1/16, 8/16, -6/16, 1/16 },
disconnected_sides = {
{ -6/16, -8/16, -6/16, -4/16, -6/16, 6/16 },
{ 4/16, -8/16, -6/16, 6/16, -6/16, 6/16 },
{ -6/16, -8/16, -6/16, 6/16, -6/16, -4/16 },
{ -6/16, -8/16, 4/16, 6/16, -6/16, 6/16 }
},
},
connects_to = {
"homedecor:rope_light_on_floor_on",
"homedecor:rope_light_on_floor_off",
"group:mesecon_conductor_craftable"
},
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici_m},
sounds = default.node_sound_stone_defaults(),
drop = {
items = {
{items = {"homedecor:rope_light_on_floor_"..di} },
}
},
on_rightclick = on_rc,
mesecons = {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_floor_on",
offstate = "homedecor:rope_light_on_floor_off",
rules = rules_alldir
},
}
})
minetest.register_node(":homedecor:rope_light_on_ceiling_"..light_brightn_name, {
description = "Rope lighting (on ceiling)",
inventory_image = "homedecor_rope_light_on_ceiling.png",
paramtype = "light",
light_source = word_to_bright[light_brightn_name],
walkable = false,
sunlight_propagates = true,
tiles = { gen_ls_tex_white },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {},
connect_front = { -1/16, 8/16, -8/16, 1/16, 6/16, 1/16 },
connect_left = { -8/16, 8/16, -1/16, 1/16, 6/16, 1/16 },
connect_back = { -1/16, 8/16, -1/16, 1/16, 6/16, 8/16 },
connect_right = { -1/16, 8/16, -1/16, 8/16, 6/16, 1/16 },
disconnected_sides = {
{ -6/16, 8/16, -6/16, -4/16, 6/16, 6/16 },
{ 4/16, 8/16, -6/16, 6/16, 6/16, 6/16 },
{ -6/16, 8/16, -6/16, 6/16, 6/16, -4/16 },
{ -6/16, 8/16, 4/16, 6/16, 6/16, 6/16 }
},
},
connects_to = {
"homedecor:rope_light_on_ceiling_on",
"homedecor:rope_light_on_ceiling_off",
"group:mesecon_conductor_craftable"
},
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici_m},
sounds = default.node_sound_stone_defaults(),
drop = {
items = {
{items = {"homedecor:rope_light_on_ceiling_"..di}},
}
},
on_rightclick = on_rc,
mesecons = {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_ceiling_on",
offstate = "homedecor:rope_light_on_ceiling_off",
rules = rules_alldir
},
}
})
homedecor.register("wall_lamp_"..light_brightn_name, {
description = S("Wall Lamp/light"),
mesh = "homedecor_wall_lamp.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
homedecor.lux_wood,
gen_ls_tex_yellow,
"homedecor_generic_metal_wrought_iron.png"
},
use_texture_alpha = true,
inventory_image = "homedecor_wall_lamp_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici},
light_source = onflag and (default.LIGHT_MAX - 3) or nil,
selection_box = wl_cbox,
walkable = false,
drop = {
items = {
{items = {"homedecor:wall_lamp_on"}},
}
},
on_rightclick = homedecor_lighting.toggle_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
end
-------------------------------------------------------
-- Light sources and other items that don't turn on/off
local tc_cbox = {
type = "fixed",
fixed = {
{ -0.1875, -0.5, -0.1875, 0.1875, 0.375, 0.1875 },
}
}
homedecor.register("candle", {
description = S("Thick Candle"),
mesh = "homedecor_candle_thick.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_inv.png",
selection_box = tc_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local c_cbox = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.05, 0.125 },
}
}
homedecor.register("candle_thin", {
description = S("Thin Candle"),
mesh = "homedecor_candle_thin.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_thin_inv.png",
selection_box = c_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local cs_cbox = {
type = "fixed",
fixed = {
{ -0.15625, -0.5, -0.15625, 0.15625, 0.3125, 0.15625 },
}
}
homedecor.register("candlestick_wrought_iron", {
description = S("Candlestick (wrought iron)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_wrought_iron.png",
},
inventory_image = "homedecor_candlestick_wrought_iron_inv.png",
selection_box = cs_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
homedecor.register("candlestick_brass", {
description = S("Candlestick (brass)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_brass.png",
},
inventory_image = "homedecor_candlestick_brass_inv.png",
selection_box = cs_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
homedecor.register("wall_sconce", {
description = S("Wall sconce"),
mesh = "homedecor_wall_sconce.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
'homedecor_wall_sconce_back.png',
'homedecor_generic_metal_wrought_iron.png',
},
inventory_image = "homedecor_wall_sconce_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.25, 0.3125, 0.1875, 0.25, 0.5 }
},
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local ol_cbox = {
type = "fixed",
fixed = {
{ -5/16, -8/16, -3/16, 5/16, 4/16, 3/16 },
}
}
homedecor.register("oil_lamp", {
description = S("Oil lamp/Light (hurricane)"),
mesh = "homedecor_oil_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_wick.png",
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_glass.png",
},
use_texture_alpha = true,
inventory_image = "homedecor_oil_lamp_inv.png",
selection_box = ol_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-3,
sounds = default.node_sound_glass_defaults(),
})
homedecor.register("oil_lamp_tabletop", {
description = S("Oil Lamp/Light (tabletop)"),
mesh = "homedecor_oil_lamp_tabletop.obj",
tiles = {"homedecor_oil_lamp_tabletop.png"},
inventory_image = "homedecor_oil_lamp_tabletop_inv.png",
selection_box = ol_cbox,
collision_box = ol_cbox,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-3,
sounds = default.node_sound_glass_defaults(),
})
local topchains_sbox = {
type = "fixed",
fixed = {
{ -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 },
{ -0.1, -0.5, -0.1, 0.1, 0.4, 0.1 }
}
}
minetest.register_node(":homedecor:chain_steel_top", {
description = S("Hanging chain (ceiling mount, steel)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_steel.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_steel_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node(":homedecor:chain_brass_top", {
description = S("Hanging chain (ceiling mount, brass)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_brass_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node(":homedecor:chandelier_steel", {
description = S("Chandelier (steel)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_steel.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":homedecor:chandelier_brass", {
description = S("Chandelier (brass)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_brass.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
homedecor.register("torch_wall", {
description = S("Wall Torch"),
mesh = "forniture_torch.obj",
tiles = {
{
name="forniture_torch_flame.png",
animation={
type="vertical_frames",
aspect_w=40,
aspect_h=40,
length=1.0,
},
},
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"forniture_coal.png",
},
inventory_image="forniture_torch_inv.png",
walkable = false,
light_source = 14,
selection_box = {
type = "fixed",
fixed = { -0.15, -0.45, 0.15, 0.15,0.35, 0.5 },
},
groups = {cracky=3},
})
-- table lamps and standing lamps
local lamp_colors = {
"white",
"blue",
"green",
"pink",
"red",
"violet",
}
-- conversion LBM for param2 coloring
homedecor_lighting.old_static_nodes = {
"homedecor:glowlight_quarter_white",
"homedecor:glowlight_quarter_yellow",
"homedecor:glowlight_half_white",
"homedecor:glowlight_half_yellow",
"homedecor:glowlight_small_cube_white",
"homedecor:glowlight_small_cube_yellow"
}
local lamp_power = {"off", "low", "med", "hi", "max"}
for _, power in ipairs(lamp_power) do
for _, color in ipairs(lamp_colors) do
table.insert(homedecor_lighting.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor_lighting.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
end
end
minetest.register_lbm({
name = ":homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor_lighting.old_static_nodes,
action = function(pos, node)
local name = node.name
local newname
local color
if string.find(name, "small_cube") then
newname = "homedecor:glowlight_small_cube"
elseif string.find(name, "glowlight_half") then
newname = "homedecor:glowlight_half"
elseif string.find(name, "glowlight_quarter") then
newname = "homedecor:glowlight_quarter"
end
local lampname
if string.find(name, "standing_lamp") then
lampname = "homedecor:standing_lamp"
elseif string.find(name, "table_lamp") then
lampname = "homedecor:table_lamp"
end
if lampname then
newname = lampname
if string.find(name, "_off") then
newname = newname.."_off"
elseif string.find(name, "_low") then
newname = newname.."_low"
elseif string.find(name, "_med") then
newname = newname.."_med"
elseif string.find(name, "_hi") then
newname = newname.."_hi"
elseif string.find(name, "_max") then
newname = newname.."_max"
end
end
if string.find(name, "red") then
color = "red"
elseif string.find(name, "pink") then
color = "pink"
elseif string.find(name, "green") then
color = "green"
elseif string.find(name, "blue") then
color = "blue"
elseif string.find(name, "yellow") then
color = "yellow"
elseif string.find(name, "violet") then
color = "violet"
else
color = "white"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
local old_fdir
local new_node = newname
local new_fdir = 1
local param2
if string.find(name, "glowlight") then
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
old_fdir = math.floor(node.param2 / 4)
if old_fdir == 5 then
new_fdir = 0
elseif old_fdir == 1 then
new_fdir = 5
elseif old_fdir == 2 then
new_fdir = 4
elseif old_fdir == 3 then
new_fdir = 3
elseif old_fdir == 4 then
new_fdir = 2
elseif old_fdir == 0 then
new_fdir = 1
end
param2 = paletteidx + new_fdir
else
param2 = paletteidx
end
local meta = minetest.get_meta(pos)
if string.find(name, "table_lamp") or string.find(name, "standing_lamp") then
meta:set_string("palette", "ext")
end
minetest.set_node(pos, { name = new_node, param2 = param2 })
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- this one's for the small "gooseneck" desk lamps
homedecor_lighting.old_static_desk_lamps = {
"homedecor:desk_lamp_red",
"homedecor:desk_lamp_blue",
"homedecor:desk_lamp_green",
"homedecor:desk_lamp_violet",
}
minetest.register_lbm({
name = ":homedecor:convert_desk_lamps",
label = "Convert homedecor desk lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor_lighting.old_static_desk_lamps,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -8) + 1)
if color == "green" then
color = "medium_green"
elseif color == "violet" then
color = "magenta"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "homedecor:desk_lamp", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- crafting
minetest.register_craft({
output = 'homedecor:chain_steel_top',
recipe = {
{'default:steel_ingot'},
{'basic_materials:chainlink_steel'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_steel',
recipe = {
{'', 'basic_materials:chainlink_steel', ''},
{'default:torch', 'basic_materials:chainlink_steel', 'default:torch'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
-- brass versions
minetest.register_craft({
output = 'homedecor:chain_brass_top',
recipe = {
{'basic_materials:brass_ingot'},
{'basic_materials:chainlink_brass'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_brass',
recipe = {
{'', 'basic_materials:chainlink_brass', ''},
{'default:torch', 'basic_materials:chainlink_brass', 'default:torch'},
{'basic_materials:brass_ingot', 'basic_materials:brass_ingot', 'basic_materials:brass_ingot'},
}
})
-- candles
minetest.register_craft({
output = "homedecor:candle_thin 4",
recipe = {
{"farming:string" },
{"basic_materials:paraffin" }
}
})
minetest.register_craft({
output = "homedecor:candle 2",
recipe = {
{"farming:string" },
{"basic_materials:paraffin" },
{"basic_materials:paraffin" }
}
})
minetest.register_craft({
output = "homedecor:wall_sconce 2",
recipe = {
{"default:iron_lump", "", ""},
{"default:iron_lump", "homedecor:candle", ""},
{"default:iron_lump", "", ""},
}
})
minetest.register_craft({
output = "homedecor:candlestick_wrought_iron",
recipe = {
{""},
{"homedecor:candle_thin"},
{"default:iron_lump"},
}
})
minetest.register_craft({
output = "homedecor:candlestick_brass",
recipe = {
{""},
{"homedecor:candle_thin"},
{"basic_materials:brass_ingot"},
}
})
minetest.register_craft({
output = "homedecor:oil_lamp",
recipe = {
{ "", "vessels:glass_bottle", "" },
{ "", "farming:string", "" },
{ "default:steel_ingot", "basic_materials:oil_extract", "default:steel_ingot" }
}
})
minetest.register_craft({
output = "homedecor:oil_lamp_tabletop",
recipe = {
{ "", "vessels:glass_bottle", "" },
{ "", "farming:string", "" },
{ "default:iron_lump", "basic_materials:oil_extract", "default:iron_lump" }
}
})
-- Wrought-iron wall latern
minetest.register_craft({
output = "homedecor:ground_lantern",
recipe = {
{ "default:iron_lump", "default:iron_lump", "default:iron_lump" },
{ "default:iron_lump", "default:torch", "default:iron_lump" },
{ "", "default:iron_lump", "" }
}
})
-- wood-lattice lamps
if minetest.get_modpath("darkage") then
minetest.register_craft( {
output = "homedecor:lattice_lantern_small 8",
recipe = {
{ "darkage:lamp" },
},
})
minetest.register_craft( {
output = "darkage:lamp",
type = "shapeless",
recipe = {
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
},
})
else
minetest.register_craft( {
output = "homedecor:lattice_lantern_large 2",
recipe = {
{ "dye:black", "dye:yellow", "dye:black" },
{ "group:stick", "building_blocks:woodglass", "group:stick" },
{ "group:stick", "basic_materials:energy_crystal_simple", "group:stick" }
},
})
minetest.register_craft( {
output = "homedecor:lattice_lantern_small 8",
recipe = {
{ "homedecor:lattice_lantern_large" },
},
})
minetest.register_craft( {
output = "homedecor:lattice_lantern_large",
type = "shapeless",
recipe = {
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
},
})
end
-- glowlights
minetest.register_craft({
output = "homedecor:glowlight_half 6",
recipe = {
{ "default:glass", "basic_materials:energy_crystal_simple", "default:glass", },
}
})
minetest.register_craft({
output = "homedecor:glowlight_half 6",
recipe = {
{"moreblocks:super_glow_glass", "moreblocks:glow_glass", "moreblocks:super_glow_glass", },
}
})
minetest.register_craft({
output = "homedecor:glowlight_half",
recipe = {
{"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"},
{"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"}
}
})
minetest.register_craft({
output = "homedecor:glowlight_half",
type = "shapeless",
recipe = {
"homedecor:glowlight_quarter",
"homedecor:glowlight_quarter"
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_half",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_half",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:glowlight_quarter 6",
recipe = {
{"homedecor:glowlight_half", "homedecor:glowlight_half", "homedecor:glowlight_half", },
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_quarter",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_quarter",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 8",
recipe = {
{ "dye:white" },
{ "default:glass" },
{ "basic_materials:energy_crystal_simple" },
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 8",
recipe = {
{"dye:white" },
{"moreblocks:super_glow_glass" },
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 4",
recipe = {
{"homedecor:glowlight_half" },
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_small_cube",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_small_cube",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
----
minetest.register_craft({
output = "homedecor:plasma_lamp",
recipe = {
{"", "default:glass", ""},
{"default:glass", "basic_materials:energy_crystal_simple", "default:glass"},
{"", "default:glass", ""}
}
})
minetest.register_craft({
output = "homedecor:plasma_ball 2",
recipe = {
{"", "default:glass", ""},
{"default:glass", "default:copper_ingot", "default:glass"},
{"basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet"}
}
})
minetest.register_craft({
output = "homedecor:desk_lamp 2",
recipe = {
{ "", "default:steel_ingot", "homedecor:glowlight_small_cube" },
{ "", "basic_materials:steel_strip", "" },
{ "basic_materials:plastic_sheet", "basic_materials:copper_wire", "basic_materials:plastic_sheet" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:desk_lamp",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:desk_lamp",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:hanging_lantern 2",
recipe = {
{ "default:iron_lump", "default:iron_lump", "" },
{ "default:iron_lump", "homedecor:lattice_lantern_large", "" },
{ "default:iron_lump", "", "" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_lantern 2",
recipe = {
{ "default:iron_lump", "default:iron_lump", "default:iron_lump" },
{ "default:iron_lump", "homedecor:lattice_lantern_large", "default:iron_lump" },
{ "", "default:iron_lump", "" },
},
})
minetest.register_craft({
output = "homedecor:wall_lamp 2",
recipe = {
{ "", "homedecor:lattice_lantern_large", "" },
{ "default:iron_lump", "group:stick", "" },
{ "default:iron_lump", "group:stick", "" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_lamp",
recipe = {
{ "", "basic_materials:brass_ingot", ""},
{ "", "basic_materials:chainlink_brass", ""},
{ "default:glass", "homedecor:glowlight_small_cube", "default:glass"}
},
})
minetest.register_craft({
output = "homedecor:ceiling_lamp",
recipe = {
{ "", "basic_materials:chain_steel_top_brass", ""},
{ "default:glass", "homedecor:glowlight_small_cube", "default:glass"}
},
})
minetest.register_craft({
output = "homedecor:standing_lamp_hi",
recipe = {
{"homedecor:table_lamp_hi"},
{"group:stick"},
{"group:stick"},
},
})
unifieddyes.register_color_craft({
output = "homedecor:standing_lamp_hi",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:standing_lamp_hi",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table_lamp_hi",
burntime = 10,
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:table_lamp_hi",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:table_lamp_hi",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- aliases
minetest.register_alias("chains:chain_top", "homedecor:chain_steel_top")
minetest.register_alias("chains:chain_top_brass", "homedecor:chain_brass_top")
minetest.register_alias("chains:chandelier", "homedecor:chandelier_steel")
minetest.register_alias("chains:chandelier_steel", "homedecor:chandelier_steel")
minetest.register_alias("chains:chandelier_brass", "homedecor:chandelier_brass")
minetest.register_alias("homedecor:glowlight_half", "homedecor:glowlight_half_14")
minetest.register_alias("homedecor:glowlight_half_max", "homedecor:glowlight_half_14")
minetest.register_alias("homedecor:glowlight_quarter", "homedecor:glowlight_quarter_14")
minetest.register_alias("homedecor:glowlight_quarter_max", "homedecor:glowlight_quarter_14")
minetest.register_alias("homedecor:glowlight_small_cube", "homedecor:glowlight_small_cube_14")
minetest.register_alias("homedecor:glowlight_small_cube_max", "homedecor:glowlight_small_cube_14")
minetest.register_alias("homedecor:plasma_lamp", "homedecor:plasma_lamp_14")
minetest.register_alias("homedecor:plasma_lamp_max", "homedecor:plasma_lamp_14")
minetest.register_alias("homedecor:ground_lantern", "homedecor:ground_lantern_14")
minetest.register_alias("homedecor:ground_lantern_max", "homedecor:ground_lantern_14")
minetest.register_alias("homedecor:hanging_lantern", "homedecor:hanging_lantern_14")
minetest.register_alias("homedecor:hanging_lantern_max", "homedecor:hanging_lantern_14")
minetest.register_alias("homedecor:ceiling_lantern", "homedecor:ceiling_lantern_14")
minetest.register_alias("homedecor:ceiling_lantern_max", "homedecor:ceiling_lantern_14")
minetest.register_alias("homedecor:lattice_lantern_large", "homedecor:lattice_lantern_large_14")
minetest.register_alias("homedecor:lattice_lantern_large_max", "homedecor:lattice_lantern_large_14")
minetest.register_alias("homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small_14")
minetest.register_alias("homedecor:lattice_lantern_small_max", "homedecor:lattice_lantern_small_14")
minetest.register_alias("homedecor:desk_lamp", "homedecor:desk_lamp_14")
minetest.register_alias("homedecor:desk_lamp_max", "homedecor:desk_lamp_14")
minetest.register_alias("homedecor:ceiling_lamp", "homedecor:ceiling_lamp_14")
minetest.register_alias("homedecor:ceiling_lamp_max", "homedecor:ceiling_lamp_14")
minetest.register_alias("homedecor:table_lamp", "homedecor:table_lamp_14")
minetest.register_alias("homedecor:table_lamp_max", "homedecor:table_lamp_14")
minetest.register_alias("homedecor:standing_lamp", "homedecor:standing_lamp_14")
minetest.register_alias("homedecor:standing_lamp_max", "homedecor:standing_lamp_14")
minetest.register_alias("3dforniture:table_lamp", "homedecor:table_lamp_14")
minetest.register_alias("3dforniture:table_lamp_max", "homedecor:table_lamp_14")
minetest.register_alias("3dforniture:torch_wall", "homedecor:torch_wall")
minetest.register_alias("torch_wall", "homedecor:torch_wall")
minetest.register_alias("homedecor:plasma_ball", "homedecor:plasma_ball_on")
minetest.register_alias("homedecor:wall_lamp", "homedecor:wall_lamp_on")
minetest.register_alias("homedecor:rope_light_on_floor_0", "homedecor:rope_light_on_floor_off")
minetest.register_alias("homedecor:rope_light_on_floor_14", "homedecor:rope_light_on_floor_on")
minetest.register_alias("homedecor:rope_light_on_ceiling_0", "homedecor:rope_light_on_ceiling_off")
minetest.register_alias("homedecor:rope_light_on_ceiling_14", "homedecor:rope_light_on_ceiling_on")
for name, level in pairs(word_to_bright) do
minetest.register_alias("homedecor:glowlight_half_"..name, "homedecor:glowlight_half_"..level)
minetest.register_alias("homedecor:glowlight_quarter_"..name, "homedecor:glowlight_quarter_"..level)
minetest.register_alias("homedecor:glowlight_small_cube_"..name, "homedecor:glowlight_small_cube_"..level)
minetest.register_alias("homedecor:rope_light_on_floor_"..name, "homedecor:rope_light_on_floor_"..level)
minetest.register_alias("homedecor:rope_light_on_ceiling_"..name, "homedecor:rope_light_on_ceiling_"..level)
minetest.register_alias("homedecor:plasma_lamp_"..name, "homedecor:plasma_lamp_"..level)
minetest.register_alias("homedecor:plasma_ball_"..name, "homedecor:plasma_ball_"..level)
minetest.register_alias("homedecor:ground_lantern_"..name, "homedecor:ground_lantern_"..level)
minetest.register_alias("homedecor:hanging_lantern_"..name, "homedecor:hanging_lantern_"..level)
minetest.register_alias("homedecor:ceiling_lantern_"..name, "homedecor:ceiling_lantern_"..level)
minetest.register_alias("homedecor:lattice_lantern_large_"..name, "homedecor:lattice_lantern_large_"..level)
minetest.register_alias("homedecor:lattice_lantern_small_"..name, "homedecor:lattice_lantern_small_"..level)
minetest.register_alias("homedecor:desk_lamp_"..name, "homedecor:desk_lamp_"..level)
minetest.register_alias("homedecor:ceiling_lamp_"..name, "homedecor:ceiling_lamp_"..level)
minetest.register_alias("homedecor:table_lamp_"..name, "homedecor:table_lamp_"..level)
minetest.register_alias("homedecor:standing_lamp_"..name, "homedecor:standing_lamp_"..level)
minetest.register_alias("3dforniture:table_lamp_"..name, "homedecor:table_lamp_"..level)
end
if minetest.get_modpath("darkage") then
minetest.register_alias("homedecor:lattice_lantern_large", "darkage:lamp")
for n = 0, 14 do
minetest.register_alias("homedecor:lattice_lantern_large_"..n, "darkage:lamp")
end
for name, level in pairs(word_to_bright) do
minetest.register_alias("homedecor:lattice_lantern_large_"..name, "darkage:lamp")
end
end