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homedecor_modpack/homedecor_common/registration.lua
wsor4035 546cd7110f
make homedecor game agnostic (#28)
* make materials.lua with hades, minetest game, farlands items

* make textures file for central handling

* make mods game agnostic

* take out the trash

* handle multiple seats in sofas

* add github luacheck workflow and various luacheck fixes

* add fluxionary scope creep

* fix devtest breaking right to a name policy

Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com>
Co-authored-by: SFENCE <sfence.software@gmail.com>
2022-05-03 15:21:14 -04:00

130 lines
3.9 KiB
Lua

homedecor = homedecor or {}
local placeholder_node = "homedecor:expansion_placeholder"
--wrapper around minetest.register_node that sets sane defaults and interprets some specialized settings
function homedecor.register(name, original_def)
local def = table.copy(original_def)
def.is_furnace = nil
def.drawtype = def.drawtype
or (def.mesh and "mesh")
or (def.node_box and "nodebox")
def.paramtype = def.paramtype or "light"
-- avoid facedir for some drawtypes as they might be used internally for something else
-- even if undocumented
if not (def.drawtype == "glasslike_framed"
or def.drawtype == "raillike"
or def.drawtype == "plantlike"
or def.drawtype == "firelike") then
def.paramtype2 = def.paramtype2 or "facedir"
end
homedecor.handle_inventory(name, def, original_def)
local infotext = def.infotext
--def.infotext = nil -- currently used to set locked refrigerator infotexts
if infotext then
local on_construct = def.on_construct
def.on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", infotext)
if on_construct then on_construct(pos) end
end
end
local expand = def.expand
def.expand = nil
local after_unexpand = def.after_unexpand
def.after_unexpand = nil
if expand then
-- dissallow rotating only half the expanded node by default
-- unless we know better
def.on_rotate = def.on_rotate or (
minetest.get_modpath("screwdriver") and (
(def.mesh and expand.top and screwdriver.rotate_simple) or
screwdriver.disallow
)
)
def.on_place = def.on_place or function(itemstack, placer, pointed_thing)
if expand.top then
return homedecor.stack_vertically(itemstack, placer, pointed_thing, itemstack:get_name(), expand.top)
elseif expand.right then
return homedecor.stack_sideways(itemstack, placer, pointed_thing, itemstack:get_name(), expand.right, true)
elseif expand.forward then
return homedecor.stack_sideways(itemstack, placer, pointed_thing, itemstack:get_name(), expand.forward, false)
end
end
def.after_dig_node = def.after_dig_node or function(pos, oldnode, oldmetadata, digger)
if expand.top and expand.forward ~= "air" then
local top_pos = { x=pos.x, y=pos.y+1, z=pos.z }
local node = minetest.get_node(top_pos).name
if node == expand.top or node == placeholder_node then
minetest.remove_node(top_pos)
end
end
local fdir = oldnode.param2
if not fdir or fdir > 3 then return end
if expand.right and expand.forward ~= "air" then
local right_pos = {
x = pos.x + homedecor.fdir_to_right[fdir+1][1],
y = pos.y,
z = pos.z + homedecor.fdir_to_right[fdir+1][2]
}
local node = minetest.get_node(right_pos).name
if node == expand.right or node == placeholder_node then
minetest.remove_node(right_pos)
end
end
if expand.forward and expand.forward ~= "air" then
local forward_pos = { x=pos.x+homedecor.fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+homedecor.fdir_to_fwd[fdir+1][2] }
local node = minetest.get_node(forward_pos).name
if node == expand.forward or node == placeholder_node then
minetest.remove_node(forward_pos)
end
end
if after_unexpand then
after_unexpand(pos)
end
end
end
local crafts = def.crafts and table.copy(def.crafts) or {}
def.crafts = nil
-- register the actual minetest node
minetest.register_node(":homedecor:" .. name, def)
for _, cdef in pairs(crafts) do
if cdef.recipe then
for k, row in pairs(cdef.recipe) do
if type(row) == "string" and homedecor.materials[row] then
cdef.recipe[k] = homedecor.materials[row]
elseif type(row) == "table" then
for i, item in pairs(row) do
if homedecor.materials[item] then
cdef.recipe[k][i] = homedecor.materials[item]
end
end
end
end
end
if cdef.type ~= "toolrepair" and not cdef.output then
cdef.output = ":homedecor:" .. name
end
minetest.register_craft(cdef)
end
end